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#ifndef Magnum_Platform_AbstractXApplication_h
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#define Magnum_Platform_AbstractXApplication_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021, 2022, 2023 Vladimír Vondruš <mosra@centrum.cz>
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Copyright © 2019, 2020 Konstantinos Chatzilygeroudis <costashatz@gmail.com>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Class @ref Magnum::Platform::AbstractXApplication
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*/
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#include "Magnum/configure.h"
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#ifdef MAGNUM_TARGET_GL
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#include <Corrade/Containers/EnumSet.h>
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#include <Corrade/Containers/Optional.h>
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#include <Corrade/Containers/Pointer.h>
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#include <Corrade/Containers/String.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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/* undef Xlib nonsense to avoid conflicts */
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#undef Always
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#undef Bool
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#undef Complex
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#undef Convex
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#undef None
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#undef Status
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#undef Success
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#undef Button1
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#undef Button2
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#undef Button3
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#undef Button4
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#undef Button5
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#ifndef DOXYGEN_GENERATING_OUTPUT
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/* Unfortunately Xlib *needs* the Bool type, so provide a typedef instead */
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typedef int Bool;
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#endif
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#include "Magnum/Magnum.h"
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#include "Magnum/Tags.h"
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#include "Magnum/Math/Vector2.h"
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#include "Magnum/Platform/GLContext.h"
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#ifdef MAGNUM_BUILD_DEPRECATED
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/* Some APIs used to take or return a std::string before */
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#include <Corrade/Containers/StringStl.h>
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#endif
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namespace Magnum { namespace Platform {
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namespace Implementation {
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template<class, class, class, class> class AbstractContextHandler;
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}
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/** @nosubgrouping
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@brief Base for X11-based applications
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Supports keyboard and mouse handling. See @ref platform for brief introduction.
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@note Not meant to be used directly, see the @ref GlxApplication and
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@ref XEglApplication subclasses instead.
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@note This class is available only if Magnum is compiled with
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@ref MAGNUM_TARGET_GL enabled (done by default). See @ref building-features
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for more information.
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*/
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class AbstractXApplication {
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public:
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/** @brief Application arguments */
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struct Arguments {
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/** @brief Constructor */
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/*implicit*/ constexpr Arguments(int& argc, char** argv) noexcept: argc{argc}, argv{argv} {}
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int& argc; /**< @brief Argument count */
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char** argv; /**< @brief Argument values */
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};
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class Configuration;
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class GLConfiguration;
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class ViewportEvent;
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class InputEvent;
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class KeyEvent;
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class MouseEvent;
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class MouseMoveEvent;
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/** @brief Copying is not allowed */
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AbstractXApplication(const AbstractXApplication&) = delete;
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/** @brief Moving is not allowed */
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AbstractXApplication(AbstractXApplication&&) = delete;
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/** @brief Copying is not allowed */
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AbstractXApplication& operator=(const AbstractXApplication&) = delete;
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/** @brief Moving is not allowed */
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AbstractXApplication& operator=(AbstractXApplication&&) = delete;
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/**
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* @brief Execute main loop
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* @return Value for returning from @cpp main() @ce
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*
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* Calls @ref mainLoopIteration() in a loop until @ref exit() is
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* called. See @ref MAGNUM_GLXAPPLICATION_MAIN() or
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* @ref MAGNUM_XEGLAPPLICATION_MAIN() for usage information.
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*/
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int exec();
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/**
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* @brief Run one iteration of application main loop
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* @return @cpp false @ce if @ref exit() was called and the application
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* should exit, @cpp true @ce otherwise
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* @m_since{2020,06}
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*
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* Called internally from @ref exec(). If you want to have better
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* control over how the main loop behaves, you can call this function
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* yourself from your own `main()` function instead of it being called
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* automatically from @ref exec() / @ref MAGNUM_GLXAPPLICATION_MAIN()
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* / @ref MAGNUM_XEGLAPPLICATION_MAIN().
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*/
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bool mainLoopIteration();
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/**
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* @brief Exit application
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* @param exitCode The exit code the application should return
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*
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* When called from application constructor, it will cause the
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* application to exit immediately after constructor ends, without any
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* events being processed. Calling this function is recommended over
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* @ref std::exit() or @ref Corrade::Utility::Fatal "Fatal", which exit
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* without calling destructors on local scope. Note that, however, you
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* need to explicitly @cpp return @ce after calling it, as it can't
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* exit the constructor on its own:
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*
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* @snippet Platform.cpp exit-from-constructor
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*
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* When called from the main loop, the application exits cleanly
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* before next main loop iteration is executed.
