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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "PbrClearCoatMaterialData.h"
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namespace Magnum { namespace Trade {
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bool PbrClearCoatMaterialData::hasLayerFactorRoughnessTexture() const {
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return hasAttribute(MaterialAttribute::LayerFactorTexture) &&
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hasAttribute(MaterialAttribute::RoughnessTexture) &&
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attribute<UnsignedInt>(MaterialAttribute::LayerFactorTexture) == attribute<UnsignedInt>(MaterialAttribute::RoughnessTexture) &&
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layerFactorTextureSwizzle() == MaterialTextureSwizzle::R &&
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roughnessTextureSwizzle() == MaterialTextureSwizzle::G &&
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layerFactorTextureMatrix() == roughnessTextureMatrix() &&
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layerFactorTextureCoordinates() == roughnessTextureCoordinates();
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}
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bool PbrClearCoatMaterialData::hasTextureTransformation() const {
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return hasAttribute(MaterialAttribute::LayerFactorTextureMatrix) ||
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hasAttribute(MaterialAttribute::RoughnessTextureMatrix) ||
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hasAttribute(MaterialAttribute::NormalTextureMatrix) ||
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hasAttribute(MaterialAttribute::TextureMatrix) ||
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hasAttribute(0, MaterialAttribute::TextureMatrix);
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}
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bool PbrClearCoatMaterialData::hasCommonTextureTransformation() const {
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auto check = [](Containers::Optional<Matrix3>& transformation, Matrix3 current) {
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if(!transformation) {
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transformation = current;
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return true;
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}
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return transformation == current;
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};
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Containers::Optional<Matrix3> transformation;
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/* First one can't fail */
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if(hasAttribute(MaterialAttribute::LayerFactorTexture) && !check(transformation, layerFactorTextureMatrix()))
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CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */
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if(hasAttribute(MaterialAttribute::RoughnessTexture) && !check(transformation, roughnessTextureMatrix()))
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return false;
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if(hasAttribute(MaterialAttribute::NormalTexture) && !check(transformation, normalTextureMatrix()))
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return false;
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return true;
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}
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bool PbrClearCoatMaterialData::hasTextureCoordinates() const {
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return hasAttribute(MaterialAttribute::LayerFactorTextureCoordinates) ||
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hasAttribute(MaterialAttribute::RoughnessTextureCoordinates) ||
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hasAttribute(MaterialAttribute::NormalTextureCoordinates) ||
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hasAttribute(MaterialAttribute::TextureCoordinates) ||
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hasAttribute(0, MaterialAttribute::TextureCoordinates);
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}
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bool PbrClearCoatMaterialData::hasCommonTextureCoordinates() const {
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auto check = [](Containers::Optional<UnsignedInt>& coordinates, UnsignedInt current) {
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if(!coordinates) {
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coordinates = current;
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return true;
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}
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return coordinates == current;
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};
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Containers::Optional<UnsignedInt> coordinates;
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/* First one can't fail */
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if(hasAttribute(MaterialAttribute::LayerFactorTexture) && !check(coordinates, layerFactorTextureCoordinates()))
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CORRADE_INTERNAL_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */
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if(hasAttribute(MaterialAttribute::RoughnessTexture) && !check(coordinates, roughnessTextureCoordinates()))
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return false;
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if(hasAttribute(MaterialAttribute::NormalTexture) && !check(coordinates, normalTextureCoordinates()))
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return false;
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return true;
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}
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Float PbrClearCoatMaterialData::roughness() const {
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return attributeOr(MaterialAttribute::Roughness, 0.0f);
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}
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UnsignedInt PbrClearCoatMaterialData::roughnessTexture() const {
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return attribute<UnsignedInt>(MaterialAttribute::RoughnessTexture);
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}
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MaterialTextureSwizzle PbrClearCoatMaterialData::roughnessTextureSwizzle() const {
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CORRADE_ASSERT(hasAttribute(MaterialAttribute::RoughnessTexture),
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"Trade::PbrClearCoatMaterialData::roughnessTextureSwizzle(): the layer doesn't have a roughness texture", {});
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return attributeOr(MaterialAttribute::RoughnessTextureSwizzle, MaterialTextureSwizzle::R);
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}
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Matrix3 PbrClearCoatMaterialData::roughnessTextureMatrix() const {
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CORRADE_ASSERT(hasAttribute(MaterialAttribute::RoughnessTexture),
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"Trade::PbrClearCoatMaterialData::roughnessTextureMatrix(): the layer doesn't have a roughness texture", {});
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if(Containers::Optional<Matrix3> value = tryAttribute<Matrix3>(MaterialAttribute::RoughnessTextureMatrix))
