Browse Source

Making includes absolute, part 5: absolute includes everywhere.

The only places where they aren't absolute are:

 - when header is included from corresponding source file
 - when including headers which are not part of final installation (e.g.
   test-specific configuration, headers from Implementation/)
pull/51/head
Vladimír Vondruš 12 years ago
parent
commit
0616f24f34
  1. 8
      src/CMakeLists.txt
  2. 8
      src/Magnum/AbstractFramebuffer.cpp
  3. 6
      src/Magnum/AbstractFramebuffer.h
  4. 4
      src/Magnum/AbstractImage.cpp
  5. 4
      src/Magnum/AbstractImage.h
  6. 5
      src/Magnum/AbstractObject.cpp
  7. 6
      src/Magnum/AbstractObject.h
  8. 2
      src/Magnum/AbstractResourceLoader.h
  9. 9
      src/Magnum/AbstractShaderProgram.cpp
  10. 6
      src/Magnum/AbstractShaderProgram.h
  11. 15
      src/Magnum/AbstractTexture.cpp
  12. 8
      src/Magnum/AbstractTexture.h
  13. 4
      src/Magnum/Array.h
  14. 4
      src/Magnum/Audio/AbstractImporter.h
  15. 2
      src/Magnum/Audio/Audio.cpp
  16. 4
      src/Magnum/Audio/Buffer.h
  17. 2
      src/Magnum/Audio/Context.cpp
  18. 2
      src/Magnum/Audio/Context.h
  19. 6
      src/Magnum/Audio/Renderer.h
  20. 2
      src/Magnum/Audio/Source.cpp
  21. 8
      src/Magnum/Audio/Source.h
  22. 2
      src/Magnum/Audio/Test/AbstractImporterTest.cpp
  23. 2
      src/Magnum/Audio/Test/BufferTest.cpp
  24. 2
      src/Magnum/Audio/Test/RendererTest.cpp
  25. 2
      src/Magnum/Audio/Test/SourceTest.cpp
  26. 2
      src/Magnum/Audio/magnumAudioVisibility.h
  27. 5
      src/Magnum/Buffer.cpp
  28. 4
      src/Magnum/Buffer.h
  29. 8
      src/Magnum/BufferImage.h
  30. 6
      src/Magnum/BufferTexture.cpp
  31. 2
      src/Magnum/BufferTexture.h
  32. 6
      src/Magnum/Color.h
  33. 6
      src/Magnum/ColorFormat.h
  34. 22
      src/Magnum/Context.cpp
  35. 6
      src/Magnum/Context.h
  36. 2
      src/Magnum/CubeMapTexture.h
  37. 2
      src/Magnum/CubeMapTextureArray.h
  38. 2
      src/Magnum/DebugMarker.h
  39. 8
      src/Magnum/DebugMessage.cpp
  40. 6
      src/Magnum/DebugMessage.h
  41. 2
      src/Magnum/DebugTools/DebugTools.h
  42. 12
      src/Magnum/DebugTools/ForceRenderer.cpp
  43. 11
      src/Magnum/DebugTools/ForceRenderer.h
  44. 10
      src/Magnum/DebugTools/Implementation/AbstractBoxRenderer.cpp
  45. 4
      src/Magnum/DebugTools/Implementation/AbstractBoxRenderer.h
  46. 16
      src/Magnum/DebugTools/Implementation/AbstractShapeRenderer.cpp
  47. 12
      src/Magnum/DebugTools/Implementation/AbstractShapeRenderer.h
  48. 8
      src/Magnum/DebugTools/Implementation/AxisAlignedBoxRenderer.cpp
  49. 3
      src/Magnum/DebugTools/Implementation/AxisAlignedBoxRenderer.h
  50. 8
      src/Magnum/DebugTools/Implementation/BoxRenderer.cpp
  51. 3
      src/Magnum/DebugTools/Implementation/BoxRenderer.h
  52. 22
      src/Magnum/DebugTools/Implementation/CapsuleRenderer.cpp
  53. 3
      src/Magnum/DebugTools/Implementation/CapsuleRenderer.h
  54. 10
      src/Magnum/DebugTools/Implementation/CapsuleRendererTransformation.h
  55. 20
      src/Magnum/DebugTools/Implementation/CylinderRenderer.cpp
  56. 3
      src/Magnum/DebugTools/Implementation/CylinderRenderer.h
  57. 10
      src/Magnum/DebugTools/Implementation/CylinderRendererTransformation.h
  58. 10
      src/Magnum/DebugTools/Implementation/ForceRendererTransformation.h
  59. 16
      src/Magnum/DebugTools/Implementation/LineSegmentRenderer.cpp
  60. 3
      src/Magnum/DebugTools/Implementation/LineSegmentRenderer.h
  61. 2
      src/Magnum/DebugTools/Implementation/LineSegmentRendererTransformation.h
  62. 14
      src/Magnum/DebugTools/Implementation/PointRenderer.cpp
  63. 3
      src/Magnum/DebugTools/Implementation/PointRenderer.h
  64. 16
      src/Magnum/DebugTools/Implementation/SphereRenderer.cpp
  65. 3
      src/Magnum/DebugTools/Implementation/SphereRenderer.h
  66. 10
      src/Magnum/DebugTools/ObjectRenderer.cpp
  67. 9
      src/Magnum/DebugTools/ObjectRenderer.h
  68. 2
      src/Magnum/DebugTools/Profiler.cpp
  69. 4
      src/Magnum/DebugTools/Profiler.h
  70. 12
      src/Magnum/DebugTools/ResourceManager.cpp
  71. 14
      src/Magnum/DebugTools/ResourceManager.h
  72. 8
      src/Magnum/DebugTools/ShapeRenderer.cpp
  73. 13
      src/Magnum/DebugTools/ShapeRenderer.h
  74. 2
      src/Magnum/DebugTools/Test/CapsuleRendererTest.cpp
  75. 2
      src/Magnum/DebugTools/Test/CylinderRendererTest.cpp
  76. 2
      src/Magnum/DebugTools/Test/ForceRendererTest.cpp
  77. 9
      src/Magnum/DebugTools/Test/LineSegmentRendererTest.cpp
  78. 2
      src/Magnum/DebugTools/magnumDebugToolsVisibility.h
  79. 8
      src/Magnum/DefaultFramebuffer.cpp
  80. 2
      src/Magnum/DefaultFramebuffer.h
  81. 4
      src/Magnum/DimensionTraits.h
  82. 2
      src/Magnum/Extensions.h
  83. 12
      src/Magnum/Framebuffer.cpp
  84. 4
      src/Magnum/Framebuffer.h
  85. 2
      src/Magnum/Image.h
  86. 2
      src/Magnum/ImageFormat.h
  87. 6
      src/Magnum/ImageReference.h
  88. 2
      src/Magnum/Implementation/BufferState.h
  89. 6
      src/Magnum/Implementation/DebugState.cpp
  90. 2
      src/Magnum/Implementation/DebugState.h
  91. 6
      src/Magnum/Implementation/FramebufferState.h
  92. 2
      src/Magnum/Implementation/MeshState.h
  93. 2
      src/Magnum/Implementation/RendererState.h
  94. 2
      src/Magnum/Implementation/ShaderProgramState.h
  95. 6
      src/Magnum/Implementation/ShaderState.h
  96. 21
      src/Magnum/Implementation/State.cpp
  97. 2
      src/Magnum/Implementation/State.h
  98. 2
      src/Magnum/Implementation/TextureState.h
  99. 6
      src/Magnum/Magnum.h
  100. 2
      src/Magnum/Math/Algorithms/GaussJordan.h
  101. Some files were not shown because too many files have changed in this diff Show More

