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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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#include "ObjectShape.h"
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#include <algorithm>
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#include "AbstractShape.h"
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#include "ObjectShapeGroup.h"
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using namespace std;
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namespace Magnum { namespace Physics {
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template<uint8_t dimensions> ObjectShape<dimensions>::ObjectShape(SceneGraph::AbstractObject<dimensions>* object, ObjectShapeGroup<dimensions>* group): SceneGraph::AbstractGroupedFeature<dimensions, ObjectShape<dimensions>>(object, group), _shape(nullptr) {
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this->setCachedTransformations(SceneGraph::AbstractFeature<dimensions>::CachedTransformation::Absolute);
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}
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template<uint8_t dimensions> ObjectShape<dimensions>::~ObjectShape() {
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delete _shape;
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}
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template<uint8_t dimensions> void ObjectShape<dimensions>::markDirty() {
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group()->setDirty();
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}
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template<uint8_t dimensions> void ObjectShape<dimensions>::clean(const typename DimensionTraits<dimensions>::MatrixType& absoluteTransformationMatrix) {
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if(_shape) _shape->applyTransformationMatrix(absoluteTransformationMatrix);
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}
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template class ObjectShape<2>;
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template class ObjectShape<3>;
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}}
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