# ifndef Magnum_MeshTools_Interleave_h
# define Magnum_MeshTools_Interleave_h
/*
Copyright © 2010 , 2011 , 2012 Vladimír Vondruš < mosra @ centrum . cz >
This file is part of Magnum .
Magnum is free software : you can redistribute it and / or modify
it under the terms of the GNU Lesser General Public License version 3
only , as published by the Free Software Foundation .
Magnum is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU Lesser General Public License version 3 for more details .
*/
/** @file
* @ brief Function Magnum : : MeshTools : : interleave ( )
*/
# include <cstring>
# include <vector>
# include <limits>
# include <tuple>
# include "Mesh.h"
# include "Buffer.h"
namespace Magnum { namespace MeshTools {
# ifndef DOXYGEN_GENERATING_OUTPUT
namespace Implementation {
class Interleave {
public :
inline Interleave ( ) : _attributeCount ( 0 ) , _stride ( 0 ) , _data ( nullptr ) { }
template < class . . . T > std : : tuple < size_t , size_t , char * > operator ( ) ( const T & . . . attributes ) {
/* Compute buffer size and stride */
_attributeCount = attributeCount ( attributes . . . ) ;
if ( _attributeCount ) {
_stride = stride ( attributes . . . ) ;
/* Create output buffer */
_data = new char [ _attributeCount * _stride ] ;
/* Save the data */
write ( _data , attributes . . . ) ;
}
return std : : make_tuple ( _attributeCount , _stride , _data ) ;
}
template < class . . . T > void operator ( ) ( Mesh * mesh , Buffer * buffer , Buffer : : Usage usage , const T & . . . attributes ) {
CORRADE_ASSERT ( mesh - > isInterleaved ( buffer ) , " MeshTools::interleave(): the buffer is not interleaved, nothing done " , )
operator ( ) ( attributes . . . ) ;
mesh - > setVertexCount ( _attributeCount ) ;
buffer - > setData ( _attributeCount * _stride , _data , usage ) ;
delete [ ] _data ;
}
template < class T , class . . . U > inline static size_t attributeCount ( const T & first , const U & . . . next ) {
CORRADE_ASSERT ( sizeof . . . ( next ) = = 0 | | attributeCount ( next . . . ) = = first . size ( ) , " MeshTools::interleave(): attribute arrays don't have the same length, nothing done. " , 0 )
return first . size ( ) ;
}
template < class T , class . . . U > inline static size_t stride ( const T & first , const U & . . . next ) {
return sizeof ( typename T : : value_type ) + stride ( next . . . ) ;
}
private :
template < class T , class . . . U > void write ( char * startingOffset , const T & first , const U & . . . next ) {
/* Copy the data to the buffer */
auto it = first . begin ( ) ;
for ( size_t i = 0 ; i ! = _attributeCount ; + + i , + + it )
memcpy ( startingOffset + i * _stride , reinterpret_cast < const char * > ( & * it ) , sizeof ( typename T : : value_type ) ) ;
write ( startingOffset + sizeof ( typename T : : value_type ) , next . . . ) ;
}
/* Terminator functions for recursive calls */
inline static size_t attributeCount ( ) { return 0 ; }
inline static size_t stride ( ) { return 0 ; }
inline void write ( char * ) { }
size_t _attributeCount ;
size_t _stride ;
char * _data ;
} ;
}
# endif
/** @addtogroup mesh
* @ {
*/
/**
@ brief % Interleave vertex attributes
@ param attribute First attribute array
@ param attributes Next attribute arrays
@ return Attribute count , stride and interleaved attribute array . Deleting the
array is user responsibility .
This function takes two or more attribute arrays and returns them interleaved ,
so data for each attribute are in continuous place in memory . Size of the data
buffer can be computed from attribute count and stride , as shown below . Example
usage :
@ code
std : : vector < Vector4 > vertices ;
std : : vector < Vector2 > textureCoordinates ;
size_t attributeCount ;
size_t stride ;
char * data ;
std : : tie ( attributeCount , stride , data ) = MeshTools : : interleave ( vertices , textureCoordinates ) ;
size_t dataSize = attributeCount * stride ;
// ...
delete [ ] data ;
@ endcode
The only requirements to attribute array type is that it must have typedef
` T : : value_type ` , forward iterator ( to be used with range - based for ) and
function ` size ( ) ` returning count of elements . In most cases it will be
` std : : vector ` or ` std : : array ` .
See also interleave ( Mesh * , Buffer * , Buffer : : Usage , const std : : vector < T > & . . . ) ,
which writes the interleaved array directly into buffer of given mesh .
@ attention Each passed array should have the same size , if not , resulting
array has zero length .
*/
/* enable_if to avoid clash with overloaded function below */
template < class T , class . . . U > inline typename std : : enable_if < ! std : : is_convertible < T , Mesh * > : : value , std : : tuple < size_t , size_t , char * > > : : type interleave ( const T & attribute , const U & . . . attributes ) {
return Implementation : : Interleave ( ) ( attribute , attributes . . . ) ;
}
/**
@ brief % Interleave vertex attributes and write them to array buffer
@ param attributes Attribute arrays
@ param mesh Output mesh
@ param buffer Output array buffer
@ param usage Array buffer usage
The same as interleave ( const T & . . . ) , but this function writes the output to
given array buffer and updates vertex count in the mesh accordingly .
@ attention The buffer must be set as interleaved ( see Mesh : : addBuffer ( ) ) ,
otherwise this function does nothing . Binding the attributes to shader is
left to user .
*/
template < class . . . T > inline void interleave ( Mesh * mesh , Buffer * buffer , Buffer : : Usage usage , const T & . . . attributes ) {
return Implementation : : Interleave ( ) ( mesh , buffer , usage , attributes . . . ) ;
}
/*@}*/
} }
# endif