8
src/CMakeLists.txt

@ -45,14 +45,6 @@ include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR} ${CO
# where only our headers will be used
include_directories(${CMAKE_SOURCE_DIR}/src/MagnumExternal/OpenGL)
if(MAGNUM_BUILD_DEPRECATED)
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/Magnum
${CMAKE_CURRENT_BINARY_DIR}/Magnum
${CMAKE_CURRENT_SOURCE_DIR}/MagnumPlugins
${CMAKE_CURRENT_SOURCE_DIR}/MagnumExternal)
endif()
add_subdirectory(MagnumExternal)
add_subdirectory(Magnum)
add_subdirectory(MagnumPlugins)

8
src/Magnum/AbstractFramebuffer.cpp

@ -24,10 +24,10 @@
#include "AbstractFramebuffer.h"
#include "BufferImage.h"
#include "Context.h"
#include "Extensions.h"
#include "Image.h"
#include "Magnum/BufferImage.h"
#include "Magnum/Context.h"
#include "Magnum/Extensions.h"
#include "Magnum/Image.h"
#include "Implementation/FramebufferState.h"
#include "Implementation/State.h"

6
src/Magnum/AbstractFramebuffer.h

@ -30,9 +30,9 @@
#include <Corrade/Containers/EnumSet.h>
#include "Math/Range.h"
#include "Magnum.h"
#include "OpenGL.h"
#include "Magnum/Magnum.h"
#include "Magnum/OpenGL.h"
#include "Magnum/Math/Range.h"
namespace Magnum {

4
src/Magnum/AbstractImage.cpp

@ -26,8 +26,8 @@
#include <Corrade/Utility/Assert.h>
#include "Math/Vector.h"
#include "ColorFormat.h"
#include "Magnum/ColorFormat.h"
#include "Magnum/Math/Vector.h"
namespace Magnum {

4
src/Magnum/AbstractImage.h

@ -30,8 +30,8 @@
#include <cstddef>
#include "Magnum.h"
#include "magnumVisibility.h"
#include "Magnum/Magnum.h"
#include "Magnum/magnumVisibility.h"
namespace Magnum {

