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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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namespace Magnum {
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/** @page changelog-old Archived changelogs
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@tableofcontents
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See also:
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- @subpage changelog-plugins-old "Archived plugin changelogs"
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- @subpage changelog-integration-old "Archived integration changelogs"
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- @subpage changelog-examples-old "Archived example changelogs"
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@section changelog-2015-05 2015.05
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Released 2015-05-09, tagged as
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[v2015.05](https://github.com/mosra/magnum/releases/tag/v2015.05). See the
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[release announcement](https://blog.magnum.graphics/announcements/may-2015-updates/)
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for a high-level overview.
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@subsection changelog-2015-05-new New features
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- Proper extension loading for OpenGL ES 2.0, 3.0 and 3.1 using flextGL.
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- Enabled already implemented functionality on OpenGL ES 3.1.
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- Support for new OpenGL functionality:
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- Support for @gl_extension{ARB,direct_state_acccess} (OpenGL 4.5)
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everywhere except in Mesh.
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- Support for @gl_extension{ARB,conditional_render_inverted} (OpenGL
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4.5) in @cpp SampleQuery @ce.
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- Support for @gl_extension{ARB,get_texture_sub_image} (OpenGL 4.5) in
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@cpp *Texture::subImage() @ce.
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- Support for @gl_extension{EXT,transform_feedback},
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@gl_extension{ARB,transform_feedback2} (OpenGL 3.0, 4.0, OpenGL ES 3.0) in
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new @cpp TransformFeedback @ce class, added
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@cpp Renderer::Feature::RasterizerDiscard @ce.
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- Support for @gl_extension{ARB,robustness_isolation} in
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@cpp Renderer::graphicsResetStatus() @ce.
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- Support for @gl_extension{ARB,framebuffer_sRGB} (OpenGL 3.0) in
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@cpp Renderer::Feature::FramebufferSRGB @ce
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- Support for @gl_extension{OES,texture_npot} ES extension.
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- Support for debug groups from @gl_extension{KHR,debug} (OpenGL 4.5) and
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@gl_extension{EXT,debug_marker} extensions in @cpp DebugGroup @ce class.
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- Added @cpp CubeMapTexture::*image() @ce that returns all six faces
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together.
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- Added @cpp Primitives::Cube::solidStrip() @ce.
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- Added @cpp AbstractShaderProgram::attachShaders() @ce as a list-based
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complement to @cpp Shader::compile() @ce and
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@cpp AbstractShaderProgram::link() @ce.
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- Separated @cpp Renderer::setFeature() @ce into shorter
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@cpp Renderer::enable() @ce and @cpp Renderer::disable() @ce.
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- Added @cpp tau() @ce, @cpp piHalf() @ce, @cpp e() @ce, @cpp nan() @ce and
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@cpp inf() @ce to @ref Math::Constants.
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- Added @ref Math::Matrix4::shearingXY() "Math::Matrix[34]::shearing*()".
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- Added @ref Math::Matrix4::lookAt() (see [mosra/magnum#88](https://github.com/mosra/magnum/issues/88)).
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- Added @ref Math::Vector::pad().
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- Added @ref Math::div().
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- Using range-based-for to traverse object children and features in
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@ref SceneGraph and screens in @ref Platform::BasicScreenedApplication "Platform::ScreenedApplication".
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- Convenience overload for @cpp *Framebuffer::read() @ce and
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@cpp *Texture::image() @ce that returns the queried image by value instead
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of as parameter.
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- Added @cpp Buffer::uniformOffsetAlignment() @ce and @cpp Mesh::maxElementIndex() @ce
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limit queries.
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- Added @cpp AbstractTexture::unbind() @ce for unbinding range of texture
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units.
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- Added @ref SceneGraph::AbstractObject::addFeature() and
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@ref SceneGraph::Object::addChild() functions (see [mosra/magnum#86](https://github.com/mosra/magnum/issues/86)).
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- VSync support in @ref Platform::Sdl2Application.
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- Added `Platform::*Context` libraries for users which want to use custom
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windowing toolkits instead of the ones provided.
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- Improved documentation about @ref Shaders namespace, added sample image
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for each.
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@subsection changelog-2015-05-changes Changes
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- Using [flextGL](https://github.com/ginkgo/flextgl) instead of `glLoadGen`
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for OpenGL extension loading
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- @ref Platform::Sdl2Application now tries to create core context on all
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platforms, not just OSX (see [mosra/magnum#80](https://github.com/mosra/magnum/issues/80)).
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- @cpp Buffer::bind() @ce, @cpp Buffer::unbind() @ce and @cpp Buffer::Target @ce
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is now used for indexed buffer binding only.
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- Moved static binary operations from @ref Math classes into free functions
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for more convenient usage (see [mosra/magnum#74](https://github.com/mosra/magnum/issues/74)).
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- Better algorithm for comparing floating-point values.
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- Ensuring that all OpenGL objects are properly created before using them.
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- Using @cpp const char @ce instead of @cpp const unsigned char @ce for raw
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binary data.
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- Removed annoying restriction when adding reference-counted resources to
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@ref ResourceManager.
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- Extension querying cleanup:
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- Removed @gl_extension{APPLE,flush_buffer_range} extension.
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- Replaced @gl_extension{APPLE,vertex_array_object} with
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@gl_extension{ARB,vertex_array_object}.
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- Replaced @gl_extension{NV,half_float} with @gl_extension{ARB,half_float_vertex}.
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- Replaced @gl_extension{EXT,framebuffer_sRGB} with @gl_extension{ARB,framebuffer_sRGB}.
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- Documentation cleanup, fixes and improvements.
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@subsection changelog-2015-05-buildsystem Build system
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- CMake now always installs `FindMagnum.cmake` to library-specific
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location, making it usable without providing own copy of the file in
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depending projects. The `WITH_FIND_MODULE` option is no longer needed.
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- CMake now handles inter-library dependencies automatically without manually
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specifying each and every one (see [mosra/magnum#73](https://github.com/mosra/magnum/issues/73)).
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- Ability to control static build of plugins separately using
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`BUILD_PLUGINS_STATIC`.
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- Displaying all header files, plugin metadata files and resource files in
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project view to make use of some IDEs less painful (such as QtCreator).
