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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include <Corrade/TestSuite/Compare/Container.h>
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#include "Magnum/configure.h"
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#include "Magnum/BufferImage.h"
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#include "Magnum/Image.h"
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Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
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#include "Magnum/PixelFormat.h"
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#include "Magnum/TextureArray.h"
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#include "Magnum/TextureFormat.h"
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#include "Magnum/Math/Color.h"
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#include "Magnum/Math/Range.h"
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#include "Magnum/Test/AbstractOpenGLTester.h"
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namespace Magnum { namespace Test {
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struct TextureArrayGLTest: AbstractOpenGLTester {
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explicit TextureArrayGLTest();
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#ifndef MAGNUM_TARGET_GLES
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void construct1D();
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void construct1DNoCreate();
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#endif
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void construct2D();
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void construct2DNoCreate();
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#ifndef MAGNUM_TARGET_GLES
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void wrap1D();
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#endif
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void wrap2D();
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#ifndef MAGNUM_TARGET_GLES
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void bind1D();
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#endif
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void bind2D();
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#ifndef MAGNUM_TARGET_GLES
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void sampling1D();
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#endif
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void sampling2D();
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#ifndef MAGNUM_TARGET_GLES
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void samplingSRGBDecode1D();
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#endif
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void samplingSRGBDecode2D();
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#ifndef MAGNUM_TARGET_GLES2
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#ifndef MAGNUM_TARGET_GLES
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void samplingSwizzle1D();
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#endif
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void samplingSwizzle2D();
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#else
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void samplingMaxLevel2D();
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void samplingCompare2D();
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#endif
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#ifndef MAGNUM_TARGET_GLES
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void samplingBorderInteger1D();
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#endif
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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void samplingBorderInteger2D();
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#endif
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#ifndef MAGNUM_TARGET_GLES
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void samplingDepthStencilMode1D();
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#endif
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#ifndef MAGNUM_TARGET_GLES2
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void samplingDepthStencilMode2D();
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#endif
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#ifdef MAGNUM_TARGET_GLES
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void samplingBorder2D();
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#endif
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#ifndef MAGNUM_TARGET_GLES
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void storage1D();
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#endif
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void storage2D();
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#ifndef MAGNUM_TARGET_GLES
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void image1D();
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void compressedImage1D();
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void image1DBuffer();
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void compressedImage1DBuffer();
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#endif
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#ifndef MAGNUM_TARGET_GLES2
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void image2D();
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void compressedImage2D();
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void image2DBuffer();
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void compressedImage2DBuffer();
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#endif
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#ifndef MAGNUM_TARGET_GLES
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void subImage1D();
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void compressedSubImage1D();
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void subImage1DBuffer();
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void compressedSubImage1DBuffer();
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void subImage1DQuery();
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void subImage1DQueryBuffer();
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#endif
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void subImage2D();
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void compressedSubImage2D();
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void subImage2DBuffer();
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void compressedSubImage2DBuffer();
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#ifndef MAGNUM_TARGET_GLES
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void subImage2DQuery();
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void subImage2DQueryBuffer();
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#endif
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#ifndef MAGNUM_TARGET_GLES
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void generateMipmap1D();
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#endif
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void generateMipmap2D();
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#ifndef MAGNUM_TARGET_GLES
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void invalidateImage1D();
