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/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
2020, 2021 Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include <sstream>
#include <Corrade/TestSuite/Compare/Container.h>
#include <Corrade/Utility/DebugStl.h>
#include "Magnum/Image.h"
#include "Magnum/ImageView.h"
#include "Magnum/GL/Context.h"
#include "Magnum/GL/CubeMapTexture.h"
#include "Magnum/GL/Extensions.h"
#include "Magnum/GL/Framebuffer.h"
#include "Magnum/GL/OpenGLTester.h"
#include "Magnum/GL/PixelFormat.h"
#include "Magnum/GL/Renderbuffer.h"
#include "Magnum/GL/RenderbufferFormat.h"
#include "Magnum/GL/Texture.h"
#include "Magnum/GL/TextureFormat.h"
#include "Magnum/Math/Color.h"
#ifndef MAGNUM_TARGET_GLES2
#include "Magnum/GL/BufferImage.h"
#include "Magnum/GL/TextureArray.h"
#endif
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
#include "Magnum/GL/MultisampleTexture.h"
#include "Magnum/GL/CubeMapTextureArray.h"
#endif
#ifndef MAGNUM_TARGET_GLES
#include "Magnum/GL/RectangleTexture.h"
#endif
namespace Magnum { namespace GL { namespace Test { namespace {
struct FramebufferGLTest: OpenGLTester {
explicit FramebufferGLTest();
void construct();
void constructMove();
void wrap();
#ifndef MAGNUM_TARGET_WEBGL
void label();
#endif
void attachRenderbuffer();
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
void attachRenderbufferMultisample();
#endif
#ifndef MAGNUM_TARGET_GLES
void attachTexture1D();
#endif
void attachTexture2D();
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
void attachTexture3D();
#endif
#ifndef MAGNUM_TARGET_GLES
void attachTexture1DArray();
#endif
#ifndef MAGNUM_TARGET_GLES2
void attachTexture2DArray();
#endif
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
void attachTexture2DMultisample();
void attachTexture2DMultisampleArray();
#endif
#ifndef MAGNUM_TARGET_GLES
void attachRectangleTexture();
#endif
void attachCubeMapTexture();
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
void attachCubeMapTextureArray();
#endif
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
void attachLayeredTexture3D();
#ifndef MAGNUM_TARGET_GLES
void attachLayeredTexture1DArray();
#endif
void attachLayeredTexture2DArray();
void attachLayeredCubeMapTexture();
void attachLayeredCubeMapTextureArray();
void attachLayeredTexture2DMultisampleArray();
#endif
void detach();
void multipleColorOutputs();
void clear();
#ifndef MAGNUM_TARGET_GLES2
void clearColorI();
void clearColorUI();
void clearColorF();
void clearDepth();
void clearStencil();
void clearDepthStencil();
#endif
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
void invalidate();
#endif
#ifndef MAGNUM_TARGET_GLES2
void invalidateSub();
#endif
void read();
void readView();
void readViewNullptr();
void readViewBadSize();
#ifndef MAGNUM_TARGET_GLES2
void readBuffer();
#endif
#ifndef MAGNUM_TARGET_GLES
void copyImageTexture1D();
#endif
void copyImageTexture2D();
#ifndef MAGNUM_TARGET_GLES
void copyImageTexture1DArray();
#endif
#ifndef MAGNUM_TARGET_GLES
void copyImageRectangleTexture();
#endif
void copyImageCubeMapTexture();
#ifndef MAGNUM_TARGET_GLES
void copySubImageTexture1D();
#endif
void copySubImageTexture2D();
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
void copySubImageTexture3D();
#endif
#ifndef MAGNUM_TARGET_GLES
void copySubImageTexture1DArray();
#endif
#ifndef MAGNUM_TARGET_GLES2
void copySubImageTexture2DArray();
#endif
#ifndef MAGNUM_TARGET_GLES
void copySubImageRectangleTexture();
#endif
void copySubImageCubeMapTexture();
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
void copySubImageCubeMapTextureArray();
#endif
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
void blit();
#endif
void implementationColorReadFormat();
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
private:
TextureFormat rgbaFormatES2, depthStencilFormatES2;
#endif
};
constexpr struct {
const char* name;
RenderbufferFormat renderbufferFormat;
PixelFormat expectedFormat;
PixelType expectedType;
bool integer;
} ImplementationColorReadFormatData[]{
{"classic",
#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL)
RenderbufferFormat::RGBA8,
#else
RenderbufferFormat::RGBA4,
#endif
PixelFormat::RGBA,
#if !defined(MAGNUM_TARGET_GLES2) || !defined(MAGNUM_TARGET_WEBGL)
PixelType::UnsignedByte,
#else
GL::PixelType::UnsignedShort4444,
#endif
false},
#ifndef MAGNUM_TARGET_GLES2
{"integer", RenderbufferFormat::RG32UI, PixelFormat::RGInteger, PixelType::UnsignedInt, true},
{"float", RenderbufferFormat::RGBA16F, PixelFormat::RGBA, PixelType::Half, false}
#endif
};
FramebufferGLTest::FramebufferGLTest() {
addTests({&FramebufferGLTest::construct,
&FramebufferGLTest::constructMove,
&FramebufferGLTest::wrap,
#ifndef MAGNUM_TARGET_WEBGL
&FramebufferGLTest::label,
#endif
&FramebufferGLTest::attachRenderbuffer,
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
&FramebufferGLTest::attachRenderbufferMultisample,
#endif
#ifndef MAGNUM_TARGET_GLES
&FramebufferGLTest::attachTexture1D,
#endif
&FramebufferGLTest::attachTexture2D,
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
&FramebufferGLTest::attachTexture3D,
#endif
#ifndef MAGNUM_TARGET_GLES
&FramebufferGLTest::attachTexture1DArray,
#endif
#ifndef MAGNUM_TARGET_GLES2
&FramebufferGLTest::attachTexture2DArray,
#endif
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
&FramebufferGLTest::attachTexture2DMultisample,
&FramebufferGLTest::attachTexture2DMultisampleArray,
#endif
#ifndef MAGNUM_TARGET_GLES
&FramebufferGLTest::attachRectangleTexture,
#endif
&FramebufferGLTest::attachCubeMapTexture,
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
&FramebufferGLTest::attachCubeMapTextureArray,
#endif
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
&FramebufferGLTest::attachLayeredTexture3D,
#ifndef MAGNUM_TARGET_GLES
&FramebufferGLTest::attachLayeredTexture1DArray,
#endif
&FramebufferGLTest::attachLayeredTexture2DArray,
&FramebufferGLTest::attachLayeredCubeMapTexture,
&FramebufferGLTest::attachLayeredCubeMapTextureArray,
&FramebufferGLTest::attachLayeredTexture2DMultisampleArray,
#endif
&FramebufferGLTest::detach,
&FramebufferGLTest::multipleColorOutputs,
&FramebufferGLTest::clear,
#ifndef MAGNUM_TARGET_GLES2
&FramebufferGLTest::clearColorI,
&FramebufferGLTest::clearColorUI,
&FramebufferGLTest::clearColorF,
&FramebufferGLTest::clearDepth,
&FramebufferGLTest::clearStencil,
&FramebufferGLTest::clearDepthStencil,
#endif
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
&FramebufferGLTest::invalidate,
#endif
#ifndef MAGNUM_TARGET_GLES2
&FramebufferGLTest::invalidateSub,
#endif
&FramebufferGLTest::read,
&FramebufferGLTest::readView,
&FramebufferGLTest::readViewNullptr,
&FramebufferGLTest::readViewBadSize,
#ifndef MAGNUM_TARGET_GLES2
&FramebufferGLTest::readBuffer,
#endif
#ifndef MAGNUM_TARGET_GLES
&FramebufferGLTest::copyImageTexture1D,
#endif
&FramebufferGLTest::copyImageTexture2D,
#ifndef MAGNUM_TARGET_GLES
&FramebufferGLTest::copyImageTexture1DArray,
#endif
#ifndef MAGNUM_TARGET_GLES
&FramebufferGLTest::copyImageRectangleTexture,
#endif
&FramebufferGLTest::copyImageCubeMapTexture,
#ifndef MAGNUM_TARGET_GLES
&FramebufferGLTest::copySubImageTexture1D,
#endif
&FramebufferGLTest::copySubImageTexture2D,
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
&FramebufferGLTest::copySubImageTexture3D,
#endif
#ifndef MAGNUM_TARGET_GLES
&FramebufferGLTest::copySubImageTexture1DArray,
#endif
#ifndef MAGNUM_TARGET_GLES2
&FramebufferGLTest::copySubImageTexture2DArray,
#endif
#ifndef MAGNUM_TARGET_GLES
&FramebufferGLTest::copySubImageRectangleTexture,
#endif
&FramebufferGLTest::copySubImageCubeMapTexture,
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
&FramebufferGLTest::copySubImageCubeMapTextureArray,
#endif
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
&FramebufferGLTest::blit
#endif
});
addInstancedTests({&FramebufferGLTest::implementationColorReadFormat}, Containers::arraySize(ImplementationColorReadFormatData));
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
if(Context::current().isExtensionSupported<Extensions::EXT::texture_storage>()) {
rgbaFormatES2 = TextureFormat::RGBA8;
depthStencilFormatES2 = TextureFormat::Depth24Stencil8;
} else {
rgbaFormatES2 = TextureFormat::RGBA;
depthStencilFormatES2 = TextureFormat::DepthStencil;
}
#endif
}
void FramebufferGLTest::construct() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
