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244 lines
13 KiB
244 lines
13 KiB
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3 years ago
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#ifndef Magnum_SceneTools_FlattenTransformationHierarchy_h
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#define Magnum_SceneTools_FlattenTransformationHierarchy_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Function @ref Magnum::SceneTools::flattenTransformationHierarchy2D(), @ref Magnum::SceneTools::flattenTransformationHierarchy2DInto(), @ref Magnum::SceneTools::flattenTransformationHierarchy3D(), @ref Magnum::SceneTools::flattenTransformationHierarchy3DInto()
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* @m_since_latest
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*/
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#include "Magnum/Magnum.h"
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#include "Magnum/SceneTools/visibility.h"
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#include "Magnum/Trade/Trade.h"
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namespace Magnum { namespace SceneTools {
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/**
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@brief Flatten a 2D transformation hierarchy for given field
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@m_since_latest
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For all entries of given @p field in @p scene returns an absolute
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transformation of the object they're attached to in the scene with
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@p globalTransformation prepended. The @ref Trade::SceneField::Parent field is
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expected to be contained in the scene, having no cycles or duplicates, and the
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scene is expected to be 2D. The @p field is expected to be present, if it's
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empty, the function returns an empty array.
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The operation is done in an @f$ \mathcal{O}(m + n) @f$ execution time and
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memory complexity, with @f$ m @f$ being size of @p field and @f$ n @f$ being
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@ref Trade::SceneData::mappingBound(). The function calls
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@ref orderClusterParents() internally.
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The returned data are in the same order as object mapping entries in @p field.
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Fields attached to objects without a @ref Trade::SceneField::Parent or to
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objects in loose hierarchy subtrees will have their transformation set to an
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unspecified value.
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This function can be used for example to flatten a mesh hierarchy, bake
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the transformations to actual meshes and then concatenate them together into a
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single mesh:
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@snippet MagnumSceneTools.cpp flattenTransformationHierarchy2D-mesh-concatenate
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@experimental
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@see @ref flattenTransformationHierarchy2D(const Trade::SceneData&, UnsignedInt, const Matrix3&),
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@ref flattenTransformationHierarchy2DInto(),
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@ref flattenTransformationHierarchy3D(), @ref Trade::SceneData::hasField(),
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@ref Trade::SceneData::is2D()
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*/
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#ifdef DOXYGEN_GENERATING_OUTPUT
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MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, Trade::SceneField field, const Matrix3& globalTransformation = {});
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#else
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/* To avoid including Matrix3 */
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MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, Trade::SceneField field, const Matrix3& globalTransformation);
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MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, Trade::SceneField field);
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#endif
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/**
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@brief Flatten a 2D transformation hierarchy for given field ID
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@m_since_latest
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A variant of @ref flattenTransformationHierarchy2D(const Trade::SceneData&, Trade::SceneField, const Matrix3&)
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that takes a field ID instead of name. Useful for example in combination with
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@ref Trade::SceneData::findFieldId() to avoid a double lookup if it isn't clear
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if a field exists at all. The @p fieldId is expected to be smaller than
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@ref Trade::SceneData::fieldCount().
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@experimental
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*/
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#ifdef DOXYGEN_GENERATING_OUTPUT
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MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, UnsignedInt fieldId, const Matrix3& globalTransformation = {});
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#else
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/* To avoid including Matrix3 */
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MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, UnsignedInt fieldId, const Matrix3& globalTransformation);
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MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix3> flattenTransformationHierarchy2D(const Trade::SceneData& scene, UnsignedInt fieldId);
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#endif
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/**
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@brief Flatten a 2D transformation hierarchy for given field into an existing array
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@param[in] scene Input scene
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@param[in] field Field to calculate the transformations for
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@param[out] transformations Where to put the calculated transformations
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@param[in] globalTransformation Global transformation to prepend
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@m_since_latest
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A variant of @ref flattenTransformationHierarchy2D(const Trade::SceneData&, Trade::SceneField, const Matrix3&)
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that fills existing memory instead of allocating a new array. The
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@p transformations array is expected to have the same size as the @p field.
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@experimental
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*/
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#ifdef DOXYGEN_GENERATING_OUTPUT
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MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation = {});
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#else
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/* To avoid including Matrix3 */
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MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation);
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MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<Matrix3>& transformations);
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#endif
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/**
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@brief Flatten a 2D transformation hierarchy for given field ID into an existing array
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@m_since_latest
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A variant of @ref flattenTransformationHierarchy2DInto(const Trade::SceneData&, Trade::SceneField, const Containers::StridedArrayView1D<Matrix3>&, const Matrix3&)
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that takes a field ID instead of name. Useful for example in combination with
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@ref Trade::SceneData::findFieldId() to avoid a double lookup if it isn't clear
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if a field exists at all. The @p fieldId is expected to be smaller than
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@ref Trade::SceneData::fieldCount().
