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#
# This file is part of Magnum.
#
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018
# Vladimír Vondruš <mosra@centrum.cz>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
cmake_minimum_required(VERSION 2.8.12)
# CMake policies. 0025 needs to be before project(), so putting all there.
# Use AppleClang instead of Clang on Apple
if(POLICY CMP0025)
cmake_policy(SET CMP0025 NEW)
endif()
# Don't treat imported targets with :: as files
if(POLICY CMP0028)
cmake_policy(SET CMP0028 NEW)
endif()
# Enable MACOSX_RPATH by default
if(POLICY CMP0042)
cmake_policy(SET CMP0042 NEW)
endif()
# Quoted variables should not be dereferenced
if(POLICY CMP0054)
cmake_policy(SET CMP0054 NEW)
endif()
# Configuration fails on < 3.4 if only C++ is enabled (CheckFunctionExists
# macro called from FindX11). Also, Android needs C for compiling some glue
# code.
if(NOT CMAKE_VERSION VERSION_LESS 3.4.0 AND NOT CMAKE_SYSTEM_NAME STREQUAL "Android")
set(LANG CXX)
endif()
project(Magnum ${LANG})
# Use folders for nice tree in Visual Studio and XCode
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/modules/")
# Find Corrade first so we can check on the target
find_package(Corrade REQUIRED PluginManager Utility)
include(CMakeDependentOption)
# If targeting iOS, Android, Emscripten or Windows RT, set explicit OpenGL ES
# support
if(NOT CORRADE_TARGET_IOS AND NOT CORRADE_TARGET_ANDROID AND NOT CORRADE_TARGET_EMSCRIPTEN AND NOT CORRADE_TARGET_WINDOWS_RT)
option(TARGET_GLES "Build for OpenGL ES / WebGL" OFF)
else()
set(TARGET_GLES ON)
endif()
cmake_dependent_option(TARGET_GLES2 "Build for OpenGL ES 2 / WebGL 1.0" ON "TARGET_GLES" OFF)
cmake_dependent_option(TARGET_DESKTOP_GLES "Build for OpenGL ES on desktop" OFF "TARGET_GLES" OFF)
option(TARGET_HEADLESS "Build command-line utilities for use on a headless machines" OFF)
# Magnum Info (currently only using GLX/CGL/EGL on *nix, WGL/EGL on Windows and
# EGL on Emscripten)
if(CORRADE_TARGET_UNIX OR CORRADE_TARGET_WINDOWS OR CORRADE_TARGET_EMSCRIPTEN)
option(WITH_MAGNUMINFO "Build magnum-info utility" OFF)
endif()
# Desktop-only utilities
if(CORRADE_TARGET_UNIX OR CORRADE_TARGET_WINDOWS)
cmake_dependent_option(WITH_FONTCONVERTER "Build magnum-fontconverter utility" OFF "NOT TARGET_GLES" OFF)
cmake_dependent_option(WITH_DISTANCEFIELDCONVERTER "Build magnum-distancefieldconverter utility" OFF "NOT TARGET_GLES" OFF)
endif()
# API-independent utilities
option(WITH_IMAGECONVERTER "Build magnum-imageconverter utility" OFF)
# Plugins
option(WITH_ANYIMAGEIMPORTER "Build AnyImageImporter plugin" OFF)
option(WITH_ANYAUDIOIMPORTER "Build AnyAudioImporter plugin" OFF)
option(WITH_ANYIMAGECONVERTER "Build AnyImageConverter plugin" OFF)
option(WITH_ANYSCENEIMPORTER "Build AnySceneImporter plugin" OFF)
option(WITH_WAVAUDIOIMPORTER "Build WavAudioImporter plugin" OFF)
option(WITH_MAGNUMFONT "Build MagnumFont plugin" OFF)
cmake_dependent_option(WITH_MAGNUMFONTCONVERTER "Build MagnumFontConverter plugin" OFF "NOT TARGET_GLES" OFF)
option(WITH_OBJIMPORTER "Build ObjImporter plugin" OFF)
cmake_dependent_option(WITH_TGAIMAGECONVERTER "Build TgaImageConverter plugin" OFF "NOT WITH_MAGNUMFONTCONVERTER" ON)
cmake_dependent_option(WITH_TGAIMPORTER "Build TgaImporter plugin" OFF "NOT WITH_MAGNUMFONT" ON)
# Parts of the library
cmake_dependent_option(WITH_AUDIO "Build Audio library" OFF "NOT WITH_WAVAUDIOIMPORTER" ON)
option(WITH_DEBUGTOOLS "Build DebugTools library" ON)