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- Gentoo ebuild (see [mosra/magnum#69](https://github.com/mosra/magnum/issues/69),
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[mosra/magnum#83](https://github.com/mosra/magnum/issues/83)).
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@subsection changelog-2015-05-bugfixes Bug fixes
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- Fixed @cpp TextureTools::distanceField() @ce to work in GLSL < 4.20 (see
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[mosra/magnum#62](https://github.com/mosra/magnum/issues/62)).
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- Fixed @ref Shaders::MeshVisualizer to work in GLSL ES.
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- Fixed @ref Shaders::Vector "Shaders::*Vector" on Intel GPUs.
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- Fixed assertion on contexts without default framebuffer (see
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[mosra/magnum#93](https://github.com/mosra/magnum/issues/93)).
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- Fixed cases where shader would use extension that is not advertised by the
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driver.
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- Properly handle case where
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@fn_gl_extension{VertexArrayVertexAttribDivisor,EXT,direct_state_access} is
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not available in the driver (see [mosra/magnum#77](https://github.com/mosra/magnum/issues/77)).
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- Removed superfluous level argument from @cpp Framebuffer::attachTexture*() @ce
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overloads for texture types that don't support mipmapping.
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- Proper no-op fallback for @cpp *Framebuffer::invalidate() @ce
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on platforms where the extensions is not supported (see
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[mosra/magnum#63](https://github.com/mosra/magnum/issues/63)).
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- Fixed garbage characters in shader compilation output (see
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[mosra/magnum#87](https://github.com/mosra/magnum/issues/87)).
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- Fixed memory corruption on MSVC 2013 (see [mosra/magnum#70](https://github.com/mosra/magnum/issues/70)).
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- Fixed potential memory corruption errors with static build (see
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[mosra/magnum#79](https://github.com/mosra/magnum/issues/79)).
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- Fixed aspect-ratio-corrected projection with inverted Y in
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@ref SceneGraph::Camera3D "SceneGraph::Camera*D".
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- Fixed wheel direction in @ref Platform::Sdl2Application (see
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[mosra/magnum#68](https://github.com/mosra/magnum/issues/68)).
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- Fixed bogus version check in @ref Platform::WindowlessCglApplication (see
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[mosra/magnum#92](https://github.com/mosra/magnum/issues/92))
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- Fixed matrix to quaternion conversion algorithm.
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- Two different headers in @ref Primitives had the same include guard by
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accident (see [mosra/magnum#72](https://github.com/mosra/magnum/issues/53))
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- Various compilation fixes on various platforms (see
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[mosra/magnum#71](https://github.com/mosra/magnum/pull/71))
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@subsection changelog-2015-05-deprecated Deprecated APIs
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- The `Magnum/Query.h` header is deprecated, use one of
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`Magnum/PrimitiveQuery.h`, `Magnum/SampleQuery.h` or
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`Magnum/TimeQuery.h` instead.
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- Using @cpp Buffer::Target @ce as constructor or @cpp Buffer::setTargetHint() @ce
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parameter is deprecated, use @cpp Buffer::TargetHint @ce instead.
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- The @cpp SceneGraph::TransformationType @ce enum is depracted, use separate
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`<transform>()` and `<transform>Local()` variants instead.
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- @cpp SceneGraph::AbstractObject::hasFeatures() @ce, @cpp firstFeature() @ce,
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@cpp lastFeature() @ce, @cpp SceneGraph::Object::hasChildren() @ce,
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@cpp firstChild() @ce and @cpp lastChild() @ce are deprecated, use methods on
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linked list returned by @ref SceneGraph::AbstractObject::features() and
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@ref SceneGraph::Object::children() instead.
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- @cpp Platform::ScreenedApplication::frontScreen() @ce and
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@cpp Platform::ScreenedApplication::backScreen() @ce are deprecated, use
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methods on linked list returned by
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@ref Platform::BasicScreenedApplication::screens() "Platform::ScreenedApplication::screens()"
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instead.
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- @cpp *Framebuffer::read() @ce functions taking two vectors are deprecated,
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use overload taking @ref Range2Di instead.
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- The @cpp Mesh::maxVertexAttributes() @ce function is deprecated, use
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@cpp AbstractShaderProgram::maxVertexAttributes() @ce instead.
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- @cpp Math::Vector::dot() @ce, @cpp Math::Complex::dot() @ce,
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@cpp Math::Quaternion::dot() @ce, @cpp Math::Vector::angle() @ce,
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@cpp Math::Complex::angle() @ce, @cpp Math::Quaternion::angle() @ce,
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@cpp Math::Quaternion::lerp() @ce, @cpp Math::Quaternion::slerp() @ce,
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@cpp Math::Vector2::cross() @ce and @cpp Math::Vector3::cross() @ce are
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deprecated, use @ref Math::dot(), @ref Math::angle(),
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@ref Math::lerp(), @ref Math::slerp() and @ref Math::cross() instead (see
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[mosra/magnum#74](https://github.com/mosra/magnum/issues/74))
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- The @cpp *Framebuffer::bind(FramebufferTarget) @ce function is deprecated,
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use parameter-less @cpp *Framebuffer::bind() @ce instead.
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- The @cpp FramebufferTarget::ReadDraw @ce enum value is deprecated, use
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separate @cpp FramebufferTarget::Read @ce and @cpp FramebufferTarget::Draw @ce
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values instead.
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- @cpp CubeMapTexture::imageSize() @ce with explicit face parameter is
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deprecated, use overload that returns one value for all faces instead.
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- The `Magnum/DebugMessage.h` header is deprecated, use
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`Magnum/DebugOutput.h` instead (see
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[mosra/magnum#89](https://github.com/mosra/magnum/pull/89))
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- The @cpp DebugMessage::Severity @ce enum is deprecated, use
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@cpp DebugOutput::Severity @ce instead.
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- The @cpp DebugMessage::Callback @ce typedef, @cpp DebugMessage::setCallback() @ce
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and @cpp DebugMessage::setDefaultCallback() @ce function is deprecated, use
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@cpp DebugOutput::Callback @ce, @cpp DebugOutput::setCallback() @ce and
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@cpp DebugOutput::setDefaultCallback() @ce instead.
