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/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "Light.h"
#include "Camera.h"
namespace Magnum {
Vector3 Light::position(Camera* camera) {
CORRADE_ASSERT(scene() && camera->scene() == scene(), "Light: camera and light aren't in the same scene!", Vector3())
if(camera != _camera) {
_camera = camera;
setDirty();
}
setClean();
return _position;
}
void Light::setClean() {
if(!isDirty()) return;
_position = (absoluteTransformation()*_camera->cameraMatrix())[3].xyz();
Object::setClean();
}
}