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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include <Corrade/TestSuite/Compare/Container.h>
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#include "Magnum/GL/Context.h"
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#include "Magnum/GL/Extensions.h"
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#include "Magnum/GL/ImageFormat.h"
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#include "Magnum/GL/MultisampleTexture.h"
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#include "Magnum/GL/OpenGLTester.h"
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#include "Magnum/GL/TextureFormat.h"
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#include "Magnum/Math/Vector3.h"
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#include "Magnum/Math/Functions.h"
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namespace Magnum { namespace GL { namespace Test { namespace {
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struct MultisampleTextureGLTest: OpenGLTester {
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explicit MultisampleTextureGLTest();
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void construct2D();
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void construct2DArray();
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void constructMove();
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void wrap2D();
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void wrap2DArray();
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void bind2D();
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void bind2DArray();
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void bindImage2D();
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void bindImage2DArray();
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void storage2D();
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void storage2DArray();
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void invalidateImage2D();
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void invalidateImage2DArray();
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void invalidateSubImage2D();
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void invalidateSubImage2DArray();
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};
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MultisampleTextureGLTest::MultisampleTextureGLTest() {
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addTests({&MultisampleTextureGLTest::construct2D,
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&MultisampleTextureGLTest::construct2DArray,
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&MultisampleTextureGLTest::constructMove,
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&MultisampleTextureGLTest::wrap2D,
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&MultisampleTextureGLTest::wrap2DArray,
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&MultisampleTextureGLTest::bind2D,
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&MultisampleTextureGLTest::bind2DArray,
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&MultisampleTextureGLTest::bindImage2D,
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&MultisampleTextureGLTest::bindImage2DArray,
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&MultisampleTextureGLTest::storage2D,
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&MultisampleTextureGLTest::storage2DArray,
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&MultisampleTextureGLTest::invalidateImage2D,
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&MultisampleTextureGLTest::invalidateImage2DArray,
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&MultisampleTextureGLTest::invalidateSubImage2D,
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&MultisampleTextureGLTest::invalidateSubImage2DArray});
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}
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void MultisampleTextureGLTest::construct2D() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
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CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string(" is not supported."));
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#else
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if(!Context::current().isVersionSupported(Version::GLES310))
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CORRADE_SKIP("OpenGL ES 3.1 is not supported.");
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#endif
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{
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MultisampleTexture2D texture;
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MAGNUM_VERIFY_NO_GL_ERROR();
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CORRADE_VERIFY(texture.id() > 0);
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}
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MAGNUM_VERIFY_NO_GL_ERROR();
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}
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void MultisampleTextureGLTest::construct2DArray() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
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CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string(" is not supported."));
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#else
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if(!Context::current().isExtensionSupported<Extensions::OES::texture_storage_multisample_2d_array>())
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CORRADE_SKIP(Extensions::OES::texture_storage_multisample_2d_array::string() + std::string(" is not supported."));
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#endif
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{
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MultisampleTexture2DArray texture;
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MAGNUM_VERIFY_NO_GL_ERROR();
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CORRADE_VERIFY(texture.id() > 0);
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}
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MAGNUM_VERIFY_NO_GL_ERROR();
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}
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void MultisampleTextureGLTest::constructMove() {
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/* Move constructor tested in AbstractTexture, here we just verify there
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are no extra members that would need to be taken care of */
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CORRADE_COMPARE(sizeof(MultisampleTexture2D), sizeof(AbstractTexture));
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CORRADE_VERIFY(std::is_nothrow_move_constructible<MultisampleTexture2D>::value);
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CORRADE_VERIFY(std::is_nothrow_move_assignable<MultisampleTexture2D>::value);
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}
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void MultisampleTextureGLTest::wrap2D() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
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CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string{" is not supported."});
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#else
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if(!Context::current().isVersionSupported(Version::GLES310))
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CORRADE_SKIP("OpenGL ES 3.1 is not supported.");
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#endif
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GLuint id;
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glGenTextures(1, &id);
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/* Releasing won't delete anything */
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{
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auto texture = MultisampleTexture2D::wrap(id, ObjectFlag::DeleteOnDestruction);