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#endif
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void invalidateImage2D();
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#ifndef MAGNUM_TARGET_GLES
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void invalidateSubImage1D();
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#endif
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void invalidateSubImage2D();
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#ifndef MAGNUM_TARGET_GLES
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CompressedPixelStorage _compressedDataStorage2D;
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#endif
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std::size_t _compressedDataOffset2D;
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};
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TextureArrayGLTest::TextureArrayGLTest() {
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addTests({
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::construct1D,
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&TextureArrayGLTest::construct1DNoCreate,
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#endif
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&TextureArrayGLTest::construct2D,
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&TextureArrayGLTest::construct2DNoCreate,
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::wrap1D,
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#endif
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&TextureArrayGLTest::wrap2D,
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::bind1D,
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#endif
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&TextureArrayGLTest::bind2D,
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::sampling1D,
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#endif
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&TextureArrayGLTest::sampling2D,
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::samplingSRGBDecode1D,
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#endif
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&TextureArrayGLTest::samplingSRGBDecode2D,
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#ifndef MAGNUM_TARGET_GLES2
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::samplingSwizzle1D,
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#endif
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&TextureArrayGLTest::samplingSwizzle2D,
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#else
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&TextureArrayGLTest::samplingMaxLevel2D,
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#endif
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::samplingBorderInteger1D,
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#endif
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#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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&TextureArrayGLTest::samplingBorderInteger2D,
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#endif
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::samplingDepthStencilMode1D,
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#endif
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#ifndef MAGNUM_TARGET_GLES2
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&TextureArrayGLTest::samplingDepthStencilMode2D,
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#endif
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#ifdef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::samplingBorder2D,
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#endif
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::storage1D,
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#endif
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&TextureArrayGLTest::storage2D,
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::image1D,
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&TextureArrayGLTest::compressedImage1D,
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&TextureArrayGLTest::image1DBuffer,
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&TextureArrayGLTest::compressedImage1DBuffer,
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#endif
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&TextureArrayGLTest::image2D,
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&TextureArrayGLTest::compressedImage2D,
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&TextureArrayGLTest::image2DBuffer,
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&TextureArrayGLTest::compressedImage2DBuffer,
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::subImage1D,
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&TextureArrayGLTest::compressedSubImage1D,
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&TextureArrayGLTest::subImage1DBuffer,
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&TextureArrayGLTest::compressedSubImage1DBuffer,
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&TextureArrayGLTest::subImage1DQuery,
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&TextureArrayGLTest::subImage1DQueryBuffer,
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#endif
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&TextureArrayGLTest::subImage2D,
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&TextureArrayGLTest::compressedSubImage2D,
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&TextureArrayGLTest::subImage2DBuffer,
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&TextureArrayGLTest::compressedSubImage2DBuffer,
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::subImage2DQuery,
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&TextureArrayGLTest::subImage2DQueryBuffer,
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#endif
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::generateMipmap1D,
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#endif
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&TextureArrayGLTest::generateMipmap2D,
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::invalidateImage1D,
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#endif
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&TextureArrayGLTest::invalidateImage2D,
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#ifndef MAGNUM_TARGET_GLES
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&TextureArrayGLTest::invalidateSubImage1D,
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#endif
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&TextureArrayGLTest::invalidateSubImage2D
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});
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#ifndef MAGNUM_TARGET_GLES
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if(Context::current()->isExtensionSupported<Extensions::GL::ARB::compressed_texture_pixel_storage>())
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{
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_compressedDataStorage2D = CompressedPixelStorage{}
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.setCompressedBlockSize({4, 4, 1})
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.setCompressedBlockDataSize(16)
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.setSkip({0, 0, 1});
