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#ifndef Magnum_Math_Color_h
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#define Magnum_Math_Color_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Class @ref Magnum::Math::Color3, @ref Magnum::Math::Color4
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*/
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#include <tuple>
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#include "Magnum/Math/Functions.h"
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#include "Magnum/Math/Vector4.h"
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namespace Magnum { namespace Math {
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namespace Implementation {
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/* Convert color from HSV */
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template<class T> typename std::enable_if<std::is_floating_point<T>::value, Color3<T>>::type fromHSV(typename Color3<T>::HSV hsv) {
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Deg<T> hue;
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T saturation, value;
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std::tie(hue, saturation, value) = hsv;
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/* Remove repeats */
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hue -= floor(T(hue)/T(360))*Deg<T>(360);
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if(hue < Deg<T>(0)) hue += Deg<T>(360);
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int h = int(T(hue)/T(60)) % 6;
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T f = T(hue)/T(60) - h;
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T p = value * (T(1) - saturation);
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T q = value * (T(1) - f*saturation);
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T t = value * (T(1) - (T(1) - f)*saturation);
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switch(h) {
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case 0: return {value, t, p};
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case 1: return {q, value, p};
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case 2: return {p, value, t};
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case 3: return {p, q, value};
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case 4: return {t, p, value};
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case 5: return {value, p, q};
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default: CORRADE_ASSERT_UNREACHABLE();
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}
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}
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template<class T> inline typename std::enable_if<std::is_integral<T>::value, Color3<T>>::type fromHSV(typename Color3<T>::HSV hsv) {
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return denormalize<Color3<T>>(fromHSV<typename Color3<T>::FloatingPointType>(hsv));
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}
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/* Internal hue computing function */
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template<class T> Deg<T> hue(const Color3<T>& color, T max, T delta) {
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T deltaInv60 = T(60)/delta;
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T hue(0);
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if(delta != T(0)) {
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if(max == color.r())
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hue = (color.g()-color.b())*deltaInv60 + (color.g() < color.b() ? T(360) : T(0));
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else if(max == color.g())
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hue = (color.b()-color.r())*deltaInv60 + T(120);
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else /* max == color.b() */
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hue = (color.r()-color.g())*deltaInv60 + T(240);
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}
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return Deg<T>(hue);
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}
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/* Hue, saturation, value for floating-point types */
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template<class T> inline Deg<T> hue(typename std::enable_if<std::is_floating_point<T>::value, const Color3<T>&>::type color) {
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T max = color.max();
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T delta = max - color.min();
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return hue(color, max, delta);
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}
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template<class T> inline T saturation(typename std::enable_if<std::is_floating_point<T>::value, const Color3<T>&>::type color) {
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T max = color.max();
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T delta = max - color.min();
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return max != T(0) ? delta/max : T(0);
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}
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template<class T> inline T value(typename std::enable_if<std::is_floating_point<T>::value, const Color3<T>&>::type color) {
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return color.max();
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}
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/* Hue, saturation, value for integral types */
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template<class T> inline Deg<typename Color3<T>::FloatingPointType> hue(typename std::enable_if<std::is_integral<T>::value, const Color3<T>&>::type color) {
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return hue<typename Color3<T>::FloatingPointType>(normalize<Color3<typename Color3<T>::FloatingPointType>>(color));
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}
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template<class T> inline typename Color3<T>::FloatingPointType saturation(typename std::enable_if<std::is_integral<T>::value, const Color3<T>&>::type& color) {
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return saturation<typename Color3<T>::FloatingPointType>(normalize<Color3<typename Color3<T>::FloatingPointType>>(color));
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}
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template<class T> inline typename Color3<T>::FloatingPointType value(typename std::enable_if<std::is_integral<T>::value, const Color3<T>&>::type color) {
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return normalize<typename Color3<T>::FloatingPointType>(color.max());
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}
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/* Convert color to HSV */
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template<class T> inline typename Color3<T>::HSV toHSV(typename std::enable_if<std::is_floating_point<T>::value, const Color3<T>&>::type color) {
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T max = color.max();
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T delta = max - color.min();
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return typename Color3<T>::HSV(hue<typename Color3<T>::FloatingPointType>(color, max, delta), max != T(0) ? delta/max : T(0), max);
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}
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template<class T> inline typename Color3<T>::HSV toHSV(typename std::enable_if<std::is_integral<T>::value, const Color3<T>&>::type color) {