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*/
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void exit(int exitCode = 0) {
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_flags |= Flag::Exit;
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_exitCode = exitCode;
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}
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protected:
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/* Nobody will need to have (and delete) AbstractXApplication*, thus
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this is faster than public pure virtual destructor */
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~AbstractXApplication();
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/**
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* @brief Create a window with given configuration for OpenGL context
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* @param configuration Application configuration
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* @param glConfiguration OpenGL context configuration
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*
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* Must be called only if the context wasn't created by the constructor
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* itself, i.e. when passing @ref NoCreate to it. Error message is
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* printed and the program exits if the context cannot be created, see
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* @ref tryCreate() for an alternative.
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*/
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void create(const Configuration& configuration, const GLConfiguration& glConfiguration);
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/**
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* @brief Create a window with given configuration and OpenGL context
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*
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* Equivalent to calling @ref create(const Configuration&, const GLConfiguration&)
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* with default-constructed @ref GLConfiguration.
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*/
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void create(const Configuration& configuration);
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/**
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* @brief Create a window with default configuration and OpenGL context
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*
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* Equivalent to calling @ref create(const Configuration&) with
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* default-constructed @ref Configuration.
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*/
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void create();
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/**
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* @brief Try to create context with given configuration for OpenGL context
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*
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* Unlike @ref create(const Configuration&, const GLConfiguration&)
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* returns @cpp false @ce if the context cannot be created,
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* @cpp true @ce otherwise.
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*/
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bool tryCreate(const Configuration& configuration, const GLConfiguration& glConfiguration);
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/**
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* @brief Try to create context with given configuration and OpenGL context
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*
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* Unlike @ref create(const Configuration&) returns @cpp false @ce if
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* the context cannot be created, @cpp true @ce otherwise.
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*/
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bool tryCreate(const Configuration& configuration);
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/** @{ @name Screen handling */
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public:
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/**
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* @brief Window size
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*
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* Window size to which all input event coordinates can be related.
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* Same as @ref framebufferSize().
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*/
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Vector2i windowSize() const { return _windowSize; }
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/**
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* @brief Framebuffer size
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*
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* Size of the default framebuffer. Same as @ref windowSize().
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*/
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Vector2i framebufferSize() const { return _windowSize; }
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protected:
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/**
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* @brief Swap buffers
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*
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* Paints currently rendered framebuffer on screen.
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*/
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void swapBuffers();
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/** @copydoc Sdl2Application::redraw() */
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void redraw() { _flags |= Flag::Redraw; }
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private:
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/**
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* @brief Viewport event
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*
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* Called when window size changes. The default implementation does
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* nothing. If you want to respond to size changes, you should pass the
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* new size to @ref GL::DefaultFramebuffer::setViewport() (if using
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* OpenGL) and possibly elsewhere (to
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* @ref SceneGraph::Camera::setViewport(), other framebuffers...).
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*
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* Note that this function might not get called at all if the window
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* size doesn't change. You should configure the initial state of your
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* cameras, framebuffers etc. in application constructor rather than
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* relying on this function to be called. Size of the window can be
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* retrieved using @ref windowSize().