5
src/Magnum/AbstractObject.cpp

@ -26,8 +26,9 @@
#include <Corrade/Utility/Assert.h>
#include "Context.h"
#include "Extensions.h"
#include "Magnum/Context.h"
#include "Magnum/Extensions.h"
#include "Implementation/State.h"
#include "Implementation/DebugState.h"

6
src/Magnum/AbstractObject.h

@ -30,9 +30,9 @@
#include <string>
#include "OpenGL.h"
#include "Types.h"
#include "magnumVisibility.h"
#include "Magnum/OpenGL.h"
#include "Magnum/Types.h"
#include "Magnum/magnumVisibility.h"
namespace Magnum {

2
src/Magnum/AbstractResourceLoader.h

@ -30,7 +30,7 @@
#include <string>
#include "ResourceManager.h"
#include "Magnum/ResourceManager.h"
namespace Magnum {

9
src/Magnum/AbstractShaderProgram.cpp

@ -24,10 +24,11 @@
#include "AbstractShaderProgram.h"
#include "Math/RectangularMatrix.h"
#include "Context.h"
#include "Extensions.h"
#include "Shader.h"
#include "Magnum/Context.h"
#include "Magnum/Extensions.h"
#include "Magnum/Shader.h"
#include "Magnum/Math/RectangularMatrix.h"
#include "Implementation/DebugState.h"
#include "Implementation/ShaderProgramState.h"
#include "Implementation/State.h"

6
src/Magnum/AbstractShaderProgram.h

@ -31,9 +31,9 @@
#include <string>
#include <Corrade/Containers/EnumSet.h>
#include "AbstractObject.h"
#include "Magnum.h"
#include "magnumVisibility.h"
#include "Magnum/AbstractObject.h"
#include "Magnum/Magnum.h"
#include "Magnum/magnumVisibility.h"
namespace Magnum {

15
src/Magnum/AbstractTexture.cpp

@ -24,13 +24,14 @@
#include "AbstractTexture.h"
#include "BufferImage.h"
#include "ColorFormat.h"
#include "Context.h"
#include "Extensions.h"
#include "Image.h"
#include "Shader.h"
#include "TextureFormat.h"
#include "Magnum/BufferImage.h"
#include "Magnum/ColorFormat.h"
#include "Magnum/Context.h"
#include "Magnum/Extensions.h"
#include "Magnum/Image.h"
#include "Magnum/Shader.h"
#include "Magnum/TextureFormat.h"
#include "Implementation/DebugState.h"
#include "Implementation/State.h"
#include "Implementation/TextureState.h"

8
src/Magnum/AbstractTexture.h

@ -28,10 +28,10 @@
* @brief Class @ref Magnum::AbstractTexture
*/
#include "Array.h"
#include "Color.h"
#include "Sampler.h"
#include "AbstractObject.h"
#include "Magnum/Array.h"
#include "Magnum/Color.h"
#include "Magnum/Sampler.h"
#include "Magnum/AbstractObject.h"
namespace Magnum {

4
src/Magnum/Array.h

@ -30,8 +30,8 @@
#include <type_traits>
#include "Math/BoolVector.h" /* for Math::Implementation::Sequence */
#include "Magnum.h"
#include "Magnum/Magnum.h"
#include "Magnum/Math/BoolVector.h" /* for Math::Implementation::Sequence */
namespace Magnum {

4
src/Magnum/Audio/AbstractImporter.h

@ -30,8 +30,8 @@
#include <Corrade/PluginManager/AbstractPlugin.h>
#include "Magnum.h"
#include "Audio/Buffer.h"
#include "Magnum/Magnum.h"
#include "Magnum/Audio/Buffer.h"
namespace Magnum { namespace Audio {

2
src/Magnum/Audio/Audio.cpp

@ -25,7 +25,7 @@
#include <type_traits>
#include <al.h>
#include "Types.h"
#include "Magnum/Types.h"
namespace Magnum { namespace Audio {

4
src/Magnum/Audio/Buffer.h

@ -32,8 +32,8 @@
#include <al.h>
#include <Corrade/Containers/Array.h>
#include "Magnum.h"
#include "Audio/magnumAudioVisibility.h"
#include "Magnum/Magnum.h"
#include "Magnum/Audio/magnumAudioVisibility.h"
namespace Magnum { namespace Audio {

2
src/Magnum/Audio/Context.cpp

@ -28,7 +28,7 @@
#include <Corrade/Utility/Assert.h>
#include <Corrade/Utility/Debug.h>
#include "Magnum.h"
#include "Magnum/Magnum.h"
namespace Magnum { namespace Audio {