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- The @cpp DebugMessage::maxLoggedMessages() @ce and
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@cpp DebugMessage::maxMessageLength() @ce functions are deprecated, use
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@cpp DebugOutput::maxLoggedMessages() @ce and
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@cpp DebugOutput::maxMessageLength() @ce instead.
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- The @cpp DebugMessage::setEnabled() @ce function and related values from
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@cpp DebugMessage::Source @ce enum are deprecated, use
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@cpp DebugOutput::setEnabled() @ce along with @cpp DebugOutput::Source @ce,
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@cpp DebugOutput::Type @ce and @cpp DebugOutput::Severity @ce instead.
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- Parameter-less @cpp *Query @ce constructor and parametrized
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@cpp *Query::begin() @ce function are deprecated, use constructor with
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parameter and parameter-less @cpp *Query::begin() @ce instead.
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@subsection changelog-2015-05-compatibility Potential compatibility breakages, removed APIs
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- All functionality @ref changelog-2014-01-deprecated "deprecated in 2014.01"
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has been removed, namely:
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- Removed deprecated ability to use relative includes (e.g.
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@cpp #include <Mesh.h> @ce), use absolute paths (@cpp #include <Magnum/Mesh.h> @ce)
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instead.
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- Removed deprecated @cpp Mesh::Primitive @ce enum, use @cpp MeshPrimitive @ce
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instead.
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- Removed deprecated @cpp Sampler::maxAnisotropy() @ce function, use
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@cpp Sampler::maxMaxAnisotropy() @ce instead.
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- Removed deprecated @cpp Math::Geometry::Rectangle @ce class, use
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@ref Math::Range instead.
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- Removed deprecated @cpp SceneGraph::Animable::group() @ce function, use
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@ref SceneGraph::Animable::animables() instead.
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- Removed deprecated `Shaders/magnumShadersResourceImport.hpp` file, use
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`Shaders/resourceImport.hpp` instead.
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- Removed deprecated @cpp Text::TextRenderer @ce alias, use
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@ref Text::Renderer instead.
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- Removed long-deprecated @cpp BufferImage::setData() @ce overload, use
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the other one instead.
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@subsection changelog-2015-05-performance Performance improvements
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- Faster vector multiplication in @ref Math::Quaternion.
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- Saved one swizzle in @ref Math::cross().
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- Allocation-free overloads of functions that took @cpp std::string @ce just to
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pass its contents to OpenGL.
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@section changelog-2014-06 2014.06
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Released 2014-06-30, tagged as
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[v2014.06](https://github.com/mosra/magnum/releases/tag/v2014.06). See the
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[release announcement](https://blog.magnum.graphics/announcements/june-2014-updates/)
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for a high-level overview.
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@subsection changelog-2014-06-dependencies Dependency changes
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- Minimal required GCC version is now 4.7. Support for GCC 4.6 has been moved
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to `compatibility` branch (see [mosra/magnum#18](https://github.com/mosra/magnum/issues/18))
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@subsection changelog-2014-06-new New features
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- Experimental Android support, see @ref building-cross-android "building documentation"
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for more information
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- Initial implementation of @ref Platform::AndroidApplication class
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- @ref Platform::WindowlessWglApplication and @ref Platform::WindowlessCglApplication,
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which enable @ref magnum-gl-info "magnum-info", @ref magnum-distancefieldconverter
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and @ref magnum-fontconverter utilities on OS X and Windows. See
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[mosra/magnum#40](https://github.com/mosra/magnum/issues/40) and
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[mosra/magnum#59](https://github.com/mosra/magnum/pull/59).
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- @ref Trade::ObjImporter "ObjImporter" plugin, mesh import only (no
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materials yet)
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- Completed support of @gl_extension{EXT,texture_integer},
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@gl_extension{ARB,stencil_texturing}, @gl_extension{ARB,texture_rectangle},
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@gl_extension{ARB,texture_buffer_object}, @gl_extension{ARB,texture_swizzle},
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@gl_extension{EXT,texture_sRGB_decode} extensions (and related ES extensions) and
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other missing parameters in @cpp *Texture @ce classes
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- Basic support for @gl_extension{ARB,texture_multisample} and
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@gl_extension{ARB,texture_storage_multisample} in new @cpp MultisampleTexture @ce
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class
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- Instanced rendering, base vertex and base instance specification in
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@cpp Mesh @ce and @cpp MeshView @ce classes; @cpp Mesh::addVertexBufferInstanced() @ce
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function for adding buffers with per-instance data (see
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[mosra/magnum#47](https://github.com/mosra/magnum/issues/47))
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- Mesh multi-draw using @cpp MeshView::draw() @ce
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- Initial @gl_extension{ARB,multi_bind} support with @cpp AbstractTexture::bind() @ce
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- Support for @gl_extension{ARB,vertex_type_10f_11f_11f_rev} in
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@cpp AbstractShaderProgram::Attribute::DataType @ce
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- New variants of @cpp Shader::compile() @ce and @cpp AbstractShaderProgram::link() @ce,
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allowing the driver to perform paralell compilation in multiple threads.
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- Added @cpp *Texture::maxSize() @ce queries
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- @ref MeshTools::compile() for automagic creation of 2D and 3D meshes from
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imported data
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- @ref MeshTools::interleaveInto() for interleaving data into existing
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buffer
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- `Shapes::Shape::collision()` function as complement to
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`Shapes::Shape::collides()`
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- `Platform::GlutApplication::KeyEvent` finally has more complete key support
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- @ref Math::Range::data() function, useful when querying range values from
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GL
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- Support for specifying context flags using
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@cpp Platform::*Application::Configuration::setFlags() @ce, they are now
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also shown in @ref magnum-gl-info "magnum-info"
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- More robust support for driver detection and driver bug workarounds. Driver
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can be detected using @cpp Context::detectedDriver() @ce, problematic
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extension disabled, which is then shown in @ref magnum-gl-info "magnum-info"
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and can be also queried using @cpp Context::isExtensionDisabled() @ce
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- @cpp Context::extensionStrings() @ce for getting list of all extension
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strings exposed by the driver
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- @cpp Context::resetState() @ce for resetting internal state tracker,
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allowing to use Magnum along with third-party OpenGL code (see
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[mosra/magnum#48](https://github.com/mosra/magnum/issues/48))
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- @ref MAGNUM_TARGET_WEBGL CMake and preprocessor variable
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@subsection changelog-2014-06-changes Changes
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- Libraries and plugins in debug build configuration are installed to
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different locations, making it possible to have debug and release libraries
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installed alongside each other (see
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[mosra/magnum#20](https://github.com/mosra/magnum/issues/20),
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[mosra/magnum#45](https://github.com/mosra/magnum/issues/18))
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- @ref Platform::Sdl2Application is now used everywhere (documentation,
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tutorials, examples) by default, replacing `Platform::GlutApplication`. The
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GLUT application is still available, though. See
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[mosra/magnum#39](https://github.com/mosra/magnum/issues/39).
