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Shaders: doc typo.

I wonder how this happens.
pull/499/head
Vladimír Vondruš 3 years ago
parent
commit
003e4d80db
  1. 2
      src/Magnum/Shaders/GenericGL.h

2
src/Magnum/Shaders/GenericGL.h

@ -215,7 +215,7 @@ guarantees of the above:
order to allow a mesh to contain both order to allow a mesh to contain both
- Similarly, texture rotation/scale and offset is in consecutive locations to - Similarly, texture rotation/scale and offset is in consecutive locations to
allow passing a single @ref Matrix3 attribute there. allow passing a single @ref Matrix3 attribute there.
- Tnstanced texture transformation is available if and only if there's - Instanced texture transformation is available if and only if there's
exactly one set of texture coordinates (as the additional sets would need exactly one set of texture coordinates (as the additional sets would need
additional transformations as well). additional transformations as well).

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