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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "Renderbuffer.h"
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#include "Magnum/GL/Context.h"
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#include "Magnum/GL/Extensions.h"
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#ifndef MAGNUM_TARGET_WEBGL
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#include "Magnum/GL/Implementation/DebugState.h"
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#endif
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#include "Magnum/GL/Implementation/FramebufferState.h"
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#include "Magnum/GL/Implementation/State.h"
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namespace Magnum { namespace GL {
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Int Renderbuffer::maxSize() {
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GLint& value = Context::current().state().framebuffer.maxRenderbufferSize;
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/* Get the value, if not already cached */
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if(value == 0)
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glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &value);
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return value;
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}
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#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2))
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Int Renderbuffer::maxSamples() {
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#ifdef MAGNUM_TARGET_GLES2
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if(!Context::current().isExtensionSupported<Extensions::ANGLE::framebuffer_multisample>() && !Context::current().isExtensionSupported<Extensions::NV::framebuffer_multisample>())
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return 0;
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#endif
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GLint& value = Context::current().state().framebuffer.maxSamples;
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/* Get the value, if not already cached */
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if(value == 0) {
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#ifndef MAGNUM_TARGET_GLES2
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glGetIntegerv(GL_MAX_SAMPLES, &value);
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#else
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glGetIntegerv(GL_MAX_SAMPLES_NV, &value);
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#endif
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}
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return value;
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}
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#endif
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Renderbuffer::Renderbuffer(): _flags{ObjectFlag::DeleteOnDestruction} {
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(this->*Context::current().state().framebuffer.createRenderbufferImplementation)();
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}
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void Renderbuffer::createImplementationDefault() {
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glGenRenderbuffers(1, &_id);
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}
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#ifndef MAGNUM_TARGET_GLES
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void Renderbuffer::createImplementationDSA() {
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glCreateRenderbuffers(1, &_id);
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_flags |= ObjectFlag::Created;
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}
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#endif
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Renderbuffer::~Renderbuffer() {
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/* Moved out, nothing to do */
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if(!_id || !(_flags & ObjectFlag::DeleteOnDestruction)) return;
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/* If bound, remove itself from state */
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GLuint& binding = Context::current().state().framebuffer.renderbufferBinding;
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if(binding == _id) binding = 0;
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glDeleteRenderbuffers(1, &_id);
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}
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inline void Renderbuffer::createIfNotAlready() {
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if(_flags & ObjectFlag::Created) return;
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/* glGen*() does not create the object, just reserves the name. Some
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commands (such as glObjectLabel()) operate with IDs directly and they
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require the object to be created. Binding the renderbuffer finally
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creates it. Also all EXT DSA functions implicitly create it. */
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bind();
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CORRADE_INTERNAL_ASSERT(_flags & ObjectFlag::Created);
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}
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#ifndef MAGNUM_TARGET_WEBGL
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std::string Renderbuffer::label() {
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createIfNotAlready();
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return Context::current().state().debug.getLabelImplementation(GL_RENDERBUFFER, _id);
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}
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Renderbuffer& Renderbuffer::setLabelInternal(const Containers::ArrayView<const char> label) {
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createIfNotAlready();
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Context::current().state().debug.labelImplementation(GL_RENDERBUFFER, _id, label);
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return *this;
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}
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#endif
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void Renderbuffer::setStorage(const RenderbufferFormat internalFormat, const Vector2i& size) {
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(this->*Context::current().state().framebuffer.renderbufferStorageImplementation)(internalFormat, size);
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}
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#if !(defined(MAGNUM_TARGET_WEBGL) && defined(MAGNUM_TARGET_GLES2))
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void Renderbuffer::setStorageMultisample(const Int samples, const RenderbufferFormat internalFormat, const Vector2i& size) {
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(this->*Context::current().state().framebuffer.renderbufferStorageMultisampleImplementation)(samples, internalFormat, size);
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}
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#endif
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void Renderbuffer::bind() {
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GLuint& binding = Context::current().state().framebuffer.renderbufferBinding;
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if(binding == _id) return;
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/* Binding the renderbuffer finally creates it */
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binding = _id;
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_flags |= ObjectFlag::Created;
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glBindRenderbuffer(GL_RENDERBUFFER, _id);
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}
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void Renderbuffer::storageImplementationDefault(RenderbufferFormat internalFormat, const Vector2i& size) {
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bind();
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glRenderbufferStorage(GL_RENDERBUFFER, GLenum(internalFormat), size.x(), size.y());
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}
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#ifndef MAGNUM_TARGET_GLES
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void Renderbuffer::storageImplementationDSA(const RenderbufferFormat internalFormat, const Vector2i& size) {
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glNamedRenderbufferStorage(_id, GLenum(internalFormat), size.x(), size.y());
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}
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#endif
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#ifndef MAGNUM_TARGET_GLES2
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void Renderbuffer::storageMultisampleImplementationDefault(const GLsizei samples, const RenderbufferFormat internalFormat, const Vector2i& size) {
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bind();
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glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, GLenum(internalFormat), size.x(), size.y());
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}
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#elif !defined(MAGNUM_TARGET_WEBGL)
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void Renderbuffer::storageMultisampleImplementationANGLE(const GLsizei samples, const RenderbufferFormat internalFormat, const Vector2i& size) {
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bind();
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glRenderbufferStorageMultisampleANGLE(GL_RENDERBUFFER, samples, GLenum(internalFormat), size.x(), size.y());
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}
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void Renderbuffer::storageMultisampleImplementationNV(const GLsizei samples, const RenderbufferFormat internalFormat, const Vector2i& size) {
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bind();
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glRenderbufferStorageMultisampleNV(GL_RENDERBUFFER, samples, GLenum(internalFormat), size.x(), size.y());
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}
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#endif
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#ifndef MAGNUM_TARGET_GLES
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void Renderbuffer::storageMultisampleImplementationDSA(const GLsizei samples, const RenderbufferFormat internalFormat, const Vector2i& size) {
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glNamedRenderbufferStorageMultisample(_id, samples, GLenum(internalFormat), size.x(), size.y());
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}
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#endif
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}}
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