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#ifndef Magnum_TypeTraits_h
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#define Magnum_TypeTraits_h
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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/** @file /TypeTraits.h
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* @brief Enum Magnum::Type, class Magnum::TypeOf, Magnum::TypeInfo, Magnum::TypeTraits
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*/
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#include "Math/MathTypeTraits.h"
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#include "AbstractImage.h"
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namespace Magnum {
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namespace Math {
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template<std::size_t, std::size_t, class> class RectangularMatrix;
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template<std::size_t, class> class Matrix;
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template<std::size_t, class> class Vector;
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}
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/**
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@brief Traits class for plain OpenGL types
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@copydetails Math::MathTypeTraits
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Where it makes sense, this class extends Math::MathTypeTraits with
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OpenGL-specific traits.
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*/
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#ifdef DOXYGEN_GENERATING_OUTPUT
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template<class T> struct TypeTraits: Math::MathTypeTraits<T> {
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/**
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* @brief Corresponding type for vertex attributes
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*
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* Implemented only in types which can be used for vertex attributes. This
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* function is not present for types unusable for vertex attributes, like
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* five-component vectors or GLdouble in OpenGL ES. See also
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* @ref AbstractShaderProgram-types.
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*/
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typedef U AttributeType;
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/**
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* @brief OpenGL plain type ID
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*
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* Returns e.g. Type::UnsignedInt for GLuint.
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*/
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inline constexpr static Type type();
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/**
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* @brief OpenGL type ID for indices
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*
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* Implemented only in types which can be used for vertex indices (all
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* unsigned types). This function is not present for types unusable for
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* vertex indices, like GLfloat or GLint.
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*/
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inline constexpr static Type indexType();
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/**
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* @brief OpenGL type ID for images
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*
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* Implemented only in types which can be used for image data, like
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* GLubyte. This function is not present for types unusable for image data,
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* like GLdouble and Matrix3.
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*/
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inline constexpr static AbstractImage::ComponentType imageType();
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/**
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* @brief Size of plain OpenGL type
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*
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* Returns sizeof(GLfloat) for GLfloat, but also sizeof(GLfloat) for
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* Vector3. See count().
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*/
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inline constexpr static std::size_t size();
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/**
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* @brief Count of plain elements in this type
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*
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* Returns 1 for plain OpenGL types like GLint, but e.g. 3 for Vector3.
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*/
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inline constexpr static std::size_t count();
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};
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#else
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template<class T> struct TypeTraits {};
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#endif
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/** @brief OpenGL plain types */
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enum class Type: GLenum {
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UnsignedByte = GL_UNSIGNED_BYTE, /**< Unsigned byte (char) */
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Byte = GL_BYTE, /**< Byte (char) */
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UnsignedShort = GL_UNSIGNED_SHORT, /**< Unsigned short */
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Short = GL_SHORT, /**< Short */
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UnsignedInt = GL_UNSIGNED_INT, /**< Unsigned int */
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Int = GL_INT, /**< Int */
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Float = GL_FLOAT /**< Float */
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#ifndef MAGNUM_TARGET_GLES
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,
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/**
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* Double
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* @requires_gl Only floats are available in OpenGL ES.
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*/
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Double = GL_DOUBLE
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#endif
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};
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/**
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@brief Class for converting Type enum values to types
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When you want to use TypeTraits on type specified only as enum value, you can
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use this class to convert it into type, for example these two statements
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are equivalent:
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@code
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type = TypeTraits<TypeOf<Type::UnsignedByte>::Type>::imageType();
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type = TypeTraits<GLubyte>::imageType();
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@endcode
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*/
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template<Type T> class TypeOf {
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#ifdef DOXYGEN_GENERATING_OUTPUT
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typedef U Type; /**< @brief Type */
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#endif
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};
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/**
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@brief Functor for runtime information about given type
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TypeTraits alone allows to get information about given type only at compile
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time, this class alows to get some information also at runtime with tiny
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performance loss.