2
src/Magnum/Audio/Context.h

@ -31,7 +31,7 @@
#include <string>
#include <al.h>
#include "Audio/magnumAudioVisibility.h"
#include "Magnum/Audio/magnumAudioVisibility.h"
#ifndef DOXYGEN_GENERATING_OUTPUT
typedef struct ALCdevice_struct ALCdevice;

6
src/Magnum/Audio/Renderer.h

@ -30,9 +30,9 @@
#include <al.h>
#include "Math/Vector3.h"
#include "Magnum.h"
#include "Audio/magnumAudioVisibility.h"
#include "Magnum/Magnum.h"
#include "Magnum/Audio/magnumAudioVisibility.h"
#include "Magnum/Math/Vector3.h"
namespace Magnum { namespace Audio {

2
src/Magnum/Audio/Source.cpp

@ -26,7 +26,7 @@
#include <Corrade/Containers/Array.h>
#include "Audio/Buffer.h"
#include "Magnum/Audio/Buffer.h"
namespace Magnum { namespace Audio {

8
src/Magnum/Audio/Source.h

@ -32,10 +32,10 @@
#include <vector>
#include <al.h>
#include "Math/Vector3.h"
#include "Magnum.h"
#include "Audio/Audio.h"
#include "Audio/magnumAudioVisibility.h"
#include "Magnum/Magnum.h"
#include "Magnum/Audio/Audio.h"
#include "Magnum/Audio/magnumAudioVisibility.h"
#include "Magnum/Math/Vector3.h"
namespace Magnum { namespace Audio {

2
src/Magnum/Audio/Test/AbstractImporterTest.cpp

@ -26,7 +26,7 @@
#include <Corrade/TestSuite/Tester.h>
#include <Corrade/Utility/Directory.h>
#include "Audio/AbstractImporter.h"
#include "Magnum/Audio/AbstractImporter.h"
#include "testConfigure.h"

2
src/Magnum/Audio/Test/BufferTest.cpp

@ -25,7 +25,7 @@
#include <sstream>
#include <Corrade/TestSuite/Tester.h>
#include "Audio/Buffer.h"
#include "Magnum/Audio/Buffer.h"
namespace Magnum { namespace Audio { namespace Test {

2
src/Magnum/Audio/Test/RendererTest.cpp

@ -25,7 +25,7 @@
#include <sstream>
#include <Corrade/TestSuite/Tester.h>
#include "Audio/Renderer.h"
#include "Magnum/Audio/Renderer.h"
namespace Magnum { namespace Audio { namespace Test {

2
src/Magnum/Audio/Test/SourceTest.cpp

@ -25,7 +25,7 @@
#include <sstream>
#include <Corrade/TestSuite/Tester.h>
#include "Audio/Source.h"
#include "Magnum/Audio/Source.h"
namespace Magnum { namespace Audio { namespace Test {

2
src/Magnum/Audio/magnumAudioVisibility.h

@ -26,7 +26,7 @@
#include <Corrade/Utility/VisibilityMacros.h>
#include "magnumConfigure.h"
#include "Magnum/magnumConfigure.h"
#ifndef MAGNUM_BUILD_STATIC
#ifdef MagnumAudio_EXPORTS

5
src/Magnum/Buffer.cpp

@ -26,8 +26,9 @@
#include <Corrade/Utility/Debug.h>
#include "Context.h"
#include "Extensions.h"
#include "Magnum/Context.h"
#include "Magnum/Extensions.h"
#include "Implementation/State.h"
#include "Implementation/BufferState.h"
#include "Implementation/DebugState.h"

4
src/Magnum/Buffer.h

@ -35,8 +35,8 @@
#include <Corrade/Containers/EnumSet.h>
#include <Corrade/Utility/Assert.h>
#include "AbstractObject.h"
#include "Magnum.h"
#include "Magnum/AbstractObject.h"
#include "Magnum/Magnum.h"
namespace Magnum {

8
src/Magnum/BufferImage.h

@ -30,10 +30,10 @@
*/
#endif
#include "Math/Vector3.h"
#include "AbstractImage.h"
#include "Buffer.h"
#include "DimensionTraits.h"
#include "Magnum/AbstractImage.h"
#include "Magnum/Buffer.h"
#include "Magnum/DimensionTraits.h"
#include "Magnum/Math/Vector3.h"
namespace Magnum {

6
src/Magnum/BufferTexture.cpp

@ -25,9 +25,9 @@
#include "BufferTexture.h"
#ifndef MAGNUM_TARGET_GLES
#include "Buffer.h"
#include "Context.h"
#include "Extensions.h"
#include "Magnum/Buffer.h"
#include "Magnum/Context.h"
#include "Magnum/Extensions.h"
#include "Implementation/State.h"
#include "Implementation/TextureState.h"

2
src/Magnum/BufferTexture.h

@ -30,7 +30,7 @@
*/
#endif
#include "AbstractTexture.h"
#include "Magnum/AbstractTexture.h"
#ifndef MAGNUM_TARGET_GLES
namespace Magnum {