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- The need for compiler compatibility mode is now automatically detected by
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CMake to avoid strange compilation errors later
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- Split out @cpp Texture @ce functionality into dedicated @cpp TextureArray @ce,
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@cpp MultisampleTexture @ce and @cpp RectangleTexture @ce classes to make
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their usage less error-prone
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- @cpp Buffer::invalidateData() @ce, @cpp Buffer::invalidateSubData() @ce and
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@cpp Renderer::resetNotificationStrategy() @ce functions are enabled on
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OpenGL ES as a no-op
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- Added @ref std::vector overload of @cpp MeshTools::combineIndexArrays() @ce
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for greater runtime-usage flexibility
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- @ref Platform::Sdl2Application now defaults to non-resizable window, you
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can change the behavior using @ref Platform::Sdl2Application::Configuration::setWindowFlags()
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- It's now possible to import objects without materials
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- More robust OpenGL version checks when creating context
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- Thorough documentation review, fixes and improvements
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@subsection changelog-2014-06-buildsystem Build system
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- Avoiding unnecessary linking of the OpenGL library (see
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[mosra/magnum#60](https://github.com/mosra/magnum/pull/60))
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@subsection changelog-2014-06-bugfixes Bug fixes
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- Fixed usage with OpenGL ES 3.1 contexts (it complained about invalid
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version)
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- Fixed compilation of Shaders::MeshVisualizer under WebGL and with ANGLE,
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see [mosra/magnum#56](https://github.com/mosra/magnum/issues/56)
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- Fixed various build issues on Mac OS X, see
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[mosra/magnum#51](https://github.com/mosra/magnum/issues/51) and
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[mosra/magnum#54](https://github.com/mosra/magnum/issues/54)
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@subsection changelog-2014-06-deprecated Deprecated APIs
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- @cpp Mesh::setVertexCount() @ce and @cpp Mesh::setIndexCount() @ce had
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nonintuitive behavior in some corner cases and are deprecated, use general
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@cpp Mesh::setCount() @ce function instead
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- @cpp MeshView::setVertexRange() @ce and four-/two-argument
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@cpp MeshView::setIndexRange() @ce are deprecated for similar reason as
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above, use @cpp MeshView::setCount() @ce, @cpp MeshView::setBaseVertex() @ce
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and three-/one-argument @cpp MeshView::setIndexRange() @ce instead
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- @cpp Texture::Target @ce enum is deprecated as the API was too error-prone,
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use dedicated @cpp TextureArray @ce, @cpp MultisampleTexture @ce and
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@cpp RectangleTexture @ce classes instead
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- @cpp Framebuffer::attachTexture*D() @ce is deprecated, use more generic
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@cpp Framebuffer::attachTexture() @ce and
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@cpp Framebuffer::attachTextureLayer() @ce instead
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- @cpp FramebufferBlit::*Buffer @ce enum values are deprecated, use shorter
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@cpp FramebufferBlit::Color @ce and similar instead
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- @ref Audio::Source::play(), @ref SceneGraph::AbstractObject::setClean(),
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@ref SceneGraph::AbstractObject::transformationMatrices() and similar
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taking @ref std::initializer_list of pointers are deprecated, use versions
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taking list of references instead
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- @ref MeshTools::compressIndices() and @ref MeshTools::interleave()
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which filled @cpp Mesh @ce and @cpp Buffer @ce directly are deprecated as
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they had undesired side-effects in some cases, use the data-returning
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versions instead and then configure mesh and buffer manually
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- @cpp MeshTools::combineIndexedArrays() @ce taking @ref std::tuple is
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deprecated, use version taking @ref std::pair instead
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- @cpp MeshTools::removeDuplicates() @ce taking also list of indices is
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deprecated, use the function in conjunction with @ref MeshTools::duplicate().
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See function documentation for more information.
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- Parameter-less @cpp Mesh::draw() @ce and @cpp MeshView::draw() @ce are
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deprecated, use versions with explicit shader parameter instead
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- Deprecated implicit conversion of @ref Resource "Resource<T, U>" to
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@cpp U& @ce, as it is not safe. Use explicit dereference operator instead.
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- Texture binding using @cpp *Texture::bind() @ce is deprecated, use setup
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functions of particular shaders instead (e.g.
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@cpp Shaders::Phong::setDiffuseTexture() @ce)
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- @cpp Context::Flag::Robustness @ce is deprecated, use
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@cpp Context::Flag::RobustAccess @ce which reflects OpenGL naming better
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instead
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- @cpp Texture::maxLayers() @ce has misleading naming and is deprecated, use
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@cpp Shader::maxCombinedTextureImageUnits() @ce instead
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@subsection changelog-2014-06-compatibility Potential compatibility breakages, removed APIs
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- All functionality @ref changelog-2013-10-deprecated "deprecated in 2013.10"
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has been removed, namely:
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- Removed deprecated raw-pointer versions of @cpp Buffer::setData() @ce
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and @cpp Buffer::setSubData() @ce, use overloads taking
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@cpp Containers::ArrayReference @ce instead
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- Removed deprecated `Magnum/ImageFormat.h` header and
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@cpp ImageFormat @ce/@cpp ImageType @ce enums, use `Magnum/ColorFormat.h`
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header and @cpp ColorFormat @ce/@cpp ColorType @ce enums instead
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- Removed deprecated @cpp Matrix2 @ce and @cpp Matrix2d @ce typedefs, use
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@ref Matrix2x2 and @ref Matrix2x2d instead
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- Removed deprecated `Magnum/Swizzle.h` header and @cpp Magnum::swizzle() @ce
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|
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function, use @ref Magnum/Math/Swizzle.h and @cpp Math::swizzle() @ce
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instead
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- Removed deprecated @cpp *::maxSupported*() @ce limit queries, use the
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less verbose @cpp *::max*() @ce versions instead
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- Removed deprecated @cpp Platform::*Application::InputEvent::Modifier::*Button @ce
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|
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enum values, use @ref Platform::Sdl2Application::MouseMoveEvent::buttons() "Platform::*Application::*Event::buttons()"
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function and @ref Platform::Sdl2Application::MouseMoveEvent::Button "Platform::*Application::*Event::Button"
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enum instead
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- @cpp Platform::Sdl2Application::Configuration::Flag @ce enum and related
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functions were replaced with WindowFlag, as the name would now conflict
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with context flags
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@subsection changelog-2014-06-internal Internal changes
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- Removed last remaining bits of global state, everything is now stored
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per-context.
