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/*
Copyright © 2010 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "IdentityShader.h"
namespace Magnum { namespace Examples {
IdentityShader::IdentityShader() {
Shader* vertexShader = Shader::fromFile(Shader::Vertex, "identity.vert");
Shader* fragmentShader = Shader::fromFile(Shader::Fragment, "identity.frag");
attachShader(vertexShader);
attachShader(fragmentShader);
bindAttribute(Vertex, "vertex");
bindAttribute(Color, "color");
link();
delete vertexShader;
delete fragmentShader;
}
}}