|
|
|
|
/*
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
|
|
|
|
|
Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
copy of this software and associated documentation files (the "Software"),
|
|
|
|
|
to deal in the Software without restriction, including without limitation
|
|
|
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
|
and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
|
|
|
in all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
|
|
DEALINGS IN THE SOFTWARE.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "Cube.h"
|
|
|
|
|
|
|
|
|
|
#include "Magnum/Mesh.h"
|
|
|
|
|
#include "Magnum/Math/Color.h"
|
|
|
|
|
#include "Magnum/Trade/MeshData.h"
|
|
|
|
|
|
|
|
|
|
namespace Magnum { namespace Primitives {
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
|
|
/* not 8-bit because GPUs (and Vulkan) don't like it nowadays */
|
|
|
|
|
constexpr UnsignedShort IndicesSolid[]{
|
|
|
|
|
0, 1, 2, 0, 2, 3, /* +Z */
|
|
|
|
|
4, 5, 6, 4, 6, 7, /* +X */
|
|
|
|
|
8, 9, 10, 8, 10, 11, /* +Y */
|
|
|
|
|
12, 13, 14, 12, 14, 15, /* -Z */
|
|
|
|
|
16, 17, 18, 16, 18, 19, /* -Y */
|
|
|
|
|
20, 21, 22, 20, 22, 23 /* -X */
|
|
|
|
|
};
|
|
|
|
|
constexpr struct VertexSolid {
|
|
|
|
|
Vector3 position;
|
|
|
|
|
Vector3 normal;
|
|
|
|
|
} VerticesSolid[]{
|
|
|
|
|
{{-1.0f, -1.0f, 1.0f}, { 0.0f, 0.0f, 1.0f}},
|
|
|
|
|
{{ 1.0f, -1.0f, 1.0f}, { 0.0f, 0.0f, 1.0f}},
|
|
|
|
|
{{ 1.0f, 1.0f, 1.0f}, { 0.0f, 0.0f, 1.0f}}, /* +Z */
|
|
|
|
|
{{-1.0f, 1.0f, 1.0f}, { 0.0f, 0.0f, 1.0f}},
|
|
|
|
|
|
|
|
|
|
{{ 1.0f, -1.0f, 1.0f}, { 1.0f, 0.0f, 0.0f}},
|
|
|
|
|
{{ 1.0f, -1.0f, -1.0f}, { 1.0f, 0.0f, 0.0f}},
|
|
|
|
|
{{ 1.0f, 1.0f, -1.0f}, { 1.0f, 0.0f, 0.0f}}, /* +X */
|
|
|
|
|
{{ 1.0f, 1.0f, 1.0f}, { 1.0f, 0.0f, 0.0f}},
|
|
|
|
|
|
|
|
|
|
{{-1.0f, 1.0f, 1.0f}, { 0.0f, 1.0f, 0.0f}},
|
|
|
|
|
{{ 1.0f, 1.0f, 1.0f}, { 0.0f, 1.0f, 0.0f}},
|
|
|
|
|
{{ 1.0f, 1.0f, -1.0f}, { 0.0f, 1.0f, 0.0f}}, /* +Y */
|
|
|
|
|
{{-1.0f, 1.0f, -1.0f}, { 0.0f, 1.0f, 0.0f}},
|
|
|
|
|
|
|
|
|
|
{{ 1.0f, -1.0f, -1.0f}, { 0.0f, 0.0f, -1.0f}},
|
|
|
|
|
{{-1.0f, -1.0f, -1.0f}, { 0.0f, 0.0f, -1.0f}},
|
|
|
|
|
{{-1.0f, 1.0f, -1.0f}, { 0.0f, 0.0f, -1.0f}}, /* -Z */
|
|
|
|
|
{{ 1.0f, 1.0f, -1.0f}, { 0.0f, 0.0f, -1.0f}},
|
|
|
|
|
|
|
|
|
|
{{-1.0f, -1.0f, -1.0f}, { 0.0f, -1.0f, 0.0f}},
|
|
|
|
|