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_compressedDataOffset2D = 16;
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} else
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#endif
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{
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#ifndef MAGNUM_TARGET_GLES
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_compressedDataStorage2D = {};
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#endif
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_compressedDataOffset2D = 0;
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}
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}
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namespace {
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template<std::size_t size, class T> Containers::ArrayView<const T> unsafeSuffix(const T(&data)[size], std::size_t offset) {
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static_assert(sizeof(T) == 1, "");
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return {data - offset, size + offset};
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}
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}
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#ifndef MAGNUM_TARGET_GLES
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void TextureArrayGLTest::construct1D() {
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if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
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CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
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{
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Texture1DArray texture;
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MAGNUM_VERIFY_NO_ERROR();
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CORRADE_VERIFY(texture.id() > 0);
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}
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MAGNUM_VERIFY_NO_ERROR();
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}
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void TextureArrayGLTest::construct1DNoCreate() {
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{
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Texture1DArray texture{NoCreate};
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MAGNUM_VERIFY_NO_ERROR();
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CORRADE_COMPARE(texture.id(), 0);
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}
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MAGNUM_VERIFY_NO_ERROR();
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}
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#endif
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void TextureArrayGLTest::construct2D() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
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CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
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#endif
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{
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Texture2DArray texture;
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MAGNUM_VERIFY_NO_ERROR();
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CORRADE_VERIFY(texture.id() > 0);
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}
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MAGNUM_VERIFY_NO_ERROR();
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}
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void TextureArrayGLTest::construct2DNoCreate() {
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{
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Texture2DArray texture{NoCreate};
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MAGNUM_VERIFY_NO_ERROR();
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CORRADE_COMPARE(texture.id(), 0);
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}
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MAGNUM_VERIFY_NO_ERROR();
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|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void TextureArrayGLTest::wrap1D() {
|
|
|
|
|
GLuint id;
|
|
|
|
|
glGenTextures(1, &id);
|
|
|
|
|
|
|
|
|
|
/* Releasing won't delete anything */
|
|
|
|
|
{
|
|
|
|
|
auto texture = Texture1DArray::wrap(id, ObjectFlag::DeleteOnDestruction);
|
|
|
|
|
CORRADE_COMPARE(texture.release(), id);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* ...so we can wrap it again */
|
|
|
|
|
Texture1DArray::wrap(id);
|
|
|
|
|
glDeleteTextures(1, &id);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::wrap2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
GLuint id;
|
|
|
|
|
glGenTextures(1, &id);
|
|
|
|
|
|
|
|
|
|
/* Releasing won't delete anything */
|
|
|
|
|
{
|
|
|
|
|
auto texture = Texture2DArray::wrap(id, ObjectFlag::DeleteOnDestruction);
|
|
|
|
|
CORRADE_COMPARE(texture.release(), id);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* ...so we can wrap it again */
|
|
|
|
|
Texture2DArray::wrap(id);
|
|
|
|
|
glDeleteTextures(1, &id);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void TextureArrayGLTest::bind1D() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray texture;
|
|
|
|
|
texture.bind(15);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
AbstractTexture::unbind(15);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
AbstractTexture::bind(7, {&texture, nullptr, &texture});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
AbstractTexture::unbind(7, 3);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::bind2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.bind(15);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
AbstractTexture::unbind(15);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
AbstractTexture::bind(7, {&texture, nullptr, &texture});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
AbstractTexture::unbind(7, 3);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void TextureArrayGLTest::sampling1D() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray texture;
|
|
|
|
|
texture.setMinificationFilter(Sampler::Filter::Linear, Sampler::Mipmap::Linear)
|
|
|
|
|
.setMagnificationFilter(Sampler::Filter::Linear)
|
|
|
|
|
.setMinLod(-750.0f)
|
|
|
|
|
.setMaxLod(750.0f)
|
|
|
|
|
.setLodBias(0.5f)
|
|
|
|
|
.setBaseLevel(1)
|
|
|
|
|
.setMaxLevel(750)
|
|
|
|
|
.setWrapping(Sampler::Wrapping::ClampToBorder)
|
|
|
|
|
.setBorderColor(Color3(0.5f))
|
|
|
|
|
.setMaxAnisotropy(Sampler::maxMaxAnisotropy())
|
|
|
|
|
.setCompareMode(Sampler::CompareMode::CompareRefToTexture)
|
|
|
|
|
.setCompareFunction(Sampler::CompareFunction::GreaterOrEqual);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::samplingSRGBDecode1D() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_sRGB_decode>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_sRGB_decode::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray texture;
|
|
|
|
|
texture.setSRGBDecode(false);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::samplingSwizzle1D() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::texture_swizzle>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::ARB::texture_swizzle::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray texture;
|
|
|
|
|