cmake_dependent_option(WITH_MESHTOOLS "Build MeshTools library" ON "( NOT WITH_DEBUGTOOLS OR ( NOT WITH_SHAPES AND NOT WITH_SCENEGRAPH ) ) AND NOT WITH_OBJIMPORTER" ON)
cmake_dependent_option(WITH_PRIMITIVES "Builf Primitives library" ON "NOT WITH_DEBUGTOOLS OR NOT WITH_SHAPES" ON)
option(WITH_SHAPES "Build Shapes library" ON)
cmake_dependent_option(WITH_SCENEGRAPH "Build SceneGraph library" ON "NOT WITH_SHAPES" ON)
cmake_dependent_option(WITH_SHADERS "Build Shaders library" ON "NOT WITH_DEBUGTOOLS OR ( NOT WITH_SHAPES AND NOT WITH_SCENEGRAPH )" ON)
cmake_dependent_option(WITH_TEXT "Build Text library" ON "NOT WITH_MAGNUMFONT;NOT WITH_MAGNUMFONTCONVERTER" ON)
cmake_dependent_option(WITH_TEXTURETOOLS "Build TextureTools library" ON "NOT WITH_TEXT;NOT WITH_DISTANCEFIELDCONVERTER" ON)
# Magnum AL Info
cmake_dependent_option(WITH_AL_INFO "Build magnum-al-info utility" OFF "WITH_AUDIO" OFF)
# EGL context and windowless EGL application, available everywhere
cmake_dependent_option(WITH_WINDOWLESSEGLAPPLICATION "Build WindowlessEglApplication library" OFF "NOT TARGET_GLES OR TARGET_DESKTOP_GLES OR NOT WITH_MAGNUMINFO" ON)
option(WITH_EGLCONTEXT "Build EglContext library" OFF)
# Android-specific application libraries
if(CORRADE_TARGET_ANDROID)
option(WITH_ANDROIDAPPLICATION "Build AndroidApplication library" OFF)
# iOS-specific application libraries
elseif(CORRADE_TARGET_IOS)
option(WITH_WINDOWLESSIOSAPPLICATION "Build WindowlessIosApplication library" OFF)
# macOS-specific application libraries
elseif(CORRADE_TARGET_APPLE)
cmake_dependent_option(WITH_WINDOWLESSCGLAPPLICATION "Build WindowlessCglApplication library" OFF "NOT WITH_MAGNUMINFO;NOT WITH_FONTCONVERTER;NOT WITH_DISTANCEFIELDCONVERTER" ON)
option(WITH_CGLCONTEXT "Build CglContext library" OFF)
# X11 + GLX/EGL-specific application libraries
elseif(CORRADE_TARGET_UNIX)
option(WITH_GLXAPPLICATION "Build GlxApplication library" OFF)
if(NOT TARGET_GLES OR TARGET_DESKTOP_GLES)
cmake_dependent_option(WITH_WINDOWLESSGLXAPPLICATION "Build WindowlessGlxApplication library" OFF "NOT WITH_MAGNUMINFO;NOT WITH_FONTCONVERTER;NOT WITH_DISTANCEFIELDCONVERTER" ON)
option(WITH_GLXCONTEXT "Build GlxContext library" OFF)
endif()
option(WITH_XEGLAPPLICATION "Build XEglApplication library" OFF)
# Windows-specific application libraries
elseif(CORRADE_TARGET_WINDOWS)
if(NOT TARGET_GLES OR TARGET_DESKTOP_GLES)
cmake_dependent_option(WITH_WINDOWLESSWGLAPPLICATION "Build WindowlessWglApplication library" OFF "NOT WITH_MAGNUMINFO;NOT WITH_FONTCONVERTER;NOT WITH_DISTANCEFIELDCONVERTER" ON)
option(WITH_WGLCONTEXT "Build WglContext library" OFF)
else()
cmake_dependent_option(WITH_WINDOWLESSWINDOWSEGLAPPLICATION "Build WindowlessWindowsEglApplication library" OFF "NOT WITH_MAGNUMINFO;NOT WITH_FONTCONVERTER;NOT WITH_DISTANCEFIELDCONVERTER" ON)
endif()
endif()
# Platform-independent (almost) application libraries
if(NOT CORRADE_TARGET_ANDROID)
option(WITH_GLFWAPPLICATION "Build GlfwApplication library" OFF)
cmake_dependent_option(WITH_GLUTAPPLICATION "Build GlutApplication library" OFF "NOT TARGET_GLES" OFF)
option(WITH_SDL2APPLICATION "Build Sdl2Application library" OFF)
endif()
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option(BUILD_DEPRECATED "Include deprecated API in the build" ON)
if(BUILD_DEPRECATED)
set(MAGNUM_BUILD_DEPRECATED 1)
endif()
option(BUILD_MULTITHREADED "Build in a way that makes it possible to use multiple thread-local Magnum contexts" ON)
if(BUILD_MULTITHREADED)
set(MAGNUM_BUILD_MULTITHREADED 1)
endif()
set(MAGNUM_DEPLOY_PREFIX "."
