|
|
|
|
/*
|
|
|
|
|
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Magnum is free software: you can redistribute it and/or modify
|
|
|
|
|
it under the terms of the GNU Lesser General Public License version 3
|
|
|
|
|
only, as published by the Free Software Foundation.
|
|
|
|
|
|
|
|
|
|
Magnum is distributed in the hope that it will be useful,
|
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
GNU Lesser General Public License version 3 for more details.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "Tipsify.h"
|
|
|
|
|
|
|
|
|
|
#include <stack>
|
|
|
|
|
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
namespace Magnum { namespace MeshTools { namespace Implementation {
|
|
|
|
|
|
|
|
|
|
void Tipsify::operator()(std::size_t cacheSize) {
|
|
|
|
|
/* Neighboring triangles for each vertex, per-vertex live triangle count */
|
|
|
|
|
std::vector<UnsignedInt> liveTriangleCount, neighborPosition, neighbors;
|
|
|
|
|
buildAdjacency(liveTriangleCount, neighborPosition, neighbors);
|
|
|
|
|
|
|
|
|
|
/* Global time, per-vertex caching timestamps, per-triangle emmited flag */
|
|
|
|
|
UnsignedInt time = cacheSize+1;
|
|
|
|
|
std::vector<UnsignedInt> timestamp(vertexCount);
|
|
|
|
|
std::vector<bool> emitted(indices.size()/3);
|
|
|
|
|
|
|
|
|
|
/* Dead-end vertex stack */
|
|
|
|
|
std::stack<UnsignedInt> deadEndStack;
|
|
|
|
|
|
|
|
|
|
/* Output index buffer */
|
|
|
|
|
std::vector<UnsignedInt> outputIndices;
|
|
|
|
|
outputIndices.reserve(indices.size());
|
|
|
|
|
|
|
|
|
|
/* Starting vertex for fanning, cursor */
|
|
|
|
|
UnsignedInt fanningVertex = 0;
|
|
|
|
|
UnsignedInt i = 0;
|
|
|
|
|
while(fanningVertex != 0xFFFFFFFFu) {
|
|
|
|
|
/* Array with candidates for next fanning vertex (in 1-ring around
|
|
|
|
|
fanning vertex) */
|
|
|
|
|
std::vector<UnsignedInt> candidates;
|
|
|
|
|
|
|
|
|
|
/* For all neighbors of fanning vertex */
|
|
|
|
|
for(UnsignedInt ti = neighborPosition[fanningVertex], t = neighbors[ti]; ti != neighborPosition[fanningVertex+1]; t = neighbors[++ti]) {
|
|
|
|
|
/* Continue if already emitted */
|
|
|
|
|
if(emitted[t]) continue;
|
|
|
|
|
emitted[t] = true;
|
|
|
|
|
|
|
|
|
|
/* Write all vertices of the triangle to output buffer */
|
|
|
|
|
for(UnsignedInt vi = 0, v = indices[t*3]; vi != 3; v = indices[++vi+t*3]) {
|
|
|
|
|
outputIndices.push_back(v);
|
|
|
|
|
|
|
|
|
|
/* Add to dead end stack and candidates array */
|
|
|
|
|
/** @todo Limit size of dead end stack to cache size */
|
|
|
|
|
deadEndStack.push(v);
|
|
|
|
|
candidates.push_back(v);
|
|
|
|
|
|
|
|
|
|
/* Decrease live triangle count */
|
|
|
|
|
--liveTriangleCount[v];
|
|
|
|
|
|
|
|
|
|
/* If not in cache, set timestamp */
|
|
|
|
|
if(time-timestamp[v] > cacheSize)
|
|
|
|
|
timestamp[v] = time++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Get next fanning vertex */
|
|
|
|
|
fanningVertex = 0xFFFFFFFFu;
|
|
|
|
|
|
|
|
|
|
/* Go through candidates in 1-ring around fanning vertex */
|
|
|
|
|
Int candidatePriority = -1;
|
|
|
|
|
for(UnsignedInt v: candidates) {
|
|
|
|
|
/* Skip if it doesn't have any live triangles */
|
|
|
|
|
if(!liveTriangleCount[v]) continue;
|
|
|
|
|
|
|
|
|
|
/* Get most fresh candidate which will still be in cache even
|
|
|
|
|
after fanning. Every fanned triangle will generate at most
|
|
|
|
|
two cache misses, thus 2*liveTriangleCount */
|
|
|
|
|
Int priority = 0;
|
|
|
|
|
if(time-timestamp[v]+2*liveTriangleCount[v] <= cacheSize)
|
|
|
|
|
priority = time-timestamp[v];
|
|
|
|
|
if(priority > candidatePriority) {
|
|
|
|
|
fanningVertex = v;
|
|
|
|
|
candidatePriority = priority;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* On dead-end */
|
|
|
|
|
if(fanningVertex == 0xFFFFFFFFu) {
|
|
|
|
|
/* Find vertex with live triangles in dead-end stack */
|
|
|
|
|
while(!deadEndStack.empty()) {
|
|
|
|
|
unsigned int d = deadEndStack.top();
|
|
|
|
|
deadEndStack.pop();
|
|
|
|
|
|
|
|
|
|
if(!liveTriangleCount[d]) continue;
|
|
|
|
|
fanningVertex = d;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* If not found, find next artbitrary vertex with live
|
|
|
|
|
triangles */
|
|
|
|
|
while(++i < vertexCount) {
|
|
|
|
|
if(!liveTriangleCount[i]) continue;
|
|
|
|
|
|
|
|
|
|
fanningVertex = i;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Swap original index buffer with optimized */
|
|
|
|
|
std::swap(indices, outputIndices);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Tipsify::buildAdjacency(std::vector<UnsignedInt>& liveTriangleCount, std::vector<UnsignedInt>& neighborOffset, std::vector<UnsignedInt>& neighbors) const {
|
|
|
|
|
/* How many times is each vertex referenced == count of neighboring
|
|
|
|
|
triangles for each vertex */
|
|
|
|
|
liveTriangleCount.clear();
|
|
|
|
|
liveTriangleCount.resize(vertexCount);
|
|
|
|
|
for(std::size_t i = 0; i != indices.size(); ++i)
|
|
|
|
|
++liveTriangleCount[indices[i]];
|
|
|
|
|
|
|
|
|
|
/* Building offset array from counts. Neighbors for i-th vertex will at
|
|
|
|
|
the end be in interval neighbors[neighborOffset[i]] ;
|
|
|
|
|
neighbors[neighborOffset[i+1]]. Currently the values are shifted to
|
|
|
|
|
right, because the next loop will shift them back left. */
|
|
|
|
|
neighborOffset.clear();
|
|
|
|
|
neighborOffset.reserve(vertexCount+1);
|
|
|
|
|
neighborOffset.push_back(0);
|
|
|
|
|
UnsignedInt sum = 0;
|
|
|
|
|
for(std::size_t i = 0; i != vertexCount; ++i) {
|
|
|
|
|
neighborOffset.push_back(sum);
|
|
|
|
|
sum += liveTriangleCount[i];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Array of neighbors, using (and changing) neighborOffset array for
|
|
|
|
|
positioning */
|
|
|
|
|
neighbors.clear();
|
|
|
|
|
neighbors.resize(sum);
|
|
|
|
|
for(std::size_t i = 0; i != indices.size(); ++i)
|
|
|
|
|
neighbors[neighborOffset[indices[i]+1]++] = i/3;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}}}
|
|
|
|
|
#endif
|