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@section changelog-2014-01 2014.01
|
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|
Released 2014-01-21, tagged as
|
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|
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[v2014.01](https://github.com/mosra/magnum/releases/tag/v2014.01). See the
|
|
|
|
|
[release announcement](https://blog.magnum.graphics/announcements/january-2014-updates/)
|
|
|
|
|
for a high-level overview.
|
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@subsection changelog-2014-01-dependencies Dependency changes
|
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No dependency changes in this release.
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@subsection changelog-2014-01-new New features
|
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|
- MSVC 2013 support in `compatibility` branch
|
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|
|
- Dependency-less plugins from Magnum Plugins repository are now part of
|
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|
|
Magnum to make their usage easier, in particular the @ref Text::MagnumFont "MagnumFont",
|
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|
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@ref Text::MagnumFontConverter "MagnumFontConverter",
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|
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@ref Trade::TgaImporter "TgaImporter", @ref Trade::TgaImageConverter "TgaImageConverter"
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and @ref Audio::WavImporter "WavAudioImporter" plugins.
|
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|
|
- Documented @ref opengl-support "state of OpenGL support",
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@ref opengl-mapping "mapping between OpenGL and Magnum API",
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@ref plugins "general plugin usage" and added
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@ref troubleshooting "troubleshooting page" for most common building and
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|
|
rendering issues
|
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|
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- Support for horizontal and vertical text alignment and multi-line text in
|
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|
|
@ref Text::Renderer (line wrapping is still left up to the user)
|
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|
|
- New @ref magnum-fontconverter utility for converting between font formats
|
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|
|
(e.g. creating distance-field raster font from TTF font). Enable it with
|
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|
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`WITH_FONTCONVERTER` CMake option (currently Linux only), see
|
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|
|
`magnum-fontconverter --help` for more information.
|
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|
|
- Support for OpenGL object labels, debug message insertion and retrieval
|
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|
|
(@gl_extension{KHR,debug}, @gl_extension{EXT,debug_label} and @gl_extension{EXT,debug_marker}
|
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|
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extensions) (see [mosra/magnum#42](https://github.com/mosra/magnum/issues/42))
|
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|
|
- @ref Platform::BasicScreenedApplication "Platform::ScreenedApplication"
|
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|
|
class allowing the users to easily use multiple independent screens in the
|
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|
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application.
|
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|
|
- New 1D, 2D and 3D @ref Math::Range class
|
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|
|
- Added @cpp red() @ce, @cpp green() @ce, @cpp blue() @ce, @cpp cyan() @ce,
|
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|
|
@cpp magenta() @ce and @cpp yellow() @ce convenience functions to @ref Color3
|
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and @ref Color4 classes
|
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|
|
- Convenience @ref Color3ub and @ref Color4ub typedefs
|
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|
|
- New @cpp version() @ce utility functions for converting @cpp Version @ce
|
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|
|
|
enum value to major/minor version number and back
|
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|
|
- Added @cpp release() @ce function to @ref Image and @ref Trade::ImageData
|
|
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|
|
for releasing ownership of the data, similar to @ref std::unique_ptr::release()
|
|
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|
|
(see [mosra/magnum#29](https://github.com/mosra/magnum/issues/29))
|
|
|
|
|
- @cpp *Image::dataSize() @ce function for computing size of buffer required
|
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|
|
to store image of given size
|
|
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|
|
- Disallowing conversion of rvalue @ref Image and @ref Trade::ImageData
|
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|
|
to ImageReference as it would result in access to deleted memory (GCC
|
|
|
|
|
4.8.1/Clang only)
|
|
|
|
|
- No-op fallback for @cpp *Texture::setMaxAnisotropy() @ce in case
|
|
|
|
|
@gl_extension{EXT,texture_filter_anisotropic extension} is not supported
|
|
|
|
|
- Added @cpp round() @ce, @cpp floor() @ce and @cpp ceil() @ce scalar/vector
|
|
|
|
|
functions to @ref Math namespace
|
|
|
|
|
- @ref Math::minmax() and @ref Math::Vector2::minmax() functions
|
|
|
|
|
- Modulo operations for integral @ref Math::Vector classes
|
|
|
|
|
- Ability to request context version in all windowed
|
|
|
|
|
@ref Platform::Sdl2Application "Platform::*Application" classes
|
|
|
|
|
- Mouse wheel support in @cpp Platform::NaClApplication::MouseEvent @ce
|
|
|
|
|
- No-op `Platform::GlutApplication::keyReleaseEvent()` and
|
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|
|
|
@cpp Platform::NaClApplication::Configuration::setTitle() @ce functions to
|
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|
|
preserve source compatibility with other application classes.
