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/*
15 years ago
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "Cube.h"
#include "Math/Point3D.h"
#include "Trade/MeshData3D.h"
namespace Magnum { namespace Primitives {
Trade::MeshData3D Cube::solid() {
return Trade::MeshData3D(Mesh::Primitive::Triangles, new std::vector<std::uint32_t>{
0, 1, 2, 0, 2, 3, /* +Z */
4, 5, 6, 4, 6, 7, /* +X */
8, 9, 10, 8, 10, 11, /* +Y */
12, 13, 14, 12, 14, 15, /* -Z */
16, 17, 18, 16, 18, 19, /* -Y */
20, 21, 22, 20, 22, 23 /* -X */
}, {new std::vector<Point3D>{
{-1.0f, -1.0f, 1.0f},
{ 1.0f, -1.0f, 1.0f},
{ 1.0f, 1.0f, 1.0f}, /* +Z */
{-1.0f, 1.0f, 1.0f},
{ 1.0f, -1.0f, 1.0f},
{ 1.0f, -1.0f, -1.0f},
{ 1.0f, 1.0f, -1.0f}, /* +X */
{ 1.0f, 1.0f, 1.0f},
{-1.0f, 1.0f, 1.0f},
{ 1.0f, 1.0f, 1.0f},
{ 1.0f, 1.0f, -1.0f}, /* +Y */
{-1.0f, 1.0f, -1.0f},
{ 1.0f, -1.0f, -1.0f},
{-1.0f, -1.0f, -1.0f},
{-1.0f, 1.0f, -1.0f}, /* -Z */
{ 1.0f, 1.0f, -1.0f},
{-1.0f, -1.0f, -1.0f},
{ 1.0f, -1.0f, -1.0f},
{ 1.0f, -1.0f, 1.0f}, /* -Y */
{-1.0f, -1.0f, 1.0f},
{-1.0f, -1.0f, -1.0f},
{-1.0f, -1.0f, 1.0f},
{-1.0f, 1.0f, 1.0f}, /* -X */
{-1.0f, 1.0f, -1.0f}
}}, {new std::vector<Vector3>{
{ 0.0f, 0.0f, 1.0f},
{ 0.0f, 0.0f, 1.0f},
{ 0.0f, 0.0f, 1.0f}, /* +Z */
{ 0.0f, 0.0f, 1.0f},
{ 1.0f, 0.0f, 0.0f},
{ 1.0f, 0.0f, 0.0f},
{ 1.0f, 0.0f, 0.0f}, /* +X */
{ 1.0f, 0.0f, 0.0f},
{ 0.0f, 1.0f, 0.0f},
{ 0.0f, 1.0f, 0.0f},
{ 0.0f, 1.0f, 0.0f}, /* +Y */
{ 0.0f, 1.0f, 0.0f},
{ 0.0f, 0.0f, -1.0f},
{ 0.0f, 0.0f, -1.0f},
{ 0.0f, 0.0f, -1.0f}, /* -Z */
{ 0.0f, 0.0f, -1.0f},
{ 0.0f, -1.0f, 0.0f},
{ 0.0f, -1.0f, 0.0f},
{ 0.0f, -1.0f, 0.0f}, /* -Y */
{ 0.0f, -1.0f, 0.0f},
{-1.0f, 0.0f, 0.0f},
{-1.0f, 0.0f, 0.0f},
{-1.0f, 0.0f, 0.0f}, /* -X */
{-1.0f, 0.0f, 0.0f}
}}, {});
}
Trade::MeshData3D Cube::wireframe() {
return Trade::MeshData3D(Mesh::Primitive::Lines, new std::vector<std::uint32_t>{
0, 1, 1, 2, 2, 3, 3, 0, /* +Z */
4, 5, 5, 6, 6, 7, 7, 4, /* -Z */
1, 5, 2, 6, /* +X */
0, 4, 3, 7 /* -X */
}, {new std::vector<Point3D>{
{-1.0f, -1.0f, 1.0f},
{ 1.0f, -1.0f, 1.0f},
{ 1.0f, 1.0f, 1.0f},
{-1.0f, 1.0f, 1.0f},
{-1.0f, -1.0f, -1.0f},
{ 1.0f, -1.0f, -1.0f},
{ 1.0f, 1.0f, -1.0f},
{-1.0f, 1.0f, -1.0f}
}}, {}, {});
}
}}