{
const Framebuffer framebuffer({{32, 16}, {128, 256}});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_VERIFY(framebuffer.id() > 0);
CORRADE_COMPARE(framebuffer.viewport(), Range2Di({32, 16}, {128, 256}));
}
MAGNUM_VERIFY_NO_GL_ERROR();
}
void FramebufferGLTest::constructMove() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Framebuffer a({{32, 16}, {128, 256}});
const Int id = a.id();
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_VERIFY(id > 0);
Framebuffer b(std::move(a));
CORRADE_COMPARE(a.id(), 0);
CORRADE_COMPARE(b.id(), id);
CORRADE_COMPARE(b.viewport(), Range2Di({32, 16}, {128, 256}));
Framebuffer c({{128, 256}, {32, 16}});
const Int cId = c.id();
c = std::move(b);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_VERIFY(cId > 0);
CORRADE_COMPARE(b.id(), cId);
CORRADE_COMPARE(c.id(), id);
CORRADE_COMPARE(c.viewport(), Range2Di({32, 16}, {128, 256}));
CORRADE_VERIFY(std::is_nothrow_move_constructible<Framebuffer>::value);
CORRADE_VERIFY(std::is_nothrow_move_assignable<Framebuffer>::value);
}
void FramebufferGLTest::wrap() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
GLuint id;
glGenFramebuffers(1, &id);
/* Releasing won't delete anything */
{
auto framebuffer = Framebuffer::wrap(id, {}, ObjectFlag::DeleteOnDestruction);
CORRADE_COMPARE(framebuffer.release(), id);
}
/* ...so we can wrap it again */
Framebuffer::wrap(id, {});
glDeleteFramebuffers(1, &id);
}
#ifndef MAGNUM_TARGET_WEBGL
void FramebufferGLTest::label() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
/* No-Op version is tested in AbstractObjectGLTest */
if(!Context::current().isExtensionSupported<Extensions::KHR::debug>() &&
!Context::current().isExtensionSupported<Extensions::EXT::debug_label>())
CORRADE_SKIP("Required extension is not available");
Framebuffer framebuffer({{}, Vector2i(32)});
CORRADE_COMPARE(framebuffer.label(), "");
MAGNUM_VERIFY_NO_GL_ERROR();
framebuffer.setLabel("MyFramebuffer");
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.label(), "MyFramebuffer");
}
#endif
void FramebufferGLTest::attachRenderbuffer() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Renderbuffer color;
#ifndef MAGNUM_TARGET_GLES2
color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128));
#else
color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128));
#endif
/* Separate depth and stencil renderbuffers are not supported (or at least
on my NVidia, thus we need to do this juggling with one renderbuffer */
Renderbuffer depthStencil;
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
if(Context::current().isExtensionSupported<Extensions::OES::packed_depth_stencil>())
#endif
{
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
Debug() << "Using" << Extensions::OES::packed_depth_stencil::string();
#endif
depthStencil.setStorage(
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
RenderbufferFormat::Depth24Stencil8,
#else
RenderbufferFormat::DepthStencil,
#endif
Vector2i(128));
}
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
else depthStencil.setStorage(RenderbufferFormat::DepthComponent16, Vector2i(128));
#endif
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color)
.attachRenderbuffer(Framebuffer::BufferAttachment::Depth, depthStencil);
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
if(Context::current().isExtensionSupported<Extensions::OES::packed_depth_stencil>())
#endif
{
framebuffer.attachRenderbuffer(Framebuffer::BufferAttachment::Stencil, depthStencil);
}
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
void FramebufferGLTest::attachRenderbufferMultisample() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#elif defined(MAGNUM_TARGET_GLES2)
if(!Context::current().isExtensionSupported<Extensions::ANGLE::framebuffer_multisample>() &&
!Context::current().isExtensionSupported<Extensions::NV::framebuffer_multisample>())
CORRADE_SKIP("Required extension is not available.");
#endif
Renderbuffer color;
#ifndef MAGNUM_TARGET_GLES2
color.setStorageMultisample(Renderbuffer::maxSamples(), RenderbufferFormat::RGBA8, Vector2i(128));
#else
color.setStorageMultisample(Renderbuffer::maxSamples(), RenderbufferFormat::RGBA4, Vector2i(128));
#endif
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
MAGNUM_ASSERT_GL_EXTENSION_SUPPORTED(Extensions::OES::packed_depth_stencil);
#endif
Renderbuffer depthStencil;
depthStencil.setStorageMultisample(Renderbuffer::maxSamples(), RenderbufferFormat::Depth24Stencil8, Vector2i(128));
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color)
#ifndef MAGNUM_TARGET_GLES2
.attachRenderbuffer(Framebuffer::BufferAttachment::DepthStencil, depthStencil);
#else
.attachRenderbuffer(Framebuffer::BufferAttachment::Depth, depthStencil)
.attachRenderbuffer(Framebuffer::BufferAttachment::Stencil, depthStencil);
#endif
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#endif
#ifndef MAGNUM_TARGET_GLES
void FramebufferGLTest::attachTexture1D() {
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
Texture1D color;
color.setStorage(1, TextureFormat::RGBA8, 128);
Texture1D depthStencil;
depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, 128);
Framebuffer framebuffer({{}, {128, 1}});
framebuffer.attachTexture(Framebuffer::ColorAttachment(0), color, 0)
.attachTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#endif
void FramebufferGLTest::attachTexture2D() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
MAGNUM_VERIFY_NO_GL_ERROR();
Framebuffer framebuffer({{}, Vector2i(128)});
MAGNUM_VERIFY_NO_GL_ERROR();
Texture2D color;
color.setStorage(1,
#ifndef MAGNUM_TARGET_GLES2
TextureFormat::RGBA8,
#elif !defined(MAGNUM_TARGET_WEBGL)
rgbaFormatES2,
#else
TextureFormat::RGBA,
#endif
Vector2i(128));
MAGNUM_VERIFY_NO_GL_ERROR();
framebuffer.attachTexture(Framebuffer::ColorAttachment(0), color, 0);
MAGNUM_VERIFY_NO_GL_ERROR();
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
if(Context::current().isExtensionSupported<Extensions::OES::packed_depth_stencil>())
#endif
{
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
Debug() << "Using" << Extensions::OES::packed_depth_stencil::string();
#endif
/** @todo Is there any better way to select proper sized/unsized format on ES2? */
Texture2D depthStencil;
#if !defined(MAGNUM_TARGET_GLES2) || defined(MAGNUM_TARGET_WEBGL)
depthStencil.setStorage(1,
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
TextureFormat::Depth24Stencil8,
#else
TextureFormat::DepthStencil,
#endif
Vector2i(128));
framebuffer.attachTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0);
#else
depthStencil.setStorage(1, depthStencilFormatES2, Vector2i(128));
framebuffer.attachTexture(Framebuffer::BufferAttachment::Depth, depthStencil, 0)
.attachTexture(Framebuffer::BufferAttachment::Stencil, depthStencil, 0);
#endif
}
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
else if(Context::current().isExtensionSupported<Extensions::OES::depth_texture>()) {
Debug() << "Using" << Extensions::OES::depth_texture::string();
Texture2D depth;
depth.setStorage(1, TextureFormat::DepthComponent16, Vector2i(128));
framebuffer.attachTexture(Framebuffer::BufferAttachment::Depth, depth, 0);
}
#endif
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
void FramebufferGLTest::attachTexture3D() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#elif defined(MAGNUM_TARGET_GLES2)
if(!Context::current().isExtensionSupported<Extensions::OES::texture_3D>())
CORRADE_SKIP(Extensions::OES::texture_3D::string() << "is not supported.");
#endif
Texture3D color;
color.setStorage(1,
#ifndef MAGNUM_TARGET_GLES2
TextureFormat::RGBA8,
#else
rgbaFormatES2,
#endif
Vector3i(128));
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachTextureLayer(Framebuffer::ColorAttachment(0), color, 0, 0);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#endif
#ifndef MAGNUM_TARGET_GLES
void FramebufferGLTest::attachTexture1DArray() {
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::EXT::texture_array>())
CORRADE_SKIP(Extensions::EXT::texture_array::string() << "is not supported.");
Texture1DArray color;
color.setStorage(1, TextureFormat::RGBA8, {128, 8});
Texture1DArray depthStencil;
depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, {128, 8});
Framebuffer framebuffer({{}, {128, 1}});
framebuffer.attachTextureLayer(Framebuffer::ColorAttachment(0), color, 0, 3)