texture.setSwizzle<'b', 'g', 'r', '0'>();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::samplingBorderInteger1D() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_integer>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_integer::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray a;
|
|
|
|
|
a.setWrapping(Sampler::Wrapping::ClampToBorder)
|
|
|
|
|
.setBorderColor(Vector4i(1, 56, 78, -2));
|
|
|
|
|
Texture1DArray b;
|
|
|
|
|
b.setWrapping(Sampler::Wrapping::ClampToBorder)
|
|
|
|
|
.setBorderColor(Vector4ui(35, 56, 78, 15));
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::samplingDepthStencilMode1D() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::stencil_texturing>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::ARB::stencil_texturing::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray texture;
|
|
|
|
|
texture.setDepthStencilMode(Sampler::DepthStencilMode::StencilIndex);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::sampling2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setMinificationFilter(Sampler::Filter::Linear, Sampler::Mipmap::Linear)
|
|
|
|
|
.setMagnificationFilter(Sampler::Filter::Linear)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
.setMinLod(-750.0f)
|
|
|
|
|
.setMaxLod(750.0f)
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
.setLodBias(0.5f)
|
|
|
|
|
#endif
|
|
|
|
|
.setBaseLevel(1)
|
|
|
|
|
.setMaxLevel(750)
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
.setWrapping(Sampler::Wrapping::ClampToBorder)
|
|
|
|
|
.setBorderColor(Color3(0.5f))
|
|
|
|
|
#else
|
|
|
|
|
.setWrapping(Sampler::Wrapping::ClampToEdge)
|
|
|
|
|
#endif
|
|
|
|
|
.setMaxAnisotropy(Sampler::maxMaxAnisotropy())
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
.setCompareMode(Sampler::CompareMode::CompareRefToTexture)
|
|
|
|
|
.setCompareFunction(Sampler::CompareFunction::GreaterOrEqual)
|
|
|
|
|
#endif
|
|
|
|
|
;
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::samplingSRGBDecode2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_sRGB_decode>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_sRGB_decode::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setSRGBDecode(false);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
void TextureArrayGLTest::samplingSwizzle2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::texture_swizzle>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::ARB::texture_swizzle::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setSwizzle<'b', 'g', 'r', '0'>();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
#else
|
|
|
|
|
void TextureArrayGLTest::samplingMaxLevel2D() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::APPLE::texture_max_level>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::APPLE::texture_max_level::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setMaxLevel(750);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::samplingCompare2D() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::shadow_samplers>() ||
|
|
|
|
|
!Context::current()->isExtensionSupported<Extensions::GL::NV::shadow_samplers_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::NV::shadow_samplers_array::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setCompareMode(Sampler::CompareMode::CompareRefToTexture)
|
|
|
|
|
.setCompareFunction(Sampler::CompareFunction::GreaterOrEqual);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
|
|
|
|
|
void TextureArrayGLTest::samplingBorderInteger2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_integer>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_integer::string() + std::string(" is not supported."));
|
|
|
|
|
#else
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_border_clamp>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_border_clamp::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray a;
|
|
|
|
|
a.setWrapping(Sampler::Wrapping::ClampToBorder)
|
|
|
|
|
.setBorderColor(Vector4i(1, 56, 78, -2));
|
|
|
|
|
Texture2DArray b;
|
|
|
|
|
b.setWrapping(Sampler::Wrapping::ClampToBorder)
|
|
|
|
|
.setBorderColor(Vector4ui(35, 56, 78, 15));
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
void TextureArrayGLTest::samplingDepthStencilMode2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::stencil_texturing>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::ARB::stencil_texturing::string() + std::string(" is not supported."));
|
|
|
|
|
#else
|
|
|
|
|
if(!Context::current()->isVersionSupported(Version::GLES310))
|
|
|
|
|
CORRADE_SKIP("OpenGL ES 3.1 is not supported.");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setDepthStencilMode(Sampler::DepthStencilMode::StencilIndex);
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifdef MAGNUM_TARGET_GLES
|
|
|
|
|
void TextureArrayGLTest::samplingBorder2D() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::NV::texture_border_clamp>() &&
|
|
|
|
|
!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_border_clamp>())
|
|
|
|
|
CORRADE_SKIP("No required extension is supported.");
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setWrapping(Sampler::Wrapping::ClampToBorder)
|
|
|
|
|
.setBorderColor(Color3(0.5f));
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void TextureArrayGLTest::storage1D() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray texture;
|
|
|
|
|
texture.setStorage(5, TextureFormat::RGBA8, Vector2i(32));
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(0), Vector2i(32, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(1), Vector2i(16, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(2), Vector2i( 8, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(3), Vector2i( 4, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(4), Vector2i( 2, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(5), Vector2i( 0, 0)); /* not available */
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::storage2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setStorage(5, TextureFormat::RGBA8, Vector3i(32));
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES2
|
|
|
|
|
#ifdef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isVersionSupported(Version::GLES310))
|
|
|
|
|
CORRADE_SKIP("OpenGL ES 3.1 not supported, skipping image size testing");
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(0), Vector3i(32, 32, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(1), Vector3i(16, 16, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(2), Vector3i( 8, 8, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(3), Vector3i( 4, 4, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(4), Vector3i( 2, 2, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(5), Vector3i( 0, 0, 0)); /* not available */
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
constexpr UnsignedByte Data1D[] = { 0x00, 0x01, 0x02, 0x03,
|
|
|
|
|
0x04, 0x05, 0x06, 0x07,
|
|
|
|
|
0x08, 0x09, 0x0a, 0x0b,
|
|
|
|
|
0x0c, 0x0d, 0x0e, 0x0f };
|
|
|
|
|
|
|
|
|
|
const auto DataStorage1D = PixelStorage{}.setSkip({0, 1, 0});
|
|
|
|
|
const std::size_t DataOffset1D = 8;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void TextureArrayGLTest::image1D() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray texture;
|
|
|
|
|
texture.setImage(0, TextureFormat::RGBA8, ImageView2D{DataStorage1D,
|
|
|
|
|
PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), unsafeSuffix(Data1D, DataOffset1D)});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
Image2D image = texture.image(0, {DataStorage1D, PixelFormat::RGBA, PixelType::UnsignedByte});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), Vector2i(2));
