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/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018
Vladimír Vondruš <mosra@centrum.cz>
10 years ago
Copyright © 2016 Jonathan Hale <squareys@googlemail.com>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include "GlfwApplication.h"
#include <tuple>
#include <Corrade/Utility/String.h>
#include <Corrade/Utility/Unicode.h>
#include "Magnum/Platform/ScreenedApplication.hpp"
#ifdef MAGNUM_TARGET_GL
#include "Magnum/GL/Version.h"
#include "Magnum/Platform/GLContext.h"
#endif
namespace Magnum { namespace Platform {
#ifdef GLFW_TRUE
/* The docs say that it's the same, verify that just in case */
static_assert(GLFW_TRUE == true && GLFW_FALSE == false, "GLFW does not have sane bool values");
#endif
GlfwApplication::GlfwApplication(const Arguments& arguments): GlfwApplication{arguments, Configuration{}} {}
GlfwApplication::GlfwApplication(const Arguments& arguments, const Configuration& configuration): GlfwApplication{arguments, NoCreate} {
create(configuration);
}
#ifdef MAGNUM_TARGET_GL
GlfwApplication::GlfwApplication(const Arguments& arguments, const Configuration& configuration, const GLConfiguration& glConfiguration): GlfwApplication{arguments, NoCreate} {
create(configuration, glConfiguration);
}
#endif
GlfwApplication::GlfwApplication(const Arguments& arguments, NoCreateT):
_flags{Flag::Redraw}
#ifdef MAGNUM_TARGET_GL
, _context{new GLContext{NoCreate, arguments.argc, arguments.argv}}
#endif
{
/* Init GLFW */
glfwSetErrorCallback(staticErrorCallback);
if(!glfwInit()) {
Error() << "Could not initialize GLFW";
std::exit(8);
}
#ifndef MAGNUM_TARGET_GL
static_cast<void>(arguments);
#endif
}
void GlfwApplication::create() {
create(Configuration{});
}
void GlfwApplication::create(const Configuration& configuration) {
if(!tryCreate(configuration)) std::exit(1);
}
#ifdef MAGNUM_TARGET_GL
void GlfwApplication::create(const Configuration& configuration, const GLConfiguration& glConfiguration) {
if(!tryCreate(configuration, glConfiguration)) std::exit(1);
}
#endif
bool GlfwApplication::tryCreate(const Configuration& configuration) {
#ifdef MAGNUM_TARGET_GL
#ifdef GLFW_NO_API
if(!(configuration.windowFlags() & Configuration::WindowFlag::Contextless))
#endif
{
return tryCreate(configuration, GLConfiguration{});
}
#endif
CORRADE_ASSERT(!_window, "Platform::GlfwApplication::tryCreate(): window already created", false);
/* Window flags */
GLFWmonitor* monitor = nullptr; /* Needed for setting fullscreen */
if (configuration.windowFlags() >= Configuration::WindowFlag::Fullscreen) {
monitor = glfwGetPrimaryMonitor();
glfwWindowHint(GLFW_AUTO_ICONIFY, configuration.windowFlags() >= Configuration::WindowFlag::AutoIconify);
} else {
const Configuration::WindowFlags& flags = configuration.windowFlags();
glfwWindowHint(GLFW_RESIZABLE, flags >= Configuration::WindowFlag::Resizable);
glfwWindowHint(GLFW_VISIBLE, !(flags >= Configuration::WindowFlag::Hidden));
#ifdef GLFW_MAXIMIZED
glfwWindowHint(GLFW_MAXIMIZED, flags >= Configuration::WindowFlag::Maximized);
#endif
glfwWindowHint(GLFW_FLOATING, flags >= Configuration::WindowFlag::Floating);
}
glfwWindowHint(GLFW_FOCUSED, configuration.windowFlags() >= Configuration::WindowFlag::Focused);
#ifdef GLFW_NO_API
/* Disable implicit GL context creation */
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NO_API);
