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GL: once again I forgot about this one particular MSVC 2015 shittiness.

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Vladimír Vondruš 2 months ago
parent
commit
059e97d284
  1. 16
      src/Magnum/GL/Test/MeshGLTest.cpp

16
src/Magnum/GL/Test/MeshGLTest.cpp

@ -5950,7 +5950,9 @@ void MeshGLTest::multiDrawIndirectSparseBuffer() {
/* First element is unused to test that the offset is passed properly */
struct Indirect {
DrawArraysIndirect command;
UnsignedInt:32;
/* MSVC 2015 doesn't like anonymous bitfields like `UnsignedInt:32` in
local structs, have to name them */
UnsignedInt padding;
} indirect[3];
for(Int i: {0, 1}) {
indirect[i + 1].command.count = data.counts[i];
@ -6103,7 +6105,9 @@ void MeshGLTest::multiDrawIndirectIndexedSparseBuffer() {
/* First element is unused to test that the offset is passed properly */
struct Indirect {
DrawElementsIndirect command;
UnsignedInt:32;
/* MSVC 2015 doesn't like anonymous bitfields like `UnsignedInt:32` in
local structs, have to name them */
UnsignedInt padding;
} indirect[3];
for(Int i: {0, 1}) {
indirect[i + 1].command.count = data.counts[i];
@ -6234,7 +6238,9 @@ void MeshGLTest::multiDrawIndirectCountSparseBuffer() {
properly */
struct Indirect {
DrawArraysIndirect command;
UnsignedInt:32;
/* MSVC 2015 doesn't like anonymous bitfields like `UnsignedInt:32` in
local structs, have to name them */
UnsignedInt padding;
} indirect[3];
for(Int i: {0, 1}) {
indirect[i + 1].command.count = data.counts[i];
@ -6368,7 +6374,9 @@ void MeshGLTest::multiDrawIndirectCountIndexedSparseBuffer() {
/* First element is unused to test that the offset is passed properly */
struct Indirect {
DrawElementsIndirect command;
UnsignedInt:32;
/* MSVC 2015 doesn't like anonymous bitfields like `UnsignedInt:32` in
local structs, have to name them */
UnsignedInt padding;
} indirect[3];
for(Int i: {0, 1}) {
indirect[i + 1].command.count = data.counts[i];

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