6
src/Magnum/Color.h

@ -30,9 +30,9 @@
#include <tuple>
#include "Math/Functions.h"
#include "Math/Vector4.h"
#include "Magnum.h"
#include "Magnum/Magnum.h"
#include "Magnum/Math/Functions.h"
#include "Magnum/Math/Vector4.h"
namespace Magnum {

6
src/Magnum/ColorFormat.h

@ -28,9 +28,9 @@
* @brief Enum @ref Magnum::ColorFormat, @ref Magnum::ColorType
*/
#include "Magnum.h"
#include "OpenGL.h"
#include "magnumVisibility.h"
#include "Magnum/Magnum.h"
#include "Magnum/OpenGL.h"
#include "Magnum/magnumVisibility.h"
namespace Magnum {

22
src/Magnum/Context.cpp

@ -29,17 +29,17 @@
#include <Corrade/Utility/Debug.h>
#include <Corrade/Utility/String.h>
#include "AbstractFramebuffer.h"
#include "AbstractShaderProgram.h"
#include "AbstractTexture.h"
#include "Buffer.h"
#include "BufferTexture.h"
#include "DefaultFramebuffer.h"
#include "Extensions.h"
#include "Framebuffer.h"
#include "Mesh.h"
#include "Renderbuffer.h"
#include "Renderer.h"
#include "Magnum/AbstractFramebuffer.h"
#include "Magnum/AbstractShaderProgram.h"
#include "Magnum/AbstractTexture.h"
#include "Magnum/Buffer.h"
#include "Magnum/BufferTexture.h"
#include "Magnum/DefaultFramebuffer.h"
#include "Magnum/Extensions.h"
#include "Magnum/Framebuffer.h"
#include "Magnum/Mesh.h"
#include "Magnum/Renderbuffer.h"
#include "Magnum/Renderer.h"
#include "Implementation/State.h"

6
src/Magnum/Context.h

@ -33,9 +33,9 @@
#include <vector>
#include <Corrade/Containers/EnumSet.h>
#include "Magnum.h"
#include "OpenGL.h"
#include "magnumVisibility.h"
#include "Magnum/Magnum.h"
#include "Magnum/OpenGL.h"
#include "Magnum/magnumVisibility.h"
namespace Magnum {

2
src/Magnum/CubeMapTexture.h

@ -28,7 +28,7 @@
* @brief Class @ref Magnum::CubeMapTexture
*/
#include "AbstractTexture.h"
#include "Magnum/AbstractTexture.h"
namespace Magnum {

2
src/Magnum/CubeMapTextureArray.h

@ -30,7 +30,7 @@
*/
#endif
#include "AbstractTexture.h"
#include "Magnum/AbstractTexture.h"
#ifndef MAGNUM_TARGET_GLES
namespace Magnum {

2
src/Magnum/DebugMarker.h

@ -29,7 +29,7 @@
* @deprecated Use @ref DebugMessage.h instead.
*/
#include "DebugMessage.h"
#include "Magnum/DebugMessage.h"
#ifdef MAGNUM_BUILD_DEPRECATED
namespace Magnum {

8
src/Magnum/DebugMessage.cpp

@ -26,10 +26,10 @@
#include <Corrade/Utility/Assert.h>
#include "Context.h"
#include "Extensions.h"
#include "Implementation/State.h"
#include "Implementation/DebugState.h"
#include "Magnum/Context.h"
#include "Magnum/Extensions.h"
#include "Magnum/Implementation/State.h"
#include "Magnum/Implementation/DebugState.h"
namespace Magnum {

6
src/Magnum/DebugMessage.h

@ -30,9 +30,9 @@
#include <string>
#include "Magnum.h"
#include "OpenGL.h"
#include "magnumVisibility.h"
#include "Magnum/Magnum.h"
#include "Magnum/OpenGL.h"
#include "Magnum/magnumVisibility.h"
namespace Magnum {

2
src/Magnum/DebugTools/DebugTools.h

@ -28,7 +28,7 @@
* @brief Forward declarations for Magnum::DebugTools namespace
*/
#include "Types.h"
#include "Magnum/Types.h"
namespace Magnum { namespace DebugTools {

12
src/Magnum/DebugTools/ForceRenderer.cpp

@ -24,13 +24,13 @@
#include "ForceRenderer.h"
#include "Buffer.h"
#include "Mesh.h"
#include "DebugTools/ResourceManager.h"
#include "SceneGraph/AbstractCamera.h"
#include "Shaders/Flat.h"
#include "Magnum/Buffer.h"
#include "Magnum/Mesh.h"
#include "Magnum/DebugTools/ResourceManager.h"
#include "Magnum/SceneGraph/AbstractCamera.h"
#include "Magnum/Shaders/Flat.h"
#include "DebugTools/Implementation/ForceRendererTransformation.h"
#include "Implementation/ForceRendererTransformation.h"
namespace Magnum { namespace DebugTools {

