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#
# This file is part of Magnum.
#
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
# 2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
# IDE folder in VS, Xcode etc. CMake 3.12+, older versions have only the FOLDER
# property that would have to be set on each target separately.
set(CMAKE_FOLDER "Magnum/doc/snippets")
# On MSVC remove /W3, as we are replacing it with /W4
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC" OR CMAKE_CXX_SIMULATE_ID STREQUAL "MSVC")
string(REPLACE "/W3" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
endif()
set_directory_properties(PROPERTIES
CORRADE_CXX_STANDARD 11
CORRADE_USE_PEDANTIC_FLAGS ON)
# Emscripten needs special flag to use WebGL 2
if(CORRADE_TARGET_EMSCRIPTEN AND NOT MAGNUM_TARGET_GLES2)
# TODO: give me INTERFACE_LINK_OPTIONS or something, please
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_WEBGL2=1")
endif()
set(snippets_Magnum_SRCS
Split the OpenGL layer out, pt 9: generic pixel formats. This is quite big, so: * There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat enums, which contain generic API-independent formats. In particular, PixelFormat replaces GL::PixelFormat and GL::PixelType with a single value. * There's GL::pixelFormat(), GL::pixelType(), GL::compressedPixelFormat() to convert the generic enums to GL-specific. The mapping is only in one direction, done with a lookup table (generic enums are indices to that table). * GL classes taking the formats directly (such as GL::BufferImage) have overloads that take both the GL-specific and generic format. * The generic Image, CompressedImage, ImageView, CompressedImageView, and Trade::ImageData classes now accept the generic formats first-class. However, it's also possible to store an implementation-specific value to cover cases where a generic format enum doesn't have support for a particular format. This is done by wrapping the value using pixelFormatWrap() or compressedPixelFormatWrap(). Particular GPU APIs then assume it's their implementation-specific value and extract the value back using pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an isPixelFormatImplementationSpecific() and isCompressedPixelFormatImplementationSpecific() that distinguishes these values. * Many operations need pixel size and in order to have it even for implementation-specific formats, a corresponding pixelSize() overload is found via ADL on construction and the calculated size stored along the format. Previously the pixel size was only calculated on demand, but that's not possible now. In case such overload is not available, it's possible to pass pixel size manually as well. * In order to support the GL format+type pair, Image, ImageView and Trade::ImageData, there's now an additional untyped formatExtra() field that holds the second value. * The CompressedPixelStorage class is now unconditionally available on all targets, including OpenGL ES and WebGL. However, on OpenGL ES the GL APIs expect that it's all at default values. I attempted to preserve backwards compatibility as much as possible: * The PixelFormat and CompressedPixelFormat enum now contains generic API-independent values. The GL-specific formats are present there, but marked as deprecated. Use either the generic values or GL::PixelFormat (togehter with GL::PixelType) and GL::CompressedPixelFormat instead. There's a lot of ugliness caused by this, but seems to work well. * *Image::type() functions are deprecated as they were too GL-specific. Use formatExtra() and cast it to GL::PixelType instead. * Image constructors take templated format or format+extra arguments, so passing GL-specific values to them should still work.
8 years ago
Magnum.cpp
MagnumAnimation.cpp
MagnumAnimation-custom.cpp
MagnumMath.cpp
MagnumMathAlgorithms.cpp)
if(CORRADE_TARGET_EMSCRIPTEN)
list(APPEND snippets_Magnum_SRCS platforms-html5.cpp)
endif()
add_library(snippets-Magnum STATIC ${snippets_Magnum_SRCS})
target_link_libraries(snippets-Magnum PRIVATE Magnum)
if(MAGNUM_TARGET_GL)
target_link_libraries(snippets-Magnum PRIVATE MagnumGL)
endif()
# This is taken from corrade/src/Corrade/Test/CMakeLists.txt, keep in sync
if((CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS "5.0") OR
(CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS "3.9") OR
(CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang" AND NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS "7.0") OR
(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC"))
add_library(snippets-Magnum-cpp14 STATIC MagnumMath-cpp14.cpp)
target_link_libraries(snippets-Magnum-cpp14 PRIVATE Magnum)
set_target_properties(snippets-Magnum-cpp14 PROPERTIES CORRADE_CXX_STANDARD 14)
endif()
if(MAGNUM_WITH_AUDIO)
add_library(snippets-MagnumAudio STATIC MagnumAudio.cpp)
target_link_libraries(snippets-MagnumAudio PRIVATE MagnumAudio)
if(MAGNUM_WITH_SCENEGRAPH)
add_library(snippets-MagnumAudio-scenegraph STATIC
MagnumAudio-scenegraph.cpp)
target_link_libraries(snippets-MagnumAudio-scenegraph PRIVATE
MagnumAudio
MagnumSceneGraph)
endif()
endif()
if(MAGNUM_WITH_GL)
add_library(snippets-MagnumGL STATIC
MagnumGL.cpp
MagnumMeshTools-gl.cpp
MagnumShaders-gl.cpp
MagnumText.cpp)
target_link_libraries(snippets-MagnumGL PRIVATE MagnumGL)
endif()
if(MAGNUM_WITH_MESHTOOLS)
add_library(snippets-MagnumMeshTools STATIC
MagnumMeshTools.cpp
MagnumMeshTools-gl.cpp)
target_link_libraries(snippets-MagnumMeshTools PRIVATE MagnumMeshTools)
endif()
if(MAGNUM_WITH_SHADERTOOLS)
add_library(snippets-MagnumShaderTools STATIC
MagnumShaderTools.cpp)
target_link_libraries(snippets-MagnumShaderTools PRIVATE MagnumShaderTools)