#endif
/* Create the window */
_window = glfwCreateWindow(configuration.size().x(), configuration.size().y(), configuration.title().c_str(), monitor, nullptr);
if(!_window) {
Error() << "Platform::GlfwApplication::tryCreate(): cannot create window";
glfwTerminate();
return false;
}
/* Proceed with configuring other stuff that couldn't be done with window
hints */
if(configuration.windowFlags() >= Configuration::WindowFlag::Minimized)
glfwIconifyWindow(_window);
glfwSetInputMode(_window, GLFW_CURSOR, Int(configuration.cursorMode()));
/* Set callbacks */
glfwSetFramebufferSizeCallback(_window, staticViewportEvent);
glfwSetKeyCallback(_window, staticKeyEvent);
glfwSetCursorPosCallback(_window, staticMouseMoveEvent);
glfwSetMouseButtonCallback(_window, staticMouseEvent);
glfwSetScrollCallback(_window, staticMouseScrollEvent);
glfwSetCharCallback(_window, staticTextInputEvent);
return true;
}
#ifdef MAGNUM_TARGET_GL
bool GlfwApplication::tryCreate(const Configuration& configuration, const GLConfiguration&
#ifndef MAGNUM_BUILD_DEPRECATED
glConfiguration
#else
_glConfiguration
#endif
) {
#ifdef MAGNUM_BUILD_DEPRECATED
GLConfiguration glConfiguration{_glConfiguration};
CORRADE_IGNORE_DEPRECATED_PUSH
if(configuration.flags() && !glConfiguration.flags())
glConfiguration.setFlags(configuration.flags());
if(configuration.version() != GL::Version::None && glConfiguration.version() == GL::Version::None)
glConfiguration.setVersion(configuration.version());
if(configuration.sampleCount() && !glConfiguration.sampleCount())
glConfiguration.setSampleCount(configuration.sampleCount());
if(configuration.isSRGBCapable() && !glConfiguration.isSRGBCapable())
glConfiguration.setSRGBCapable(configuration.isSRGBCapable());
CORRADE_IGNORE_DEPRECATED_POP
#endif
CORRADE_ASSERT(!_window && _context->version() == GL::Version::None, "Platform::GlfwApplication::tryCreate(): context already created", false);
/* Window flags */
GLFWmonitor* monitor = nullptr; /* Needed for setting fullscreen */
if (configuration.windowFlags() >= Configuration::WindowFlag::Fullscreen) {
monitor = glfwGetPrimaryMonitor();
glfwWindowHint(GLFW_AUTO_ICONIFY, configuration.windowFlags() >= Configuration::WindowFlag::AutoIconify);
} else {
const Configuration::WindowFlags& flags = configuration.windowFlags();
glfwWindowHint(GLFW_RESIZABLE, flags >= Configuration::WindowFlag::Resizable);
glfwWindowHint(GLFW_VISIBLE, !(flags >= Configuration::WindowFlag::Hidden));
#ifdef GLFW_MAXIMIZED
glfwWindowHint(GLFW_MAXIMIZED, flags >= Configuration::WindowFlag::Maximized);
#endif
glfwWindowHint(GLFW_FLOATING, flags >= Configuration::WindowFlag::Floating);
}
glfwWindowHint(GLFW_FOCUSED, configuration.windowFlags() >= Configuration::WindowFlag::Focused);
/* Context window hints */
glfwWindowHint(GLFW_SAMPLES, glConfiguration.sampleCount());
glfwWindowHint(GLFW_SRGB_CAPABLE, glConfiguration.isSRGBCapable());
const GLConfiguration::Flags& flags = glConfiguration.flags();
#ifdef GLFW_CONTEXT_NO_ERROR
glfwWindowHint(GLFW_CONTEXT_NO_ERROR, flags >= GLConfiguration::Flag::NoError);
#endif
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, flags >= GLConfiguration::Flag::Debug);
glfwWindowHint(GLFW_STEREO, flags >= GLConfiguration::Flag::Stereo);
/* Set context version, if requested */
if(glConfiguration.version() != GL::Version::None) {
