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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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#include "IndexedMesh.h"
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namespace Magnum {
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void IndexedMesh::draw() {
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bind();
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/* Finalize the mesh, if it is not already */
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finalize();
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/** @todo Start at given index */
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glDrawElements(static_cast<GLenum>(primitive()), _indexCount, static_cast<GLenum>(_indexType), nullptr);
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unbind();
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}
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void IndexedMesh::finalize() {
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if(isFinalized()) return;
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CORRADE_ASSERT(_indexCount, "IndexedMesh: the mesh has zero index count!", )
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/* Finalize attribute positions */
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Mesh::finalize();
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/* Bind index buffer */
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_indexBuffer.bind();
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}
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}
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