11
src/Magnum/DebugTools/ForceRenderer.h

@ -28,12 +28,11 @@
* @brief Class Magnum::DebugTools::ForceRenderer, Magnum::DebugTools::ForceRendererOptions, typedef Magnum::DebugTools::ForceRenderer2D, Magnum::DebugTools::ForceRenderer3D
*/
#include "Color.h"
#include "Resource.h"
#include "SceneGraph/Drawable.h"
#include "Shaders/Shaders.h"
#include "magnumDebugToolsVisibility.h"
#include "Magnum/Color.h"
#include "Magnum/Resource.h"
#include "Magnum/SceneGraph/Drawable.h"
#include "Magnum/Shaders/Shaders.h"
#include "Magnum/DebugTools/magnumDebugToolsVisibility.h"
namespace Magnum { namespace DebugTools {

10
src/Magnum/DebugTools/Implementation/AbstractBoxRenderer.cpp

@ -24,11 +24,11 @@
#include "AbstractBoxRenderer.h"
#include "Mesh.h"
#include "Primitives/Cube.h"
#include "Primitives/Square.h"
#include "Trade/MeshData2D.h"
#include "Trade/MeshData3D.h"
#include "Magnum/Mesh.h"
#include "Magnum/Primitives/Cube.h"
#include "Magnum/Primitives/Square.h"
#include "Magnum/Trade/MeshData2D.h"
#include "Magnum/Trade/MeshData3D.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

4
src/Magnum/DebugTools/Implementation/AbstractBoxRenderer.h

@ -26,8 +26,8 @@
#include "AbstractShapeRenderer.h"
#include "Resource.h"
#include "Shaders/Shaders.h"
#include "Magnum/Resource.h"
#include "Magnum/Shaders/Shaders.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

16
src/Magnum/DebugTools/Implementation/AbstractShapeRenderer.cpp

@ -24,14 +24,14 @@
#include "AbstractShapeRenderer.h"
#include "AbstractShaderProgram.h"
#include "Buffer.h"
#include "Mesh.h"
#include "DebugTools/ResourceManager.h"
#include "MeshTools/CompressIndices.h"
#include "Shaders/Flat.h"
#include "Trade/MeshData2D.h"
#include "Trade/MeshData3D.h"
#include "Magnum/AbstractShaderProgram.h"
#include "Magnum/Buffer.h"
#include "Magnum/Mesh.h"
#include "Magnum/DebugTools/ResourceManager.h"
#include "Magnum/MeshTools/CompressIndices.h"
#include "Magnum/Shaders/Flat.h"
#include "Magnum/Trade/MeshData2D.h"
#include "Magnum/Trade/MeshData3D.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

12
src/Magnum/DebugTools/Implementation/AbstractShapeRenderer.h

@ -24,12 +24,12 @@
DEALINGS IN THE SOFTWARE.
*/
#include "DimensionTraits.h"
#include "Resource.h"
#include "DebugTools/DebugTools.h"
#include "SceneGraph/SceneGraph.h"
#include "Shaders/Shaders.h"
#include "Trade/Trade.h"
#include "Magnum/DimensionTraits.h"
#include "Magnum/Resource.h"
#include "Magnum/DebugTools/DebugTools.h"
#include "Magnum/SceneGraph/SceneGraph.h"
#include "Magnum/Shaders/Shaders.h"
#include "Magnum/Trade/Trade.h"
namespace Magnum {

8
src/Magnum/DebugTools/Implementation/AxisAlignedBoxRenderer.cpp

@ -24,10 +24,10 @@
#include "AxisAlignedBoxRenderer.h"
#include "Mesh.h"
#include "DebugTools/ShapeRenderer.h"
#include "Shapes/AxisAlignedBox.h"
#include "Shaders/Flat.h"
#include "Magnum/Mesh.h"
#include "Magnum/DebugTools/ShapeRenderer.h"
#include "Magnum/Shapes/AxisAlignedBox.h"
#include "Magnum/Shaders/Flat.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

3
src/Magnum/DebugTools/Implementation/AxisAlignedBoxRenderer.h

@ -26,8 +26,9 @@
#include <Corrade/compatibility.h>
#include "Magnum/Shapes/Shapes.h"
#include "AbstractBoxRenderer.h"
#include "Shapes/Shapes.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

8
src/Magnum/DebugTools/Implementation/BoxRenderer.cpp

@ -24,10 +24,10 @@
#include "BoxRenderer.h"
#include "Mesh.h"
#include "DebugTools/ShapeRenderer.h"
#include "Shapes/Box.h"
#include "Shaders/Flat.h"
#include "Magnum/Mesh.h"
#include "Magnum/DebugTools/ShapeRenderer.h"
#include "Magnum/Shapes/Box.h"
#include "Magnum/Shaders/Flat.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