|
|
|
|
|
CORRADE_COMPARE_AS(
|
|
|
|
|
(Containers::ArrayView<const UnsignedByte>{image.data<UnsignedByte>(), image.data().size()}.suffix(DataOffset1D)),
|
|
|
|
|
Containers::ArrayView<const UnsignedByte>{Data1D}, TestSuite::Compare::Container);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::compressedImage1D() {
|
|
|
|
|
CORRADE_SKIP("No 1D texture compression format exists.");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::image1DBuffer() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray texture;
|
|
|
|
|
texture.setImage(0, TextureFormat::RGBA8, BufferImage2D{DataStorage1D,
|
|
|
|
|
PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), unsafeSuffix(Data1D, DataOffset1D), BufferUsage::StaticDraw});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
BufferImage2D image = texture.image(0,
|
|
|
|
|
{DataStorage1D, PixelFormat::RGBA, PixelType::UnsignedByte}, BufferUsage::StaticRead);
|
|
|
|
|
const auto imageData = image.buffer().data<UnsignedByte>();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), Vector2i(2));
|
|
|
|
|
CORRADE_COMPARE_AS(imageData.suffix(DataOffset1D),
|
|
|
|
|
Containers::ArrayView<const UnsignedByte>{Data1D}, TestSuite::Compare::Container);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::compressedImage1DBuffer() {
|
|
|
|
|
CORRADE_SKIP("No 1D texture compression format exists.");
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
constexpr UnsignedByte Data2D[] = { 0x00, 0x01, 0x02, 0x03,
|
|
|
|
|
0x04, 0x05, 0x06, 0x07,
|
|
|
|
|
0x08, 0x09, 0x0a, 0x0b,
|
|
|
|
|
0x0c, 0x0d, 0x0e, 0x0f,
|
|
|
|
|
0x10, 0x11, 0x12, 0x13,
|
|
|
|
|
0x14, 0x15, 0x16, 0x17,
|
|
|
|
|
0x18, 0x19, 0x1a, 0x1b,
|
|
|
|
|
0x1c, 0x1d, 0x1e, 0x1f };
|
|
|
|
|
|
|
|
|
|
const auto DataStorage2D = PixelStorage{}.setSkip({0, 0, 1});
|
|
|
|
|
const std::size_t DataOffset2D = 16;
|
|
|
|
|
|
|
|
|
|
/* Just 4x4x2 0x00 - 0x7f compressed using RGBA DXT3 by the driver */
|
|
|
|
|
constexpr UnsignedByte CompressedData2D[] = {
|
|
|
|
|
0, 17, 17, 34, 34, 51, 51, 67,
|
|
|
|
|
232, 57, 0, 0, 213, 255, 170, 2,
|
|
|
|
|
68, 84, 85, 101, 102, 118, 119, 119,
|
|
|
|
|
239, 123, 8, 66, 213, 255, 170, 2
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::image2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setImage(0, TextureFormat::RGBA8, ImageView3D{DataStorage2D,
|
|
|
|
|
PixelFormat::RGBA, PixelType::UnsignedByte, Vector3i(2), unsafeSuffix(Data2D, DataOffset2D)});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
/** @todo How to test this on ES? */
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
Image3D image = texture.image(0, {DataStorage2D, PixelFormat::RGBA, PixelType::UnsignedByte});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), Vector3i(2));
|
|
|
|
|
CORRADE_COMPARE_AS(
|
|
|
|
|
(Containers::ArrayView<const UnsignedByte>{image.data<UnsignedByte>(), image.data().size()}.suffix(DataOffset2D)),
|
|
|
|
|
Containers::ArrayView<const UnsignedByte>{Data2D}, TestSuite::Compare::Container);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::compressedImage2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_compression_s3tc>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_compression_s3tc::string() + std::string(" is not supported."));
|
|
|
|
|
#else
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::WEBGL::compressed_texture_s3tc>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::WEBGL::compressed_texture_s3tc::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setCompressedImage(0, CompressedImageView3D{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_compressedDataStorage2D,
|
|
|
|
|
#endif
|
|
|
|
|
CompressedPixelFormat::RGBAS3tcDxt3, {4, 4, 2}, unsafeSuffix(CompressedData2D, _compressedDataOffset2D)});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
CompressedImage3D image = texture.compressedImage(0, {_compressedDataStorage2D});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), (Vector3i{4, 4, 2}));
|
|
|
|
|
CORRADE_COMPARE_AS(
|
|
|
|
|
(Containers::ArrayView<const UnsignedByte>{image.data<UnsignedByte>(), image.data().size()}.suffix(_compressedDataOffset2D)),
|
|
|
|
|
Containers::ArrayView<const UnsignedByte>{CompressedData2D}, TestSuite::Compare::Container);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::image2DBuffer() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setImage(0, TextureFormat::RGBA8, BufferImage3D{DataStorage2D,
|
|
|
|
|
PixelFormat::RGBA, PixelType::UnsignedByte, Vector3i(2), unsafeSuffix(Data2D, DataOffset2D), BufferUsage::StaticDraw});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
/** @todo How to test this on ES? */
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
BufferImage3D image = texture.image(0, {DataStorage2D, PixelFormat::RGBA, PixelType::UnsignedByte}, BufferUsage::StaticRead);
|
|
|
|
|
const auto imageData = image.buffer().data<UnsignedByte>();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), Vector3i(2));
|
|
|
|
|
CORRADE_COMPARE_AS(imageData.suffix(DataOffset2D),
|
|
|
|
|
Containers::ArrayView<const UnsignedByte>{Data2D}, TestSuite::Compare::Container);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::compressedImage2DBuffer() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_compression_s3tc>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_compression_s3tc::string() + std::string(" is not supported."));
|
|
|
|
|
#else
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::WEBGL::compressed_texture_s3tc>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::WEBGL::compressed_texture_s3tc::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setCompressedImage(0, CompressedImageView3D{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_compressedDataStorage2D,
|
|
|
|
|
#endif
|
|
|
|
|
CompressedPixelFormat::RGBAS3tcDxt3, {4, 4, 2}, unsafeSuffix(CompressedData2D, _compressedDataOffset2D)});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
CompressedBufferImage3D image = texture.compressedImage(0, {_compressedDataStorage2D}, BufferUsage::StaticRead);
|
|
|
|
|
const auto imageData = image.buffer().data<UnsignedByte>();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), (Vector3i{4, 4, 2}));
|
|
|
|
|
CORRADE_COMPARE_AS(imageData.suffix(_compressedDataOffset2D),
|
|
|
|
|
Containers::ArrayView<const UnsignedByte>{CompressedData2D}, TestSuite::Compare::Container);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
constexpr UnsignedByte Zero1D[4*4*4] = {};
|
|
|
|
|
constexpr UnsignedByte SubData1DComplete[] = {
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void TextureArrayGLTest::subImage1D() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray texture;
|
|
|
|
|
texture.setImage(0, TextureFormat::RGBA8,
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
ImageView2D(PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(4), Zero1D));
|
|
|
|
|
texture.setSubImage(0, Vector2i(1), ImageView2D{DataStorage1D,
|
|
|
|
|
PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), unsafeSuffix(Data1D, DataOffset1D)});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
Image2D image = texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), Vector2i(4));
|
|
|
|
|
CORRADE_COMPARE_AS(
|
|
|
|
|
(Containers::ArrayView<const UnsignedByte>{image.data<UnsignedByte>(), image.data().size()}),
|
|
|
|
|
Containers::ArrayView<const UnsignedByte>{SubData1DComplete}, TestSuite::Compare::Container);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::compressedSubImage1D() {