|
|
|
|
|
- @ref SceneGraph::Drawable::drawables() function as a non-ambiguous
|
|
|
|
|
alternative to @cpp group() @ce
|
|
|
|
|
- Ability to specify background color color in @ref Shaders::Vector,
|
|
|
|
|
allowing it to use without blending enabled (fully transparent black was
|
|
|
|
|
used previously)
|
|
|
|
|
- New @ref Shaders::Generic class with common definitions, so you can
|
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|
|
|
configure mesh for the generic shader and render it with any other
|
|
|
|
|
compatible shader
|
|
|
|
|
- Convenience @cpp hasNormals() @ce, @cpp hasTextureCoords2D() @ce functions
|
|
|
|
|
in @cpp Trade::MeshData2D @ce and @cpp Trade::MeshData3D @ce
|
|
|
|
|
- OpenGL ES 3.0 build now shares list of vendor extensions with OpenGL ES 2.0
|
|
|
|
|
build (i.e. only those extensions that aren't part of ES 3.0 are present in
|
|
|
|
|
@cpp Extensions @ce)
|
|
|
|
|
- All classes in documentation are now shown with corresponding @cpp #include @ce
|
|
|
|
|
path
|
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|
|
@subsection changelog-2014-01-changes Changes
|
|
|
|
|
|
|
|
|
|
- Preferring absolute includes instead of relative (see [mosra/magnum#36](https://github.com/mosra/magnum/issues/36))
|
|
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|
|
- The `magnum-distancefield` utility is now named @ref magnum-distancefieldconverter
|
|
|
|
|
for consistency with other command-line utilities
|
|
|
|
|
- @cpp ImageReference @ce class now stores const data pointer instead of
|
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|
|
mutable one, modifying the data through the class interface isn't valid use
|
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|
|
case anyway
|
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|
|
- Added default template parameter to @cpp Buffer::data() @ce and made
|
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|
|
@ref Image::data() "*Image::data()" templated to have them consistent.
|
|
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|
|
Note that this is source-compatible change.
|
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|
|
- @cpp Query::result<bool>() @ce returns @cpp true @ce if value is nonzero
|
|
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|
|
(was returning @cpp true @ce only for value of 1 previously)
|
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|
|
- All functions in @ref MeshTools namespace are now returning either
|
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|
|
@ref Corrade::Containers::Array or @ref std::unique_ptr instead of naked
|
|
|
|
|
pointers to avoid accidental out-of-bounds access and memory leaks
|
|
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|
|
- All functions in @ref Text namespace are now returning @ref std::unique_ptr
|
|
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|
|
instead of naked pointers to avoid accidental memory leaks
|
|
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|
|
- Implementation of @ref Platform::Sdl2Application::viewportEvent() "Platform::*Application::viewportEvent()"
|
|
|
|
|
is not required anymore, because in many cases the application doesn't need
|
|
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|
|
to react to window resize events at all
|
|
|
|
|
- Textured @ref Shaders::Flat now multiplies texture with the specified
|
|
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|
|
color instead of ignoring it. See also [mosra/magnum#34](https://github.com/mosra/magnum/issues/34)
|
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|
|
- All deprecated functions and types are now emitting compiler warnings to
|
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|
|
encourage updating the code
|
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|
- Various documentation and example updates and improvements
|
|
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|
|
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|
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|
|
@subsection changelog-2014-01-bugfixes Bug fixes
|
|
|
|
|
|
|
|
|
|
- Fixed @cpp CubeMapTextureArray::image() @ce function (more precisely it
|
|
|
|
|
wasn't working at all). See also [mosra/magnum#31](https://github.com/mosra/magnum/issues/31).
|
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|
|
- Fixed wrong assertion in @cpp Texture::setWrapping() @ce for rectangle
|
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|
|
textures
|
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|
|
- Fixed wrong assertion in @cpp AbstractImage::pixelSize() @ce when computing
|
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|
|
size of separate depth and stencil formats
|
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|
|
- @cpp Mesh::addVertexBuffer() @ce now properly computes offsets for matrix
|
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|
|
attributes
|
|
|
|
|
- Taking index buffer offset into account in @cpp MeshView @ce class
|
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|
|
- Fixed various issues with textured @ref Shaders::Flat shader (actually
|
|
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|
|
the textured version was not working at all)
|
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|
|
- Various OS X-related fixes in @ref Shaders library. See also
|
|
|
|
|
[mosra/magnum#27](https://github.com/mosra/magnum/issues/27).
|
|
|
|
|
- Fixed building issues when both SDL1 and SDL2 is installed on OS X. See
|
|
|
|
|
also [mosra/magnum#25](https://github.com/mosra/magnum/issues/25),
|
|
|
|
|
[mosra/magnum#38](https://github.com/mosra/magnum/pull/38).
|
|
|
|
|
- Fixed building issues with CMake-generated XCode project on OS X. See also
|
|
|
|
|
[mosra/magnum#37](https://github.com/mosra/magnum/issues/37).
|
|
|
|
|
- Proper and failsafe OpenGL 3 context creation on OS X (3.0 is implemented
|
|
|
|
|
only as core context, thus requesting 2.1 won't expose newer features). See
|
|
|
|
|
also [mosra/magnum#26](https://github.com/mosra/magnum/issues/26),
|
|
|
|
|
[mosra/magnum#35](https://github.com/mosra/magnum/issues/35) and
|
|
|
|
|
[mosra/magnum#43](https://github.com/mosra/magnum/pull/43).
|
|
|
|
|
- Fixed compilation issues with Clang and libc++
|
|
|
|
|
- Fixed various compilation issues under MSVC (and worked around an insane
|
|
|
|
|
amount of compiler bugs)
|
|
|
|
|
|
|
|
|
|
@subsection changelog-2014-01-deprecated Deprecated APIs
|
|
|
|
|
|
|
|
|
|
- @cpp Buffer::Usage @ce enum is deprecated to reduce header dependencies,
|
|
|
|
|
use global @cpp BufferUsage @ce enum instead
|
|
|
|
|
- @cpp Mesh::Primitive @ce enum is deprecated to reduce header dependencies,
|
|
|
|
|
use global @cpp MeshPrimitive @ce enum instead
|
|
|
|
|
- @cpp Sampler::maxAnisotropy() @ce is deprecated to avoid naming conflict with
|
|
|
|
|
@cpp *Texture::setMaxAnisotropy() @ce, use
|
|
|
|
|
@cpp Sampler::maxMaxAnisotropy() @ce instead
|
|
|
|
|
- @cpp Magnum::Geometry::Rectangle @ce class (and @cpp Rectangle* @ce typedefs)
|
|
|
|
|
is deprecated, use more generic and feature-rich @ref Math::Range
|
|
|
|
|
instead.