CACHE STRING "Prefix where to put final application executables")
set(MAGNUM_INCLUDE_INSTALL_PREFIX "."
CACHE STRING "Prefix where to put platform-independent include and other files")
option(BUILD_STATIC "Build static libraries (default are shared)" OFF)
option(BUILD_STATIC_PIC "Build static libraries and plugins with position-independent code" ON)
option(BUILD_PLUGINS_STATIC "Build static plugins (default are dynamic)" OFF)
option(BUILD_TESTS "Build unit tests" OFF)
cmake_dependent_option(BUILD_GL_TESTS "Build unit tests for OpenGL code" OFF "BUILD_TESTS" OFF)
cmake_dependent_option(BUILD_AL_TESTS "Build unit tests for OpenAL code" ON "BUILD_TESTS;WITH_AUDIO" OFF)
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if(BUILD_TESTS)
find_package(Corrade REQUIRED TestSuite)
if(CORRADE_TARGET_IOS)
set(CORRADE_TESTSUITE_BUNDLE_IDENTIFIER_PREFIX "cz.mosra.magnum")
endif()
enable_testing()
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endif()
# OpenGLTester library, built by default only if GL tests are enabled
cmake_dependent_option(WITH_OPENGLTESTER "Build OpenGLTester library" OFF "NOT BUILD_GL_TESTS" ON)
# Dynamic linking is meaningless on Emscripten and too inconvenient on Android
if(CORRADE_TARGET_EMSCRIPTEN OR CORRADE_TARGET_ANDROID)
set(BUILD_STATIC ON)
set(BUILD_PLUGINS_STATIC ON)
endif()
if(BUILD_STATIC)
set(MAGNUM_BUILD_STATIC 1)
endif()
# Check dependencies
if(NOT TARGET_GLES OR TARGET_DESKTOP_GLES)
find_package(OpenGL REQUIRED)
elseif(TARGET_GLES2)
find_package(OpenGLES2 REQUIRED)
else()
find_package(OpenGLES3 REQUIRED)
endif()
12 years ago
# Configuration variables (saved later to configure.h)
if(TARGET_GLES)
set(MAGNUM_TARGET_GLES 1)
if(TARGET_GLES2)
set(MAGNUM_TARGET_GLES2 1)
else()
set(MAGNUM_TARGET_GLES3 1)
endif()
endif()
if(CORRADE_TARGET_EMSCRIPTEN)
set(TARGET_WEBGL 1)
set(MAGNUM_TARGET_WEBGL 1)
endif()
if(TARGET_DESKTOP_GLES)
set(MAGNUM_TARGET_DESKTOP_GLES 1)
endif()
if(TARGET_HEADLESS)
set(MAGNUM_TARGET_HEADLESS 1)
endif()
if(CORRADE_TARGET_EMSCRIPTEN)
include(UseEmscripten)
endif()
if(WITH_OPENGLTESTER)
if(MAGNUM_TARGET_HEADLESS OR CORRADE_TARGET_EMSCRIPTEN OR CORRADE_TARGET_ANDROID)
set(WITH_WINDOWLESSEGLAPPLICATION ON)
set(OPENGLTESTER_APPLICATION MagnumWindowlessEglApplication)
elseif(CORRADE_TARGET_IOS)
set(WITH_WINDOWLESSIOSAPPLICATION ON)
set(OPENGLTESTER_APPLICATION MagnumWindowlessIosApplication)
elseif(CORRADE_TARGET_APPLE)
set(WITH_WINDOWLESSCGLAPPLICATION ON)
set(OPENGLTESTER_APPLICATION MagnumWindowlessCglApplication)