|
|
|
|
|
CORRADE_SKIP("No 1D texture compression format exists.");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::subImage1DBuffer() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray texture;
|
|
|
|
|
texture.setImage(0, TextureFormat::RGBA8,
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
ImageView2D(PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(4), Zero1D));
|
|
|
|
|
texture.setSubImage(0, Vector2i(1), BufferImage2D{DataStorage1D,
|
|
|
|
|
PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(2), unsafeSuffix(Data1D, DataOffset1D), BufferUsage::StaticDraw});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
BufferImage2D image = texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}, BufferUsage::StaticRead);
|
|
|
|
|
const auto imageData = image.buffer().data<UnsignedByte>();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), Vector2i(4));
|
|
|
|
|
CORRADE_COMPARE_AS(imageData, Containers::ArrayView<const UnsignedByte>{SubData1DComplete}, TestSuite::Compare::Container);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::compressedSubImage1DBuffer() {
|
|
|
|
|
CORRADE_SKIP("No 1D texture compression format exists.");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::subImage1DQuery() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::get_texture_sub_image>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::ARB::get_texture_sub_image::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray texture;
|
|
|
|
|
texture.setStorage(1, TextureFormat::RGBA8, Vector2i{4})
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, SubData1DComplete});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
Image2D image = texture.subImage(0, Range2Di::fromSize(Vector2i{1}, Vector2i{2}),
|
|
|
|
|
{DataStorage1D, PixelFormat::RGBA, PixelType::UnsignedByte});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), Vector2i{2});
|
|
|
|
|
CORRADE_COMPARE_AS(
|
|
|
|
|
(Containers::ArrayView<const UnsignedByte>{image.data<UnsignedByte>(), image.data().size()}.suffix(DataOffset1D)), Containers::ArrayView<const UnsignedByte>{Data1D}, TestSuite::Compare::Container);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::subImage1DQueryBuffer() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::get_texture_sub_image>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::ARB::get_texture_sub_image::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray texture;
|
|
|
|
|
texture.setStorage(1, TextureFormat::RGBA8, Vector2i{4})
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
.setSubImage(0, {}, ImageView2D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i{4}, SubData1DComplete});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
BufferImage2D image = texture.subImage(0, Range2Di::fromSize(Vector2i{1}, Vector2i{2}),
|
|
|
|
|
{DataStorage1D, PixelFormat::RGBA, PixelType::UnsignedByte}, BufferUsage::StaticRead);
|
|
|
|
|
const auto imageData = image.buffer().data<UnsignedByte>();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), Vector2i{2});
|
|
|
|
|
CORRADE_COMPARE_AS(imageData.suffix(DataOffset1D),
|
|
|
|
|
Containers::ArrayView<const UnsignedByte>{Data1D}, TestSuite::Compare::Container);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
constexpr UnsignedByte Zero2D[4*4*4*4] = {};
|
|
|
|
|
|
|
|
|
|
/* Just 12x4x4 zeros compressed using RGBA DXT3 by the driver */
|
|
|
|
|
constexpr UnsignedByte CompressedZero2D[3*4*16] = {};
|
|
|
|
|
|
|
|
|
|
constexpr UnsignedByte SubData2DComplete[] = {
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/* Combination of CompressedZero2D and CompressedData2D */
|
|
|
|
|
constexpr UnsignedByte CompressedSubData2DComplete[] = {
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 17, 17, 34, 34, 51, 51, 67,
|
|
|
|
|
232, 57, 0, 0, 213, 255, 170, 2,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
68, 84, 85, 101, 102, 118, 119, 119,
|
|
|
|
|
239, 123, 8, 66, 213, 255, 170, 2,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::subImage2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setImage(0, TextureFormat::RGBA8,
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
ImageView3D(PixelFormat::RGBA, PixelType::UnsignedByte, Vector3i(4), Zero2D));
|
|
|
|
|
texture.setSubImage(0, Vector3i(1), ImageView3D{DataStorage2D,
|
|
|
|
|
PixelFormat::RGBA, PixelType::UnsignedByte, Vector3i(2), unsafeSuffix(Data2D, DataOffset2D)});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
/** @todo How to test this on ES? */
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
Image3D image = texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), Vector3i(4));
|
|
|
|
|
CORRADE_COMPARE_AS(
|
|
|
|
|
(Containers::ArrayView<const UnsignedByte>{image.data<UnsignedByte>(), image.data().size()}), Containers::ArrayView<const UnsignedByte>{SubData2DComplete}, TestSuite::Compare::Container);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::compressedSubImage2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_compression_s3tc>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_compression_s3tc::string() + std::string(" is not supported."));
|
|
|
|
|
#else
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::WEBGL::compressed_texture_s3tc>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::WEBGL::compressed_texture_s3tc::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
/* Compressed pixel storage for array textures is underspecified. If the
|
|
|
|
|
extension is supported, first test with default values to ensure we are
|
|
|
|
|
not that far off, then continue as usual */
|
|
|
|
|
if(Context::current()->isExtensionSupported<Extensions::GL::ARB::compressed_texture_pixel_storage>()) {
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setCompressedImage(0, CompressedImageView3D{CompressedPixelFormat::RGBAS3tcDxt3,
|
|
|
|
|
Vector3i{12, 4, 4}, CompressedZero2D});
|
|
|
|
|
texture.setCompressedSubImage(0, {4, 0, 1}, CompressedImageView3D{CompressedPixelFormat::RGBAS3tcDxt3, {4, 4, 2}, CompressedData2D});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CompressedImage3D image = texture.compressedImage(0, {});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), (Vector3i{12, 4, 4}));
|
|
|
|
|
CORRADE_COMPARE_AS(
|
|
|
|
|
Containers::ArrayView<const UnsignedByte>(image.data<UnsignedByte>(), image.data().size()), Containers::ArrayView<const UnsignedByte>{CompressedSubData2DComplete}, TestSuite::Compare::Container);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
texture.setCompressedImage(0, CompressedImageView3D{CompressedPixelFormat::RGBAS3tcDxt3,
|
|
|
|
|
Vector3i{12, 4, 4}, CompressedZero2D});
|
|
|
|
|
texture.setCompressedSubImage(0, {4, 0, 1}, CompressedImageView3D{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_compressedDataStorage2D,
|
|
|
|
|
#endif
|
|
|
|
|
CompressedPixelFormat::RGBAS3tcDxt3, {4, 4, 2}, unsafeSuffix(CompressedData2D, _compressedDataOffset2D)});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
CompressedImage3D image = texture.compressedImage(0, {});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), (Vector3i{12, 4, 4}));
|
|
|
|
|
CORRADE_COMPARE_AS(
|
|
|
|
|
Containers::ArrayView<const UnsignedByte>(image.data<UnsignedByte>(), image.data().size()), Containers::ArrayView<const UnsignedByte>{CompressedSubData2DComplete}, TestSuite::Compare::Container);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::subImage2DBuffer() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setImage(0, TextureFormat::RGBA8,