.attachTextureLayer(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0, 3);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#endif
#ifndef MAGNUM_TARGET_GLES2
void FramebufferGLTest::attachTexture2DArray() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::EXT::texture_array>())
CORRADE_SKIP(Extensions::EXT::texture_array::string() << "is not supported.");
#endif
Texture2DArray color;
color.setStorage(1, TextureFormat::RGBA8, {128, 128, 8});
Texture2DArray depthStencil;
depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, {128, 128, 8});
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachTextureLayer(Framebuffer::ColorAttachment(0), color, 0, 3)
.attachTextureLayer(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0, 3);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#endif
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
void FramebufferGLTest::attachTexture2DMultisample() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
CORRADE_SKIP(Extensions::ARB::texture_multisample::string() << "is not supported.");
#else
if(!Context::current().isVersionSupported(Version::GLES310))
CORRADE_SKIP("OpenGL ES 3.1 is not supported.");
#endif
MultisampleTexture2D color;
/* Mesa software implementation supports only 1 sample so we have to clamp */
color.setStorage(Math::min(4, MultisampleTexture2D::maxColorSamples()),
TextureFormat::RGBA8, {128, 128});
MultisampleTexture2D depthStencil;
/* Mesa software implementation supports only 1 sample so we have to clamp */
depthStencil.setStorage(Math::min(4, MultisampleTexture2D::maxDepthSamples()),
TextureFormat::Depth24Stencil8, {128, 128});
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachTexture(Framebuffer::ColorAttachment(0), color)
.attachTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
void FramebufferGLTest::attachTexture2DMultisampleArray() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
CORRADE_SKIP(Extensions::ARB::texture_multisample::string() << "is not supported.");
#else
if(!Context::current().isExtensionSupported<Extensions::OES::texture_storage_multisample_2d_array>())
CORRADE_SKIP(Extensions::OES::texture_storage_multisample_2d_array::string() << "is not supported.");
#endif
MultisampleTexture2DArray color;
/* Mesa software implementation supports only 1 sample so we have to clamp */
color.setStorage(Math::min(4, MultisampleTexture2DArray::maxColorSamples()),
TextureFormat::RGBA8, {128, 128, 8});
MultisampleTexture2DArray depthStencil;
/* Mesa software implementation supports only 1 sample so we have to clamp */
depthStencil.setStorage(Math::min(4, MultisampleTexture2DArray::maxDepthSamples()),
TextureFormat::Depth24Stencil8, {128, 128, 8});
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachTextureLayer(Framebuffer::ColorAttachment(0), color, 3)
.attachTextureLayer(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 3);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#endif
#ifndef MAGNUM_TARGET_GLES
void FramebufferGLTest::attachRectangleTexture() {
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_rectangle>())
CORRADE_SKIP(Extensions::ARB::texture_rectangle::string() << "is not supported.");
RectangleTexture color;
color.setStorage(TextureFormat::RGBA8, Vector2i(128));
RectangleTexture depthStencil;
depthStencil.setStorage(TextureFormat::Depth24Stencil8, Vector2i(128));
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachTexture(Framebuffer::ColorAttachment(0), color)
.attachTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#endif
void FramebufferGLTest::attachCubeMapTexture() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Framebuffer framebuffer({{}, Vector2i(128)});
CubeMapTexture color;
color.setStorage(1,
#ifndef MAGNUM_TARGET_GLES2
TextureFormat::RGBA8,
#elif !defined(MAGNUM_TARGET_WEBGL)
rgbaFormatES2,
#else
TextureFormat::RGBA,
#endif
Vector2i(128));
framebuffer.attachCubeMapTexture(Framebuffer::ColorAttachment(0), color, CubeMapCoordinate::NegativeZ, 0);
CubeMapTexture depthStencil;
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
if(Context::current().isExtensionSupported<Extensions::OES::packed_depth_stencil>())
#endif
{
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
Debug() << "Using" << Extensions::OES::packed_depth_stencil::string();
#endif
#if !defined(MAGNUM_TARGET_GLES2) || defined(MAGNUM_TARGET_WEBGL)
depthStencil.setStorage(1,
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
TextureFormat::Depth24Stencil8,
#else
TextureFormat::DepthStencil,
#endif
Vector2i(128));
framebuffer.attachCubeMapTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, CubeMapCoordinate::NegativeZ, 0);
#else
depthStencil.setStorage(1, depthStencilFormatES2, Vector2i(128));
framebuffer.attachCubeMapTexture(Framebuffer::BufferAttachment::Depth, depthStencil, CubeMapCoordinate::NegativeZ, 0)
.attachCubeMapTexture(Framebuffer::BufferAttachment::Stencil, depthStencil, CubeMapCoordinate::NegativeZ, 0);
#endif
}
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
else if(Context::current().isExtensionSupported<Extensions::OES::depth_texture>()) {
Debug() << "Using" << Extensions::OES::depth_texture::string();
depthStencil.setStorage(1, TextureFormat::DepthComponent16, Vector2i(128));
framebuffer.attachCubeMapTexture(Framebuffer::BufferAttachment::Depth, depthStencil, CubeMapCoordinate::NegativeZ, 0);
}
#endif
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
void FramebufferGLTest::attachCubeMapTextureArray() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_cube_map_array>())
CORRADE_SKIP(Extensions::ARB::texture_cube_map_array::string() << "is not supported.");
#else
if(!Context::current().isExtensionSupported<Extensions::EXT::texture_cube_map_array>())
CORRADE_SKIP(Extensions::EXT::texture_cube_map_array::string() << "is not supported.");
#endif
CubeMapTextureArray color;
color.setStorage(1, TextureFormat::RGBA8, {128, 128, 18});
CubeMapTextureArray depthStencil;
depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, {128, 128, 18});
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachTextureLayer(Framebuffer::ColorAttachment(0), color, 0, 3)
.attachTextureLayer(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0, 3);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#endif
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
void FramebufferGLTest::attachLayeredTexture3D() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::geometry_shader4>())
CORRADE_SKIP(Extensions::ARB::geometry_shader4::string() << "is not supported.");
#else
if(!Context::current().isExtensionSupported<Extensions::EXT::geometry_shader>())
CORRADE_SKIP(Extensions::EXT::geometry_shader::string() << "is not supported.");
#endif
Texture3D color;
color.setStorage(1, TextureFormat::RGBA8, Vector3i{128});
Framebuffer framebuffer{{{}, Vector2i{128}}};
framebuffer.attachLayeredTexture(Framebuffer::ColorAttachment{0}, color, 0);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#ifndef MAGNUM_TARGET_GLES
void FramebufferGLTest::attachLayeredTexture1DArray() {
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::geometry_shader4>())
CORRADE_SKIP(Extensions::ARB::geometry_shader4::string() << "is not supported.");
Texture1DArray color;
color.setStorage(1, TextureFormat::RGBA8, {128, 8});
Texture1DArray depthStencil;
depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, {128, 8});
Framebuffer framebuffer{{{}, {128, 1}}};
framebuffer.attachLayeredTexture(Framebuffer::ColorAttachment{0}, color, 0)
.attachLayeredTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#endif
void FramebufferGLTest::attachLayeredTexture2DArray() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::geometry_shader4>())
CORRADE_SKIP(Extensions::ARB::geometry_shader4::string() << "is not supported.");
#else
if(!Context::current().isExtensionSupported<Extensions::EXT::geometry_shader>())
CORRADE_SKIP(Extensions::EXT::geometry_shader::string() << "is not supported.");
#endif
Texture2DArray color;
color.setStorage(1, TextureFormat::RGBA8, {128, 128, 8});
Texture2DArray depthStencil;
depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, {128, 128, 8});
Framebuffer framebuffer{{{}, Vector2i{128}}};
framebuffer.attachLayeredTexture(Framebuffer::ColorAttachment{0}, color, 0)
.attachLayeredTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