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*/
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struct MAGNUM_EXPORT TypeInfo {
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/**
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* @brief Size of given type
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*
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* These two lines provide the same information, one at compile time,
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* one at runtime:
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* @code
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* std::size_t size = TypeTraits<TypeOf<Type::UnsignedByte>::size();
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* std::size_t size = TypeInfo::sizeOf(Type::UnsignedByte);
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* @endcode
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*/
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static std::size_t sizeOf(Type type);
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/**
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* @brief Whether the type is integral
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* @return true for (un)signed byte, short and integer, false otherwise.
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*/
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static bool isIntegral(Type type);
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};
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/** @todo Other texture types, referenced in glTexImage2D function manual */
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/** @todo Using Vector3 for textures? */
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#ifndef DOXYGEN_GENERATING_OUTPUT
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template<> struct TypeOf<Type::UnsignedByte> { typedef GLubyte Type; };
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template<> struct TypeOf<Type::Byte> { typedef GLbyte Type; };
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template<> struct TypeOf<Type::UnsignedShort> { typedef GLushort Type; };
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template<> struct TypeOf<Type::Short> { typedef GLshort Type; };
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template<> struct TypeOf<Type::UnsignedInt> { typedef GLuint Type; };
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template<> struct TypeOf<Type::Int> { typedef GLint Type; };
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template<> struct TypeOf<Type::Float> { typedef GLfloat Type; };
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#ifndef MAGNUM_TARGET_GLES
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template<> struct TypeOf<Type::Double> { typedef GLdouble Type; };
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#endif
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template<> struct TypeTraits<GLubyte>: Math::MathTypeTraits<std::uint8_t> {
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/* Can not be used for attributes */
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inline constexpr static Type type() { return Type::UnsignedByte; }
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inline constexpr static Type indexType() { return Type::UnsignedByte; }
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inline constexpr static AbstractImage::ComponentType imageType() { return AbstractImage::ComponentType::UnsignedByte; }
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inline constexpr static std::size_t size() { return sizeof(GLubyte); }
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inline constexpr static std::size_t count() { return 1; }
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};
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template<> struct TypeTraits<GLbyte>: Math::MathTypeTraits<std::int8_t> {
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/* Can not be used for attributes */
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inline constexpr static Type type() { return Type::Byte; }
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/* Can not be used for indices */
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inline constexpr static AbstractImage::ComponentType imageType() { return AbstractImage::ComponentType::Byte; }
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inline constexpr static std::size_t size() { return sizeof(GLbyte); }
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inline constexpr static std::size_t count() { return 1; }
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};
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template<> struct TypeTraits<GLushort>: Math::MathTypeTraits<std::uint16_t> {
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/* Can not be used for attributes */
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inline constexpr static Type type() { return Type::UnsignedShort; }
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inline constexpr static Type indexType() { return Type::UnsignedShort; }
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inline constexpr static AbstractImage::ComponentType imageType() { return AbstractImage::ComponentType::UnsignedShort; }
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inline constexpr static std::size_t size() { return sizeof(GLushort); }
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inline constexpr static std::size_t count() { return 1; }
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};
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template<> struct TypeTraits<GLshort>: Math::MathTypeTraits<std::int16_t> {
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/* Can not be used for attributes */
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inline constexpr static Type type() { return Type::Short; }
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/* Can not be used for indices */
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inline constexpr static AbstractImage::ComponentType imageType() { return AbstractImage::ComponentType::Short; }
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inline constexpr static std::size_t size() { return sizeof(GLshort); }
