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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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#include "ShapeRenderer.h"
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#include "ResourceManager.h"
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#include "Physics/AbstractShape.h"
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#include "Physics/AxisAlignedBox.h"
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#include "Physics/Box.h"
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#include "Physics/ObjectShape.h"
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#include "Physics/ShapeGroup.h"
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#include "Implementation/AxisAlignedBoxRenderer.h"
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#include "Implementation/BoxRenderer.h"
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namespace Magnum { namespace DebugTools {
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#ifndef DOXYGEN_GENERATING_OUTPUT
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namespace Implementation {
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template<> void createDebugMesh(ShapeRenderer<2>* renderer, Physics::AbstractShape<2>* shape) {
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switch(shape->type()) {
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case Physics::AbstractShape2D::Type::AxisAlignedBox:
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renderer->renderers.push_back(new Implementation::AxisAlignedBoxRenderer<2>(*static_cast<Physics::AxisAlignedBox2D*>(shape)));
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case Physics::AbstractShape2D::Type::Box:
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renderer->renderers.push_back(new Implementation::BoxRenderer<2>(*static_cast<Physics::Box2D*>(shape)));
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break;
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case Physics::AbstractShape2D::Type::ShapeGroup: {
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Physics::ShapeGroup2D* group = static_cast<Physics::ShapeGroup2D*>(shape);
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if(group->first()) createDebugMesh(renderer, group->first());
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if(group->second()) createDebugMesh(renderer, group->second());
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} break;
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default:
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Warning() << "DebugTools::ShapeRenderer2D::createShapeRenderer(): type" << shape->type() << "not implemented";
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}
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}
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template<> void createDebugMesh(ShapeRenderer<3>* renderer, Physics::AbstractShape<3>* shape) {
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switch(shape->type()) {
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case Physics::AbstractShape3D::Type::AxisAlignedBox:
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renderer->renderers.push_back(new Implementation::AxisAlignedBoxRenderer<3>(*static_cast<Physics::AxisAlignedBox3D*>(shape)));
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case Physics::AbstractShape3D::Type::Box:
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renderer->renderers.push_back(new Implementation::BoxRenderer<3>(*static_cast<Physics::Box3D*>(shape)));
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break;
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case Physics::AbstractShape3D::Type::ShapeGroup: {
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Physics::ShapeGroup3D* group = static_cast<Physics::ShapeGroup3D*>(shape);
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if(group->first()) createDebugMesh(renderer, group->first());
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if(group->second()) createDebugMesh(renderer, group->second());
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} break;
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default:
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Warning() << "DebugTools::ShapeRenderer3D::createShapeRenderer(): type" << shape->type() << "not implemented";
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}
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}
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}
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#endif
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template<std::uint8_t dimensions> ShapeRenderer<dimensions>::ShapeRenderer(Physics::ObjectShape<dimensions>* shape, ResourceKey options, SceneGraph::DrawableGroup<dimensions>* drawables): SceneGraph::Drawable<dimensions>(shape->object(), drawables), options(ResourceManager::instance()->get<ShapeRendererOptions>(options)) {
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CORRADE_ASSERT(shape->shape() != nullptr, "DebugTools::ShapeRenderer: cannot create renderer for empty shape", );
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Implementation::createDebugMesh(this, shape->shape());
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}
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template<std::uint8_t dimensions> ShapeRenderer<dimensions>::~ShapeRenderer() {
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for(auto i: renderers) delete i;
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}
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template<std::uint8_t dimensions> void ShapeRenderer<dimensions>::draw(const typename DimensionTraits<dimensions>::MatrixType& transformationMatrix, SceneGraph::AbstractCamera<dimensions>* camera) {
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for(auto i: renderers) i->draw(options, transformationMatrix, camera);
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}
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template class ShapeRenderer<2>;
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template class ShapeRenderer<3>;
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}}
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