void FramebufferGLTest::attachLayeredCubeMapTexture() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::geometry_shader4>())
CORRADE_SKIP(Extensions::ARB::geometry_shader4::string() << "is not supported.");
#else
if(!Context::current().isExtensionSupported<Extensions::EXT::geometry_shader>())
CORRADE_SKIP(Extensions::EXT::geometry_shader::string() << "is not supported.");
#endif
CubeMapTexture color;
color.setStorage(1, TextureFormat::RGBA8, Vector2i{128});
CubeMapTexture depthStencil;
depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, Vector2i{128});
Framebuffer framebuffer{{{}, Vector2i{128}}};
framebuffer.attachLayeredTexture(Framebuffer::ColorAttachment{0}, color, 0)
.attachLayeredTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
void FramebufferGLTest::attachLayeredCubeMapTextureArray() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::geometry_shader4>())
CORRADE_SKIP(Extensions::ARB::geometry_shader4::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_cube_map_array>())
CORRADE_SKIP(Extensions::ARB::texture_cube_map_array::string() << "is not supported.");
#else
if(!Context::current().isExtensionSupported<Extensions::EXT::geometry_shader>())
CORRADE_SKIP(Extensions::EXT::geometry_shader::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::EXT::texture_cube_map_array>())
CORRADE_SKIP(Extensions::EXT::texture_cube_map_array::string() << "is not supported.");
#endif
CubeMapTextureArray color;
color.setStorage(1, TextureFormat::RGBA8, {128, 128, 18});
CubeMapTextureArray depthStencil;
depthStencil.setStorage(1, TextureFormat::Depth24Stencil8, {128, 128, 18});
Framebuffer framebuffer{{{}, Vector2i{128}}};
framebuffer.attachLayeredTexture(Framebuffer::ColorAttachment{0}, color, 0)
.attachLayeredTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil, 0);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
void FramebufferGLTest::attachLayeredTexture2DMultisampleArray() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::geometry_shader4>())
CORRADE_SKIP(Extensions::ARB::geometry_shader4::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
CORRADE_SKIP(Extensions::ARB::texture_multisample::string() << "is not supported.");
#else
if(!Context::current().isExtensionSupported<Extensions::EXT::geometry_shader>())
CORRADE_SKIP(Extensions::EXT::geometry_shader::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::OES::texture_storage_multisample_2d_array>())
CORRADE_SKIP(Extensions::OES::texture_storage_multisample_2d_array::string() << "is not supported.");
#endif
MultisampleTexture2DArray color;
/* Mesa software implementation supports only 1 sample so we have to clamp */
color.setStorage(Math::min(4, MultisampleTexture2DArray::maxColorSamples()),
TextureFormat::RGBA8, {128, 128, 8});
MultisampleTexture2DArray depthStencil;
/* Mesa software implementation supports only 1 sample so we have to clamp */
depthStencil.setStorage(Math::min(4, MultisampleTexture2DArray::maxDepthSamples()),
TextureFormat::Depth24Stencil8, {128, 128, 8});
Framebuffer framebuffer{{{}, Vector2i{128}}};
framebuffer.attachLayeredTexture(Framebuffer::ColorAttachment{0}, color)
.attachLayeredTexture(Framebuffer::BufferAttachment::DepthStencil, depthStencil);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
#endif
void FramebufferGLTest::detach() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.detach(Framebuffer::ColorAttachment(0))
.detach(Framebuffer::BufferAttachment::Depth)
.detach(Framebuffer::BufferAttachment::Stencil);
MAGNUM_VERIFY_NO_GL_ERROR();
}
void FramebufferGLTest::multipleColorOutputs() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#elif defined(MAGNUM_TARGET_GLES2)
#ifdef MAGNUM_TARGET_WEBGL
if(!Context::current().isExtensionSupported<Extensions::WEBGL::draw_buffers>())
CORRADE_SKIP(Extensions::WEBGL::draw_buffers::string() << "is not supported.");
#else
if(!Context::current().isExtensionSupported<Extensions::EXT::draw_buffers>() &&
!Context::current().isExtensionSupported<Extensions::NV::draw_buffers>())
CORRADE_SKIP("No required extension available.");
#endif
#endif
Texture2D color1;
color1.setStorage(1,
#ifndef MAGNUM_TARGET_GLES2
TextureFormat::RGBA8,
#elif !defined(MAGNUM_TARGET_WEBGL)
rgbaFormatES2,
#else
TextureFormat::RGBA,
#endif
Vector2i(128));
Texture2D color2;
color2.setStorage(1,
#ifndef MAGNUM_TARGET_GLES2
TextureFormat::RGBA8,
#elif !defined(MAGNUM_TARGET_WEBGL)
rgbaFormatES2,
#else
TextureFormat::RGBA,
#endif
Vector2i(128));
Renderbuffer depth;
depth.setStorage(RenderbufferFormat::DepthComponent16, Vector2i(128));
/* According to EXT_draw_buffers, the <i>th value in <bufs> has to be
either COLOR_ATTACHMENT<i>_EXT or NONE, so watch out -- list them in
order. */
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachTexture(Framebuffer::ColorAttachment(0), color2, 0)
.attachTexture(Framebuffer::ColorAttachment(1), color1, 0)
.attachRenderbuffer(Framebuffer::BufferAttachment::Depth, depth)
.mapForDraw({{0, Framebuffer::ColorAttachment(0)},
{1, Framebuffer::ColorAttachment(1)},
{2, Framebuffer::DrawAttachment::None}});
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
#ifdef MAGNUM_TARGET_GLES2
if(Context::current().isExtensionSupported<Extensions::NV::read_buffer>())
#endif
{
#ifdef MAGNUM_TARGET_GLES2
Debug() << "Using" << Extensions::NV::read_buffer::string();
#endif
framebuffer.mapForRead(Framebuffer::ColorAttachment(1));
}
#endif
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
}
void FramebufferGLTest::clear() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Renderbuffer color;
#ifndef MAGNUM_TARGET_GLES2
color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128));
#else
color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128));
#endif
/* Separate depth and stencil renderbuffers are not supported (or at least
on my NVidia, thus we need to do this juggling with one renderbuffer */
Renderbuffer depthStencil;
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
if(Context::current().isExtensionSupported<Extensions::OES::packed_depth_stencil>())
#endif
{
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
Debug() << "Using" << Extensions::OES::packed_depth_stencil::string();
#endif
depthStencil.setStorage(
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
RenderbufferFormat::Depth24Stencil8,
#else
RenderbufferFormat::DepthStencil,
#endif
Vector2i(128));
}
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
else depthStencil.setStorage(RenderbufferFormat::DepthComponent16, Vector2i(128));
#endif
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color)
.attachRenderbuffer(Framebuffer::BufferAttachment::Depth, depthStencil);
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
if(Context::current().isExtensionSupported<Extensions::OES::packed_depth_stencil>())
#endif
{
framebuffer.attachRenderbuffer(Framebuffer::BufferAttachment::Stencil, depthStencil);
}
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
framebuffer.clear(FramebufferClear::Color|FramebufferClear::Depth|FramebufferClear::Stencil);
MAGNUM_VERIFY_NO_GL_ERROR();
}
#ifndef MAGNUM_TARGET_GLES2
void FramebufferGLTest::clearColorI() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isVersionSupported(Version::GL300))
CORRADE_SKIP("GL 3.0 is not available.");
#endif
Renderbuffer color;
color.setStorage(RenderbufferFormat::RGBA8I, Vector2i{16});
Framebuffer framebuffer({{}, Vector2i{16}});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
framebuffer.clearColor(0, Vector4i{-124, 67, 37, 17});
MAGNUM_VERIFY_NO_GL_ERROR();
Image2D colorImage = framebuffer.read({{}, Vector2i{1}},
{PixelFormat::RGBAInteger, PixelType::Int});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(Containers::arrayCast<Vector4i>(colorImage.data())[0], (Vector4i{-124, 67, 37, 17}));
}
void FramebufferGLTest::clearColorUI() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isVersionSupported(Version::GL300))
CORRADE_SKIP("GL 3.0 is not available.");
#endif
Renderbuffer color;
color.setStorage(RenderbufferFormat::RGBA8UI, Vector2i{16});
Framebuffer framebuffer({{}, Vector2i{16}});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
framebuffer.clearColor(0, Vector4ui{240, 67, 37, 17});
MAGNUM_VERIFY_NO_GL_ERROR();
Image2D colorImage = framebuffer.read({{}, Vector2i{1}},
{PixelFormat::RGBAInteger, PixelType::UnsignedInt});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(Containers::arrayCast<Vector4ui>(colorImage.data())[0], (Vector4ui{240, 67, 37, 17}));