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CORRADE_COMPARE(texture.release(), id);
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}
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/* ...so we can wrap it again */
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MultisampleTexture2D::wrap(id);
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glDeleteTextures(1, &id);
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}
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void MultisampleTextureGLTest::wrap2DArray() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
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CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string(" is not supported."));
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#else
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if(!Context::current().isExtensionSupported<Extensions::OES::texture_storage_multisample_2d_array>())
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CORRADE_SKIP(Extensions::OES::texture_storage_multisample_2d_array::string() + std::string(" is not supported."));
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#endif
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GLuint id;
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glGenTextures(1, &id);
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/* Releasing won't delete anything */
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{
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auto texture = MultisampleTexture2DArray::wrap(id, ObjectFlag::DeleteOnDestruction);
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CORRADE_COMPARE(texture.release(), id);
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}
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/* ...so we can wrap it again */
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MultisampleTexture2DArray::wrap(id);
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glDeleteTextures(1, &id);
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}
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void MultisampleTextureGLTest::bind2D() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
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CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string(" is not supported."));
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#else
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if(!Context::current().isVersionSupported(Version::GLES310))
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CORRADE_SKIP("OpenGL ES 3.1 is not supported.");
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#endif
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MultisampleTexture2D texture;
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texture.bind(15);
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MAGNUM_VERIFY_NO_GL_ERROR();
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AbstractTexture::unbind(15);
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MAGNUM_VERIFY_NO_GL_ERROR();
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AbstractTexture::bind(7, {&texture, nullptr, &texture});
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MAGNUM_VERIFY_NO_GL_ERROR();
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AbstractTexture::unbind(7, 3);
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MAGNUM_VERIFY_NO_GL_ERROR();
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}
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void MultisampleTextureGLTest::bind2DArray() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
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CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string(" is not supported."));
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#else
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if(!Context::current().isExtensionSupported<Extensions::OES::texture_storage_multisample_2d_array>())
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CORRADE_SKIP(Extensions::OES::texture_storage_multisample_2d_array::string() + std::string(" is not supported."));
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#endif
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MultisampleTexture2DArray texture;
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texture.bind(15);
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MAGNUM_VERIFY_NO_GL_ERROR();
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AbstractTexture::unbind(15);
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MAGNUM_VERIFY_NO_GL_ERROR();
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AbstractTexture::bind(7, {&texture, nullptr, &texture});
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MAGNUM_VERIFY_NO_GL_ERROR();
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AbstractTexture::unbind(7, 3);
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MAGNUM_VERIFY_NO_GL_ERROR();
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}
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void MultisampleTextureGLTest::bindImage2D() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
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CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string(" is not supported."));
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if(!Context::current().isExtensionSupported<Extensions::ARB::shader_image_load_store>())
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CORRADE_SKIP(Extensions::ARB::shader_image_load_store::string() + std::string(" is not supported."));
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#else
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if(!Context::current().isExtensionSupported<Extensions::OES::texture_storage_multisample_2d_array>())
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CORRADE_SKIP(Extensions::OES::texture_storage_multisample_2d_array::string() + std::string(" is not supported."));
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if(!Context::current().isVersionSupported(Version::GLES310))
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CORRADE_SKIP("OpenGL ES 3.1 is not supported.");
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#endif
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MultisampleTexture2D texture;
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/* Mesa software implementation supports only 1 sample so we have to clamp */
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texture.setStorage(Math::min(4, MultisampleTexture2D::maxColorSamples()),
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TextureFormat::RGBA8, Vector2i{32})
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.bindImage(2, ImageAccess::ReadWrite, ImageFormat::RGBA8);
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MAGNUM_VERIFY_NO_GL_ERROR();
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AbstractTexture::unbindImage(2);
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MAGNUM_VERIFY_NO_GL_ERROR();
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#ifndef MAGNUM_TARGET_GLES
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AbstractTexture::bindImages(1, {&texture, nullptr, &texture});
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MAGNUM_VERIFY_NO_GL_ERROR();
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AbstractTexture::unbindImages(1, 3);
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MAGNUM_VERIFY_NO_GL_ERROR();
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#endif
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}
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void MultisampleTextureGLTest::bindImage2DArray() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
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CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string(" is not supported."));
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if(!Context::current().isExtensionSupported<Extensions::ARB::shader_image_load_store>())
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CORRADE_SKIP(Extensions::ARB::shader_image_load_store::string() + std::string(" is not supported."));