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return *value;
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if(Containers::Optional<Matrix3> value = tryAttribute<Matrix3>(MaterialAttribute::TextureMatrix))
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return *value;
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return attributeOr(0, MaterialAttribute::TextureMatrix, Matrix3{});
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}
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UnsignedInt PbrClearCoatMaterialData::roughnessTextureCoordinates() const {
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CORRADE_ASSERT(hasAttribute(MaterialAttribute::RoughnessTexture),
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"Trade::PbrClearCoatMaterialData::roughnessTextureCoordinates(): the layer doesn't have a roughness texture", {});
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if(Containers::Optional<UnsignedInt> value = tryAttribute<UnsignedInt>(MaterialAttribute::RoughnessTextureCoordinates))
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return *value;
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if(Containers::Optional<UnsignedInt> value = tryAttribute<UnsignedInt>(MaterialAttribute::TextureCoordinates))
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return *value;
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return attributeOr(0, MaterialAttribute::TextureCoordinates, 0u);
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}
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UnsignedInt PbrClearCoatMaterialData::normalTexture() const {
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return attribute<UnsignedInt>(MaterialAttribute::NormalTexture);
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}
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Float PbrClearCoatMaterialData::normalTextureScale() const {
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CORRADE_ASSERT(hasAttribute(MaterialAttribute::NormalTexture),
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"Trade::PbrClearCoatMaterialData::normalTextureScale(): the layer doesn't have a normal texture", {});
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return attributeOr(MaterialAttribute::NormalTextureScale, 1.0f);
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}
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MaterialTextureSwizzle PbrClearCoatMaterialData::normalTextureSwizzle() const {
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CORRADE_ASSERT(hasAttribute(MaterialAttribute::NormalTexture),
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"Trade::PbrClearCoatMaterialData::normalTextureSwizzle(): the layer doesn't have a normal texture", {});
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return attributeOr(MaterialAttribute::NormalTextureSwizzle, MaterialTextureSwizzle::RGB);
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}
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Matrix3 PbrClearCoatMaterialData::normalTextureMatrix() const {
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CORRADE_ASSERT(hasAttribute(MaterialAttribute::NormalTexture),
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"Trade::PbrClearCoatMaterialData::normalTextureMatrix(): the layer doesn't have a normal texture", {});
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if(Containers::Optional<Matrix3> value = tryAttribute<Matrix3>(MaterialAttribute::NormalTextureMatrix))
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return *value;
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if(Containers::Optional<Matrix3> value = tryAttribute<Matrix3>(MaterialAttribute::TextureMatrix))
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return *value;
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return attributeOr(0, MaterialAttribute::TextureMatrix, Matrix3{});
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}
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UnsignedInt PbrClearCoatMaterialData::normalTextureCoordinates() const {
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CORRADE_ASSERT(hasAttribute(MaterialAttribute::NormalTexture),
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"Trade::PbrClearCoatMaterialData::normalTextureCoordinates(): the layer doesn't have a normal texture", {});
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if(Containers::Optional<UnsignedInt> value = tryAttribute<UnsignedInt>(MaterialAttribute::NormalTextureCoordinates))
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return *value;
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if(Containers::Optional<UnsignedInt> value = tryAttribute<UnsignedInt>(MaterialAttribute::TextureCoordinates))
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return *value;
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return attributeOr(0, MaterialAttribute::TextureCoordinates, 0u);
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}
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Matrix3 PbrClearCoatMaterialData::commonTextureMatrix() const {
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CORRADE_ASSERT(hasCommonTextureTransformation(),
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"Trade::PbrClearCoatMaterialData::commonTextureMatrix(): the layer doesn't have a common texture coordinate transformation", {});
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if(hasAttribute(MaterialAttribute::LayerFactorTexture))
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return layerFactorTextureMatrix();
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if(hasAttribute(MaterialAttribute::RoughnessTexture))
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return roughnessTextureMatrix();
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if(hasAttribute(MaterialAttribute::NormalTexture))
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return normalTextureMatrix();
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if(Containers::Optional<Matrix3> value = tryAttribute<Matrix3>(MaterialAttribute::TextureMatrix))
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return *value;
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return attributeOr(0, MaterialAttribute::TextureMatrix, Matrix3{});
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}
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UnsignedInt PbrClearCoatMaterialData::commonTextureCoordinates() const {
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CORRADE_ASSERT(hasCommonTextureCoordinates(),
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"Trade::PbrClearCoatMaterialData::commonTextureCoordinates(): the layer doesn't have a common texture coordinate set", {});
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if(hasAttribute(MaterialAttribute::LayerFactorTexture))
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return layerFactorTextureCoordinates();
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if(hasAttribute(MaterialAttribute::RoughnessTexture))
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return roughnessTextureCoordinates();
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if(hasAttribute(MaterialAttribute::NormalTexture))
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return normalTextureCoordinates();
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if(Containers::Optional<UnsignedInt> value = tryAttribute<UnsignedInt>(MaterialAttribute::TextureCoordinates))
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return *value;
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return attributeOr(0, MaterialAttribute::TextureCoordinates, 0u);
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}
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}}
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