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#ifndef Magnum_MeshTools_Clean_h
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#define Magnum_MeshTools_Clean_h
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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/** @file
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* @brief Function Magnum::MeshTools::clean()
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*/
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#include <unordered_map>
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#include <limits>
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#include <Utility/MurmurHash2.h>
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#include "TypeTraits.h"
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namespace Magnum { namespace MeshTools {
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#ifndef DOXYGEN_GENERATING_OUTPUT
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namespace Implementation {
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template<class Vertex, size_t vertexSize = Vertex::Size> class Clean {
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public:
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inline Clean(std::vector<unsigned int>& indices, std::vector<Vertex>& vertices): indices(indices), vertices(vertices) {}
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void operator()(typename Vertex::Type epsilon = TypeTraits<typename Vertex::Type>::epsilon()) {
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if(indices.empty()) return;
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/* Get mesh bounds */
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Vertex min, max;
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for(size_t i = 0; i != Vertex::Size; ++i) {
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min[i] = std::numeric_limits<typename Vertex::Type>::max();
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max[i] = std::numeric_limits<typename Vertex::Type>::min();
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}
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for(auto it = vertices.cbegin(); it != vertices.cend(); ++it)
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for(size_t i = 0; i != vertexSize; ++i)
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if((*it)[i] < min[i])
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min[i] = (*it)[i];
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else if((*it)[i] > max[i])
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max[i] = (*it)[i];
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/* Make epsilon so large that size_t can index all vertices inside
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mesh bounds. */
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Vertex size = max-min;
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for(size_t i = 0; i != Vertex::Size; ++i)
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if(static_cast<typename Vertex::Type>(size[i]/std::numeric_limits<size_t>::max()) > epsilon)
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epsilon = static_cast<typename Vertex::Type>(size[i]/std::numeric_limits<size_t>::max());
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/* First go with original vertex coordinates, then move them by
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epsilon/2 in each direction. */
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Vertex moved;
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for(size_t moving = 0; moving <= vertexSize; ++moving) {
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/* Under each index is pointer to face which contains given vertex
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and index of vertex in the face. */
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std::unordered_map<Math::Vector<vertexSize, size_t>, HashedVertex, IndexHash> table;
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/* Reserve space for all vertices */
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table.reserve(vertices.size());
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/* Go through all faces' vertices */
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for(auto it = indices.begin(); it != indices.end(); ++it) {
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/* Index of a vertex in vertexSize-dimensional table */
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size_t index[vertexSize];
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for(size_t ii = 0; ii != vertexSize; ++ii)
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index[ii] = (vertices[*it][ii]+moved[ii]-min[ii])/epsilon;
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/* Try inserting the vertex into table, if it already
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exists, change vertex pointer of the face to already
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existing vertex */
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HashedVertex v(*it, table.size());
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auto result = table.insert(std::pair<Math::Vector<vertexSize, size_t>, HashedVertex>(Math::Vector<vertexSize, size_t>::from(index), v));
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*it = result.first->second.newIndex;
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}
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/* Shrink vertices array */
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std::vector<Vertex> newVertices(table.size());
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for(auto it = table.cbegin(); it != table.cend(); ++it)
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newVertices[it->second.newIndex] = vertices[it->second.oldIndex];
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std::swap(newVertices, vertices);
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/* Move vertex coordinates by epsilon/2 in next direction */
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if(moving != Vertex::Size) {
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moved = Vertex();
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moved[moving] = epsilon/2;
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}
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}
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}
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private:
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class IndexHash {
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public:
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inline size_t operator()(const Math::Vector<vertexSize, size_t>& data) const {
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return *reinterpret_cast<const size_t*>(Corrade::Utility::MurmurHash2()(reinterpret_cast<const char*>(&data), sizeof(data)).byteArray());
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}
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};
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struct HashedVertex {
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unsigned int oldIndex, newIndex;
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HashedVertex(unsigned int oldIndex, unsigned int newIndex): oldIndex(oldIndex), newIndex(newIndex) {}
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};
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std::vector<unsigned int>& indices;
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std::vector<Vertex>& vertices;
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};
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}
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#endif
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/** @ingroup mesh
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@brief %Clean the mesh
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@tparam Vertex Vertex data type
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@tparam vertexSize How many initial vertex fields are important (for
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example, when dealing with perspective in 3D space, only first three
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fields of otherwise 4D vertex are important)
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@param[in,out] indices Index array to operate on
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@param[in,out] vertices Vertex array to operate on
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@param[in] epsilon Epsilon value, vertices nearer than this distance will
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be melt together.
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Removes duplicate vertices from the mesh.
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@todo Different (no cycle) implementation for integral vertices
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@todo Interpolate vertices, not collapse them to first in the cell
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@todo Ability to specify other attributes for interpolation
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*/
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template<class Vertex, size_t vertexSize = Vertex::Size> inline void clean(std::vector<unsigned int>& indices, std::vector<Vertex>& vertices, typename Vertex::Type epsilon = TypeTraits<typename Vertex::Type>::epsilon()) {
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Implementation::Clean<Vertex, vertexSize>(indices, vertices)(epsilon);
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}
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}}
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#endif
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