3
src/Magnum/DebugTools/Implementation/BoxRenderer.h

@ -26,8 +26,9 @@
#include <Corrade/compatibility.h>
#include "Magnum/Shapes/Shapes.h"
#include "AbstractBoxRenderer.h"
#include "Shapes/Shapes.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

22
src/Magnum/DebugTools/Implementation/CapsuleRenderer.cpp

@ -24,17 +24,17 @@
#include "CapsuleRenderer.h"
#include "Mesh.h"
#include "MeshView.h"
#include "DebugTools/ResourceManager.h"
#include "DebugTools/ShapeRenderer.h"
#include "Primitives/Capsule.h"
#include "Shapes/Capsule.h"
#include "Shaders/Flat.h"
#include "Trade/MeshData2D.h"
#include "Trade/MeshData3D.h"
#include "DebugTools/Implementation/CapsuleRendererTransformation.h"
#include "Magnum/Mesh.h"
#include "Magnum/MeshView.h"
#include "Magnum/DebugTools/ResourceManager.h"
#include "Magnum/DebugTools/ShapeRenderer.h"
#include "Magnum/Primitives/Capsule.h"
#include "Magnum/Shapes/Capsule.h"
#include "Magnum/Shaders/Flat.h"
#include "Magnum/Trade/MeshData2D.h"
#include "Magnum/Trade/MeshData3D.h"
#include "CapsuleRendererTransformation.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

3
src/Magnum/DebugTools/Implementation/CapsuleRenderer.h

@ -26,8 +26,9 @@
#include <Corrade/compatibility.h>
#include "Magnum/Shapes/Shapes.h"
#include "AbstractShapeRenderer.h"
#include "Shapes/Shapes.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

10
src/Magnum/DebugTools/Implementation/CapsuleRendererTransformation.h

@ -26,11 +26,11 @@
#include <array>
#include "Math/Functions.h"
#include "Math/Matrix3.h"
#include "Math/Matrix4.h"
#include "Magnum.h"
#include "DimensionTraits.h"
#include "Magnum/DimensionTraits.h"
#include "Magnum/Magnum.h"
#include "Magnum/Math/Functions.h"
#include "Magnum/Math/Matrix3.h"
#include "Magnum/Math/Matrix4.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

20
src/Magnum/DebugTools/Implementation/CylinderRenderer.cpp

@ -24,16 +24,16 @@
#include "CylinderRenderer.h"
#include "Mesh.h"
#include "DebugTools/ShapeRenderer.h"
#include "Shapes/Cylinder.h"
#include "Primitives/Cylinder.h"
#include "Primitives/Square.h"
#include "Shaders/Flat.h"
#include "Trade/MeshData2D.h"
#include "Trade/MeshData3D.h"
#include "DebugTools/Implementation/CylinderRendererTransformation.h"
#include "Magnum/Mesh.h"
#include "Magnum/DebugTools/ShapeRenderer.h"
#include "Magnum/Shapes/Cylinder.h"
#include "Magnum/Primitives/Cylinder.h"
#include "Magnum/Primitives/Square.h"
#include "Magnum/Shaders/Flat.h"
#include "Magnum/Trade/MeshData2D.h"
#include "Magnum/Trade/MeshData3D.h"
#include "CylinderRendererTransformation.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

3
src/Magnum/DebugTools/Implementation/CylinderRenderer.h

@ -26,8 +26,9 @@
#include <Corrade/compatibility.h>
#include "Magnum/Shapes/Shapes.h"
#include "AbstractShapeRenderer.h"
#include "Shapes/Shapes.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

10
src/Magnum/DebugTools/Implementation/CylinderRendererTransformation.h

@ -24,11 +24,11 @@
DEALINGS IN THE SOFTWARE.
*/
#include "Math/Functions.h"
#include "Math/Matrix3.h"
#include "Math/Matrix4.h"
#include "Magnum.h"
#include "DimensionTraits.h"
#include "Magnum/DimensionTraits.h"
#include "Magnum/Magnum.h"
#include "Magnum/Math/Functions.h"
#include "Magnum/Math/Matrix3.h"
#include "Magnum/Math/Matrix4.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

10
src/Magnum/DebugTools/Implementation/ForceRendererTransformation.h

@ -24,11 +24,11 @@
DEALINGS IN THE SOFTWARE.
*/
#include "Math/Functions.h"
#include "Math/Matrix3.h"
#include "Math/Matrix4.h"
#include "Magnum.h"
#include "DimensionTraits.h"
#include "Magnum/DimensionTraits.h"
#include "Magnum/Magnum.h"
#include "Magnum/Math/Functions.h"
#include "Magnum/Math/Matrix3.h"
#include "Magnum/Math/Matrix4.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