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return toHSV<typename Color3<T>::FloatingPointType>(normalize<Color3<typename Color3<T>::FloatingPointType>>(color));
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}
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/* Value for full channel (1.0f for floats, 255 for unsigned byte) */
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template<class T> constexpr typename std::enable_if<std::is_floating_point<T>::value, T>::type fullChannel() {
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return T(1);
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}
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template<class T> constexpr typename std::enable_if<std::is_integral<T>::value, T>::type fullChannel() {
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return std::numeric_limits<T>::max();
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}
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}
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/**
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@brief Three-component (RGB) color
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The class can store either floating-point (normalized) or integral
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(denormalized) representation of color. Note that constructor conversion
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between different types (like in @ref Vector classes) doesn't do any
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(de)normalization, you should use @ref normalize() and
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@ref denormalize() instead, for example:
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@code
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typedef Color3<UnsignedByte> Color3ub;
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Color3 a(1.0f, 0.5f, 0.75f);
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auto b = denormalize<Color3ub>(a); // b == {255, 127, 191}
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@endcode
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Conversion from and to HSV is done always using floating-point types, so hue
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is always in range in range @f$ [0.0, 360.0] @f$, saturation and value in
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range @f$ [0.0, 1.0] @f$.
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@see @ref Color4, @ref Magnum::Color3, @ref Magnum::Color3ub
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*/
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/* Not using template specialization because some internal functions are
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impossible to explicitly instantiate */
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template<class T> class Color3: public Vector3<T> {
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public:
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/**
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* @brief Red color
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*
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* Convenience alternative to e.g. `Color3(red, 0.0f, 0.0f)`. With
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* floating-point underlying type equivalent to @ref Vector3::xAxis().
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* @see @ref green(), @ref blue(), @ref cyan()
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*/
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constexpr static Color3<T> red(T red = Implementation::fullChannel<T>()) {
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return Vector3<T>::xAxis(red);
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}
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/**
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* @brief Green color
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*
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* Convenience alternative to e.g. `Color3(0.0f, green, 0.0f)`. With
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* floating-point underlying type equivalent to @ref Vector3::yAxis().
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* @see @ref red(), @ref blue(), @ref magenta()
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*/
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constexpr static Color3<T> green(T green = Implementation::fullChannel<T>()) {
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return Vector3<T>::yAxis(green);
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}
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/**
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* @brief Blue color
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*
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* Convenience alternative to e.g. `Color3(0.0f, 0.0f, blue)`. With
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* floating-point underlying type equivalent to @ref Vector3::zAxis().
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* @see @ref red(), @ref green(), @ref yellow()
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*/
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constexpr static Color3<T> blue(T blue = Implementation::fullChannel<T>()) {
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return Vector3<T>::zAxis(blue);
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}
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/**
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* @brief Cyan color
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*
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* Convenience alternative to e.g. `Color3(red, 1.0f, 1.0f)`. With
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* floating-point underlying type equivalent to @ref Vector3::xScale().
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* @see @ref magenta(), @ref yellow(), @ref red()
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*/
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constexpr static Color3<T> cyan(T red = T(0)) {
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return {red, Implementation::fullChannel<T>(), Implementation::fullChannel<T>()};
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}
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/**
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* @brief Magenta color
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*
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* Convenience alternative to e.g. `Color3(0.0f, green, 0.0f)`. With
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* floating-point underlying type equivalent to @ref Vector3::yScale().
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* @see @ref cyan(), @ref yellow(), @ref green()
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*/
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constexpr static Color3<T> magenta(T green = T(0)) {
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return {Implementation::fullChannel<T>(), green, Implementation::fullChannel<T>()};
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}
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/**
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* @brief Yellow color
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*
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* Convenience alternative to `Color3(0.0f, 0.0f, yellow)`. With
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* floating-point underlying type equivalent to @ref Vector3::zScale().