elseif(CORRADE_TARGET_UNIX)
if(MAGNUM_TARGET_GLES AND NOT MAGNUM_TARGET_DESKTOP_GLES)
set(WITH_WINDOWLESSEGLAPPLICATION ON)
set(OPENGLTESTER_APPLICATION MagnumWindowlessEglApplication)
else()
set(WITH_WINDOWLESSGLXAPPLICATION ON)
set(OPENGLTESTER_APPLICATION MagnumWindowlessGlxApplication)
endif()
elseif(CORRADE_TARGET_WINDOWS)
if(NOT MAGNUM_TARGET_GLES OR MAGNUM_TARGET_DESKTOP_GLES)
set(WITH_WINDOWLESSWGLAPPLICATION ON)
set(OPENGLTESTER_APPLICATION MagnumWindowlessWglApplication)
else()
set(WITH_WINDOWLESSWINDOWSEGLAPPLICATION ON)
set(OPENGLTESTER_APPLICATION MagnumWindowlessWindowsEglApplication)
endif()
else()
# Assuming this gets hit only if BUILD_GL_TESTS are enabled
message(FATAL_ERROR "Cannot run tests for OpenGL code on this platform. Set BUILD_GL_TESTS to OFF to skip building them.")
endif()
endif()
if(NOT BUILD_STATIC)
set(SHARED_OR_STATIC SHARED)
else()
set(SHARED_OR_STATIC STATIC)
endif()
# Installation paths
include(${CORRADE_LIB_SUFFIX_MODULE})
set(MAGNUM_BINARY_INSTALL_DIR bin)
set(MAGNUM_LIBRARY_INSTALL_DIR lib${LIB_SUFFIX})
set(MAGNUM_DATA_INSTALL_DIR ${MAGNUM_INCLUDE_INSTALL_PREFIX}/share/magnum)
set(MAGNUM_CMAKE_MODULE_INSTALL_DIR ${MAGNUM_INCLUDE_INSTALL_PREFIX}/share/cmake/Magnum)
set(MAGNUM_INCLUDE_INSTALL_DIR ${MAGNUM_INCLUDE_INSTALL_PREFIX}/include/Magnum)
set(MAGNUM_EXTERNAL_INCLUDE_INSTALL_DIR ${MAGNUM_INCLUDE_INSTALL_PREFIX}/include/MagnumExternal)
set(MAGNUM_PLUGINS_INCLUDE_INSTALL_DIR ${MAGNUM_INCLUDE_INSTALL_PREFIX}/include/MagnumPlugins)
# Separate install dirs for debug and release plugins
set(MAGNUM_PLUGINS_DEBUG_BINARY_INSTALL_DIR ${MAGNUM_BINARY_INSTALL_DIR}/magnum-d)
set(MAGNUM_PLUGINS_DEBUG_LIBRARY_INSTALL_DIR ${MAGNUM_LIBRARY_INSTALL_DIR}/magnum-d)
set(MAGNUM_PLUGINS_RELEASE_BINARY_INSTALL_DIR ${MAGNUM_BINARY_INSTALL_DIR}/magnum)
set(MAGNUM_PLUGINS_RELEASE_LIBRARY_INSTALL_DIR ${MAGNUM_LIBRARY_INSTALL_DIR}/magnum)
set(MAGNUM_PLUGINS_FONT_DEBUG_BINARY_INSTALL_DIR ${MAGNUM_PLUGINS_DEBUG_BINARY_INSTALL_DIR}/fonts)
set(MAGNUM_PLUGINS_FONT_DEBUG_LIBRARY_INSTALL_DIR ${MAGNUM_PLUGINS_DEBUG_LIBRARY_INSTALL_DIR}/fonts)
set(MAGNUM_PLUGINS_FONT_RELEASE_BINARY_INSTALL_DIR ${MAGNUM_PLUGINS_RELEASE_BINARY_INSTALL_DIR}/fonts)
set(MAGNUM_PLUGINS_FONT_RELEASE_LIBRARY_INSTALL_DIR ${MAGNUM_PLUGINS_RELEASE_LIBRARY_INSTALL_DIR}/fonts)
set(MAGNUM_PLUGINS_FONTCONVERTER_DEBUG_BINARY_INSTALL_DIR ${MAGNUM_PLUGINS_DEBUG_BINARY_INSTALL_DIR}/fontconverters)