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*/
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virtual void viewportEvent(ViewportEvent& event);
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/** @copydoc Sdl2Application::drawEvent() */
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virtual void drawEvent() = 0;
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/* Since 1.8.17, the original short-hand group closing doesn't work
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anymore. FFS. */
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/**
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* @}
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*/
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/** @{ @name Keyboard handling */
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/** @copydoc Sdl2Application::keyPressEvent() */
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virtual void keyPressEvent(KeyEvent& event);
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/** @copydoc Sdl2Application::keyReleaseEvent() */
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virtual void keyReleaseEvent(KeyEvent& event);
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/* Since 1.8.17, the original short-hand group closing doesn't work
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anymore. FFS. */
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/**
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* @}
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*/
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/** @{ @name Mouse handling */
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/** @copydoc Sdl2Application::mousePressEvent() */
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virtual void mousePressEvent(MouseEvent& event);
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/** @copydoc Sdl2Application::mouseReleaseEvent() */
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virtual void mouseReleaseEvent(MouseEvent& event);
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/** @copydoc Sdl2Application::mouseMoveEvent() */
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virtual void mouseMoveEvent(MouseMoveEvent& event);
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/* Since 1.8.17, the original short-hand group closing doesn't work
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anymore. FFS. */
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/**
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* @}
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*/
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#ifdef DOXYGEN_GENERATING_OUTPUT
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private:
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#else
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protected:
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#endif
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explicit AbstractXApplication(Implementation::AbstractContextHandler<GLConfiguration, Display*, VisualID, Window>* contextHandler, const Arguments& arguments, const Configuration& configuration, const GLConfiguration& glConfiguration);
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explicit AbstractXApplication(Implementation::AbstractContextHandler<GLConfiguration, Display*, VisualID, Window>* contextHandler, const Arguments& arguments, NoCreateT);
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private:
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enum class Flag: unsigned int {
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Redraw = 1 << 0,
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Exit = 1 << 1
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};
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typedef Containers::EnumSet<Flag> Flags;
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CORRADE_ENUMSET_FRIEND_OPERATORS(Flags)
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Display* _display{};
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Window _window{};
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Atom _deleteWindow{};
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Containers::Pointer<Implementation::AbstractContextHandler<GLConfiguration, Display*, VisualID, Window>> _contextHandler;
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/* Has to be in an Optional because it gets explicitly destroyed before
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the GL context */
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Containers::Optional<Platform::GLContext> _context;
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int _exitCode = 0;
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/** @todo Get this from the created window */
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Vector2i _windowSize;
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Flags _flags;
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};
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/**
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@brief OpenGL context configuration
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Double-buffered OpenGL context.
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@see @ref GlxApplication::GlxApplication(), @ref XEglApplication::XEglApplication(),
|
|
|
|
|
@ref Configuration, @ref create(), @ref tryCreate()
|
|
|
|
|
@todo GLX_ARB_create_context_robustness/EGL_EXT_create_context_robustness
|
|
|
|
|
*/
|
|
|
|
|
class AbstractXApplication::GLConfiguration: public GL::Context::Configuration {
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Context flag
|
|
|
|
|
*
|
|
|
|
|
* Includes also everything from @ref GL::Context::Configuration::Flag
|
|
|
|
|
* except for @relativeref{GL::Context::Configuration,Flag::Windowless},
|
|
|
|
|
* which is not meant to be enabled for windowed apps.
|
|
|
|
|
* @see @ref Flags, @ref setFlags(), @ref GL::Context::Flag
|
|
|
|
|
*/
|
|
|
|
|
enum class Flag: UnsignedLong {
|
|
|
|
|
/**
|
|
|
|
|
* @copydoc GL::Context::Configuration::Flag::QuietLog
|
|
|
|
|
* @m_since_latest
|
|
|
|
|
*/
|
|
|
|
|
QuietLog = UnsignedLong(GL::Context::Configuration::Flag::QuietLog),
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @copydoc GL::Context::Configuration::Flag::VerboseLog
|
|
|
|
|
* @m_since_latest
|
|
|
|
|
*/
|
|
|
|
|
VerboseLog = UnsignedLong(GL::Context::Configuration::Flag::VerboseLog),
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @copydoc GL::Context::Configuration::Flag::GpuValidation
|
|
|
|
|
* @m_since_latest
|
|
|
|
|
*/
|
|
|
|
|
GpuValidation = UnsignedLong(GL::Context::Configuration::Flag::GpuValidation),
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @copydoc GL::Context::Configuration::Flag::GpuValidationNoError
|
|
|
|
|
* @m_since_latest
|
|
|
|
|
*/
|
|
|
|
|
GpuValidationNoError = UnsignedLong(GL::Context::Configuration::Flag::GpuValidationNoError)
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Context flags
|
|
|
|
|
*
|
|
|
|
|
* @see @ref setFlags(), @ref GL::Context::Flags
|
|
|
|
|
*/
|
|
|
|
|
typedef Containers::EnumSet<Flag> Flags;
|
|
|
|
|
|
|
|
|
|
explicit GLConfiguration();
|
|
|
|
|
~GLConfiguration();
|
|
|
|
|
|
|
|
|
|
/** @brief Context flags */
|
|
|
|
|
Flags flags() const {
|
|
|
|
|
return Flag(UnsignedLong(GL::Context::Configuration::flags()));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set context flags
|
|
|
|
|
* @return Reference to self (for method chaining)
|
|
|
|
|
*
|
|
|
|
|
* Default is no flag. To avoid clearing default flags by accident,
|
|
|
|
|
* prefer to use @ref addFlags() and @ref clearFlags() instead.