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inline constexpr static std::size_t count() { return 1; }
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};
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template<> struct TypeTraits<GLuint>: Math::MathTypeTraits<std::uint32_t> {
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typedef GLuint AttributeType;
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inline constexpr static Type type() { return Type::UnsignedInt; }
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inline constexpr static Type indexType() { return Type::UnsignedInt; }
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inline constexpr static AbstractImage::ComponentType imageType() { return AbstractImage::ComponentType::UnsignedInt; }
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inline constexpr static std::size_t size() { return sizeof(GLuint); }
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inline constexpr static std::size_t count() { return 1; }
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};
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template<> struct TypeTraits<GLint>: Math::MathTypeTraits<std::int32_t> {
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typedef GLint AttributeType;
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inline constexpr static Type type() { return Type::Int; }
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/* Can not be used for indices */
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inline constexpr static AbstractImage::ComponentType imageType() { return AbstractImage::ComponentType::Int; }
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inline constexpr static std::size_t size() { return sizeof(GLint); }
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inline constexpr static std::size_t count() { return 1; }
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};
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template<> struct TypeTraits<GLfloat>: Math::MathTypeTraits<float> {
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typedef GLfloat AttributeType;
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inline constexpr static Type type() { return Type::Float; }
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/* Can not be used for indices */
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inline constexpr static AbstractImage::ComponentType imageType() { return AbstractImage::ComponentType::Float; }
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inline constexpr static std::size_t size() { return sizeof(GLfloat); }
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inline constexpr static std::size_t count() { return 1; }
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};
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#ifndef MAGNUM_TARGET_GLES
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template<> struct TypeTraits<GLdouble>: Math::MathTypeTraits<double> {
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typedef GLdouble AttributeType;
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inline constexpr static Type type() { return Type::Double; }
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/* Can not be used for indices */
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/* Can not be used for images */
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inline constexpr static std::size_t size() { return sizeof(GLdouble); }
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inline constexpr static std::size_t count() { return 1; }
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};
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#endif
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namespace Implementation {
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template<std::size_t vectorSize, class T> struct VectorTypeTraits {
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/* Might be used for attributes, see below */
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inline constexpr static Type type() { return TypeTraits<T>::type(); }
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/* Might be used for attributes, see below */
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/* Can not be used for indices */
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/* Can not be used for images */
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inline constexpr static std::size_t size() { return sizeof(T); }
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inline constexpr static std::size_t count() { return vectorSize; }
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};
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template<class> struct VectorAttributeType {};
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template<> struct VectorAttributeType<GLuint> {
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typedef GLuint AttributeType;
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};
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template<> struct VectorAttributeType<GLint> {
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typedef GLint AttributeType;
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};
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template<> struct VectorAttributeType<GLfloat> {
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typedef GLfloat AttributeType;
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};
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#ifndef MAGNUM_TARGET_GLES
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template<> struct VectorAttributeType<GLdouble> {
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typedef GLdouble AttributeType;
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};
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#endif
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}
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template<std::size_t vectorSize, class T> struct TypeTraits<Math::Vector<vectorSize, T>>: Implementation::VectorTypeTraits<vectorSize, T> {};
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/* Only some vectors can be used as attributes */
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template<class T> struct TypeTraits<Math::Vector<1, T>>: Implementation::VectorTypeTraits<1, T>, Implementation::VectorAttributeType<T> {};