endif()
if(MAGNUM_WITH_TRADE)
Split the OpenGL layer out, pt 9: generic pixel formats. This is quite big, so: * There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat enums, which contain generic API-independent formats. In particular, PixelFormat replaces GL::PixelFormat and GL::PixelType with a single value. * There's GL::pixelFormat(), GL::pixelType(), GL::compressedPixelFormat() to convert the generic enums to GL-specific. The mapping is only in one direction, done with a lookup table (generic enums are indices to that table). * GL classes taking the formats directly (such as GL::BufferImage) have overloads that take both the GL-specific and generic format. * The generic Image, CompressedImage, ImageView, CompressedImageView, and Trade::ImageData classes now accept the generic formats first-class. However, it's also possible to store an implementation-specific value to cover cases where a generic format enum doesn't have support for a particular format. This is done by wrapping the value using pixelFormatWrap() or compressedPixelFormatWrap(). Particular GPU APIs then assume it's their implementation-specific value and extract the value back using pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an isPixelFormatImplementationSpecific() and isCompressedPixelFormatImplementationSpecific() that distinguishes these values. * Many operations need pixel size and in order to have it even for implementation-specific formats, a corresponding pixelSize() overload is found via ADL on construction and the calculated size stored along the format. Previously the pixel size was only calculated on demand, but that's not possible now. In case such overload is not available, it's possible to pass pixel size manually as well. * In order to support the GL format+type pair, Image, ImageView and Trade::ImageData, there's now an additional untyped formatExtra() field that holds the second value. * The CompressedPixelStorage class is now unconditionally available on all targets, including OpenGL ES and WebGL. However, on OpenGL ES the GL APIs expect that it's all at default values. I attempted to preserve backwards compatibility as much as possible: * The PixelFormat and CompressedPixelFormat enum now contains generic API-independent values. The GL-specific formats are present there, but marked as deprecated. Use either the generic values or GL::PixelFormat (togehter with GL::PixelType) and GL::CompressedPixelFormat instead. There's a lot of ugliness caused by this, but seems to work well. * *Image::type() functions are deprecated as they were too GL-specific. Use formatExtra() and cast it to GL::PixelType instead. * Image constructors take templated format or format+extra arguments, so passing GL-specific values to them should still work.
8 years ago
add_library(snippets-MagnumTrade STATIC
plugins.cpp
Split the OpenGL layer out, pt 9: generic pixel formats. This is quite big, so: * There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat enums, which contain generic API-independent formats. In particular, PixelFormat replaces GL::PixelFormat and GL::PixelType with a single value. * There's GL::pixelFormat(), GL::pixelType(), GL::compressedPixelFormat() to convert the generic enums to GL-specific. The mapping is only in one direction, done with a lookup table (generic enums are indices to that table). * GL classes taking the formats directly (such as GL::BufferImage) have overloads that take both the GL-specific and generic format. * The generic Image, CompressedImage, ImageView, CompressedImageView, and Trade::ImageData classes now accept the generic formats first-class. However, it's also possible to store an implementation-specific value to cover cases where a generic format enum doesn't have support for a particular format. This is done by wrapping the value using pixelFormatWrap() or compressedPixelFormatWrap(). Particular GPU APIs then assume it's their implementation-specific value and extract the value back using pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an isPixelFormatImplementationSpecific() and isCompressedPixelFormatImplementationSpecific() that distinguishes these values. * Many operations need pixel size and in order to have it even for implementation-specific formats, a corresponding pixelSize() overload is found via ADL on construction and the calculated size stored along the format. Previously the pixel size was only calculated on demand, but that's not possible now. In case such overload is not available, it's possible to pass pixel size manually as well. * In order to support the GL format+type pair, Image, ImageView and Trade::ImageData, there's now an additional untyped formatExtra() field that holds the second value. * The CompressedPixelStorage class is now unconditionally available on all targets, including OpenGL ES and WebGL. However, on OpenGL ES the GL APIs expect that it's all at default values. I attempted to preserve backwards compatibility as much as possible: * The PixelFormat and CompressedPixelFormat enum now contains generic API-independent values. The GL-specific formats are present there, but marked as deprecated. Use either the generic values or GL::PixelFormat (togehter with GL::PixelType) and GL::CompressedPixelFormat instead. There's a lot of ugliness caused by this, but seems to work well. * *Image::type() functions are deprecated as they were too GL-specific. Use formatExtra() and cast it to GL::PixelType instead. * Image constructors take templated format or format+extra arguments, so passing GL-specific values to them should still work.