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
ImageView3D(PixelFormat::RGBA, PixelType::UnsignedByte, Vector3i(4), Zero2D));
|
|
|
|
|
texture.setSubImage(0, Vector3i(1), BufferImage3D{DataStorage2D,
|
|
|
|
|
PixelFormat::RGBA, PixelType::UnsignedByte, Vector3i(2), unsafeSuffix(Data2D, DataOffset2D), BufferUsage::StaticDraw});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
/** @todo How to test this on ES? */
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
BufferImage3D image = texture.image(0, {PixelFormat::RGBA, PixelType::UnsignedByte}, BufferUsage::StaticRead);
|
|
|
|
|
const auto imageData = image.buffer().data<UnsignedByte>();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), Vector3i(4));
|
|
|
|
|
CORRADE_COMPARE_AS(imageData, Containers::ArrayView<const UnsignedByte>{SubData2DComplete}, TestSuite::Compare::Container);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::compressedSubImage2DBuffer() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
#ifndef MAGNUM_TARGET_WEBGL
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_compression_s3tc>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_compression_s3tc::string() + std::string(" is not supported."));
|
|
|
|
|
#else
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::WEBGL::compressed_texture_s3tc>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::WEBGL::compressed_texture_s3tc::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
/* Compressed pixel storage for array textures is underspecified. If the
|
|
|
|
|
extension is supported, first test with default values to ensure we are
|
|
|
|
|
not that far off, then continue as usual */
|
|
|
|
|
if(Context::current()->isExtensionSupported<Extensions::GL::ARB::compressed_texture_pixel_storage>()) {
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setCompressedImage(0, CompressedImageView3D{CompressedPixelFormat::RGBAS3tcDxt3,
|
|
|
|
|
Vector3i{12, 4, 4}, CompressedZero2D});
|
|
|
|
|
texture.setCompressedSubImage(0, {4, 0, 1}, CompressedImageView3D{CompressedPixelFormat::RGBAS3tcDxt3, {4, 4, 2}, CompressedData2D});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CompressedBufferImage3D image = texture.compressedImage(0, {}, BufferUsage::StaticRead);
|
|
|
|
|
const auto imageData = image.buffer().data<UnsignedByte>();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), (Vector3i{12, 4, 4}));
|
|
|
|
|
CORRADE_COMPARE_AS(imageData, Containers::ArrayView<const UnsignedByte>{CompressedSubData2DComplete}, TestSuite::Compare::Container);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
texture.setCompressedImage(0, CompressedImageView3D{CompressedPixelFormat::RGBAS3tcDxt3,
|
|
|
|
|
Vector3i{12, 4, 4}, CompressedZero2D});
|
|
|
|
|
texture.setCompressedSubImage(0, {4, 0, 1}, CompressedImageView3D{
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
_compressedDataStorage2D,
|
|
|
|
|
#endif
|
|
|
|
|
CompressedPixelFormat::RGBAS3tcDxt3, {4, 4, 2}, unsafeSuffix(CompressedData2D, _compressedDataOffset2D)});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
CompressedBufferImage3D image = texture.compressedImage(0, {}, BufferUsage::StaticRead);
|
|
|
|
|
const auto imageData = image.buffer().data<UnsignedByte>();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), (Vector3i{12, 4, 4}));
|
|
|
|
|
CORRADE_COMPARE_AS(imageData, Containers::ArrayView<const UnsignedByte>{CompressedSubData2DComplete}, TestSuite::Compare::Container);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
void TextureArrayGLTest::subImage2DQuery() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::get_texture_sub_image>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::ARB::get_texture_sub_image::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setStorage(1, TextureFormat::RGBA8, Vector3i{4})
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
.setSubImage(0, {}, ImageView3D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector3i{4}, SubData2DComplete});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
Image3D image = texture.subImage(0, Range3Di::fromSize(Vector3i{1}, Vector3i{2}),
|
|
|
|
|
{DataStorage2D, PixelFormat::RGBA, PixelType::UnsignedByte});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), Vector3i{2});
|
|
|
|
|
CORRADE_COMPARE_AS(
|
|
|
|
|
(Containers::ArrayView<const UnsignedByte>{image.data<UnsignedByte>(), image.data().size()}.suffix(DataOffset2D)), Containers::ArrayView<const UnsignedByte>{Data2D}, TestSuite::Compare::Container);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::subImage2DQueryBuffer() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::get_texture_sub_image>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::ARB::get_texture_sub_image::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setStorage(1, TextureFormat::RGBA8, Vector3i{4})
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
.setSubImage(0, {}, ImageView3D{PixelFormat::RGBA, PixelType::UnsignedByte, Vector3i{4}, SubData2DComplete});
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
BufferImage3D image = texture.subImage(0, Range3Di::fromSize(Vector3i{1}, Vector3i{2}),
|
|
|
|
|
{DataStorage2D, PixelFormat::RGBA, PixelType::UnsignedByte}, BufferUsage::StaticRead);
|
|
|
|
|
const auto imageData = image.buffer().data<UnsignedByte>();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(image.size(), Vector3i{2});
|
|
|
|
|
CORRADE_COMPARE_AS(imageData.suffix(DataOffset2D),
|
|
|
|
|
Containers::ArrayView<const UnsignedByte>{Data2D}, TestSuite::Compare::Container);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::generateMipmap1D() {
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::framebuffer_object>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::ARB::framebuffer_object::string() + std::string(" is not supported."));
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
|
|
|
|
|
Texture1DArray texture;
|
|
|
|
|
texture.setImage(0, TextureFormat::RGBA8,
|
Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
|
|
|
ImageView2D(PixelFormat::RGBA, PixelType::UnsignedByte, Vector2i(32)));
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(0), Vector2i(32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(1), Vector2i( 0));
|
|
|
|
|
|
|
|
|
|
texture.generateMipmap();
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(0), Vector2i(32, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(1), Vector2i(16, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(2), Vector2i( 8, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(3), Vector2i( 4, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(4), Vector2i( 2, 32));
|
|
|
|
|
CORRADE_COMPARE(texture.imageSize(5), Vector2i( 1, 32));
|
|
|
|
|
|
|
|
|
|
MAGNUM_VERIFY_NO_ERROR();
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
void TextureArrayGLTest::generateMipmap2D() {
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::ARB::framebuffer_object>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::ARB::framebuffer_object::string() + std::string(" is not supported."));
|
|
|
|
|
if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
|
|
|
|
|
CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Texture2DArray texture;
|
|
|
|
|
texture.setImage(0, TextureFormat::RGBA8,
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Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc.
