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/** @dir magnum
* @brief %Magnum library
*/
/** @dir magnum/src
* @brief Namespace Magnum
*/
/** @namespace Magnum
@brief Root namespace
Contains classes for interacting with OpenGL.
*/
/** @dir Contexts
* @brief Namespace Magnum::Contexts
*/
/** @namespace Magnum::Contexts
@brief Context creation
Base classes for creating OpenGL contexts with various toolkits.
*/
/** @dir Math
* @brief Namespace Magnum::Math
*/
/** @namespace Magnum::Math
@brief %Math library
Template classes for matrix and vector calculations.
*/
/** @dir Math/Algorithms
* @brief Namespace Magnum::Math::Algorithms
*/
/** @namespace Magnum::Math::Algorithms
@brief %Algorithms
Various matrix and vector algorithms.
*/
/** @dir Math/Geometry
* @brief Namespace Magnum::Math::Geometry
*/
/** @namespace Magnum::Math::Geometry
@brief %Geometry library
Functions for computing intersections, distances, areas and volumes.
*/
/** @dir MeshTools
* @brief Namespace Magnum::MeshTools
*/
/** @namespace Magnum::MeshTools
@brief %Mesh tools
Tools for generating, optimizing and cleaning meshes.
*/
/** @dir Primitives
* @brief Namespace Magnum::Primitives
*/
/** @namespace Magnum::Primitives
@brief Primitive library
Basic primitives for testing purposes.
*/
/** @dir SceneGraph
* @brief Namespace Magnum::SceneGraph
*/
/**
@namespace Magnum::SceneGraph
@brief %Scene graph library
Setting up and rendering the scene.
*/
/** @dir Shaders
* @brief Namespace Magnum::Shaders
*/
/** @namespace Magnum::Shaders
14 years ago
@brief Sample shaders
Collection of shaders for testing purposes.
*/
/** @dir Physics
* @brief Namespace Magnum::Physics
*/
/** @namespace Magnum::Physics
@brief %Physics library
Collision detection system and rigid body objects. See @ref physics
for introduction.
*/
/** @dir Trade
* @brief Namespace Magnum::Trade
*/
/** @namespace Magnum::Trade
@brief Data format exchange
Contains plugin interfaces for importing data of various formats and classes
for direct access to the data.
*/