8 years ago
MagnumTrade.cpp)
target_link_libraries(snippets-MagnumTrade PRIVATE MagnumTrade)
if(MAGNUM_TARGET_GL)
target_link_libraries(snippets-MagnumTrade PRIVATE MagnumGL)
endif()
Split the OpenGL layer out, pt 9: generic pixel formats. This is quite big, so: * There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat enums, which contain generic API-independent formats. In particular, PixelFormat replaces GL::PixelFormat and GL::PixelType with a single value. * There's GL::pixelFormat(), GL::pixelType(), GL::compressedPixelFormat() to convert the generic enums to GL-specific. The mapping is only in one direction, done with a lookup table (generic enums are indices to that table). * GL classes taking the formats directly (such as GL::BufferImage) have overloads that take both the GL-specific and generic format. * The generic Image, CompressedImage, ImageView, CompressedImageView, and Trade::ImageData classes now accept the generic formats first-class. However, it's also possible to store an implementation-specific value to cover cases where a generic format enum doesn't have support for a particular format. This is done by wrapping the value using pixelFormatWrap() or compressedPixelFormatWrap(). Particular GPU APIs then assume it's their implementation-specific value and extract the value back using pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an isPixelFormatImplementationSpecific() and isCompressedPixelFormatImplementationSpecific() that distinguishes these values. * Many operations need pixel size and in order to have it even for implementation-specific formats, a corresponding pixelSize() overload is found via ADL on construction and the calculated size stored along the format. Previously the pixel size was only calculated on demand, but that's not possible now. In case such overload is not available, it's possible to pass pixel size manually as well. * In order to support the GL format+type pair, Image, ImageView and Trade::ImageData, there's now an additional untyped formatExtra() field that holds the second value. * The CompressedPixelStorage class is now unconditionally available on all targets, including OpenGL ES and WebGL. However, on OpenGL ES the GL APIs expect that it's all at default values. I attempted to preserve backwards compatibility as much as possible: * The PixelFormat and CompressedPixelFormat enum now contains generic API-independent values. The GL-specific formats are present there, but marked as deprecated. Use either the generic values or GL::PixelFormat (togehter with GL::PixelType) and GL::CompressedPixelFormat instead. There's a lot of ugliness caused by this, but seems to work well. * *Image::type() functions are deprecated as they were too GL-specific. Use formatExtra() and cast it to GL::PixelType instead. * Image constructors take templated format or format+extra arguments, so passing GL-specific values to them should still work.
8 years ago
endif()
find_package(Corrade COMPONENTS TestSuite)
if(MAGNUM_WITH_DEBUGTOOLS)
add_library(snippets-MagnumDebugTools STATIC
MagnumDebugTools.cpp)
target_link_libraries(snippets-MagnumDebugTools PRIVATE MagnumDebugTools)
if(MAGNUM_BUILD_GL_TESTS AND NOT MAGNUM_TARGET_GLES)
add_executable(debugtools-frameprofiler debugtools-frameprofiler.cpp)
target_link_libraries(debugtools-frameprofiler PRIVATE
MagnumDebugTools MagnumOpenGLTester)
endif()
# TODO: causes spurious linker errors on Travis iOS build, so I'm disabling it
if(NOT CORRADE_TARGET_IOS)
set(SNIPPETS_DIR ${CMAKE_CURRENT_SOURCE_DIR})
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/configure.h.cmake
${CMAKE_CURRENT_BINARY_DIR}/configure.h)