Int major, minor;
std::tie(major, minor) = version(glConfiguration.version());
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, major);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, minor);
#ifndef MAGNUM_TARGET_GLES
if(glConfiguration.version() >= GL::Version::GL310) {
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, true);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
}
#else
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
#endif
}
/* Set context flags */
_window = glfwCreateWindow(configuration.size().x(), configuration.size().y(), configuration.title().c_str(), monitor, nullptr);
if(!_window) {
Error() << "Platform::GlfwApplication::tryCreate(): cannot create context";
glfwTerminate();
return false;
}
/* Proceed with configuring other stuff that couldn't be done with window
hints */
if(configuration.windowFlags() >= Configuration::WindowFlag::Minimized)
glfwIconifyWindow(_window);
glfwSetInputMode(_window, GLFW_CURSOR, Int(configuration.cursorMode()));
/* Set callbacks */
glfwSetWindowUserPointer(_window, this);
glfwSetFramebufferSizeCallback(_window, staticViewportEvent);
glfwSetKeyCallback(_window, staticKeyEvent);
glfwSetCursorPosCallback(_window, staticMouseMoveEvent);
glfwSetMouseButtonCallback(_window, staticMouseEvent);
glfwSetScrollCallback(_window, staticMouseScrollEvent);
glfwSetCharCallback(_window, staticTextInputEvent);
glfwMakeContextCurrent(_window);
/* Return true if the initialization succeeds */
return _context->tryCreate();
}
#endif
GlfwApplication::~GlfwApplication() {
glfwDestroyWindow(_window);
glfwTerminate();
}
Vector2i GlfwApplication::windowSize() {
Vector2i size;
glfwGetWindowSize(_window, &size.x(), &size.y());
return size;
}
void GlfwApplication::setSwapInterval(const Int interval) {
glfwSwapInterval(interval);
}
int GlfwApplication::exec() {
while(!glfwWindowShouldClose(_window)) {
if(_flags & Flag::Redraw) {
_flags &= ~Flag::Redraw;
drawEvent();
}
glfwPollEvents();
}
return 0;
}
void GlfwApplication::staticViewportEvent(GLFWwindow* const window, const int w, const int h) {
static_cast<GlfwApplication*>(glfwGetWindowUserPointer(window))->viewportEvent({w, h});
}
void GlfwApplication::staticKeyEvent(GLFWwindow* const window, const int key, int, const int action, const int mods) {
const auto instance = static_cast<GlfwApplication*>(glfwGetWindowUserPointer(window));
KeyEvent e(static_cast<KeyEvent::Key>(key), {static_cast<InputEvent::Modifier>(mods)}, action == GLFW_REPEAT);
if(action == GLFW_PRESS) {
instance->keyPressEvent(e);
} else if(action == GLFW_RELEASE) {
instance->keyReleaseEvent(e);
} else if(action == GLFW_REPEAT) {
instance->keyPressEvent(e);
}
}
void GlfwApplication::staticMouseMoveEvent(GLFWwindow* window, double x, double y) {
MouseMoveEvent e{Vector2i{Int(x), Int(y)}, KeyEvent::getCurrentGlfwModifiers(window)};
static_cast<GlfwApplication*>(glfwGetWindowUserPointer(window))->mouseMoveEvent(e);
}
void GlfwApplication::staticMouseEvent(GLFWwindow* window, int button, int action, int mods) {
const auto instance = static_cast<GlfwApplication*>(glfwGetWindowUserPointer(window));
double x, y;
glfwGetCursorPos(window, &x, &y);
MouseEvent e(static_cast<MouseEvent::Button>(button), {Int(x), Int(y)}, {static_cast<InputEvent::Modifier>(mods)});
if(action == GLFW_PRESS) {
instance->mousePressEvent(e);
