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@todo++

pull/279/head
Vladimír Vondruš 14 years ago
parent
commit
9170728c66
  1. 1
      src/AbstractTexture.h
  2. 4
      src/MeshTools/Clean.h

1
src/AbstractTexture.h

@ -40,6 +40,7 @@ See Texture, CubeMapTexture and CubeMapTextureArray documentation for more
information.
@todo Add glPixelStore encapsulation
@todo Texture copying
*/
class MAGNUM_EXPORT AbstractTexture {
AbstractTexture(const AbstractTexture& other) = delete;

4
src/MeshTools/Clean.h

@ -131,6 +131,10 @@ template<class Vertex, size_t vertexSize = Vertex::Size> class Clean {
be melt together.
Removes duplicate vertices from the mesh.
@todo Different (no cycle) implementation for integral vertices
@todo Interpolate vertices, not collapse them to first in the cell
@todo Ability to specify other attributes for interpolation
*/
template<class Vertex, size_t vertexSize = Vertex::Size> inline void clean(std::vector<unsigned int>& indices, std::vector<Vertex>& vertices, typename Vertex::Type epsilon = TypeTraits<typename Vertex::Type>::epsilon()) {
Implementation::Clean<Vertex, vertexSize>(indices, vertices)(epsilon);

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