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#ifndef Magnum_DebugTools_ShapeRenderer_h
#define Magnum_DebugTools_ShapeRenderer_h
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
13 years ago
/** @file
* @brief Class Magnum::DebugTools::ShapeRenderer, Magnum::DebugTools::ShapeRendererOptions, typedef Magnum::DebugTools::ShapeRenderer2D, Magnum::DebugTools::ShapeRenderer3D
*/
#include "Color.h"
#include "Resource.h"
#include "SceneGraph/Drawable.h"
#include "Physics/Physics.h"
#include "magnumDebugToolsVisibility.h"
namespace Magnum { namespace DebugTools {
/** @todoc Remove `ifndef` when Doxygen is sane again */
#ifndef DOXYGEN_GENERATING_OUTPUT
template<std::uint8_t> class ShapeRenderer;
#endif
#ifndef DOXYGEN_GENERATING_OUTPUT
namespace Implementation {
template<std::uint8_t> class AbstractShapeRenderer;
template<std::uint8_t dimensions> void createDebugMesh(ShapeRenderer<dimensions>* renderer, Physics::AbstractShape<dimensions>* shape);
}
#endif
/**
@brief Shape renderer options
See ShapeRenderer documentation for more information.
*/
class ShapeRendererOptions {
public:
/** @brief Color of rendered shape */
inline constexpr Color3<> color() const { return _color; }
/**
* @brief Set color of rendered shape
* @return Pointer to self (for method chaining)
*
* Default is black.
*/
inline ShapeRendererOptions* setColor(const Color3<>& color) {
_color = color;
return this;
}
private:
Color3<> _color;
};
/**
@brief Shape renderer
13 years ago
Visualizes collision shapes using wireframe primitives. See
@ref debug-tools-renderers for more information.
@section ShapeRenderer-usage Basic usage
Example code:
@code
// Create some options
DebugTools::ResourceManager::instance()->set("red",
(new DebugTools::ShapeRendererOptions())->setColor({1.0f, 0.0f, 0.0f}));
// Create debug renderer for given shape, use "red" options for it
Physics::ObjectShape2D* shape;
new DebugTools::ShapeRenderer2D(shape, "red", debugDrawables);
@endcode
@see ShapeRenderer2D, ShapeRenderer3D
*/
template<std::uint8_t dimensions> class MAGNUM_DEBUGTOOLS_EXPORT ShapeRenderer: public SceneGraph::Drawable<dimensions> {
#ifndef DOXYGEN_GENERATING_OUTPUT
friend void Implementation::createDebugMesh<>(ShapeRenderer<dimensions>*, Physics::AbstractShape<dimensions>*);
#endif
public:
/**
* @brief Constructor
* @param shape Object for which to create debug renderer
* @param options Options resource key. See
* @ref ShapeRenderer-usage "class documentation" for more
* information.
* @param drawables Drawable group
*
* The renderer is automatically added to shape's object features,
* @p shape must be available for the whole lifetime of the renderer.
*
* @attention Passed object must have assigned shape.
*/
explicit ShapeRenderer(Physics::ObjectShape<dimensions>* shape, ResourceKey options = ResourceKey(), SceneGraph::DrawableGroup<dimensions>* drawables = nullptr);
~ShapeRenderer();
protected:
/** @todoc Remove GLfloat when Doxygen properly treats this as override */
void draw(const typename DimensionTraits<dimensions, GLfloat>::MatrixType& transformationMatrix, SceneGraph::AbstractCamera<dimensions, GLfloat>* camera) override;
private:
Resource<ShapeRendererOptions> options;
std::vector<Implementation::AbstractShapeRenderer<dimensions>*> renderers;
};
/** @brief Two-dimensional shape renderer */
typedef ShapeRenderer<2> ShapeRenderer2D;
/** @brief Three-dimensional shape renderer */
typedef ShapeRenderer<3> ShapeRenderer3D;
}}
#endif