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* @see @ref cyan(), @ref magenta(), @ref red()
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*/
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constexpr static Color3<T> yellow(T blue = T(0)) {
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return {Implementation::fullChannel<T>(), Implementation::fullChannel<T>(), blue};
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}
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/** @brief Corresponding floating-point type for HSV computation */
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typedef typename TypeTraits<T>::FloatingPointType FloatingPointType;
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/**
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* @brief Type for storing HSV values
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*
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* Hue in range @f$ [0.0, 360.0] @f$, saturation and value in
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* range @f$ [0.0, 1.0] @f$.
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*/
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typedef std::tuple<Deg<FloatingPointType>, FloatingPointType, FloatingPointType> HSV;
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/**
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* @brief Create RGB color from HSV representation
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* @param hsv Hue, saturation and value
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*
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* Hue can overflow the range @f$ [0.0, 360.0] @f$.
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*/
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constexpr static Color3<T> fromHSV(HSV hsv) {
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return Implementation::fromHSV<T>(hsv);
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}
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/** @overload */
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constexpr static Color3<T> fromHSV(Deg<FloatingPointType> hue, FloatingPointType saturation, FloatingPointType value) {
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return fromHSV(std::make_tuple(hue, saturation, value));
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}
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/**
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* @brief Default constructor
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*
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* All components are set to zero.
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*/
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constexpr /*implicit*/ Color3(ZeroInitT = ZeroInit)
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/** @todoc remove workaround when doxygen is sane */
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#ifndef DOXYGEN_GENERATING_OUTPUT
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/* MSVC 2015 can't handle {} here */
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: Vector3<T>(ZeroInit)
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#endif
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{}
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/** @copydoc Vector::Vector(NoInitT) */
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explicit Color3(NoInitT)
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/** @todoc remove workaround when doxygen is sane */
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#ifndef DOXYGEN_GENERATING_OUTPUT
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/* MSVC 2015 can't handle {} here */
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: Vector3<T>(NoInit)
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#endif
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{}
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/**
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* @brief Gray constructor
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* @param rgb RGB value
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*/
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constexpr explicit Color3(T rgb): Vector3<T>(rgb) {}
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/**
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* @brief Constructor
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* @param r R value
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* @param g G value
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* @param b B value
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*/
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constexpr /*implicit*/ Color3(T r, T g, T b): Vector3<T>(r, g, b) {}
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/**
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* @copydoc Vector::Vector(const Vector<size, U>&)
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*
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* @attention This function doesn't do any (de)normalization, use
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* @ref normalize() and @ref denormalize() instead.
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* See class documentation for more information.
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*/
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template<class U> constexpr explicit Color3(const Vector<3, U>& other): Vector3<T>(other) {}
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/** @brief Copy constructor */
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constexpr Color3(const Vector<3, T>& other): Vector3<T>(other) {}
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/**
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* @brief Convert to HSV
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*
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* Example usage:
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* @code
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|
* T hue, saturation, value;
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|
* std::tie(hue, saturation, value) = color.toHSV();
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|
* @endcode
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|
*
|
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|
* @see @ref hue(), @ref saturation(), @ref value(), @ref fromHSV()
|
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|
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|
*/
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|
|
constexpr HSV toHSV() const {
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|
return Implementation::toHSV<T>(*this);
|
|
|
|
|
}
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|
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|
|
|
/**
|
|
|
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|
* @brief Hue
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|
* @return Hue in range @f$ [0.0, 360.0] @f$.
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|
*
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|
* @see @ref saturation(), @ref value(), @ref toHSV(), @ref fromHSV()
|
|
|
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|
*/
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|
constexpr Deg<FloatingPointType> hue() const {
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|
return Deg<FloatingPointType>(Implementation::hue<T>(*this));
|
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|
|
|
}
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|
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|
/**
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|
* @brief Saturation
|
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|
* @return Saturation in range @f$ [0.0, 1.0] @f$.