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@experimental
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*/
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#ifdef DOXYGEN_GENERATING_OUTPUT
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MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation = {});
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#else
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/* To avoid including Matrix3 */
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MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix3>& transformations, const Matrix3& globalTransformation);
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MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy2DInto(const Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix3>& transformations);
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#endif
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/**
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@brief Flatten a 3D transformation hierarchy for given field
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@m_since_latest
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For all entries of given @p field in @p scene returns an absolute
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transformation of the object they're attached to in the scene with
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@p globalTransformation prepended. The @ref Trade::SceneField::Parent field is
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expected to be contained in the scene, having no cycles or duplicates, and the
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scene is expected to be 3D. The @p field is expected to be present, if it's
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empty, the function returns an empty array.
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The operation is done in an @f$ \mathcal{O}(m + n) @f$ execution time and
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memory complexity, with @f$ m @f$ being size of @p field and @f$ n @f$ being
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@ref Trade::SceneData::mappingBound(). The function calls
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@ref orderClusterParents() internally.
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The returned data are in the same order as object mapping entries in @p field.
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Fields attached to objects without a @ref Trade::SceneField::Parent or to
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objects in loose hierarchy subtrees will have their transformation set to an
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unspecified value.
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This function can be used for example to flatten a mesh hierarchy, bake
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the transformations to actual meshes and then concatenate them together into a
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single mesh:
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@snippet MagnumSceneTools.cpp flattenTransformationHierarchy3D-mesh-concatenate
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@experimental
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@see @ref flattenTransformationHierarchy3D(const Trade::SceneData&, UnsignedInt, const Matrix4&),
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@ref flattenTransformationHierarchy3DInto(),
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@ref flattenTransformationHierarchy2D(), @ref Trade::SceneData::hasField(),
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@ref Trade::SceneData::is3D()
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*/
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#ifdef DOXYGEN_GENERATING_OUTPUT
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MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, Trade::SceneField field, const Matrix4& globalTransformation = {});
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#else
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/* To avoid including Matrix4 */
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MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, Trade::SceneField field, const Matrix4& globalTransformation);
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MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, Trade::SceneField field);
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#endif
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/**
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@brief Flatten a 3D transformation hierarchy for given field ID
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@m_since_latest
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A variant of @ref flattenTransformationHierarchy3D(const Trade::SceneData&, Trade::SceneField, const Matrix4&)
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that takes a field ID instead of name. Useful for example in combination with
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@ref Trade::SceneData::findFieldId() to avoid a double lookup if it isn't clear
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if a field exists at all. The @p fieldId is expected to be smaller than
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@ref Trade::SceneData::fieldCount().
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@experimental
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*/
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#ifdef DOXYGEN_GENERATING_OUTPUT
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MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, UnsignedInt fieldId, const Matrix4& globalTransformation = {});
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#else
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/* To avoid including Matrix34 */
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MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, UnsignedInt fieldId, const Matrix4& globalTransformation);
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MAGNUM_SCENETOOLS_EXPORT Containers::Array<Matrix4> flattenTransformationHierarchy3D(const Trade::SceneData& scene, UnsignedInt fieldId);
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#endif
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/**
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@brief Flatten a 3D transformation hierarchy for given field into an existing array
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@param[in] scene Input scene
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@param[in] field Field to calculate the transformations for
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@param[out] transformations Where to put the calculated transformations
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@param[in] globalTransformation Global transformation to prepend
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@m_since_latest
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A variant of @ref flattenTransformationHierarchy3D(const Trade::SceneData&, Trade::SceneField, const Matrix4&)
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that fills existing memory instead of allocating a new array. The
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@p transformations array is expected to have the same size as the @p field.
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@experimental
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*/
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#ifdef DOXYGEN_GENERATING_OUTPUT
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MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation = {});
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#else
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/* To avoid including Matrix4 */
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MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation);
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MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, Trade::SceneField field, const Containers::StridedArrayView1D<Matrix4>& transformations);
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#endif
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/**
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@brief Flatten a 3D transformation hierarchy for given field into an existing array
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@m_since_latest
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A variant of @ref flattenTransformationHierarchy3DInto(const Trade::SceneData&, Trade::SceneField, const Containers::StridedArrayView1D<Matrix4>&, const Matrix4&)
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that takes a field ID instead of name. Useful for example in combination with
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@ref Trade::SceneData::findFieldId() to avoid a double lookup if it isn't clear
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if a field exists at all. The @p fieldId is expected to be smaller than
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@ref Trade::SceneData::fieldCount().
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@experimental
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*/
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#ifdef DOXYGEN_GENERATING_OUTPUT
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MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation = {});
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#else
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/* To avoid including Matrix4 */
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MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix4>& transformations, const Matrix4& globalTransformation);
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MAGNUM_SCENETOOLS_EXPORT void flattenTransformationHierarchy3DInto(const Trade::SceneData& scene, UnsignedInt fieldId, const Containers::StridedArrayView1D<Matrix4>& transformations);
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#endif
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}}
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#endif
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