set(MAGNUM_PLUGINS_FONTCONVERTER_DEBUG_LIBRARY_INSTALL_DIR ${MAGNUM_PLUGINS_DEBUG_LIBRARY_INSTALL_DIR}/fontconverters)
set(MAGNUM_PLUGINS_FONTCONVERTER_RELEASE_BINARY_INSTALL_DIR ${MAGNUM_PLUGINS_RELEASE_BINARY_INSTALL_DIR}/fontconverters)
set(MAGNUM_PLUGINS_FONTCONVERTER_RELEASE_LIBRARY_INSTALL_DIR ${MAGNUM_PLUGINS_RELEASE_LIBRARY_INSTALL_DIR}/fontconverters)
set(MAGNUM_PLUGINS_IMAGECONVERTER_DEBUG_BINARY_INSTALL_DIR ${MAGNUM_PLUGINS_DEBUG_BINARY_INSTALL_DIR}/imageconverters)
set(MAGNUM_PLUGINS_IMAGECONVERTER_DEBUG_LIBRARY_INSTALL_DIR ${MAGNUM_PLUGINS_DEBUG_LIBRARY_INSTALL_DIR}/imageconverters)
set(MAGNUM_PLUGINS_IMAGECONVERTER_RELEASE_BINARY_INSTALL_DIR ${MAGNUM_PLUGINS_RELEASE_BINARY_INSTALL_DIR}/imageconverters)
set(MAGNUM_PLUGINS_IMAGECONVERTER_RELEASE_LIBRARY_INSTALL_DIR ${MAGNUM_PLUGINS_RELEASE_LIBRARY_INSTALL_DIR}/imageconverters)
set(MAGNUM_PLUGINS_IMPORTER_DEBUG_BINARY_INSTALL_DIR ${MAGNUM_PLUGINS_DEBUG_BINARY_INSTALL_DIR}/importers)
set(MAGNUM_PLUGINS_IMPORTER_DEBUG_LIBRARY_INSTALL_DIR ${MAGNUM_PLUGINS_DEBUG_LIBRARY_INSTALL_DIR}/importers)
set(MAGNUM_PLUGINS_IMPORTER_RELEASE_BINARY_INSTALL_DIR ${MAGNUM_PLUGINS_RELEASE_BINARY_INSTALL_DIR}/importers)
set(MAGNUM_PLUGINS_IMPORTER_RELEASE_LIBRARY_INSTALL_DIR ${MAGNUM_PLUGINS_RELEASE_LIBRARY_INSTALL_DIR}/importers)
set(MAGNUM_PLUGINS_AUDIOIMPORTER_DEBUG_BINARY_INSTALL_DIR ${MAGNUM_PLUGINS_DEBUG_BINARY_INSTALL_DIR}/audioimporters)
set(MAGNUM_PLUGINS_AUDIOIMPORTER_DEBUG_LIBRARY_INSTALL_DIR ${MAGNUM_PLUGINS_DEBUG_LIBRARY_INSTALL_DIR}/audioimporters)
set(MAGNUM_PLUGINS_AUDIOIMPORTER_RELEASE_BINARY_INSTALL_DIR ${MAGNUM_PLUGINS_RELEASE_BINARY_INSTALL_DIR}/audioimporters)
set(MAGNUM_PLUGINS_AUDIOIMPORTER_RELEASE_LIBRARY_INSTALL_DIR ${MAGNUM_PLUGINS_RELEASE_LIBRARY_INSTALL_DIR}/audioimporters)
# Plugin dirs based on wheter we are in debug or release build, needed by some
# command-line tools
if(CORRADE_TARGET_WINDOWS)
set(MAGNUM_PLUGINS_DEBUG_DIR_INIT ${CMAKE_INSTALL_PREFIX}/${MAGNUM_PLUGINS_DEBUG_BINARY_INSTALL_DIR})
set(MAGNUM_PLUGINS_RELEASE_DIR_INIT ${CMAKE_INSTALL_PREFIX}/${MAGNUM_PLUGINS_RELEASE_BINARY_INSTALL_DIR})
else()
set(MAGNUM_PLUGINS_DEBUG_DIR_INIT ${CMAKE_INSTALL_PREFIX}/${MAGNUM_PLUGINS_DEBUG_LIBRARY_INSTALL_DIR})
set(MAGNUM_PLUGINS_RELEASE_DIR_INIT ${CMAKE_INSTALL_PREFIX}/${MAGNUM_PLUGINS_RELEASE_LIBRARY_INSTALL_DIR})
endif()
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(MAGNUM_PLUGINS_DIR_INIT ${MAGNUM_PLUGINS_DEBUG_DIR_INIT})
else()
set(MAGNUM_PLUGINS_DIR_INIT ${MAGNUM_PLUGINS_RELEASE_DIR_INIT})
endif()