|
|
|
|
|
- @cpp Platform::Sdl2Application::Configuration::setFlags() @ce function and
|
|
|
|
|
related enum is deprecated to avoid naming conflict in the future, use @ref Platform::Sdl2Application::Configuration::setWindowFlags() instead
|
|
|
|
|
- @cpp SceneGraph::Animable::group() @ce is deprecated, use non-ambiguous
|
|
|
|
|
@ref SceneGraph::Animable::animables() instead
|
|
|
|
|
- `Magnum/Shaders/magnumShadersResourceImport.hpp` header is deprecated in
|
|
|
|
|
favor of less verbose `Magnum/Shaders/resourceImport.hpp`
|
|
|
|
|
- @cpp Text::TextRenderer @ce class (and @cpp Text::TextRenderer2D @ce,
|
|
|
|
|
@cpp Text::TextRenderer3D @ce typedefs) is deprecated, use less redundant
|
|
|
|
|
name @ref Text::Renderer instead
|
|
|
|
|
|
|
|
|
|
@subsection changelog-2014-01-compatibility Potential compatibility breakages, removed APIs
|
|
|
|
|
|
|
|
|
|
- Removed @cpp SceneGraph::*Transformation::move() @ce from 2D transformation
|
|
|
|
|
classes. It was originally meant for modifying draw order, but as the draw
|
|
|
|
|
order is managed by @ref SceneGraph::DrawableGroup class and not by
|
|
|
|
|
parent object, this function is essentially useless.
|
|
|
|
|
|
|
|
|
|
@subsection changelog-2014-01-documentation Documentation
|
|
|
|
|
|
|
|
|
|
- Various documentation updates and fixes (see
|
|
|
|
|
[mosra/magnum#28](https://github.com/mosra/magnum/issues/28))
|
|
|
|
|
|
|
|
|
|
@subsection changelog-2014-01-internal Internal changes
|
|
|
|
|
|
|
|
|
|
- Added thorough tests for all core OpenGL functionality to make refactoring
|
|
|
|
|
easier
|
|
|
|
|
- Various internal optimizations and cleanup to make maintenance easier
|
|
|
|
|
- Using Jenkins Continuous Integration to maintain compilable and bug-free
|
|
|
|
|
state of the project more easily. Currently GCC 4.8, 4.7, 4.6, 4.5, 4.4,
|
|
|
|
|
Clang 3.3, Clang 3.3 with libc++, Emscripten, x86-32/x86-64 Native Client
|
|
|
|
|
and MinGW32 compilers are tested with both shared and static libraries.
|
|
|
|
|
Separately testing builds with deprecated features enabled and disabled.
|
|
|
|
|
Also explicitly testing desktop OpenGL, OpenGL ES 2.0, desktop OpenGL ES
|
|
|
|
|
2.0 emulation, OpenGL ES 3.0 and desktop OpenGL ES 3.0 emulation.
|
|
|
|
|
- All files from `src/` directory were moved to `src/Magnum`,
|
|
|
|
|
`external/` directory was moved to `src/MagnumExternal` (required to
|
|
|
|
|
make inter-project includes absolute, as mentioned above)
|
|
|
|
|
|
|
|
|
|
@section changelog-2013-10 2013.10
|
|
|
|
|
|
|
|
|
|
Released 2013-10-30, tagged as
|
|
|
|
|
[v2013.10](https://github.com/mosra/magnum/releases/tag/v2013.10). See the
|
|
|
|
|
[release announcement](https://blog.magnum.graphics/announcements/october-2013-updates/)
|
|
|
|
|
for a high-level overview.
|
|
|
|
|
|
|
|
|
|
@subsection changelog-2013-10-dependencies Dependency changes
|
|
|
|
|
|
|
|
|
|
- Removed GLEW dependency in favor of built-in `glLoadGen`, resulting in
|
|
|
|
|
greatly reduced compilation time and less compatibility issues. The base
|
|
|
|
|
library thus now depends only on Corrade and OpenGL libraries. See
|
|
|
|
|
[mosra/magnum#11](https://github.com/mosra/magnum/issues/11),
|
|
|
|
|
[mosra/magnum#16](https://github.com/mosra/magnum/issues/16),
|
|
|
|
|
[mosra/magnum#21](https://github.com/mosra/magnum/issues/21),
|
|
|
|
|
[mosra/magnum#22](https://github.com/mosra/magnum/issues/22),
|
|
|
|
|
[mosra/magnum#23](https://github.com/mosra/magnum/pull/23),
|
|
|
|
|
[mosra/magnum-bootstrap#2](https://github.com/mosra/magnum-bootstrap/issues/2).
|
|
|
|
|
|
|
|
|
|
@subsection changelog-2013-10-new New features
|
|
|
|
|
|
|
|
|
|
- Initial Emscripten (HTML5/WebGL) port. See @ref Platform::Sdl2Application
|
|
|
|
|
for detailed porting information. The @ref example-index "examples page"
|
|
|
|
|
has now links to online Emscripten demos, see also
|
|
|
|
|
[base-emscripten](https://github.com/mosra/magnum-bootstrap/tree/base-emscripten)
|
|
|
|
|
branch in Magnum Bootstrap.
|
|
|
|
|
- Mac OS X port (thanks to Miguel Martin)
|
|
|
|
|
- @ref Math::Vector::isZero() and @ref Math::Vector2::aspectRatio()
|
|
|
|
|
convenience functions
|
|
|
|
|
- Bitwise AND, OR, XOR, bit inversion and bit shift in integral
|
|
|
|
|
@ref Math::Vector classes
|
|
|
|
|
- @ref Math::Matrix4x3 "Math::MatrixMxN<T>" and
|
|
|
|
|
@ref Math::Matrix3x3 "Math::MatrixNxN<T>" template aliases for non-square
|
|
|
|
|
and non-transforming square matrices in @ref Math namespace,
|
|
|
|
|
@ref Matrix3x2 "MatrixNxN" and @ref Matrix2x2d "MatrixNxNd" typedefs for
|
|
|
|
|
@cpp float @ce and @cpp double @ce non-transforming square matrices in root
|
|
|
|
|
Magnum namespace. Note that template aliases are not present in GCC 4.6
|
|
|
|
|
builds.
|
|
|
|
|
- Limit queries for all OpenGL objects, the information is now printed also
|
|
|
|
|
by @ref magnum-gl-info "magnum-info" utility.