|
|
|
|
|
* @see @ref GL::Context::flags()
|
|
|
|
|
*/
|
|
|
|
|
GLConfiguration& setFlags(Flags flags) {
|
|
|
|
|
GL::Context::Configuration::setFlags(GL::Context::Configuration::Flag(UnsignedLong(flags)));
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Add context flags
|
|
|
|
|
* @return Reference to self (for method chaining)
|
|
|
|
|
*
|
|
|
|
|
* Unlike @ref setFlags(), ORs the flags with existing instead of
|
|
|
|
|
* replacing them. Useful for preserving the defaults.
|
|
|
|
|
* @see @ref clearFlags()
|
|
|
|
|
*/
|
|
|
|
|
GLConfiguration& addFlags(Flags flags) {
|
|
|
|
|
GL::Context::Configuration::addFlags(GL::Context::Configuration::Flag(UnsignedLong(flags)));
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Clear context flags
|
|
|
|
|
* @return Reference to self (for method chaining)
|
|
|
|
|
*
|
|
|
|
|
* Unlike @ref setFlags(), ANDs the inverse of @p flags with existing
|
|
|
|
|
* instead of replacing them. Useful for removing default flags.
|
|
|
|
|
* @see @ref addFlags()
|
|
|
|
|
*/
|
|
|
|
|
GLConfiguration& clearFlags(Flags flags) {
|
|
|
|
|
GL::Context::Configuration::clearFlags(GL::Context::Configuration::Flag(UnsignedLong(flags)));
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @copydoc Sdl2Application::GLConfiguration::version() */
|
|
|
|
|
GL::Version version() const { return _version; }
|
|
|
|
|
|
|
|
|
|
/** @copydoc Sdl2Application::GLConfiguration::setVersion() */
|
|
|
|
|
GLConfiguration& setVersion(GL::Version version) {
|
|
|
|
|
_version = version;
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Overloads to remove WTF-factor from method chaining order */
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
MAGNUM_GL_CONTEXT_CONFIGURATION_SUBCLASS_IMPLEMENTATION(GLConfiguration)
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
GL::Version _version;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Configuration
|
|
|
|
|
|
|
|
|
|
@see @ref GlxApplication::GlxApplication(), @ref XEglApplication::XEglApplication(),
|
|
|
|
|
@ref GLConfiguration, @ref create(), @ref tryCreate()
|
|
|
|
|
*/
|
|
|
|
|
class AbstractXApplication::Configuration {
|
|
|
|
|
public:
|
|
|
|
|
/*implicit*/ Configuration();
|
|
|
|
|
~Configuration();
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Window title
|
|
|
|
|
*
|
|
|
|
|
* The returned view is always
|
|
|
|
|
* @relativeref{Corrade,Containers::StringViewFlag::NullTerminated} and
|
|
|
|
|
* is valid until the next call to @ref setTitle().
|
|
|
|
|
*/
|
|
|
|
|
Containers::StringView title() const { return _title; }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set window title
|
|
|
|
|
* @return Reference to self (for method chaining)
|
|
|
|
|
*
|
|
|
|
|
* Default is @cpp "Magnum X Application" @ce.
|
|
|
|
|
*/
|
|
|
|
|
Configuration& setTitle(Containers::StringView title) {
|
|
|
|
|
_title = Containers::String::nullTerminatedGlobalView(title);
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @copydoc Sdl2Application::Configuration::size() */
|
|
|
|
|
Vector2i size() const { return _size; }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set window size
|
|
|
|
|
* @return Reference to self (for method chaining)
|
|
|
|
|
*
|
|
|
|
|
* Default is @cpp {800, 600} @ce.