# Make these paths configurable from outside. This is *not* PATH, because CMake
# always converts the path to an absolute location internally, making it
# impossible to specify relative paths there. Sorry in advance for not having
# the dir selection button in CMake GUI.
set(MAGNUM_PLUGINS_DEBUG_DIR ${MAGNUM_PLUGINS_DEBUG_DIR_INIT}
CACHE STRING "Base directory where to look for Magnum plugins for debug builds")
set(MAGNUM_PLUGINS_RELEASE_DIR ${MAGNUM_PLUGINS_RELEASE_DIR_INIT}
CACHE STRING "Base directory where to look for Magnum plugins for release builds")
set(MAGNUM_PLUGINS_DIR ${MAGNUM_PLUGINS_DIR_INIT}
CACHE STRING "Base directory where to look for Magnum plugins")
# Plugin directories
set(MAGNUM_PLUGINS_FONT_DIR ${MAGNUM_PLUGINS_DIR}/fonts)
set(MAGNUM_PLUGINS_FONT_DEBUG_DIR ${MAGNUM_PLUGINS_DEBUG_DIR}/fonts)
set(MAGNUM_PLUGINS_FONT_RELEASE_DIR ${MAGNUM_PLUGINS_RELEASE_DIR}/fonts)
set(MAGNUM_PLUGINS_FONTCONVERTER_DIR ${MAGNUM_PLUGINS_DIR}/fontconverters)
set(MAGNUM_PLUGINS_FONTCONVERTER_DEBUG_DIR ${MAGNUM_PLUGINS_DEBUG_DIR}/fontconverters)
set(MAGNUM_PLUGINS_FONTCONVERTER_RELEASE_DIR ${MAGNUM_PLUGINS_RELEASE_DIR}/fontconverters)
set(MAGNUM_PLUGINS_IMAGECONVERTER_DIR ${MAGNUM_PLUGINS_DIR}/imageconverters)
set(MAGNUM_PLUGINS_IMAGECONVERTER_DEBUG_DIR ${MAGNUM_PLUGINS_DEBUG_DIR}/imageconverters)
set(MAGNUM_PLUGINS_IMAGECONVERTER_RELEASE_DIR ${MAGNUM_PLUGINS_RELEASE_DIR}/imageconverters)
set(MAGNUM_PLUGINS_IMPORTER_DIR ${MAGNUM_PLUGINS_DIR}/importers)
set(MAGNUM_PLUGINS_IMPORTER_DEBUG_DIR ${MAGNUM_PLUGINS_DEBUG_DIR}/importers)
set(MAGNUM_PLUGINS_IMPORTER_RELEASE_DIR ${MAGNUM_PLUGINS_RELEASE_DIR}/importers)
set(MAGNUM_PLUGINS_AUDIOIMPORTER_DIR ${MAGNUM_PLUGINS_DIR}/audioimporters)
set(MAGNUM_PLUGINS_AUDIOIMPORTER_DEBUG_DIR ${MAGNUM_PLUGINS_DEBUG_DIR}/audioimporters)
set(MAGNUM_PLUGINS_AUDIOIMPORTER_RELEASE_DIR ${MAGNUM_PLUGINS_RELEASE_DIR}/audioimporters)
# Library version
set(MAGNUM_LIBRARY_VERSION 1.0)
8 years ago
set(MAGNUM_LIBRARY_SOVERSION 1)
add_subdirectory(modules)
16 years ago
add_subdirectory(src)
# Build snippets as part of testing
if(BUILD_TESTS)
add_subdirectory(doc/snippets)
endif()