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|
*
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|
* @see @ref hue(), @ref value(), @ref toHSV(), @ref fromHSV()
|
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|
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|
*/
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|
|
constexpr FloatingPointType saturation() const {
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|
return Implementation::saturation<T>(*this);
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|
|
}
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|
/**
|
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|
|
* @brief Value
|
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|
* @return Value in range @f$ [0.0, 1.0] @f$.
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|
|
*
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|
|
* @see @ref hue(), @ref saturation(), @ref toHSV(), @ref fromHSV()
|
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|
|
|
*/
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|
|
constexpr FloatingPointType value() const {
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|
|
return Implementation::value<T>(*this);
|
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|
|
|
}
|
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|
|
MAGNUM_VECTOR_SUBCLASS_IMPLEMENTATION(3, Color3)
|
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|
|
|
};
|
|
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|
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|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
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|
MAGNUM_VECTORn_OPERATOR_IMPLEMENTATION(3, Color3)
|
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|
|
|
#endif
|
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|
|
|
/**
|
|
|
|
|
@brief Four-component (RGBA) color
|
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|
|
|
|
|
|
|
|
See @ref Color3 for more information.
|
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|
|
|
@see @ref Magnum::Color4, @ref Magnum::Color4ub
|
|
|
|
|
*/
|
|
|
|
|
/* Not using template specialization because some internal functions are
|
|
|
|
|
impossible to explicitly instantiate */
|
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|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
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|
|
|
template<class T>
|
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|
|
|
#else
|
|
|
|
|
template<class T = Float>
|
|
|
|
|
#endif
|
|
|
|
|
class Color4: public Vector4<T> {
|
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|
|
|
public:
|
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|
|
|
/** @copydoc Color3::FloatingPointType */
|
|
|
|
|
typedef typename Color3<T>::FloatingPointType FloatingPointType;
|
|
|
|
|
|
|
|
|
|
/** @copydoc Color3::HSV */
|
|
|
|
|
typedef typename Color3<T>::HSV HSV;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Red color
|
|
|
|
|
*
|
|
|
|
|
* Convenience alternative to e.g. `Color4(red, 0.0f, 0.0f, alpha)`.
|
|
|
|
|
* @see @ref green(), @ref blue(), @ref cyan()
|
|
|
|
|
*/
|
|
|
|
|
constexpr static Color4<T> red(T red = Implementation::fullChannel<T>(), T alpha = Implementation::fullChannel<T>()) {
|
|
|
|
|
return {red, T(0), T(0), alpha};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Green color
|
|
|
|
|
*
|
|
|
|
|
* Convenience alternative to e.g. `Color4(0.0f, green, 0.0f, alpha)`.
|
|
|
|
|
* @see @ref red(), @ref blue(), @ref magenta()
|
|
|
|
|
*/
|
|
|
|
|
constexpr static Color4<T> green(T green = Implementation::fullChannel<T>(), T alpha = Implementation::fullChannel<T>()) {
|
|
|
|
|
return {T(0), green, T(0), alpha};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Blue color
|
|
|
|
|
*
|
|
|
|
|
* Convenience alternative to e.g. `Color4(0.0f, 0.0f, blue, alpha)`.
|
|
|
|
|
* @see @ref red(), @ref green(), @ref yellow()
|
|
|
|
|
*/
|
|
|
|
|
constexpr static Color4<T> blue(T blue = Implementation::fullChannel<T>(), T alpha = Implementation::fullChannel<T>()) {
|
|
|
|
|
return {T(0), T(0), blue, alpha};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Cyan color
|
|
|
|
|
*
|
|
|
|
|
* Convenience alternative to e.g. `Color4(red, 1.0f, 1.0f, alpha)`.