|
|
|
|
|
*/
|
|
|
|
|
Configuration& setSize(const Vector2i& size) {
|
|
|
|
|
_size = size;
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
Containers::String _title;
|
|
|
|
|
Vector2i _size;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Viewport event
|
|
|
|
|
|
|
|
|
|
@see @ref viewportEvent()
|
|
|
|
|
*/
|
|
|
|
|
class AbstractXApplication::ViewportEvent {
|
|
|
|
|
public:
|
|
|
|
|
/** @brief Copying is not allowed */
|
|
|
|
|
ViewportEvent(const ViewportEvent&) = delete;
|
|
|
|
|
|
|
|
|
|
/** @brief Moving is not allowed */
|
|
|
|
|
ViewportEvent(ViewportEvent&&) = delete;
|
|
|
|
|
|
|
|
|
|
/** @brief Copying is not allowed */
|
|
|
|
|
ViewportEvent& operator=(const ViewportEvent&) = delete;
|
|
|
|
|
|
|
|
|
|
/** @brief Moving is not allowed */
|
|
|
|
|
ViewportEvent& operator=(ViewportEvent&&) = delete;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Window size
|
|
|
|
|
*
|
|
|
|
|
* Same as @ref framebufferSize().
|
|
|
|
|
* @see @ref AbstractXApplication::windowSize()
|
|
|
|
|
*/
|
|
|
|
|
Vector2i windowSize() const { return _size; }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Framebuffer size
|
|
|
|
|
*
|
|
|
|
|
* Same as @ref windowSize().
|
|
|
|
|
* @see @ref AbstractXApplication::framebufferSize()
|
|
|
|
|
*/
|
|
|
|
|
Vector2i framebufferSize() const { return _size; }
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
friend AbstractXApplication;
|
|
|
|
|
|
|
|
|
|
explicit ViewportEvent(const Vector2i& size): _size{size} {}
|
|
|
|
|
|
|
|
|
|
const Vector2i _size;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Base for input events
|
|
|
|
|
|
|
|
|
|
@see @ref KeyEvent, @ref MouseEvent, @ref MouseMoveEvent, @ref keyPressEvent(),
|
|
|
|
|
@ref keyReleaseEvent(), @ref mousePressEvent(), @ref mouseReleaseEvent(),
|
|
|
|
|
@ref mouseMoveEvent()
|
|
|
|
|
*/
|
|
|
|
|
class AbstractXApplication::InputEvent {
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Modifier
|
|
|
|
|
*
|
|
|
|
|
* @see @ref Modifiers, @ref modifiers()
|
|
|
|
|
*/
|
|
|
|
|
enum class Modifier: unsigned int {
|
|
|
|
|
Shift = ShiftMask, /**< Shift */
|
|
|
|
|
Ctrl = ControlMask, /**< Ctrl */
|
|
|
|
|
Alt = Mod1Mask, /**< Alt */
|
|
|
|
|
AltGr = Mod5Mask, /**< AltGr */
|
|
|
|
|
CapsLock = LockMask, /**< Caps lock */
|
|
|
|
|
NumLock = Mod2Mask /**< Num lock */
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set of modifiers
|
|
|
|
|
*
|
|
|
|
|
* @see @ref modifiers()
|
|
|
|
|
*/
|
|
|
|
|
typedef Containers::EnumSet<Modifier> Modifiers;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Mouse button
|
|
|
|
|
*
|
|
|
|
|
* @see @ref Buttons, @ref buttons()
|
|
|
|
|
*/
|
|
|
|
|
enum class Button: unsigned int {
|
|
|
|
|
Left = Button1Mask, /**< Left button */
|
|
|
|
|
Middle = Button2Mask, /**< Middle button */
|
|
|
|
|
Right = Button3Mask /**< Right button */
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set of mouse buttons
|
|
|
|
|
*
|
|
|
|
|
* @see @ref buttons()
|
|
|
|
|
*/
|
|
|
|
|
typedef Containers::EnumSet<Button> Buttons;
|
|
|
|
|
|
|
|
|
|
/** @brief Copying is not allowed */
|
|
|
|
|
InputEvent(const InputEvent&) = delete;
|
|
|
|
|
|
|
|
|
|
/** @brief Moving is not allowed */
|
|
|
|
|
InputEvent(InputEvent&&) = delete;
|
|
|
|
|
|
|
|
|
|
/** @brief Copying is not allowed */
|
|
|
|
|
InputEvent& operator=(const InputEvent&) = delete;
|
|
|
|
|
|
|
|
|
|
/** @brief Moving is not allowed */
|
|
|
|
|
InputEvent& operator=(InputEvent&&) = delete;
|
|
|
|
|
|
|
|
|
|
/** @copydoc Sdl2Application::InputEvent::setAccepted() */
|
|
|
|
|
void setAccepted(bool accepted = true) { _accepted = accepted; }
|
|
|
|
|
|
|
|
|
|
/** @copydoc Sdl2Application::InputEvent::isAccepted() */
|
|
|
|
|
bool isAccepted() const { return _accepted; }
|
|
|
|
|
|
|
|
|
|
/** @brief Modifiers */
|
|
|
|
|
Modifiers modifiers() const { return _modifiers; }
|
|
|
|
|
|
|
|
|
|
/** @brief Mouse buttons */
|
|
|
|
|
Buttons buttons() const { return Button(static_cast<unsigned int>(_modifiers)); }
|
|
|
|
|
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