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#else
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if(!Context::current().isExtensionSupported<Extensions::OES::texture_storage_multisample_2d_array>())
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CORRADE_SKIP(Extensions::OES::texture_storage_multisample_2d_array::string() + std::string(" is not supported."));
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if(!Context::current().isVersionSupported(Version::GLES310))
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CORRADE_SKIP("OpenGL ES 3.1 is not supported.");
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#endif
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MultisampleTexture2DArray texture;
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/* Mesa software implementation supports only 1 sample so we have to clamp */
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texture.setStorage(Math::min(4, MultisampleTexture2DArray::maxColorSamples()),
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TextureFormat::RGBA8, {32, 32, 4})
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.bindImage(2, 1, ImageAccess::ReadWrite, ImageFormat::RGBA8);
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MAGNUM_VERIFY_NO_GL_ERROR();
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texture.bindImageLayered(3, ImageAccess::ReadWrite, ImageFormat::RGBA8);
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AbstractTexture::unbindImage(2);
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AbstractTexture::unbindImage(3);
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MAGNUM_VERIFY_NO_GL_ERROR();
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#ifndef MAGNUM_TARGET_GLES
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AbstractTexture::bindImages(1, {&texture, nullptr, &texture});
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MAGNUM_VERIFY_NO_GL_ERROR();
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AbstractTexture::unbindImages(1, 3);
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MAGNUM_VERIFY_NO_GL_ERROR();
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#endif
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}
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void MultisampleTextureGLTest::storage2D() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
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CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string(" is not supported."));
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#else
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if(!Context::current().isVersionSupported(Version::GLES310))
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CORRADE_SKIP("OpenGL ES 3.1 is not supported.");
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#endif
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MultisampleTexture2D texture;
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/* Mesa software implementation supports only 1 sample so we have to clamp */
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texture.setStorage(Math::min(4, MultisampleTexture2D::maxColorSamples()),
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TextureFormat::RGBA8, {16, 16});
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MAGNUM_VERIFY_NO_GL_ERROR();
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CORRADE_COMPARE(texture.imageSize(), Vector2i(16, 16));
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MAGNUM_VERIFY_NO_GL_ERROR();
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}
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void MultisampleTextureGLTest::storage2DArray() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
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CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string(" is not supported."));
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|
|
#else
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|
|
|
if(!Context::current().isExtensionSupported<Extensions::OES::texture_storage_multisample_2d_array>())
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|
|
|
|
CORRADE_SKIP(Extensions::OES::texture_storage_multisample_2d_array::string() + std::string(" is not supported."));
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|
|
#endif
|
|
|
|
|
|
|
|
|
|
MultisampleTexture2DArray texture;
|
|
|
|
|
/* Mesa software implementation supports only 1 sample so we have to clamp */
|
|
|
|
|
texture.setStorage(Math::min(4, MultisampleTexture2DArray::maxColorSamples()),
|
|
|
|
|
TextureFormat::RGBA8, {16, 16, 5});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(), Vector3i(16, 16, 5));
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
}
|
|
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|
|
|
|
|
|
|
void MultisampleTextureGLTest::invalidateImage2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
|
|
|
|
|
CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string(" is not supported."));
|
|
|
|
|
#else
|
|
|
|
|
if(!Context::current().isVersionSupported(Version::GLES310))
|
|
|
|
|
CORRADE_SKIP("OpenGL ES 3.1 is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
MultisampleTexture2D texture;
|
|
|
|
|
/* Mesa software implementation supports only 1 sample so we have to clamp */
|
|
|
|
|
texture.setStorage(Math::min(4, MultisampleTexture2D::maxColorSamples()),
|
|
|
|
|
TextureFormat::RGBA8, {16, 16});
|
|
|
|
|
texture.invalidateImage();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void MultisampleTextureGLTest::invalidateImage2DArray() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
|
|
|
|
|
CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string(" is not supported."));
|
|
|
|
|
#else
|
|
|
|
|
if(!Context::current().isExtensionSupported<Extensions::OES::texture_storage_multisample_2d_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::OES::texture_storage_multisample_2d_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
MultisampleTexture2DArray texture;
|
|
|
|
|
/* Mesa software implementation supports only 1 sample so we have to clamp */
|
|
|
|
|
texture.setStorage(Math::min(4, MultisampleTexture2DArray::maxColorSamples()),
|
|
|
|
|
TextureFormat::RGBA8, {16, 16, 5});
|
|
|
|
|
texture.invalidateImage();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void MultisampleTextureGLTest::invalidateSubImage2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
|
|
|
|
|
CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string(" is not supported."));
|
|
|
|
|
#else
|
|
|
|
|
if(!Context::current().isVersionSupported(Version::GLES310))
|
|
|
|
|
CORRADE_SKIP("OpenGL ES 3.1 is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
MultisampleTexture2D texture;
|
|
|
|
|
/* Mesa software implementation supports only 1 sample so we have to clamp */
|
|
|
|
|
texture.setStorage(Math::min(4, MultisampleTexture2D::maxColorSamples()),
|
|
|
|
|
TextureFormat::RGBA8, {16, 16});
|
|
|
|
|
texture.invalidateSubImage({3, 4}, {5, 6});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void MultisampleTextureGLTest::invalidateSubImage2DArray() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current().isExtensionSupported<Extensions::ARB::texture_multisample>())
|
|
|
|
|
CORRADE_SKIP(Extensions::ARB::texture_multisample::string() + std::string(" is not supported."));
|
|
|
|
|
#else
|
|
|
|
|
if(!Context::current().isExtensionSupported<Extensions::OES::texture_storage_multisample_2d_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::OES::texture_storage_multisample_2d_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
MultisampleTexture2DArray texture;
|
|
|
|
|
/* Mesa software implementation supports only 1 sample so we have to clamp */
|
|
|
|
|
texture.setStorage(Math::min(4, MultisampleTexture2DArray::maxColorSamples()),
|
|
|
|
|
TextureFormat::RGBA8, {16, 16, 5});
|
|
|
|
|
texture.invalidateSubImage({3, 4, 1}, {5, 6, 3});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_GL_ERROR();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}}}}
|
|
|
|
|
|
|
|
|
|
CORRADE_TEST_MAIN(Magnum::GL::Test::MultisampleTextureGLTest)
|