# CompareImage documentation snippet. I need it executable so I can
# copy&paste the output to the documentation. Also not using
# corrade_add_test() because it shouldn't be run as part of CTest as it
5 years ago
# purposely fails.
add_executable(debugtools-compareimage debugtools-compareimage.cpp)
target_link_libraries(debugtools-compareimage PRIVATE
MagnumDebugTools
MagnumTrade)
target_include_directories(debugtools-compareimage PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
endif()
if(MAGNUM_TARGET_GL)
add_library(snippets-MagnumDebugTools-gl STATIC
MagnumDebugTools-gl.cpp)
target_link_libraries(snippets-MagnumDebugTools-gl PRIVATE MagnumDebugTools)
endif()
endif()
if(MAGNUM_WITH_PRIMITIVES)
add_library(snippets-MagnumPrimitives STATIC
MagnumPrimitives.cpp)
target_link_libraries(snippets-MagnumPrimitives PRIVATE MagnumPrimitives)
endif()
if(MAGNUM_WITH_SCENEGRAPH)
add_library(snippets-MagnumSceneGraph STATIC
MagnumSceneGraph.cpp)
target_link_libraries(snippets-MagnumSceneGraph PRIVATE MagnumSceneGraph)
if(MAGNUM_WITH_SDL2APPLICATION AND MAGNUM_WITH_GL AND MAGNUM_WITH_PRIMITIVES AND MAGNUM_WITH_SHADERS AND MAGNUM_WITH_MESHTOOLS)
add_library(snippets-MagnumSceneGraph-gl STATIC
MagnumSceneGraph-gl.cpp)
target_link_libraries(snippets-MagnumSceneGraph-gl PRIVATE
MagnumGL
MagnumMeshTools
MagnumPrimitives
MagnumSceneGraph
MagnumSdl2Application
MagnumShaders)
endif()
endif()
if(MAGNUM_WITH_SCENETOOLS)
add_library(snippets-MagnumSceneTools STATIC
MagnumSceneTools.cpp)
target_link_libraries(snippets-MagnumSceneTools PRIVATE MagnumSceneTools)
endif()
if(MAGNUM_WITH_VK)
add_library(snippets-MagnumVk STATIC MagnumVk.cpp)
target_link_libraries(snippets-MagnumVk PRIVATE MagnumVk)
endif()
if(MAGNUM_WITH_SDL2APPLICATION AND MAGNUM_TARGET_GL)
add_executable(getting-started getting-started.cpp)
add_executable(getting-started-blue getting-started-blue.cpp)
target_link_libraries(getting-started PRIVATE MagnumSdl2Application)
target_link_libraries(getting-started-blue PRIVATE MagnumSdl2Application)
add_library(snippets-MagnumPlatform STATIC
MagnumPlatform.cpp
MagnumGL-application.cpp)
target_link_libraries(snippets-MagnumPlatform PRIVATE MagnumSdl2Application)
endif()
if((NOT MAGNUM_TARGET_GLES AND MAGNUM_WITH_SDL2APPLICATION) OR (MAGNUM_TARGET_GLES AND MAGNUM_WITH_XEGLAPPLICATION))
add_library(snippets-MagnumPlatform-portability STATIC MagnumPlatform-portability.cpp)
if(MAGNUM_TARGET_GLES)
target_link_libraries(snippets-MagnumPlatform-portability PRIVATE MagnumXEglApplication)
else()
target_link_libraries(snippets-MagnumPlatform-portability PRIVATE MagnumSdl2Application)
endif()
endif()
if(MAGNUM_WITH_WINDOWLESSEGLAPPLICATION)
add_library(snippets-MagnumPlatform-custom STATIC MagnumPlatform-custom.cpp)
add_library(snippets-MagnumPlatform-windowless STATIC MagnumPlatform-windowless.cpp)
add_library(snippets-MagnumPlatform-windowless-custom STATIC MagnumPlatform-windowless-custom.cpp)
add_library(snippets-MagnumPlatform-windowless-thread STATIC MagnumPlatform-windowless-thread.cpp)
target_link_libraries(snippets-MagnumPlatform-custom PRIVATE MagnumWindowlessEglApplication)
target_link_libraries(snippets-MagnumPlatform-windowless PRIVATE MagnumWindowlessEglApplication)
target_link_libraries(snippets-MagnumPlatform-windowless-custom PRIVATE MagnumWindowlessEglApplication)
target_link_libraries(snippets-MagnumPlatform-windowless-thread PRIVATE MagnumWindowlessEglApplication)
endif()