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155 lines
5.9 KiB
155 lines
5.9 KiB
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5 years ago
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#ifndef Magnum_Vk_ComputePipelineCreateInfo_h
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#define Magnum_Vk_ComputePipelineCreateInfo_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Class @ref Magnum::Vk::ComputePipelineCreateInfo
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* @m_since_latest
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*/
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#include <Corrade/Containers/EnumSet.h>
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#include "Magnum/Tags.h"
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#include "Magnum/Vk/Vk.h"
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#include "Magnum/Vk/Vulkan.h"
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#include "Magnum/Vk/visibility.h"
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namespace Magnum { namespace Vk {
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/**
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@brief Compute pipeline creation info
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@m_since_latest
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Wraps a @type_vk_keyword{ComputePipelineCreateInfo}. See
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@ref Vk-Pipeline-creation-compute "Compute pipeline creation" for usage
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information.
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@see @ref RasterizationPipelineCreateInfo
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*/
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class MAGNUM_VK_EXPORT ComputePipelineCreateInfo {
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public:
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/**
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* @brief Compute pipeline creation flag
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*
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* Wraps the compute-related subset of
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* @type_vk_keyword{PipelineCreateFlagBits}.
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* @see @ref Flags, @ref ComputePipelineCreateInfo(const ShaderSet&, VkPipelineLayout, Flags)
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* @m_enum_values_as_keywords
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*/
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enum class Flag: UnsignedInt {
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/**
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* Create the pipeline without optimization.
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*
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* @m_class{m-note m-success}
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*
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* @par
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* Setting this flag on single-use pipelines might help
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* drivers pick a better tradeoff between CPU time spent
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* optimizing the pipeline and GPU time spent executing it.
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*/
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DisableOptimization = VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT,
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/**
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* Allow derivatives to be subsequently created from this pipeline.
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*/
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AllowDerivatives = VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT,
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/** Derivative of a pipeline created earlier. */
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Derivative = VK_PIPELINE_CREATE_DERIVATIVE_BIT
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};
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/**
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* @brief Compite pipeline creation flags
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*
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* Type-safe wrapper for the compute-related subset of
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* @type_vk_keyword{PipelineCreateFlags}.
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* @see @ref ComputePipelineCreateInfo(const ShaderSet&, VkPipelineLayout, Flags)
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*/
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typedef Containers::EnumSet<Flag> Flags;
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/**
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* @brief Constructor
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* @param shaderSet Shader to use for this pipeline. Expected
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* to have just one entry.
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* @param pipelineLayout A @ref PipelineLayout or a raw Vulkan
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* pipeline layout handle
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* @param flags Compute pipeline creation flags
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*
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* Note that the @p shaderSet structure internals are referenced, not
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* copied, and thus have to stay in scope until the @ref Pipeline
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* object is created.
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*
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* The following @type_vk{ComputePipelineCreateInfo} fields are
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* pre-filled in addition to `sType`, everything else is zero-filled:
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*
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* - `flags`
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* - `stage` to @p shaderSet
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* - `layout` to @p pipelineLayout
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*/
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explicit ComputePipelineCreateInfo(const ShaderSet& shaderSet, VkPipelineLayout pipelineLayout, Flags flags = {});
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/**
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* @brief Construct without initializing the contents
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*
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* Note that not even the `sType` field nor the nested structure
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* pointers are set --- the structure has to be fully initialized
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* afterwards in order to be usable.
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*/
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explicit ComputePipelineCreateInfo(NoInitT) noexcept;
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/**
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* @brief Construct from existing data
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*
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* Copies the existing values verbatim, pointers are kept unchanged
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* without taking over the ownership. Modifying the newly created
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* instance will not modify the original data nor the pointed-to data.
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*/
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explicit ComputePipelineCreateInfo(const VkComputePipelineCreateInfo& info);
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/** @brief Underlying @type_vk{GraphicsPipelineCreateInfo} structure */
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VkComputePipelineCreateInfo& operator*() { return _info; }
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/** @overload */
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const VkComputePipelineCreateInfo& operator*() const { return _info; }
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/** @overload */
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VkComputePipelineCreateInfo* operator->() { return &_info; }
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/** @overload */
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const VkComputePipelineCreateInfo* operator->() const { return &_info; }
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/** @overload */
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operator const VkComputePipelineCreateInfo*() const { return &_info; }
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private:
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VkComputePipelineCreateInfo _info;
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};
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CORRADE_ENUMSET_OPERATORS(ComputePipelineCreateInfo::Flags)
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}}
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/* Make the definition complete -- it doesn't make sense to have a CreateInfo
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without the corresponding object anyway. */
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#include "Magnum/Vk/Pipeline.h"
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#endif
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