|
|
|
|
/*
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Copyright © 2010, 2011, 2012, 2013, 2014
|
|
|
|
|
Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
copy of this software and associated documentation files (the "Software"),
|
|
|
|
|
to deal in the Software without restriction, including without limitation
|
|
|
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
|
and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
|
|
|
in all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
|
|
DEALINGS IN THE SOFTWARE.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "MeshVisualizer.h"
|
|
|
|
|
|
|
|
|
|
#include <Corrade/Utility/Resource.h>
|
|
|
|
|
|
|
|
|
|
#include "Magnum/Context.h"
|
|
|
|
|
#include "Magnum/Extensions.h"
|
|
|
|
|
#include "Magnum/Shader.h"
|
|
|
|
|
|
|
|
|
|
#include "Implementation/CreateCompatibilityShader.h"
|
|
|
|
|
|
|
|
|
|
namespace Magnum { namespace Shaders {
|
|
|
|
|
|
|
|
|
|
MeshVisualizer::MeshVisualizer(const Flags flags): flags(flags), transformationProjectionMatrixUniform(0), viewportSizeUniform(1), colorUniform(2), wireframeColorUniform(3), wireframeWidthUniform(4), smoothnessUniform(5) {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(flags & Flag::Wireframe && !(flags & Flag::NoGeometryShader)) {
|
|
|
|
|
MAGNUM_ASSERT_VERSION_SUPPORTED(Version::GL320);
|
|
|
|
|
MAGNUM_ASSERT_EXTENSION_SUPPORTED(Extensions::GL::ARB::geometry_shader4);
|
|
|
|
|
}
|
|
|
|
|
#elif defined(MAGNUM_TARGET_GLES2)
|
|
|
|
|
if(flags & Flag::Wireframe)
|
|
|
|
|
MAGNUM_ASSERT_EXTENSION_SUPPORTED(Extensions::GL::OES::standard_derivatives);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Utility::Resource rs("MagnumShaders");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
const Version version = Context::current()->supportedVersion({Version::GL320, Version::GL310, Version::GL300, Version::GL210});
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(flags & Flag::NoGeometryShader || version >= Version::GL320);
|
|
|
|
|
#else
|
|
|
|
|
const Version version = Context::current()->supportedVersion({Version::GLES300, Version::GLES200});
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Shader vert = Implementation::createCompatibilityShader(version, Shader::Type::Vertex);
|
|
|
|
|
vert.addSource(flags & Flag::Wireframe ? "#define WIREFRAME_RENDERING\n" : "")
|
|
|
|
|
.addSource(flags & Flag::NoGeometryShader ? "#define NO_GEOMETRY_SHADER\n" : "")
|
|
|
|
|
.addSource(rs.get("generic.glsl"))
|
|
|
|
|
.addSource(rs.get("MeshVisualizer.vert"));
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(vert.compile());
|
|
|
|
|
vert.compile();
|
|
|
|
|
attachShader(vert);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(flags & Flag::Wireframe && !(flags & Flag::NoGeometryShader)) {
|
|
|
|
|
Shader geom = Implementation::createCompatibilityShader(version, Shader::Type::Geometry);
|
|
|
|
|
geom.addSource(rs.get("MeshVisualizer.geom"));
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(geom.compile());
|
|
|
|
|
geom.compile();
|
|
|
|
|
attachShader(geom);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Shader frag = Implementation::createCompatibilityShader(version, Shader::Type::Fragment);
|
|
|
|
|
frag.addSource(flags & Flag::Wireframe ? "#define WIREFRAME_RENDERING\n" : "")
|
|
|
|
|
.addSource(flags & Flag::NoGeometryShader ? "#define NO_GEOMETRY_SHADER\n" : "")
|
|
|
|
|
.addSource(rs.get("MeshVisualizer.frag"));
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(frag.compile());
|
|
|
|
|
frag.compile();
|
|
|
|
|
attachShader(frag);
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::explicit_attrib_location>(version))
|
|
|
|
|
#else
|
|
|
|
|
if(!Context::current()->isVersionSupported(Version::GLES300))
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
bindAttributeLocation(Position::Location, "position");
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isVersionSupported(Version::GL310))
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
bindAttributeLocation(VertexIndex::Location, "vertexIndex");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
CORRADE_INTERNAL_ASSERT_OUTPUT(link());
|
|
|
|
|
link();
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::explicit_uniform_location>(version))
|
|
|
|
|
#endif
|
|
|
|
|
{
|
|
|
|
|
transformationProjectionMatrixUniform = uniformLocation("transformationProjectionMatrix");
|
|
|
|
|
colorUniform = uniformLocation("color");
|
|
|
|
|
if(flags & Flag::Wireframe) {
|
|
|
|
|
wireframeColorUniform = uniformLocation("wireframeColor");
|
|
|
|
|
wireframeWidthUniform = uniformLocation("wireframeWidth");
|
|
|
|
|
smoothnessUniform = uniformLocation("smoothness");
|
|
|
|
|
if(!(flags & Flag::NoGeometryShader))
|
|
|
|
|
viewportSizeUniform = uniformLocation("viewportSize");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Set defaults in OpenGL ES (for desktop they are set in shader code itself) */
|
|
|
|
|
#ifdef MAGNUM_TARGET_GLES
|
|
|
|
|
setColor(Color3(1.0f));
|
|
|
|
|
if(flags & Flag::Wireframe) {
|
|
|
|
|
setWireframeColor(Color3(0.0f));
|
|
|
|
|
setWireframeWidth(1.0f);
|
|
|
|
|
setSmoothness(2.0f);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}}
|