}
void FramebufferGLTest::clearColorF() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isVersionSupported(Version::GL300))
CORRADE_SKIP("GL 3.0 is not available.");
#endif
Renderbuffer color;
color.setStorage(RenderbufferFormat::RGBA8, Vector2i{16});
Framebuffer framebuffer({{}, Vector2i{16}});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
framebuffer.clearColor(0, Math::unpack<Color4>(Color4ub{128, 64, 32, 17}));
MAGNUM_VERIFY_NO_GL_ERROR();
Image2D colorImage = framebuffer.read({{}, Vector2i{1}},
{PixelFormat::RGBA, PixelType::UnsignedByte});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(Containers::arrayCast<Color4ub>(colorImage.data())[0], (Color4ub{128, 64, 32, 17}));
}
void FramebufferGLTest::clearDepth() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isVersionSupported(Version::GL300))
CORRADE_SKIP("GL 3.0 is not available.");
#endif
Renderbuffer color;
color.setStorage(RenderbufferFormat::RGBA8, Vector2i{16});
/* Separate depth and stencil renderbuffers are not supported (or at least
on my NVidia, thus we need to do this juggling with one renderbuffer */
Renderbuffer depthStencil;
depthStencil.setStorage(RenderbufferFormat::Depth24Stencil8, Vector2i{16});
Framebuffer framebuffer({{}, Vector2i{16}});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color)
.attachRenderbuffer(Framebuffer::BufferAttachment::DepthStencil, depthStencil);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
framebuffer.clearDepth(Math::unpack<Float, UnsignedShort>(48352));
MAGNUM_VERIFY_NO_GL_ERROR();
#ifndef MAGNUM_TARGET_WEBGL
#ifdef MAGNUM_TARGET_GLES
if(Context::current().isExtensionSupported<Extensions::NV::read_depth>())
#endif
{
#ifdef MAGNUM_TARGET_GLES
Debug() << "Using" << Extensions::NV::read_depth::string();
#endif
Image2D depthImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::DepthComponent, PixelType::UnsignedShort});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(Containers::arrayCast<UnsignedShort>(depthImage.data())[0], 48352);
}
#endif
}
void FramebufferGLTest::clearStencil() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isVersionSupported(Version::GL300))
CORRADE_SKIP("GL 3.0 is not available.");
#endif
Renderbuffer color;
color.setStorage(RenderbufferFormat::RGBA8, Vector2i{16});
Renderbuffer depthStencil;
depthStencil.setStorage(RenderbufferFormat::Depth24Stencil8, Vector2i{16});
Framebuffer framebuffer({{}, Vector2i{16}});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color)
.attachRenderbuffer(Framebuffer::BufferAttachment::DepthStencil, depthStencil);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
framebuffer.clearStencil(67);
MAGNUM_VERIFY_NO_GL_ERROR();
#ifndef MAGNUM_TARGET_WEBGL
#ifdef MAGNUM_TARGET_GLES
if(Context::current().isExtensionSupported<Extensions::NV::read_stencil>())
#endif
{
#ifdef MAGNUM_TARGET_GLES
Debug() << "Using" << Extensions::NV::read_stencil::string();
#endif
Image2D stencilImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::StencilIndex, PixelType::UnsignedByte});
MAGNUM_VERIFY_NO_GL_ERROR();
#ifdef MAGNUM_TARGET_GLES
/* If you're bored -- here's the code in question, I have no idea where
to look for the error: https://github.com/google/swiftshader/commit/d1ed57e6942ec88e2c925d602b3830c7dc3bf213 */
CORRADE_EXPECT_FAIL_IF(Context::current().detectedDriver() & Context::DetectedDriver::SwiftShader,
"SwiftShader has buggy NV_read_stencil.");
#endif
CORRADE_COMPARE(Containers::arrayCast<UnsignedByte>(stencilImage.data())[0], 67);
}
#endif
}
void FramebufferGLTest::clearDepthStencil() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isVersionSupported(Version::GL300))
CORRADE_SKIP("GL 3.0 is not available.");
#endif
Renderbuffer color;
color.setStorage(RenderbufferFormat::RGBA8, Vector2i{16});
/* Separate depth and stencil renderbuffers are not supported (or at least
on my NVidia, thus we need to do this juggling with one renderbuffer */
Renderbuffer depthStencil;
depthStencil.setStorage(RenderbufferFormat::Depth24Stencil8, Vector2i{16});
Framebuffer framebuffer({{}, Vector2i{16}});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color)
.attachRenderbuffer(Framebuffer::BufferAttachment::DepthStencil, depthStencil);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
framebuffer.clearDepthStencil(Math::unpack<Float, UnsignedShort>(48352), 67);
#ifndef MAGNUM_TARGET_WEBGL
#ifdef MAGNUM_TARGET_GLES
if(Context::current().isExtensionSupported<Extensions::NV::read_depth_stencil>())
#endif
{
#ifdef MAGNUM_TARGET_GLES
Debug() << "Using" << Extensions::NV::read_depth_stencil::string();
#endif
Image2D depthStencilImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::DepthStencil, PixelType::UnsignedInt248});
MAGNUM_VERIFY_NO_GL_ERROR();
/** @todo This will probably fail on different systems */
CORRADE_COMPARE(Containers::arrayCast<UnsignedInt>(depthStencilImage.data())[0] >> 8, 12378300);
CORRADE_COMPARE(Containers::arrayCast<UnsignedByte>(depthStencilImage.data())[0], 67);
}
#endif
}
#endif
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
void FramebufferGLTest::invalidate() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Renderbuffer color;
#ifndef MAGNUM_TARGET_GLES2
color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128));
#else
color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128));
#endif
Renderbuffer stencil;
stencil.setStorage(RenderbufferFormat::StencilIndex8, Vector2i(128));
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color)
.attachRenderbuffer(Framebuffer::BufferAttachment::Stencil, stencil);
MAGNUM_VERIFY_NO_GL_ERROR();
framebuffer.invalidate({Framebuffer::InvalidationAttachment::Depth, Framebuffer::ColorAttachment(0)});
MAGNUM_VERIFY_NO_GL_ERROR();
}
#endif
#ifndef MAGNUM_TARGET_GLES2
void FramebufferGLTest::invalidateSub() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Renderbuffer color;
color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128));
Renderbuffer depth;
depth.setStorage(RenderbufferFormat::DepthComponent16, Vector2i(128));
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color)
.attachRenderbuffer(Framebuffer::BufferAttachment::Depth, depth);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
framebuffer.invalidate({Framebuffer::InvalidationAttachment::Depth, Framebuffer::ColorAttachment(0)},
{{32, 16}, {79, 64}});
MAGNUM_VERIFY_NO_GL_ERROR();
}
#endif
const auto DataStorage = PixelStorage{}.setSkip({0, 16, 0});
const std::size_t DataOffset = 16*8;
void FramebufferGLTest::read() {
using namespace Math::Literals;
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Renderbuffer color;
#ifndef MAGNUM_TARGET_GLES2
color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128));
#else
color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128));
#endif
/* Separate depth and stencil renderbuffers are not supported (or at least
on my NVidia, thus we need to do this juggling with one renderbuffer */
Renderbuffer depthStencil;
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
if(Context::current().isExtensionSupported<Extensions::OES::packed_depth_stencil>())
#endif
{
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
Debug() << "Using" << Extensions::OES::packed_depth_stencil::string();
#endif
depthStencil.setStorage(
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
RenderbufferFormat::Depth24Stencil8,
#else
RenderbufferFormat::DepthStencil,
#endif
Vector2i(128));
}
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
else depthStencil.setStorage(RenderbufferFormat::DepthComponent16, Vector2i(128));
#endif
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color)
.attachRenderbuffer(Framebuffer::BufferAttachment::Depth, depthStencil);
#if defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
if(Context::current().isExtensionSupported<Extensions::OES::packed_depth_stencil>())
#endif
{
framebuffer.attachRenderbuffer(Framebuffer::BufferAttachment::Stencil, depthStencil);
}
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
#ifndef MAGNUM_TARGET_GLES2
Renderer::setClearColor(0x80402011_rgbaf);
#else
/* Using only RGBA4, supply less precision. This has to be one on the input
because SwiftShader stores RGBA4 as RGBA8 internally, thus preserving
the full precision of the input. */
Renderer::setClearColor(0x88442211_rgbaf);
#endif