{{ 1.0f, -1.0f, -1.0f}, { 0.0f, -1.0f, 0.0f}},
|
|
|
|
|
{{ 1.0f, -1.0f, 1.0f}, { 0.0f, -1.0f, 0.0f}}, /* -Y */
|
|
|
|
|
{{-1.0f, -1.0f, 1.0f}, { 0.0f, -1.0f, 0.0f}},
|
|
|
|
|
|
|
|
|
|
{{-1.0f, -1.0f, -1.0f}, {-1.0f, 0.0f, 0.0f}},
|
|
|
|
|
{{-1.0f, -1.0f, 1.0f}, {-1.0f, 0.0f, 0.0f}},
|
|
|
|
|
{{-1.0f, 1.0f, 1.0f}, {-1.0f, 0.0f, 0.0f}}, /* -X */
|
|
|
|
|
{{-1.0f, 1.0f, -1.0f}, {-1.0f, 0.0f, 0.0f}}
|
|
|
|
|
};
|
|
|
|
|
constexpr Trade::MeshAttributeData AttributesSolid[]{
|
|
|
|
|
Trade::MeshAttributeData{Trade::MeshAttribute::Position,
|
|
|
|
|
Containers::stridedArrayView(VerticesSolid, &VerticesSolid[0].position,
|
|
|
|
|
Containers::arraySize(VerticesSolid), sizeof(VertexSolid))},
|
|
|
|
|
Trade::MeshAttributeData{Trade::MeshAttribute::Normal,
|
|
|
|
|
Containers::stridedArrayView(VerticesSolid, &VerticesSolid[0].normal,
|
|
|
|
|
Containers::arraySize(VerticesSolid), sizeof(VertexSolid))}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Trade::MeshData cubeSolid() {
|
|
|
|
|
return Trade::MeshData{MeshPrimitive::Triangles,
|
|
|
|
|
{}, IndicesSolid, Trade::MeshIndexData{IndicesSolid},
|
|
|
|
|
{}, VerticesSolid, Trade::meshAttributeDataNonOwningArray(AttributesSolid)};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
|
|
/* Can't be just an array of Vector3 because MSVC 2015 is special. See
|
|
|
|
|
Crosshair.cpp for details. */
|
|
|
|
|
constexpr struct VertexSolidStrip {
|
|
|
|
|
Vector3 position;
|
|
|
|
|
} VerticesSolidStrip[]{
|
|
|
|
|
/* Sources:
|
|
|
|
|
https://twitter.com/Donzanoid/status/436843034966507520
|
|
|
|
|
http://www.asmcommunity.net/forums/topic/?id=6284#post-45209
|
|
|
|
|
https://gist.github.com/cdwfs/2cab675b333632d940cf
|
|
|
|
|
|
|
|
|
|
0---2---3---1
|
|
|
|
|
|E /|\ A|H /|
|
|
|
|
|
| / | \ | / |
|
|
|
|
|
|/ D|B \|/ I|
|
|
|
|
|
4---7---6---5
|
|
|
|
|
|C /|
|
|
|
|
|
| / |
|
|
|
|
|
|/ J|
|
|
|
|
|
4---5
|
|
|
|
|
|\ K|
|
|
|
|
|
| \ |
|
|
|
|
|
|L \|
|
|
|
|
|
0---1
|
|
|
|
|
|\ G|
|
|
|
|
|
| \ |
|
|
|
|
|
|F \|
|
|
|
|
|
2---3
|
|
|
|
|
*/
|
|
|
|
|
{{ 1.0f, 1.0f, 1.0f}}, /* 3 */
|
|
|
|
|
{{-1.0f, 1.0f, 1.0f}}, /* 2 */
|
|
|
|
|
{{ 1.0f, -1.0f, 1.0f}}, /* 6 */
|
|
|
|
|
{{-1.0f, -1.0f, 1.0f}}, /* 7 */
|
|
|
|
|
{{-1.0f, -1.0f, -1.0f}}, /* 4 */
|
|
|
|
|
{{-1.0f, 1.0f, 1.0f}}, /* 2 */
|
|
|
|
|
{{-1.0f, 1.0f, -1.0f}}, /* 0 */
|
|
|
|
|
{{ 1.0f, 1.0f, 1.0f}}, /* 3 */
