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One TODO done, few more to go.

pull/610/head
Vladimír Vondruš 4 years ago
parent
commit
0188feba34
  1. 2
      src/Magnum/Shaders/LineGL.h

2
src/Magnum/Shaders/LineGL.h

@ -185,7 +185,7 @@ template<UnsignedInt dimensions> class MAGNUM_SHADERS_EXPORT LineGL: public GL::
LineGL<dimensions>& bindMaterialBuffer(GL::Buffer& buffer, GLintptr offset, GLsizeiptr size); LineGL<dimensions>& bindMaterialBuffer(GL::Buffer& buffer, GLintptr offset, GLsizeiptr size);
#endif #endif
// TODO draw() overloads, as a macro in AbstractShaderProgram MAGNUM_GL_ABSTRACTSHADERPROGRAM_SUBCLASS_DRAW_IMPLEMENTATION(LineGL<dimensions>)
private: private:
/* Creates the GL shader program object but does nothing else. /* Creates the GL shader program object but does nothing else.

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