} else if(action == GLFW_RELEASE) {
instance->mouseReleaseEvent(e);
} /* we don't handle GLFW_REPEAT */
}
void GlfwApplication::staticMouseScrollEvent(GLFWwindow* window, double xoffset, double yoffset) {
const auto instance = static_cast<GlfwApplication*>(glfwGetWindowUserPointer(window));
MouseScrollEvent e(Vector2{Float(xoffset), Float(yoffset)}, KeyEvent::getCurrentGlfwModifiers(window));
instance->mouseScrollEvent(e);
#ifdef MAGNUM_BUILD_DEPRECATED
if(yoffset != 0.0) {
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#endif
MouseEvent e1((yoffset > 0.0) ? MouseEvent::Button::WheelUp : MouseEvent::Button::WheelDown, {}, KeyEvent::getCurrentGlfwModifiers(window));
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
instance->mousePressEvent(e1);
}
#endif
}
void GlfwApplication::staticTextInputEvent(GLFWwindow* window, unsigned int codepoint) {
const auto instance = static_cast<GlfwApplication*>(glfwGetWindowUserPointer(window));
if(!(instance->_flags & Flag::TextInputActive)) return;
char utf8[4];
const std::size_t size = Utility::Unicode::utf8(codepoint, utf8);
TextInputEvent e{{utf8, size}};
instance->textInputEvent(e);
}
void GlfwApplication::staticErrorCallback(int, const char* description) {
Error() << description;
}
auto GlfwApplication::KeyEvent::getCurrentGlfwModifiers(GLFWwindow* window) -> Modifiers {
static_assert(GLFW_PRESS == true && GLFW_RELEASE == false,
"GLFW press and release constants do not correspond to bool values");
Modifiers mods;
if(glfwGetKey(window, Int(Key::LeftShift)) || glfwGetKey(window, Int(Key::RightShift)))
mods |= Modifier::Shift;
if(glfwGetKey(window, Int(Key::LeftAlt)) || glfwGetKey(window, Int(Key::RightAlt)))
mods |= Modifier::Alt;
if(glfwGetKey(window, Int(Key::LeftCtrl)) || glfwGetKey(window, Int(Key::RightCtrl)))
mods |= Modifier::Ctrl;
if(glfwGetKey(window, Int(Key::RightSuper)))
10 years ago
mods |= Modifier::Super;
return mods;
}
void GlfwApplication::viewportEvent(const Vector2i&) {}
void GlfwApplication::keyPressEvent(KeyEvent&) {}
void GlfwApplication::keyReleaseEvent(KeyEvent&) {}
void GlfwApplication::mousePressEvent(MouseEvent&) {}
void GlfwApplication::mouseReleaseEvent(MouseEvent&) {}
void GlfwApplication::mouseMoveEvent(MouseMoveEvent&) {}
void GlfwApplication::mouseScrollEvent(MouseScrollEvent&) {}
void GlfwApplication::textInputEvent(TextInputEvent&) {}
#ifdef MAGNUM_TARGET_GL
GlfwApplication::GLConfiguration::GLConfiguration(): _sampleCount{0}, _version{GL::Version::None} {}
GlfwApplication::GLConfiguration::~GLConfiguration() = default;
#endif
GlfwApplication::Configuration::Configuration():
_title{"Magnum GLFW Application"},
_size{800, 600},
_windowFlags{WindowFlag::Focused},
_cursorMode{CursorMode::Normal}
#if defined(MAGNUM_BUILD_DEPRECATED) && defined(MAGNUM_TARGET_GL)
, _sampleCount{0}, _version{GL::Version::None}
#endif
{}
GlfwApplication::Configuration::~Configuration() = default;
#if defined(DOXYGEN_GENERATING_OUTPUT) || GLFW_VERSION_MAJOR*100 + GLFW_VERSION_MINOR >= 302
std::string GlfwApplication::KeyEvent::keyName(const Key key) {
/* It can return null, so beware */
return Utility::String::fromArray(glfwGetKeyName(int(key), 0));
}
std::string GlfwApplication::KeyEvent::keyName() const {
return keyName(_key);
}
#endif
template class BasicScreen<GlfwApplication>;
template class BasicScreenedApplication<GlfwApplication>;
}}