|
|
|
|
#ifndef Magnum_SceneGraph_MatrixTransformation2D_h
|
|
|
|
|
#define Magnum_SceneGraph_MatrixTransformation2D_h
|
|
|
|
|
/*
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
copy of this software and associated documentation files (the "Software"),
|
|
|
|
|
to deal in the Software without restriction, including without limitation
|
|
|
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
|
and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
|
|
|
in all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
|
|
DEALINGS IN THE SOFTWARE.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/** @file
|
|
|
|
|
* @brief Class Magnum::SceneGraph::MatrixTransformation2D
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "Math/Matrix3.h"
|
|
|
|
|
#include "AbstractTranslationRotationScaling2D.h"
|
|
|
|
|
#include "Object.h"
|
|
|
|
|
|
|
|
|
|
namespace Magnum { namespace SceneGraph {
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Two-dimensional transformation implemented using matrices
|
|
|
|
|
|
|
|
|
|
Uses Math::Matrix3 as underlying type.
|
|
|
|
|
@see @ref scenegraph, EuclideanMatrixTransformation2D, MatrixTransformation3D
|
|
|
|
|
*/
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
template<class T>
|
|
|
|
|
#else
|
|
|
|
|
template<class T = Float>
|
|
|
|
|
#endif
|
|
|
|
|
class MatrixTransformation2D: public AbstractTranslationRotationScaling2D<T> {
|
|
|
|
|
public:
|
|
|
|
|
/** @brief Transformation matrix type */
|
|
|
|
|
typedef typename DimensionTraits<2, T>::MatrixType DataType;
|
|
|
|
|
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
inline constexpr static Math::Matrix3<T> fromMatrix(const Math::Matrix3<T>& matrix) {
|
|
|
|
|
return matrix;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
inline constexpr static Math::Matrix3<T> toMatrix(const Math::Matrix3<T>& transformation) {
|
|
|
|
|
return transformation;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
inline static Math::Matrix3<T> compose(const Math::Matrix3<T>& parent, const Math::Matrix3<T>& child) {
|
|
|
|
|
return parent*child;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
inline static Math::Matrix3<T> inverted(const Math::Matrix3<T>& transformation) {
|
|
|
|
|
return transformation.inverted();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
inline Math::Matrix3<T> transformation() const {
|
|
|
|
|
return _transformation;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set transformation
|
|
|
|
|
* @return Pointer to self (for method chaining)
|
|
|
|
|
*/
|
|
|
|
|
MatrixTransformation2D<T>* setTransformation(const Math::Matrix3<T>& transformation) {
|
|
|
|
|
/* Setting transformation is forbidden for the scene */
|
|
|
|
|
/** @todo Assert for this? */
|
|
|
|
|
/** @todo Do this in some common code so we don't need to include Object? */
|
|
|
|
|
if(!static_cast<Object<MatrixTransformation2D<T>>*>(this)->isScene()) {
|
|
|
|
|
_transformation = transformation;
|
|
|
|
|
static_cast<Object<MatrixTransformation2D<T>>*>(this)->setDirty();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Transform object
|
|
|
|
|
* @param transformation Transformation
|
|
|
|
|
* @param type Transformation type
|
|
|
|
|
* @return Pointer to self (for method chaining)
|
|
|
|
|
*/
|
|
|
|
|
inline MatrixTransformation2D<T>* transform(const Math::Matrix3<T>& transformation, TransformationType type = TransformationType::Global) {
|
|
|
|
|
setTransformation(type == TransformationType::Global ?
|
|
|
|
|
transformation*_transformation : _transformation*transformation);
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @copydoc AbstractTranslationRotationScaling2D::translate()
|
|
|
|
|
* Same as calling transform() with Matrix3::translation().
|
|
|
|
|
*/
|
|
|
|
|
inline MatrixTransformation2D<T>* translate(const Math::Vector2<T>& vector, TransformationType type = TransformationType::Global) override {
|
|
|
|
|
transform(Math::Matrix3<T>::translation(vector), type);
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @copydoc AbstractTranslationRotationScaling2D::rotate()
|
|
|
|
|
* Same as calling transform() with Matrix3::rotation().
|
|
|
|
|
*/
|
|
|
|
|
inline MatrixTransformation2D<T>* rotate(Math::Rad<T> angle, TransformationType type = TransformationType::Global) override {
|
|
|
|
|
transform(Math::Matrix3<T>::rotation(angle), type);
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @copydoc AbstractTranslationRotationScaling2D::scale()
|
|
|
|
|
* Same as calling transform() with Matrix3::scaling().
|
|
|
|
|
*/
|
|
|
|
|
inline MatrixTransformation2D<T>* scale(const Math::Vector2<T>& vector, TransformationType type = TransformationType::Global) override {
|
|
|
|
|
transform(Math::Matrix3<T>::scaling(vector), type);
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Reflect object
|
|
|
|
|
* @param normal Normal of the line through which to reflect
|
|
|
|
|
* (normalized)
|
|
|
|
|
* @param type Transformation type
|
|
|
|
|
* @return Pointer to self (for method chaining)
|
|
|
|
|
*
|
|
|
|
|
* Same as calling transform() with Matrix3::reflection().
|
|
|
|
|
*/
|
|
|
|
|
inline MatrixTransformation2D<T>* reflect(const Math::Vector2<T>& normal, TransformationType type = TransformationType::Global) {
|
|
|
|
|
transform(Math::Matrix3<T>::reflection(normal), type);
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Move object in stacking order
|
|
|
|
|
* @param under Sibling object under which to move or `nullptr`,
|
|
|
|
|
* if you want to move it above all.
|
|
|
|
|
* @return Pointer to self (for method chaining)
|
|
|
|
|
*/
|
|
|
|
|
inline MatrixTransformation2D<T>* move(Object<MatrixTransformation2D<T>>* under) {
|
|
|
|
|
static_cast<Object<MatrixTransformation2D>*>(this)->Corrade::Containers::template LinkedList<Object<MatrixTransformation2D<T>>>::move(this, under);
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
/* Allow construction only from Object */
|
|
|
|
|
inline explicit MatrixTransformation2D() = default;
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
Math::Matrix3<T> _transformation;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
}}
|
|
|
|
|
|
|
|
|
|
#endif
|