|
|
|
|
|
* @see @ref magenta(), @ref yellow(), @ref red()
|
|
|
|
|
*/
|
|
|
|
|
constexpr static Color4<T> cyan(T red = T(0), T alpha = Implementation::fullChannel<T>()) {
|
|
|
|
|
return {red, Implementation::fullChannel<T>(), Implementation::fullChannel<T>(), alpha};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Magenta color
|
|
|
|
|
*
|
|
|
|
|
* Convenience alternative to e.g. `Color4(1.0f, green, 1.0f, alpha)`.
|
|
|
|
|
* @see @ref cyan(), @ref yellow(), @ref green()
|
|
|
|
|
*/
|
|
|
|
|
constexpr static Color4<T> magenta(T green = T(0), T alpha = Implementation::fullChannel<T>()) {
|
|
|
|
|
return {Implementation::fullChannel<T>(), green, Implementation::fullChannel<T>(), alpha};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Yellow color
|
|
|
|
|
*
|
|
|
|
|
* Convenience alternative to e.g. `Color4(1.0f, 1.0f, blue, alpha)`.
|
|
|
|
|
* @see @ref cyan(), @ref magenta(), @ref red()
|
|
|
|
|
*/
|
|
|
|
|
constexpr static Color4<T> yellow(T blue = T(0), T alpha = Implementation::fullChannel<T>()) {
|
|
|
|
|
return {Implementation::fullChannel<T>(), Implementation::fullChannel<T>(), blue, alpha};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @copydoc Color3::fromHSV()
|
|
|
|
|
* @param a Alpha value, defaults to `1.0` for floating-point types
|
|
|
|
|
* and maximum positive value for integral types.
|
|
|
|
|
*/
|
|
|
|
|
constexpr static Color4<T> fromHSV(HSV hsv, T a = Implementation::fullChannel<T>()) {
|
|
|
|
|
return Color4<T>(Implementation::fromHSV<T>(hsv), a);
|
|
|
|
|
}
|
|
|
|
|
/** @overload */
|
|
|
|
|
constexpr static Color4<T> fromHSV(Deg<FloatingPointType> hue, FloatingPointType saturation, FloatingPointType value, T alpha = Implementation::fullChannel<T>()) {
|
|
|
|
|
return fromHSV(std::make_tuple(hue, saturation, value), alpha);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Default constructor
|
|
|
|
|
*
|
|
|
|
|
* All components are set to zero.
|
|
|
|
|
*/
|
|
|
|
|
constexpr /*implicit*/ Color4(): Vector4<T>(T(0), T(0), T(0), T(0)) {}
|
|
|
|
|
|
|
|
|
|
/** @copydoc Vector::Vector(ZeroInitT) */
|
|
|
|
|
constexpr explicit Color4(ZeroInitT)
|
|
|
|
|
/** @todoc remove workaround when doxygen is sane */
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
/* MSVC 2015 can't handle {} here */
|
|
|
|
|
: Vector4<T>(ZeroInit)
|
|
|
|
|
#endif
|
|
|
|
|
{}
|
|
|
|
|
|
|
|
|
|
/** @copydoc Vector::Vector(NoInitT) */
|
|
|
|
|
explicit Color4(NoInitT)
|
|
|
|
|
/** @todoc remove workaround when doxygen is sane */
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
/* MSVC 2015 can't handle {} here */
|
|
|
|
|
: Vector4<T>(NoInit)
|
|
|
|
|
#endif
|
|
|
|
|
{}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @copydoc Color3::Color3(T)
|
|
|
|
|
* @param alpha Alpha value, defaults to `1.0` for floating-point types
|
|
|
|
|
* and maximum positive value for integral types.
|
|
|
|
|
*/
|
|
|
|
|
constexpr explicit Color4(T rgb, T alpha = Implementation::fullChannel<T>()): Vector4<T>(rgb, rgb, rgb, alpha) {}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Constructor
|
|
|
|
|
* @param r R value
|
|
|
|
|
* @param g G value
|
|
|
|
|
* @param b B value
|
|
|
|
|
* @param a A value, defaults to `1.0` for floating-point types and
|
|
|
|
|
* maximum positive value for integral types.