Yeah, sorry, I know, the enums are renamed for second or third time in a
row, first they were Image::Format, then ImageFormat, then ColorFormat
and now PixelFormat. But this time it's final and last time they are
renamed and now everything is finally consistent:
* ColorFormat::DepthComponent -- depth is not a color, thus
PixelFormat::DepthComponent makes a lot more sense.
* There will be PixelStorage classes, which will be stored in images
alonside PixelFormat/PixelType enums, making everything nicely
aligned.
* The GL documentation about glTexImage2D() etc. denotes the <format>
and <type> parameters as format and type of *pixel* data, so now we
are _finally_ consistent with the official naming.
I wonder why did I not choose PixelFormat originally. Anyway, the old
<Magnum/ColorFormat.h> header, ColorFormat, ColorType and
CompressedColorFormat types are now aliases to the new ones, are marked
as deprecated and will be removed in some future release (as always, I'm
waiting at least six months before removing the deprecated
functionality).
11 years ago
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ImageView3D(PixelFormat::RGBA, PixelType::UnsignedByte, Vector3i(32)));
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/** @todo How to test this on ES? */
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#ifndef MAGNUM_TARGET_GLES
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CORRADE_COMPARE(texture.imageSize(0), Vector3i(32));
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CORRADE_COMPARE(texture.imageSize(1), Vector3i( 0));
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#endif
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texture.generateMipmap();
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MAGNUM_VERIFY_NO_ERROR();
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#ifndef MAGNUM_TARGET_GLES
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CORRADE_COMPARE(texture.imageSize(0), Vector3i(32, 32, 32));
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CORRADE_COMPARE(texture.imageSize(1), Vector3i(16, 16, 32));
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CORRADE_COMPARE(texture.imageSize(2), Vector3i( 8, 8, 32));
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CORRADE_COMPARE(texture.imageSize(3), Vector3i( 4, 4, 32));
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CORRADE_COMPARE(texture.imageSize(4), Vector3i( 2, 2, 32));
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CORRADE_COMPARE(texture.imageSize(5), Vector3i( 1, 1, 32));
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MAGNUM_VERIFY_NO_ERROR();
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#endif
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}
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#ifndef MAGNUM_TARGET_GLES
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void TextureArrayGLTest::invalidateImage1D() {
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if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
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CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
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Texture1DArray texture;
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texture.setStorage(2, TextureFormat::RGBA8, Vector2i(32));
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texture.invalidateImage(1);
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MAGNUM_VERIFY_NO_ERROR();
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}
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#endif
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void TextureArrayGLTest::invalidateImage2D() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
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CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
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#endif
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Texture2DArray texture;
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texture.setStorage(2, TextureFormat::RGBA8, Vector3i(32));
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texture.invalidateImage(1);
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MAGNUM_VERIFY_NO_ERROR();
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}
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#ifndef MAGNUM_TARGET_GLES
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void TextureArrayGLTest::invalidateSubImage1D() {
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if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
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CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
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Texture1DArray texture;
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texture.setStorage(2, TextureFormat::RGBA8, Vector2i(32));
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texture.invalidateSubImage(1, Vector2i(2), Vector2i(8));
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MAGNUM_VERIFY_NO_ERROR();
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}
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#endif
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void TextureArrayGLTest::invalidateSubImage2D() {
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#ifndef MAGNUM_TARGET_GLES
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if(!Context::current()->isExtensionSupported<Extensions::GL::EXT::texture_array>())
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CORRADE_SKIP(Extensions::GL::EXT::texture_array::string() + std::string(" is not supported."));
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#endif
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Texture2DArray texture;
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texture.setStorage(2, TextureFormat::RGBA8, Vector3i(32));
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texture.invalidateSubImage(1, Vector3i(2), Vector3i(8));
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MAGNUM_VERIFY_NO_ERROR();
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}
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}}
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MAGNUM_GL_TEST_MAIN(Magnum::Test::TextureArrayGLTest)
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