Browse Source

Platform: doc++

pull/7/head
Vladimír Vondruš 13 years ago
parent
commit
027df55637
  1. 2
      src/Platform/GlutApplication.h
  2. 2
      src/Platform/Sdl2Application.h
  3. 2
      src/Platform/WindowlessGlxApplication.h

2
src/Platform/GlutApplication.h

@ -42,7 +42,7 @@ changing cursor and mouse tracking and warping.
@section GlutApplication-usage Usage
You need to implement at least drawEvent() and viewportEvent() to be able to
draw on the screen. The subclass can be then used directly in `main()` - see
draw on the screen. The subclass can be then used directly in `main()` -- see
convenience macro MAGNUM_GLUTAPPLICATION_MAIN().
@code
class MyApplication: public Magnum::Platform::GlutApplication {

2
src/Platform/Sdl2Application.h

@ -45,7 +45,7 @@ buffer. Supports keyboard and mouse handling.
@section Sdl2Application-usage Usage
You need to implement at least drawEvent() and viewportEvent() to be able to
draw on the screen. The subclass can be then used directly in `main()` - see
draw on the screen. The subclass can be then used directly in `main()` -- see
convenience macro MAGNUM_SDL2APPLICATION_MAIN().
@code
class MyApplication: public Magnum::Platform::Sdl2Application {

2
src/Platform/WindowlessGlxApplication.h

@ -37,7 +37,7 @@ namespace Magnum { namespace Platform {
@section WindowlessGlxApplication-usage Usage
Place your code into exec(). The subclass can be then used directly in
`main()` - see convenience macro MAGNUM_WINDOWLESSGLXAPPLICATION_MAIN().
`main()` -- see convenience macro MAGNUM_WINDOWLESSGLXAPPLICATION_MAIN().
@code
class MyApplication: public Magnum::Platform::WindowlessGlxApplication {
// implement required methods...

Loading…
Cancel
Save