|
|
|
|
|
*/
|
|
|
|
|
constexpr /*implicit*/ Color4(T r, T g, T b, T a = Implementation::fullChannel<T>()): Vector4<T>(r, g, b, a) {}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Constructor
|
|
|
|
|
* @param rgb Three-component color
|
|
|
|
|
* @param a A value
|
|
|
|
|
*/
|
|
|
|
|
/* Not marked as explicit, because conversion from Color3 to Color4
|
|
|
|
|
is fairly common, nearly always with A set to 1 */
|
|
|
|
|
constexpr /*implicit*/ Color4(const Vector3<T>& rgb, T a = Implementation::fullChannel<T>()): Vector4<T>(rgb[0], rgb[1], rgb[2], a) {}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @copydoc Vector::Vector(const Vector<size, U>&)
|
|
|
|
|
*
|
|
|
|
|
* @attention This function doesn't do any (de)normalization, use
|
|
|
|
|
* @ref normalize() and @ref denormalize() instead.
|
|
|
|
|
* See @ref Color3 class documentation for more information.
|
|
|
|
|
*/
|
|
|
|
|
template<class U> constexpr explicit Color4(const Vector<4, U>& other): Vector4<T>(other) {}
|
|
|
|
|
|
|
|
|
|
/** @brief Copy constructor */
|
|
|
|
|
constexpr Color4(const Vector<4, T>& other): Vector4<T>(other) {}
|
|
|
|
|
|
|
|
|
|
/** @copydoc Color3::toHSV() */
|
|
|
|
|
constexpr HSV toHSV() const {
|
|
|
|
|
return Implementation::toHSV<T>(Vector4<T>::rgb());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @copydoc Color3::hue() */
|
|
|
|
|
constexpr Deg<FloatingPointType> hue() const {
|
|
|
|
|
return Implementation::hue<T>(Vector4<T>::rgb());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @copydoc Color3::saturation() */
|
|
|
|
|
constexpr FloatingPointType saturation() const {
|
|
|
|
|
return Implementation::saturation<T>(Vector4<T>::rgb());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @copydoc Color3::value() */
|
|
|
|
|
constexpr FloatingPointType value() const {
|
|
|
|
|
return Implementation::value<T>(Vector4<T>::rgb());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MAGNUM_VECTOR_SUBCLASS_IMPLEMENTATION(4, Color4)
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
MAGNUM_VECTORn_OPERATOR_IMPLEMENTATION(4, Color4)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/** @debugoperator{Magnum::Math::Color3} */
|
|
|
|
|
template<class T> inline Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug& debug, const Color3<T>& value) {
|
|
|
|
|
return debug << static_cast<const Vector3<T>&>(value);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @debugoperator{Magnum::Math::Color4} */
|
|
|
|
|
template<class T> inline Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug& debug, const Color4<T>& value) {
|
|
|
|
|
return debug << static_cast<const Vector4<T>&>(value);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
namespace Implementation {
|
|
|
|
|
template<class T> struct TypeForSize<3, Color3<T>> { typedef Color3<T> Type; };
|
|
|
|
|
template<class T> struct TypeForSize<3, Color4<T>> { typedef Color3<T> Type; };
|
|
|
|
|
template<class T> struct TypeForSize<4, Color3<T>> { typedef Color4<T> Type; };
|
|
|
|
|
template<class T> struct TypeForSize<4, Color4<T>> { typedef Color4<T> Type; };
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}}
|
|
|
|
|
|
|
|
|
|
namespace Corrade { namespace Utility {
|
|
|
|
|
/** @configurationvalue{Magnum::Color3} */
|
|
|
|
|
template<class T> struct ConfigurationValue<Magnum::Math::Color3<T>>: public ConfigurationValue<Magnum::Math::Vector<3, T>> {};
|
|
|
|
|
|
|
|
|
|
/** @configurationvalue{Magnum::Color4} */
|
|
|
|
|
template<class T> struct ConfigurationValue<Magnum::Math::Color4<T>>: public ConfigurationValue<Magnum::Math::Vector<4, T>> {};
|
|
|
|
|
}}
|
|
|
|
|
|
|
|
|
|
#endif
|