You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

69 lines
2.2 KiB

/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "Renderbuffer.h"
#include "Context.h"
#include "Extensions.h"
#include "Implementation/State.h"
#include "Implementation/FramebufferState.h"
namespace Magnum {
Renderbuffer::StorageImplementation Renderbuffer::storageImplementation = &Renderbuffer::storageImplementationDefault;
Renderbuffer::~Renderbuffer() {
/* If bound, remove itself from state */
GLuint& binding = Context::current()->state()->framebuffer->renderbufferBinding;
if(binding == _id) binding = 0;
glDeleteRenderbuffers(1, &_id);
}
void Renderbuffer::bind() {
GLuint& binding = Context::current()->state()->framebuffer->renderbufferBinding;
if(binding == _id) return;
binding = _id;
glBindRenderbuffer(GL_RENDERBUFFER, _id);
}
void Renderbuffer::initializeContextBasedFunctionality(Context* context) {
#ifndef MAGNUM_TARGET_GLES
if(context->isExtensionSupported<Extensions::GL::EXT::direct_state_access>()) {
Debug() << "Renderbuffer: using" << Extensions::GL::EXT::direct_state_access::string() << "features";
storageImplementation = &Renderbuffer::storageImplementationDSA;
}
#else
static_cast<void>(context);
#endif
}
void Renderbuffer::storageImplementationDefault(Renderbuffer::InternalFormat internalFormat, const Vector2i& size) {
bind();
glRenderbufferStorage(GL_RENDERBUFFER, GLenum(internalFormat), size.x(), size.y());
}
#ifndef MAGNUM_TARGET_GLES
void Renderbuffer::storageImplementationDSA(Renderbuffer::InternalFormat internalFormat, const Vector2i& size) {
glNamedRenderbufferStorageEXT(_id, GLenum(internalFormat), size.x(), size.y());
}
#endif
}