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template<class T> struct TypeTraits<Math::Vector<2, T>>: Implementation::VectorTypeTraits<2, T>, Implementation::VectorAttributeType<T> {};
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template<class T> struct TypeTraits<Math::Vector<3, T>>: Implementation::VectorTypeTraits<3, T>, Implementation::VectorAttributeType<T> {};
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template<class T> struct TypeTraits<Math::Vector<4, T>>: Implementation::VectorTypeTraits<4, T>, Implementation::VectorAttributeType<T> {};
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template<class T> struct TypeTraits<Math::Vector2<T>>: TypeTraits<Math::Vector<2, T>> {};
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template<class T> struct TypeTraits<Math::Vector3<T>>: TypeTraits<Math::Vector<3, T>> {};
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template<class T> struct TypeTraits<Math::Vector4<T>>: TypeTraits<Math::Vector<4, T>> {};
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template<class T> struct TypeTraits<Math::Point2D<T>>: TypeTraits<Math::Vector<3, T>> {};
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template<class T> struct TypeTraits<Math::Point3D<T>>: TypeTraits<Math::Vector<4, T>> {};
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template<class T> struct TypeTraits<Color3<T>>: TypeTraits<Math::Vector<3, T>> {};
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template<class T> struct TypeTraits<Color4<T>>: TypeTraits<Math::Vector<4, T>> {};
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namespace Implementation {
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template<std::size_t cols, std::size_t rows, class T> struct MatrixTypeTraits {
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inline constexpr static Type type() { return TypeTraits<T>::type(); }
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/* Might be used for attributes, see below */
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/* Can not be used for indices */
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/* Can not be used for images */
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inline constexpr static std::size_t size() { return sizeof(T); }
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inline constexpr static std::size_t count() { return rows; }
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inline constexpr static std::size_t vectors() { return cols; }
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};
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template<class> struct MatrixAttributeType {};
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template<> struct MatrixAttributeType<GLfloat> {
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typedef GLfloat AttributeType;
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};
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#ifndef MAGNUM_TARGET_GLES
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template<> struct MatrixAttributeType<GLdouble> {
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typedef GLdouble AttributeType;
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};
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#endif
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}
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template<std::size_t cols, std::size_t rows, class T> struct TypeTraits<Math::RectangularMatrix<cols, rows, T>>: Implementation::MatrixTypeTraits<cols, rows, T> {};
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/* Only some floating-point matrices can be used as attributes */
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template<class T> struct TypeTraits<Math::RectangularMatrix<2, 2, T>>: Implementation::MatrixTypeTraits<2, 2, T>, Implementation::MatrixAttributeType<T> {};
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template<class T> struct TypeTraits<Math::RectangularMatrix<3, 3, T>>: Implementation::MatrixTypeTraits<3, 3, T>, Implementation::MatrixAttributeType<T> {};
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template<class T> struct TypeTraits<Math::RectangularMatrix<4, 4, T>>: Implementation::MatrixTypeTraits<4, 4, T>, Implementation::MatrixAttributeType<T> {};
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template<class T> struct TypeTraits<Math::RectangularMatrix<2, 3, T>>: Implementation::MatrixTypeTraits<2, 3, T>, Implementation::MatrixAttributeType<T> {};
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template<class T> struct TypeTraits<Math::RectangularMatrix<3, 2, T>>: Implementation::MatrixTypeTraits<3, 2, T>, Implementation::MatrixAttributeType<T> {};
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template<class T> struct TypeTraits<Math::RectangularMatrix<2, 4, T>>: Implementation::MatrixTypeTraits<2, 4, T>, Implementation::MatrixAttributeType<T> {};
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template<class T> struct TypeTraits<Math::RectangularMatrix<4, 2, T>>: Implementation::MatrixTypeTraits<4, 2, T>, Implementation::MatrixAttributeType<T> {};
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template<class T> struct TypeTraits<Math::RectangularMatrix<3, 4, T>>: Implementation::MatrixTypeTraits<3, 4, T>, Implementation::MatrixAttributeType<T> {};
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template<class T> struct TypeTraits<Math::RectangularMatrix<4, 3, T>>: Implementation::MatrixTypeTraits<4, 3, T>, Implementation::MatrixAttributeType<T> {};
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template<std::size_t matrixSize, class T> struct TypeTraits<Math::Matrix<matrixSize, T>>: TypeTraits<Math::RectangularMatrix<matrixSize, matrixSize, T>> {};
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template<class T> struct TypeTraits<Math::Matrix3<T>>: TypeTraits<Math::Matrix<3, T>> {};
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template<class T> struct TypeTraits<Math::Matrix4<T>>: TypeTraits<Math::Matrix<4, T>> {};
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#endif
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}
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#endif
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