protected:
|
|
|
|
|
explicit InputEvent(Modifiers modifiers): _modifiers(modifiers), _accepted(false) {}
|
|
|
|
|
|
|
|
|
|
~InputEvent() = default;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
Modifiers _modifiers;
|
|
|
|
|
bool _accepted;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
CORRADE_ENUMSET_OPERATORS(AbstractXApplication::InputEvent::Modifiers)
|
|
|
|
|
CORRADE_ENUMSET_OPERATORS(AbstractXApplication::InputEvent::Buttons)
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Key event
|
|
|
|
|
|
|
|
|
|
@see @ref keyPressEvent(), @ref keyReleaseEvent()
|
|
|
|
|
*/
|
|
|
|
|
class AbstractXApplication::KeyEvent: public AbstractXApplication::InputEvent {
|
|
|
|
|
friend AbstractXApplication;
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Key
|
|
|
|
|
*
|
|
|
|
|
* @see @ref key()
|
|
|
|
|
*/
|
|
|
|
|
enum class Key: KeySym {
|
|
|
|
|
Enter = XK_Return, /**< Enter */
|
|
|
|
|
Esc = XK_Escape, /**< Escape */
|
|
|
|
|
|
|
|
|
|
Up = XK_Up, /**< Up arrow */
|
|
|
|
|
Down = XK_Down, /**< Down arrow */
|
|
|
|
|
Left = XK_Left, /**< Left arrow */
|
|
|
|
|
Right = XK_Right, /**< Right arrow */
|
|
|
|
|
F1 = XK_F1, /**< F1 */
|
|
|
|
|
F2 = XK_F2, /**< F2 */
|
|
|
|
|
F3 = XK_F3, /**< F3 */
|
|
|
|
|
F4 = XK_F4, /**< F4 */
|
|
|
|
|
F5 = XK_F5, /**< F5 */
|
|
|
|
|
F6 = XK_F6, /**< F6 */
|
|
|
|
|
F7 = XK_F7, /**< F7 */
|
|
|
|
|
F8 = XK_F8, /**< F8 */
|
|
|
|
|
F9 = XK_F9, /**< F9 */
|
|
|
|
|
F10 = XK_F10, /**< F10 */
|
|
|
|
|
F11 = XK_F11, /**< F11 */
|
|
|
|
|
F12 = XK_F12, /**< F12 */
|
|
|
|
|
Home = XK_Home, /**< Home */
|
|
|
|
|
End = XK_End, /**< End */
|
|
|
|
|
PageUp = XK_Page_Up, /**< Page up */
|
|
|
|
|
PageDown = XK_Page_Down, /**< Page down */
|
|
|
|
|
|
|
|
|
|
Space = XK_space, /**< Space */
|
|
|
|
|
Comma = XK_comma, /**< Comma */
|
|
|
|
|
Period = XK_period, /**< Period */
|
|
|
|
|
Minus = XK_minus, /**< Minus */
|
|
|
|
|
Plus = XK_plus, /**< Plus */
|
|
|
|
|
Slash = XK_slash, /**< Slash */
|
|
|
|
|
Percent = XK_percent, /**< Percent */
|
|
|
|
|
Equal = XK_equal, /**< Equal */
|
|
|
|
|
|
|
|
|
|
Zero = XK_0, /**< Zero */
|
|
|
|
|
One = XK_1, /**< One */
|
|
|
|
|
Two = XK_2, /**< Two */
|
|
|
|
|
Three = XK_3, /**< Three */
|
|
|
|
|
Four = XK_4, /**< Four */
|
|
|
|
|
Five = XK_5, /**< Five */
|
|
|
|
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Six = XK_6, /**< Six */
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Seven = XK_7, /**< Seven */
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Eight = XK_8, /**< Eight */
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Nine = XK_9, /**< Nine */
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A = XK_a, /**< Small letter A */
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B = XK_b, /**< Small letter B */
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C = XK_c, /**< Small letter C */
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D = XK_d, /**< Small letter D */
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E = XK_e, /**< Small letter E */
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F = XK_f, /**< Small letter F */
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G = XK_g, /**< Small letter G */
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H = XK_h, /**< Small letter H */
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I = XK_i, /**< Small letter I */
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J = XK_j, /**< Small letter J */
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K = XK_k, /**< Small letter K */
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L = XK_l, /**< Small letter L */
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M = XK_m, /**< Small letter M */
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N = XK_n, /**< Small letter N */
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O = XK_o, /**< Small letter O */
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P = XK_p, /**< Small letter P */
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Q = XK_q, /**< Small letter Q */