|
|
|
|
|
- @cpp Context::isExtensionSupported() @ce is now able to query extension
|
|
|
|
|
availability on particular GLSL version
|
|
|
|
|
- Using @ref std::unique_ptr and C++1y @ref std::optional for resources
|
|
|
|
|
returned from @ref Trade::AbstractImporter for better usability and to
|
|
|
|
|
avoid accidental memory leaks
|
|
|
|
|
- New translation-only transformation in @ref SceneGraph supporting also
|
|
|
|
|
purely integral coordinates, useful e.g. for UI or 2D platformers.
|
|
|
|
|
- Detailed collision queries and new `InvertedSphere` shape in Shapes library
|
|
|
|
|
- Texture support in @ref Shaders::Flat
|
|
|
|
|
- Mouse button queries in @ref Platform::Sdl2Application::MouseMoveEvent "Platform::*Application::MouseMoveEvent"
|
|
|
|
|
|
|
|
|
|
@subsection changelog-2013-10-changes Changes
|
|
|
|
|
|
|
|
|
|
- @cpp Buffer::setData() @ce and @cpp Buffer::setSubData() @ce are now
|
|
|
|
|
accepting @cpp Containers::ArrayReference @ce for more convenient usage
|
|
|
|
|
- @ref Platform::Sdl2Application::viewportEvent() "Platform::*Application::viewportEvent()"
|
|
|
|
|
is not called at all if window size doesn't change, allowing for less
|
|
|
|
|
cumbersome ofscreen rendering setups
|
|
|
|
|
- Removed redundant operators from @ref Math::RectangularMatrix "Math::*Matrix",
|
|
|
|
|
use vectors for component-wise multiplication and division instead
|
|
|
|
|
- Documentation updates and improvements to make the library more accessible
|
|
|
|
|
for newcomers
|
|
|
|
|
- Various build system updates for better compile times and easier
|
|
|
|
|
installation
|
|
|
|
|
|
|
|
|
|
@subsection changelog-2013-10-bugfixes Bug fixes
|
|
|
|
|
|
|
|
|
|
- Fixed compilation with Clang and libc++ (see
|
|
|
|
|
[mosra/magnum#12](https://github.com/mosra/magnum/issues/12))
|
|
|
|
|
- Fixes compilation of the Audio library on macOS (see
|
|
|
|
|
[mosra/magnum#19](https://github.com/mosra/magnum/issues/19))
|
|
|
|
|
- Fixed compatibility of builtin shaders with GLSL 1.20 and GLSL ES 1.00,
|
|
|
|
|
added shader compilation tests to prevent this issue from reappearing (see
|
|
|
|
|
[mosra/magnum#17](https://github.com/mosra/magnum/issues/17))
|
|
|
|
|
- Extension support queries depend on selected GLSL version (see
|
|
|
|
|
[mosra/magnum-examples#3](https://github.com/mosra/magnum-examples/issues/3))
|
|
|
|
|
- Properly exporting `SceneGraph::AbstractCamera` symbols (see
|
|
|
|
|
[mosra/magnum-bootstrap#3](https://github.com/mosra/magnum-bootstrap/issues/3))
|
|
|
|
|
|
|
|
|
|
@subsection changelog-2013-10-deprecated Deprecated APIs
|
|
|
|
|
|
|
|
|
|
- @cpp Matrix2 @ce and @cpp Matrix2d @ce is deprecated, use @ref Matrix2x2
|
|
|
|
|
and @ref Matrix2x2d instead
|
|
|
|
|
- @cpp swizzle() @ce is deprecated, all of its functionality has been moved
|
|
|
|
|
into @cpp Math::swizzle() @ce
|
|
|
|
|
- @cpp Buffer::setData() @ce and @cpp Buffer::setSubData() @ce overloads
|
|
|
|
|
taking pair of data pointer and size are deprecated, use
|
|
|
|
|
@cpp Containers::ArrayReference @ce-based @cpp Buffer::setData() @ce and
|
|
|
|
|
@cpp Buffer::setSubData() @ce
|
|
|
|
|
- `ImageFormat.h` header, @cpp ImageFormat @ce and @cpp ImageType @ce enums
|
|
|
|
|
are deprecated, use `ColorFormat.h` header, `ColorFormat` and `ColorType`
|
|
|
|
|
enums which reflect OpenGL naming better instead
|
|
|
|
|
- @cpp Platform::*Application::InputEvent::Modifier::*Button @ce enum values
|
|
|
|
|
are deprecated, use
|
|
|
|
|
@ref Platform::Sdl2Application::MouseMoveEvent::buttons() "Platform::*Application::*Event::buttons()"
|
|
|
|
|
and @ref Platform::Sdl2Application::MouseMoveEvent::Button "Platform::*Application::*Event::Button"
|
|
|
|
|
enum instead
|
|
|
|
|
- @cpp AbstractShaderProgram::maxSupportedVertexAttributeCount() @ce,
|
|
|
|
|
@cpp AbstractTexture::maxSupportedLayerCount() @ce and
|
|
|
|
|
@cpp Sampler::maxSupportedAnisotropy() @ce are deprecated in favor of less
|
|
|
|
|
verbose @cpp AbstractShaderProgram::maxVertexAttributes() @ce,
|
|
|
|
|
@cpp AbstractTexture::maxLayers() @ce and @cpp Sampler::maxAnisotropy() @ce
|
|
|
|
|
|
|
|
|
|
@subsection changelog-2013-10-documentation Documentation
|
|
|
|
|
|
|
|
|
|
- Fixed @ref SceneGraph bootstrap branch name (see
|
|
|
|
|
[mosra/magnum-bootstrap#1](https://github.com/mosra/magnum-bootstrap/issues/1))
|
|
|
|
|
|
|
|
|
|
@subsection changelog-2013-10-compatibility Potential compatibility breakages, removed APIs
|
|
|
|
|
|
|
|
|
|
No deprecated API was removed in this release.
|
|
|
|
|
|
|
|
|
|
@section changelog-2013-08 2013.08
|
|
|
|
|
|
|
|
|
|
Released 2013-08-30, tagged as
|
|
|
|
|
[v2013.08](https://github.com/mosra/magnum/releases/tag/v2013.08). See the
|
|
|
|
|
[project announcement](https://blog.magnum.graphics/announcements/introducing-magnum/)
|
|
|
|
|
for a high-level overview.
|
|
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
}
|