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70 lines
2.3 KiB
70 lines
2.3 KiB
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13 years ago
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#ifndef Magnum_Platform_Implementation_GlxContextHandler_h
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#define Magnum_Platform_Implementation_GlxContextHandler_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "OpenGL.h"
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#include <GL/glx.h>
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/* undef Xlib nonsense to avoid conflicts */
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#undef Complex
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#undef None
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#undef Always
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#include "AbstractContextHandler.h"
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#include "corradeCompatibility.h"
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namespace Magnum { namespace Platform { namespace Implementation {
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/**
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@brief GLX context
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Creates OpenGL or OpenGL ES 2.0 context, if targeting OpenGL ES. Used in
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GlxApplication.
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*/
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class GlxContextHandler: public AbstractContextHandler<Display*, VisualID, Window> {
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public:
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explicit GlxContextHandler() = default;
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~GlxContextHandler();
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VisualID getVisualId(Display* nativeDisplay) override;
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void createContext(Window nativeWindow) override;
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void makeCurrent() override {
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glXMakeCurrent(display, window, context);
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}
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void swapBuffers() override { glXSwapBuffers(display, window); }
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private:
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Display* display;
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Window window;
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GLXFBConfig* configs;
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GLXContext context;
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};
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}}}
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#endif
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