|
|
|
|
|
{{ 1.0f, 1.0f, -1.0f}}, /* 1 */
|
|
|
|
|
{{ 1.0f, -1.0f, 1.0f}}, /* 6 */
|
|
|
|
|
{{ 1.0f, -1.0f, -1.0f}}, /* 5 */
|
|
|
|
|
{{-1.0f, -1.0f, -1.0f}}, /* 4 */
|
|
|
|
|
{{ 1.0f, 1.0f, -1.0f}}, /* 1 */
|
|
|
|
|
{{-1.0f, 1.0f, -1.0f}} /* 0 */
|
|
|
|
|
};
|
|
|
|
|
constexpr Trade::MeshAttributeData AttributesSolidStrip[]{
|
|
|
|
|
Trade::MeshAttributeData{Trade::MeshAttribute::Position,
|
|
|
|
|
Containers::stridedArrayView(VerticesSolidStrip, &VerticesSolidStrip[0].position,
|
|
|
|
|
Containers::arraySize(VerticesSolidStrip), sizeof(VertexSolidStrip))}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Trade::MeshData cubeSolidStrip() {
|
|
|
|
|
return Trade::MeshData{MeshPrimitive::TriangleStrip,
|
|
|
|
|
{}, VerticesSolidStrip, Trade::meshAttributeDataNonOwningArray(AttributesSolidStrip)};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
|
|
/* not 8-bit because GPUs (and Vulkan) don't like it nowadays */
|
|
|
|
|
constexpr UnsignedShort IndicesWireframe[]{
|
|
|
|
|
0, 1, 1, 2, 2, 3, 3, 0, /* +Z */
|
|
|
|
|
4, 5, 5, 6, 6, 7, 7, 4, /* -Z */
|
|
|
|
|
1, 5, 2, 6, /* +X */
|
|
|
|
|
0, 4, 3, 7 /* -X */
|
|
|
|
|
};
|
|
|
|
|
/* Can't be just an array of Vector3 because MSVC 2015 is special. See
|
|
|
|
|
Crosshair.cpp for details. */
|
|
|
|
|
constexpr struct VertexWireframe {
|
|
|
|
|
Vector3 position;
|
|
|
|
|
} VerticesWireframe[]{
|
|
|
|
|
{{-1.0f, -1.0f, 1.0f}},
|
|
|
|
|
{{ 1.0f, -1.0f, 1.0f}},
|
|
|
|
|
{{ 1.0f, 1.0f, 1.0f}},
|
|
|
|
|
{{-1.0f, 1.0f, 1.0f}},
|
|
|
|
|
|
|
|
|
|
{{-1.0f, -1.0f, -1.0f}},
|
|
|
|
|
{{ 1.0f, -1.0f, -1.0f}},
|
|
|
|
|
{{ 1.0f, 1.0f, -1.0f}},
|
|
|
|
|
{{-1.0f, 1.0f, -1.0f}}
|
|
|
|
|
};
|
|
|
|
|
constexpr Trade::MeshAttributeData AttributesWireframe[]{
|
|
|
|
|
Trade::MeshAttributeData{Trade::MeshAttribute::Position,
|
|
|
|
|
Containers::stridedArrayView(VerticesWireframe, &VerticesWireframe[0].position,
|
|
|
|
|
Containers::arraySize(VerticesWireframe), sizeof(VertexWireframe))}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Trade::MeshData cubeWireframe() {
|
|
|
|
|
return Trade::MeshData{MeshPrimitive::Lines,
|
|
|
|
|
{}, IndicesWireframe, Trade::MeshIndexData{IndicesWireframe},
|
|
|
|
|
{}, VerticesWireframe, Trade::meshAttributeDataNonOwningArray(AttributesWireframe)};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}}
|