Renderer::setClearDepth(Math::unpack<Float, UnsignedShort>(48352));
Renderer::setClearStencil(67);
framebuffer.clear(FramebufferClear::Color|FramebufferClear::Depth|FramebufferClear::Stencil);
Image2D colorImage = framebuffer.read(Range2Di::fromSize({16, 8}, {8, 16}),
{DataStorage, PixelFormat::RGBA, PixelType::UnsignedByte});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(colorImage.size(), Vector2i(8, 16));
CORRADE_COMPARE(colorImage.data().size(), (DataOffset + 8*16)*sizeof(Color4ub));
#ifndef MAGNUM_TARGET_GLES2
CORRADE_COMPARE(Containers::arrayCast<Color4ub>(colorImage.data())[DataOffset], 0x80402011_rgba);
#else /* using only RGBA4, less precision */
CORRADE_COMPARE(Containers::arrayCast<Color4ub>(colorImage.data())[DataOffset], 0x88442211_rgba);
#endif
#ifndef MAGNUM_TARGET_WEBGL
#ifdef MAGNUM_TARGET_GLES
if(Context::current().isExtensionSupported<Extensions::NV::read_depth>())
#endif
{
#ifdef MAGNUM_TARGET_GLES
Debug() << "Using" << Extensions::NV::read_depth::string();
#endif
Image2D depthImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::DepthComponent, PixelType::UnsignedShort});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(Containers::arrayCast<UnsignedShort>(depthImage.data())[0], 48352);
}
#ifdef MAGNUM_TARGET_GLES
if(Context::current().isExtensionSupported<Extensions::NV::read_stencil>())
#endif
{
#ifdef MAGNUM_TARGET_GLES
Debug() << "Using" << Extensions::NV::read_stencil::string();
#endif
Image2D stencilImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::StencilIndex, PixelType::UnsignedByte});
MAGNUM_VERIFY_NO_GL_ERROR();
#ifdef MAGNUM_TARGET_GLES
/* If you're bored -- here's the code in question, I have no idea where
to look for the error: https://github.com/google/swiftshader/commit/d1ed57e6942ec88e2c925d602b3830c7dc3bf213 */
CORRADE_EXPECT_FAIL_IF(Context::current().detectedDriver() & Context::DetectedDriver::SwiftShader,
"SwiftShader has buggy NV_read_stencil.");
#endif
CORRADE_COMPARE(Containers::arrayCast<UnsignedByte>(stencilImage.data())[0], 67);
}
#ifdef MAGNUM_TARGET_GLES
if(Context::current().isExtensionSupported<Extensions::NV::read_depth_stencil>())
#endif
{
#ifdef MAGNUM_TARGET_GLES
Debug() << "Using" << Extensions::NV::read_depth_stencil::string();
#endif
Image2D depthStencilImage = framebuffer.read({{}, Vector2i{1}}, {PixelFormat::DepthStencil, PixelType::UnsignedInt248});
MAGNUM_VERIFY_NO_GL_ERROR();
/** @todo This will probably fail on different systems */
CORRADE_COMPARE(Containers::arrayCast<UnsignedInt>(depthStencilImage.data())[0] >> 8, 12378300);
CORRADE_COMPARE(Containers::arrayCast<UnsignedByte>(depthStencilImage.data())[0], 67);
}
#endif
}
void FramebufferGLTest::readView() {
using namespace Math::Literals;
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Renderbuffer color;
#ifndef MAGNUM_TARGET_GLES2
color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128));
#else
color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128));
#endif
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
#ifndef MAGNUM_TARGET_GLES2
Renderer::setClearColor(0x80402011_rgbaf);
#else
/* Using only RGBA4, supply less precision. This has to be one on the input
because SwiftShader stores RGBA4 as RGBA8 internally, thus preserving
the full precision of the input. */
Renderer::setClearColor(0x88442211_rgbaf);
#endif
Renderer::setClearDepth(Math::unpack<Float, UnsignedShort>(48352));
Renderer::setClearStencil(67);
framebuffer.clear(FramebufferClear::Color);
char data[(DataOffset + 8*16)*sizeof(Color4ub)]{};
MutableImageView2D view{DataStorage, PixelFormat::RGBA, PixelType::UnsignedByte, {8, 16}, data};
framebuffer.read(Range2Di::fromSize({16, 8}, {8, 16}), view);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(view.size(), Vector2i(8, 16));
CORRADE_COMPARE(view.data().size(), (DataOffset + 8*16)*sizeof(Color4ub));
#ifndef MAGNUM_TARGET_GLES2
CORRADE_COMPARE(Containers::arrayCast<Color4ub>(view.data())[DataOffset], 0x80402011_rgba);
#else /* using only RGBA4, less precision */
CORRADE_COMPARE(Containers::arrayCast<Color4ub>(view.data())[DataOffset], 0x88442211_rgba);
#endif
}
void FramebufferGLTest::readViewNullptr() {
#ifdef CORRADE_NO_ASSERT
CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions");
#endif
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Renderbuffer color;
#ifndef MAGNUM_TARGET_GLES2
color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128));
#else
color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128));
#endif
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color);
MutableImageView2D view{DataStorage, PixelFormat::RGBA, PixelType::UnsignedByte, {8, 16}};
std::ostringstream out;
Error redirectError{&out};
framebuffer.read({{}, {8, 16}}, view);
CORRADE_COMPARE(out.str(), "GL::AbstractFramebuffer::read(): image view is nullptr\n");
}
void FramebufferGLTest::readViewBadSize() {
#ifdef CORRADE_NO_ASSERT
CORRADE_SKIP("CORRADE_NO_ASSERT defined, can't test assertions");
#endif
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Renderbuffer color;
#ifndef MAGNUM_TARGET_GLES2
color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128));
#else
color.setStorage(RenderbufferFormat::RGBA4, Vector2i(128));
#endif
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color);
char data[(DataOffset + 8*15)*sizeof(Color4ub)]{};
MutableImageView2D view{DataStorage, PixelFormat::RGBA, PixelType::UnsignedByte, {8, 15}, data};
std::ostringstream out;
Error redirectError{&out};
framebuffer.read({{}, {8, 16}}, view);
CORRADE_COMPARE(out.str(), "GL::AbstractFramebuffer::read(): expected image view size Vector(8, 16) but got Vector(8, 15)\n");
}
#ifndef MAGNUM_TARGET_GLES2
void FramebufferGLTest::readBuffer() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Renderbuffer color;
color.setStorage(RenderbufferFormat::RGBA8, Vector2i(128));
Renderbuffer depthStencil;
depthStencil.setStorage(RenderbufferFormat::Depth24Stencil8, Vector2i(128));
Framebuffer framebuffer({{}, Vector2i(128)});
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment(0), color)
.attachRenderbuffer(Framebuffer::BufferAttachment::DepthStencil, depthStencil);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(framebuffer.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
Renderer::setClearColor(Math::unpack<Color4>(Color4ub(128, 64, 32, 17)));
Renderer::setClearDepth(Math::unpack<Float, UnsignedShort>(48352));
Renderer::setClearStencil(67);
framebuffer.clear(FramebufferClear::Color|FramebufferClear::Depth|FramebufferClear::Stencil);
BufferImage2D colorImage = framebuffer.read(Range2Di::fromSize({16, 8}, {8, 16}),
{DataStorage, PixelFormat::RGBA, PixelType::UnsignedByte}, BufferUsage::StaticRead);
CORRADE_COMPARE(colorImage.size(), Vector2i(8, 16));
MAGNUM_VERIFY_NO_GL_ERROR();
/** @todo How to test this on ES? */
#ifndef MAGNUM_TARGET_GLES
auto colorData = colorImage.buffer().data();
CORRADE_COMPARE(colorData.size(), (DataOffset + 8*16)*sizeof(Color4ub));
CORRADE_COMPARE(Containers::arrayCast<Color4ub>(colorData)[DataOffset], Color4ub(128, 64, 32, 17));
#endif
}
#endif
constexpr char StorageData[]{
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f
};
constexpr char ZeroStorage[4*4*4*6]{};
#ifndef MAGNUM_TARGET_GLES
void FramebufferGLTest::copyImageTexture1D() {
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
Texture2D storage;
storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData});
Framebuffer fb{{{}, Vector2i{4}}};
fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0);
Texture1D texture;
fb.copyImage(Range2Di::fromSize(Vector2i{1}, {2, 1}), texture, 0, TextureFormat::RGBA8);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(texture.imageSize(0)[0], 2);
CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(),
(Containers::Array<char>{Containers::InPlaceInit, {0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b}}),
TestSuite::Compare::Container);
}
#endif
void FramebufferGLTest::copyImageTexture2D() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Texture2D storage;
storage.setStorage(1,
#ifndef MAGNUM_TARGET_GLES2
TextureFormat::RGBA8,
#elif !defined(MAGNUM_TARGET_WEBGL)
rgbaFormatES2,
#else
TextureFormat::RGBA,
#endif
Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData});
Framebuffer fb{{{}, Vector2i{4}}};
fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0);
Texture2D texture;
