@ -85,7 +85,7 @@ class MAGNUM_AUDIO_EXPORT Source {
/**
* @ brief Position
* @ see @ ref setPosition ( ) , @ fn_al { GetSourcefv } with @ def_al { POSITION }
* @ see @ fn_al { GetSourcefv } with @ def_al { POSITION }
*/
Vector3 position ( ) const {
Vector3 v ;
@ -115,7 +115,7 @@ class MAGNUM_AUDIO_EXPORT Source {
/**
* @ brief Velocity
* @ see @ ref setVelocity ( ) , @ fn_al { GetSourcefv } with @ def_al { VELOCITY }
* @ see @ fn_al { GetSourcefv } with @ def_al { VELOCITY }
*/
Vector3 velocity ( ) const {
Vector3 v ;
@ -145,7 +145,7 @@ class MAGNUM_AUDIO_EXPORT Source {
/**
* @ brief Whether the source is interpreted relative to the listener
* @ see @ ref setRelative ( ) , @ ref position ( ) , @ ref direction ( ) , @ ref velocity ( ) ,
* @ see @ ref position ( ) , @ ref direction ( ) , @ ref velocity ( ) ,
* @ fn_al { GetSourcei } with @ def_al { SOURCE_RELATIVE }
*/
bool isRelative ( ) const {
@ -173,7 +173,7 @@ class MAGNUM_AUDIO_EXPORT Source {
/**
* @ brief Gain
* @ see @ ref setGain ( ) , @ fn_al { GetSourcef } with @ def_al { GAIN }
* @ see @ fn_al { GetSourcef } with @ def_al { GAIN }
*/
Float gain ( ) const {
Float gain ;
@ -197,7 +197,7 @@ class MAGNUM_AUDIO_EXPORT Source {
/**
* @ brief Minimal gain to clamp to
* @ see @ ref setMinGain ( ) , @ ref setM axGain ( ) , @ ref setGain ( ) , @ ref maxGain ( ) ,
* @ see @ ref setMaxGain ( ) , @ ref setGain ( ) , @ ref maxGain ( ) ,
* @ ref gain ( ) , @ fn_al { GetSourcef } with @ def_al { MIN_GAIN }
*/
Float minGain ( ) const {
@ -213,7 +213,7 @@ class MAGNUM_AUDIO_EXPORT Source {
* If effective gain is lower than min gain , min gain is used . Note
* that this is done before listener gain is applied . Default is
* ` 0.0f ` .
* @ see @ ref setMin Gain ( ) , @ ref setGain ( ) , @ fn_al { Sourcef } with
* @ see @ ref setMax Gain ( ) , @ ref setGain ( ) , @ fn_al { Sourcef } with
* @ def_al { MIN_GAIN }
*/
Source & setMinGain ( Float gain ) {
@ -223,7 +223,7 @@ class MAGNUM_AUDIO_EXPORT Source {
/**
* @ brief Maximal gain to clamp to
* @ see @ ref setMaxGain ( ) , @ ref setM inGain ( ) , @ ref setGain ( ) , @ ref maxGain ( ) ,
* @ see @ ref setMinGain ( ) , @ ref setGain ( ) , @ ref maxGain ( ) ,
* @ ref gain ( ) , @ fn_al { GetSourcef } with @ def_al { MAX_GAIN }
*/
Float maxGain ( ) const {
@ -249,7 +249,7 @@ class MAGNUM_AUDIO_EXPORT Source {
/**
* @ brief Reference distance
* @ see @ ref setReferenceDistance ( ) , @ fn_al { GetSourcef } with @ def_al { REFERENCE_DISTANCE }
* @ see @ fn_al { GetSourcef } with @ def_al { REFERENCE_DISTANCE }
*/
Float referenceDistance ( ) const {
Float distance ;
@ -282,7 +282,7 @@ class MAGNUM_AUDIO_EXPORT Source {
/**
* @ brief Rolloff factor
* @ see @ ref setRolloffFactor ( ) , @ fn_al { GetSourcef } with @ def_al { ROLLOFF_FACTOR }
* @ see @ fn_al { GetSourcef } with @ def_al { ROLLOFF_FACTOR }
*/
Float rolloffFactor ( ) const {
Float factor ;
@ -343,7 +343,7 @@ class MAGNUM_AUDIO_EXPORT Source {
/**
* @ brief Direction
* @ see @ ref setDirection ( ) , @ fn_al { GetSourcefv } with @ def_al { DIRECTION }
* @ see @ fn_al { GetSourcefv } with @ def_al { DIRECTION }
*/
Vector3 direction ( ) const {
Vector3 direction ;
@ -375,7 +375,7 @@ class MAGNUM_AUDIO_EXPORT Source {
/**
* @ brief Inner cone angle
* @ see @ ref setInnerConeAngle ( ) , @ fn_al { GetSourcef } with @ def_al { CONE_INNER_ANGLE }
* @ see @ fn_al { GetSourcef } with @ def_al { CONE_INNER_ANGLE }
*/
Deg innerConeAngle ( ) const {
Float angle ;
@ -399,7 +399,7 @@ class MAGNUM_AUDIO_EXPORT Source {
/**
* @ brief Outer cone angle
* @ see @ ref setOuterConeAngle ( ) , @ fn_al { GetSourcef } with @ def_al { CONE_OUTER_ANGLE }
* @ see @ fn_al { GetSourcef } with @ def_al { CONE_OUTER_ANGLE }
*/
Deg outerConeAngle ( ) const {
Float angle ;
@ -424,7 +424,7 @@ class MAGNUM_AUDIO_EXPORT Source {
/**
* @ brief Outer cone gain
* @ see @ ref setOuterConeGain ( ) , @ fn_al { GetSourcef } with @ def_al { CONE_OUTER_GAIN }
* @ see @ fn_al { GetSourcef } with @ def_al { CONE_OUTER_GAIN }
*/
Float outerConeGain ( ) const {
Float gain ;
@ -448,7 +448,7 @@ class MAGNUM_AUDIO_EXPORT Source {
/**
* @ brief Pitch
* @ see @ ref setPitch ( ) , @ fn_al { GetSourcef } with @ def_al { PITCH }
* @ see @ fn_al { GetSourcef } with @ def_al { PITCH }
*/
Float pitch ( ) const {
Float pitch ;