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R = XK_r, /**< Small letter R */
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S = XK_s, /**< Small letter S */
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T = XK_t, /**< Small letter T */
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U = XK_u, /**< Small letter U */
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V = XK_v, /**< Small letter V */
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W = XK_w, /**< Small letter W */
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X = XK_x, /**< Small letter X */
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Y = XK_y, /**< Small letter Y */
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Z = XK_z /**< Small letter Z */
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|
};
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/** @brief Key */
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Key key() const { return _key; }
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/** @brief Position */
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Vector2i position() const { return _position; }
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private:
|
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|
|
explicit KeyEvent(Key key, Modifiers modifiers, const Vector2i& position): InputEvent(modifiers), _key(key), _position(position) {}
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|
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const Key _key;
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|
|
const Vector2i _position;
|
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|
|
|
};
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|
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/**
|
|
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|
|
@brief Mouse event
|
|
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|
|
@see @ref MouseMoveEvent, @ref mousePressEvent(), @ref mouseReleaseEvent()
|
|
|
|
|
*/
|
|
|
|
|
class AbstractXApplication::MouseEvent: public AbstractXApplication::InputEvent {
|
|
|
|
|
friend AbstractXApplication;
|
|
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|
|
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|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Mouse button
|
|
|
|
|
*
|
|
|
|
|
* @see @ref button()
|
|
|
|
|
*/
|
|
|
|
|
enum class Button: unsigned int {
|
|
|
|
|
Left = 1 /*Button1*/, /**< Left button */
|
|
|
|
|
Middle = 2 /*Button2*/, /**< Middle button */
|
|
|
|
|
Right = 3 /*Button3*/, /**< Right button */
|
|
|
|
|
WheelUp = 4 /*Button4*/, /**< Wheel up */
|
|
|
|
|
WheelDown = 5 /*Button5*/ /**< Wheel down */
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/** @brief Button */
|
|
|
|
|
Button button() const { return _button; }
|
|
|
|
|
|
|
|
|
|
/** @brief Position */
|
|
|
|
|
Vector2i position() const { return _position; }
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
explicit MouseEvent(Button button, Modifiers modifiers, const Vector2i& position): InputEvent(modifiers), _button(button), _position(position) {}
|
|
|
|
|
|
|
|
|
|
const Button _button;
|
|
|
|
|
const Vector2i _position;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Mouse move event
|
|
|
|
|
|
|
|
|
|
@see @ref MouseEvent, @ref mouseMoveEvent()
|
|
|
|
|
*/
|
|
|
|
|
class AbstractXApplication::MouseMoveEvent: public AbstractXApplication::InputEvent {
|
|
|
|
|
friend AbstractXApplication;
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
/** @brief Position */
|
|
|
|
|
Vector2i position() const { return _position; }
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
explicit MouseMoveEvent(Modifiers modifiers, const Vector2i& position): InputEvent(modifiers), _position(position) {}
|
|
|
|
|
|
|
|
|
|
const Vector2i _position;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
}}
|
|
|
|
|
#else
|
|
|
|
|
#error this header is available only in the OpenGL build
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#endif
|