fb.copyImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0,
#ifndef MAGNUM_TARGET_GLES2
TextureFormat::RGBA8
#elif !defined(MAGNUM_TARGET_WEBGL)
rgbaFormatES2
#else
TextureFormat::RGBA
#endif
);
MAGNUM_VERIFY_NO_GL_ERROR();
#ifndef MAGNUM_TARGET_GLES
CORRADE_COMPARE(texture.imageSize(0), Vector2i{2});
CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(),
(Containers::Array<char>{Containers::InPlaceInit, {
0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b,
0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b}}),
TestSuite::Compare::Container);
#endif
}
#ifndef MAGNUM_TARGET_GLES
void FramebufferGLTest::copyImageTexture1DArray() {
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::EXT::texture_array>())
CORRADE_SKIP(Extensions::EXT::texture_array::string() << "is not supported.");
Texture2D storage;
storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData});
Framebuffer fb{{{}, Vector2i{4}}};
fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0);
Texture1DArray texture;
fb.copyImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, TextureFormat::RGBA8);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(texture.imageSize(0), Vector2i{2});
CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(),
(Containers::Array<char>{Containers::InPlaceInit, {
0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b,
0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b}}),
TestSuite::Compare::Container);
}
void FramebufferGLTest::copyImageRectangleTexture() {
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_rectangle>())
CORRADE_SKIP(Extensions::ARB::texture_rectangle::string() << "is not supported.");
Texture2D storage;
storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData});
Framebuffer fb{{{}, Vector2i{4}}};
fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0);
RectangleTexture texture;
fb.copyImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, TextureFormat::RGBA8);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(texture.imageSize(), Vector2i{2});
CORRADE_COMPARE_AS(texture.image({PixelFormat::RGBA, PixelType::UnsignedByte}).release(),
(Containers::Array<char>{Containers::InPlaceInit, {
0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b,
0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b}}),
TestSuite::Compare::Container);
}
#endif
void FramebufferGLTest::copyImageCubeMapTexture() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
#ifndef MAGNUM_TARGET_GLES2
constexpr TextureFormat format = TextureFormat::RGBA8;
#elif !defined(MAGNUM_TARGET_WEBGL)
const TextureFormat format = rgbaFormatES2;
#else
constexpr TextureFormat format = TextureFormat::RGBA;
#endif
Texture2D storage;
storage.setStorage(1, format, Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData});
Framebuffer fb{{{}, Vector2i{4}}};
fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0);
constexpr UnsignedByte Zero[2*2*4]{};
CubeMapTexture texture;
texture.setImage(CubeMapCoordinate::PositiveX, 0, format,
ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), Zero});
texture.setImage(CubeMapCoordinate::NegativeX, 0, format,
ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), Zero});
texture.setImage(CubeMapCoordinate::PositiveY, 0, format,
ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), Zero});
texture.setImage(CubeMapCoordinate::NegativeY, 0, format,
ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), Zero});
texture.setImage(CubeMapCoordinate::PositiveZ, 0, format,
ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), Zero});
texture.setImage(CubeMapCoordinate::NegativeZ, 0, format,
ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), Zero});
fb.copyImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, CubeMapCoordinate::PositiveX, 0, format);
MAGNUM_VERIFY_NO_GL_ERROR();
#ifndef MAGNUM_TARGET_GLES
CORRADE_COMPARE(texture.imageSize(0), Vector2i{2});
CORRADE_COMPARE_AS(texture.image(CubeMapCoordinate::PositiveX, 0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(),
(Containers::Array<char>{Containers::InPlaceInit, {
0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b,
0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b}}),
TestSuite::Compare::Container);
#endif
}
#ifndef MAGNUM_TARGET_GLES
void FramebufferGLTest::copySubImageTexture1D() {
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
Texture2D storage;
storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData});
Framebuffer fb{{{}, Vector2i{4}}};
fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0);
Texture1D texture;
texture.setStorage(1, TextureFormat::RGBA8, 4)
.setSubImage(0, {}, ImageView1D{PixelFormat::RGBA, PixelType::UnsignedByte, 4, ZeroStorage});
fb.copySubImage(Range2Di::fromSize(Vector2i{1}, {2, 1}), texture, 0, 1);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(),
(Containers::Array<char>{Containers::InPlaceInit, {
0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00}}),
TestSuite::Compare::Container);
}
#endif
void FramebufferGLTest::copySubImageTexture2D() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Texture2D storage;
storage.setStorage(1,
#ifndef MAGNUM_TARGET_GLES2
TextureFormat::RGBA8,
#elif !defined(MAGNUM_TARGET_WEBGL)
rgbaFormatES2,
#else
TextureFormat::RGBA,
#endif
Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData});
Framebuffer fb{{{}, Vector2i{4}}};
fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0);
Texture2D texture;
texture.setStorage(1,
#ifndef MAGNUM_TARGET_GLES2
TextureFormat::RGBA8,
#elif !defined(MAGNUM_TARGET_WEBGL)
rgbaFormatES2,
#else
TextureFormat::RGBA,
#endif
Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, ZeroStorage});
fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, Vector2i{1});
MAGNUM_VERIFY_NO_GL_ERROR();
#ifndef MAGNUM_TARGET_GLES
CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(),
(Containers::Array<char>{Containers::InPlaceInit, {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}),
TestSuite::Compare::Container);
#endif
}
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
void FramebufferGLTest::copySubImageTexture3D() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#elif defined(MAGNUM_TARGET_GLES2)
if(!Context::current().isExtensionSupported<Extensions::OES::texture_3D>())
CORRADE_SKIP(Extensions::OES::texture_3D::string() << "is not supported.");
#endif
Texture2D storage;
storage.setStorage(1,
#ifndef MAGNUM_TARGET_GLES2
TextureFormat::RGBA8,
#else
rgbaFormatES2,
#endif
Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData});
Framebuffer fb{{{}, Vector2i{4}}};
fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0);
Texture3D texture;
texture.setStorage(1,
#ifndef MAGNUM_TARGET_GLES2
TextureFormat::RGBA8,
#else
rgbaFormatES2,
#endif
{4, 4, 2})
.setSubImage(0, {}, ImageView3D{PixelFormat::RGBA, PixelType::UnsignedByte, {4, 4, 2}, ZeroStorage});
fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, Vector3i{1});
MAGNUM_VERIFY_NO_GL_ERROR();
#ifndef MAGNUM_TARGET_GLES
CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(),
(Containers::Array<char>{Containers::InPlaceInit, {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}),
TestSuite::Compare::Container);
#endif
}
#endif
#ifndef MAGNUM_TARGET_GLES
void FramebufferGLTest::copySubImageTexture1DArray() {
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::EXT::texture_array>())
CORRADE_SKIP(Extensions::EXT::texture_array::string() << "is not supported.");
Texture2D storage;
storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData});
Framebuffer fb{{{}, Vector2i{4}}};
fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0);
Texture1DArray texture;
texture.setStorage(1, TextureFormat::RGBA8, Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, ZeroStorage});
fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, Vector2i{1});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(),
(Containers::Array<char>{Containers::InPlaceInit, {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}),
TestSuite::Compare::Container);
}
#endif
#ifndef MAGNUM_TARGET_GLES2
void FramebufferGLTest::copySubImageTexture2DArray() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::EXT::texture_array>())
CORRADE_SKIP(Extensions::EXT::texture_array::string() << "is not supported.");
#endif
Texture2D storage;
storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData});
Framebuffer fb{{{}, Vector2i{4}}};
fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0);
Texture2DArray texture;
texture.setStorage(1, TextureFormat::RGBA8, {4, 4, 2})
.setSubImage(0, {}, ImageView3D{PixelFormat::RGBA, PixelType::UnsignedByte, {4, 4, 2}, ZeroStorage});
fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, Vector3i{1});
MAGNUM_VERIFY_NO_GL_ERROR();
#ifndef MAGNUM_TARGET_GLES
CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(),
(Containers::Array<char>{Containers::InPlaceInit, {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}),
TestSuite::Compare::Container);
#endif
}
#endif
#ifndef MAGNUM_TARGET_GLES
void FramebufferGLTest::copySubImageRectangleTexture() {
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_rectangle>())
CORRADE_SKIP(Extensions::ARB::texture_rectangle::string() << "is not supported.");
Texture2D storage;
storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData});
Framebuffer fb{{{}, Vector2i{4}}};
fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0);
RectangleTexture texture;
texture.setStorage(TextureFormat::RGBA8, Vector2i{4})
.setSubImage({}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, ZeroStorage});
fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, Vector2i{1});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE_AS(texture.image({PixelFormat::RGBA, PixelType::UnsignedByte}).release(),
(Containers::Array<char>{Containers::InPlaceInit, {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}),
TestSuite::Compare::Container);
}
#endif
void FramebufferGLTest::copySubImageCubeMapTexture() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#endif
Texture2D storage;
storage.setStorage(1,
#ifndef MAGNUM_TARGET_GLES2
TextureFormat::RGBA8,
#elif !defined(MAGNUM_TARGET_WEBGL)
rgbaFormatES2,
#else
TextureFormat::RGBA,
#endif
Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData});
Framebuffer fb{{{}, Vector2i{4}}};
fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0);
CubeMapTexture texture;
texture.setStorage(1,
#ifndef MAGNUM_TARGET_GLES2
TextureFormat::RGBA8,
#elif !defined(MAGNUM_TARGET_WEBGL)
rgbaFormatES2,
#else
TextureFormat::RGBA,
#endif
Vector2i{4})
.setSubImage(CubeMapCoordinate::NegativeY, 0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, ZeroStorage});
fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, {1, 1, 3});
MAGNUM_VERIFY_NO_GL_ERROR();
#ifndef MAGNUM_TARGET_GLES
CORRADE_COMPARE_AS(texture.image(CubeMapCoordinate::NegativeY, 0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(),
(Containers::Array<char>{Containers::InPlaceInit, {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}),
TestSuite::Compare::Container);
#endif
}
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
void FramebufferGLTest::copySubImageCubeMapTextureArray() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_cube_map_array>())
CORRADE_SKIP(Extensions::ARB::texture_cube_map_array::string() << "is not supported.");
#else
if(!Context::current().isExtensionSupported<Extensions::EXT::texture_cube_map_array>())
CORRADE_SKIP(Extensions::EXT::texture_cube_map_array::string() << "is not supported.");
#endif
Texture2D storage;
storage.setStorage(1, TextureFormat::RGBA8, Vector2i{4})
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, StorageData});
Framebuffer fb{{{}, Vector2i{4}}};
fb.attachTexture(Framebuffer::ColorAttachment{0}, storage, 0);
CubeMapTextureArray texture;
texture.setStorage(1, TextureFormat::RGBA8, {4, 4, 6})
.setSubImage(0, {}, ImageView3D{PixelFormat::RGBA, PixelType::UnsignedByte, {4, 4, 6}, ZeroStorage});
fb.copySubImage(Range2Di::fromSize(Vector2i{1}, Vector2i{2}), texture, 0, {1, 1, 3});
MAGNUM_VERIFY_NO_GL_ERROR();
#ifndef MAGNUM_TARGET_GLES
CORRADE_COMPARE_AS(texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}).release(),
(Containers::Array<char>{Containers::InPlaceInit, {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}),
TestSuite::Compare::Container);
#endif
}
#endif
#if !(defined(MAGNUM_TARGET_GLES2) && defined(MAGNUM_TARGET_WEBGL))
void FramebufferGLTest::blit() {
#ifndef MAGNUM_TARGET_GLES
if(!Context::current().isExtensionSupported<Extensions::ARB::framebuffer_object>())
CORRADE_SKIP(Extensions::ARB::framebuffer_object::string() << "is not supported.");
#elif defined(MAGNUM_TARGET_GLES2)
if(!Context::current().isExtensionSupported<Extensions::NV::framebuffer_blit>() &&
!Context::current().isExtensionSupported<Extensions::ANGLE::framebuffer_blit>())
CORRADE_SKIP("Required extension is not available.");
#endif
Renderbuffer colorA, colorB;
#ifndef MAGNUM_TARGET_GLES2
colorA.setStorage(RenderbufferFormat::RGBA8, Vector2i(128));
colorB.setStorage(RenderbufferFormat::RGBA8, Vector2i(128));
#else
colorA.setStorage(RenderbufferFormat::RGBA4, Vector2i(128));
colorB.setStorage(RenderbufferFormat::RGBA4, Vector2i(128));
#endif
Framebuffer a({{}, Vector2i(128)}), b({{}, Vector2i(128)});;
a.attachRenderbuffer(Framebuffer::ColorAttachment(0), colorA);
b.attachRenderbuffer(Framebuffer::ColorAttachment(0), colorB);
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(a.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(a.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
CORRADE_COMPARE(b.checkStatus(FramebufferTarget::Read), Framebuffer::Status::Complete);
CORRADE_COMPARE(b.checkStatus(FramebufferTarget::Draw), Framebuffer::Status::Complete);
/* Clear first with some color and second with another */
Renderer::setClearColor(Math::unpack<Color4>(Color4ub(128, 64, 32, 17)));
a.clear(FramebufferClear::Color);
Renderer::setClearColor({});
b.clear(FramebufferClear::Color);
/* The framebuffer should be black before */
Image2D imageBefore = b.read({{}, Vector2i{1}}, {PixelFormat::RGBA, PixelType::UnsignedByte});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(Containers::arrayCast<Color4ub>(imageBefore.data())[0], Color4ub());
/* And have given color after */
Framebuffer::blit(a, b, a.viewport(), FramebufferBlit::Color);
Image2D imageAfter = b.read({{}, Vector2i{1}}, {PixelFormat::RGBA, PixelType::UnsignedByte});
MAGNUM_VERIFY_NO_GL_ERROR();
CORRADE_COMPARE(Containers::arrayCast<Color4ub>(imageAfter.data())[0], Color4ub(128, 64, 32, 17));
}
#endif
void FramebufferGLTest::implementationColorReadFormat() {
auto&& data = ImplementationColorReadFormatData[testCaseInstanceId()];
setTestCaseDescription(data.name);
#ifndef MAGNUM_TARGET_GLES
if(data.integer && !GL::Context::current().isExtensionSupported<GL::Extensions::EXT::texture_integer>())
CORRADE_SKIP(GL::Extensions::EXT::texture_integer::string() << "is not supported.");
#endif
Renderbuffer color;
color.setStorage(data.renderbufferFormat, {32, 32});
Framebuffer framebuffer{{{}, {32, 32}}};
framebuffer.attachRenderbuffer(Framebuffer::ColorAttachment{0}, color);
PixelFormat format = framebuffer.implementationColorReadFormat();
PixelType type = framebuffer.implementationColorReadType();
{
#ifdef CORRADE_TARGET_WINDOWS
CORRADE_EXPECT_FAIL_IF((Context::current().detectedDriver() & Context::DetectedDriver::IntelWindows) && data.renderbufferFormat != RenderbufferFormat::RGBA8,
"Framebuffer format queries on Intel Windows drivers are broken beyond repair for any non-trivial value.");
#endif
MAGNUM_VERIFY_NO_GL_ERROR();
} {
#ifdef CORRADE_TARGET_WINDOWS
CORRADE_EXPECT_FAIL_IF(((Context::current().detectedDriver() & Context::DetectedDriver::IntelWindows) && data.renderbufferFormat != RenderbufferFormat::RGBA8) || ((Context::current().detectedDriver() & Context::DetectedDriver::Amd) && data.renderbufferFormat != RenderbufferFormat::RGBA8 && data.renderbufferFormat != RenderbufferFormat::RGBA16F),
"Framebuffer format queries on Intel Windows drivers are broken beyond repair for any non-trivial value; on AMD drivers always report RGBA8.");
#endif
CORRADE_COMPARE(format, data.expectedFormat);
} {
#ifdef CORRADE_TARGET_WINDOWS
CORRADE_EXPECT_FAIL_IF(((Context::current().detectedDriver() & Context::DetectedDriver::IntelWindows) && data.renderbufferFormat != RenderbufferFormat::RGBA8) || ((Context::current().detectedDriver() & Context::DetectedDriver::Amd) && data.renderbufferFormat != RenderbufferFormat::RGBA8),
"Framebuffer format queries on Intel Windows drivers are broken beyond repair for any non-trivial value; on AMD drivers always report RGBA8.");
#endif
CORRADE_COMPARE(type, data.expectedType);
}
}
}}}}
CORRADE_TEST_MAIN(Magnum::GL::Test::FramebufferGLTest)