16
src/Magnum/DebugTools/Implementation/LineSegmentRenderer.cpp

@ -24,15 +24,15 @@
#include "LineSegmentRenderer.h"
#include "Mesh.h"
#include "DebugTools/ShapeRenderer.h"
#include "Shapes/LineSegment.h"
#include "Primitives/Line.h"
#include "Shaders/Flat.h"
#include "Trade/MeshData2D.h"
#include "Trade/MeshData3D.h"
#include "Magnum/Mesh.h"
#include "Magnum/DebugTools/ShapeRenderer.h"
#include "Magnum/Shapes/LineSegment.h"
#include "Magnum/Primitives/Line.h"
#include "Magnum/Shaders/Flat.h"
#include "Magnum/Trade/MeshData2D.h"
#include "Magnum/Trade/MeshData3D.h"
#include "DebugTools/Implementation/LineSegmentRendererTransformation.h"
#include "LineSegmentRendererTransformation.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

3
src/Magnum/DebugTools/Implementation/LineSegmentRenderer.h

@ -26,8 +26,9 @@
#include <Corrade/compatibility.h>
#include "Magnum/Shapes/Shapes.h"
#include "AbstractShapeRenderer.h"
#include "Shapes/Shapes.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

2
src/Magnum/DebugTools/Implementation/LineSegmentRendererTransformation.h

@ -24,7 +24,7 @@
DEALINGS IN THE SOFTWARE.
*/
#include "DimensionTraits.h"
#include "Magnum/DimensionTraits.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

14
src/Magnum/DebugTools/Implementation/PointRenderer.cpp

@ -24,13 +24,13 @@
#include "PointRenderer.h"
#include "Mesh.h"
#include "DebugTools/ShapeRenderer.h"
#include "Shapes/Point.h"
#include "Primitives/Crosshair.h"
#include "Shaders/Flat.h"
#include "Trade/MeshData2D.h"
#include "Trade/MeshData3D.h"
#include "Magnum/Mesh.h"
#include "Magnum/DebugTools/ShapeRenderer.h"
#include "Magnum/Shapes/Point.h"
#include "Magnum/Primitives/Crosshair.h"
#include "Magnum/Shaders/Flat.h"
#include "Magnum/Trade/MeshData2D.h"
#include "Magnum/Trade/MeshData3D.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

3
src/Magnum/DebugTools/Implementation/PointRenderer.h

@ -26,8 +26,9 @@
#include <Corrade/compatibility.h>
#include "Magnum/Shapes/Shapes.h"
#include "AbstractShapeRenderer.h"
#include "Shapes/Shapes.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

16
src/Magnum/DebugTools/Implementation/SphereRenderer.cpp

@ -24,14 +24,14 @@
#include "SphereRenderer.h"
#include "Mesh.h"
#include "DebugTools/ShapeRenderer.h"
#include "Shapes/Sphere.h"
#include "Primitives/Circle.h"
#include "Primitives/UVSphere.h"
#include "Shaders/Flat.h"
#include "Trade/MeshData2D.h"
#include "Trade/MeshData3D.h"
#include "Magnum/Mesh.h"
#include "Magnum/DebugTools/ShapeRenderer.h"
#include "Magnum/Shapes/Sphere.h"
#include "Magnum/Primitives/Circle.h"
#include "Magnum/Primitives/UVSphere.h"
#include "Magnum/Shaders/Flat.h"
#include "Magnum/Trade/MeshData2D.h"
#include "Magnum/Trade/MeshData3D.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

3
src/Magnum/DebugTools/Implementation/SphereRenderer.h

@ -26,8 +26,9 @@
#include <Corrade/compatibility.h>
#include "Magnum/Shapes/Shapes.h"
#include "AbstractShapeRenderer.h"
#include "Shapes/Shapes.h"
namespace Magnum { namespace DebugTools { namespace Implementation {

10
src/Magnum/DebugTools/ObjectRenderer.cpp

@ -24,11 +24,11 @@
#include "ObjectRenderer.h"
#include "Buffer.h"
#include "DebugTools/ResourceManager.h"
#include "MeshTools/Interleave.h"
#include "SceneGraph/AbstractCamera.h"
#include "Shaders/VertexColor.h"
#include "Magnum/Buffer.h"
#include "Magnum/DebugTools/ResourceManager.h"
#include "Magnum/MeshTools/Interleave.h"
#include "Magnum/SceneGraph/AbstractCamera.h"
#include "Magnum/Shaders/VertexColor.h"
namespace Magnum { namespace DebugTools {

9
src/Magnum/DebugTools/ObjectRenderer.h

@ -28,11 +28,10 @@
* @brief Class Magnum::DebugTools::ObjectRenderer, Magnum::DebugTools::ObjectRendererOptions, typedef Magnum::DebugTools::ObjectRenderer2D, Magnum::DebugTools::ObjectRenderer3D
*/
#include "Resource.h"
#include "SceneGraph/Drawable.h"
#include "Shaders/Shaders.h"
#include "magnumDebugToolsVisibility.h"
#include "Magnum/Resource.h"
#include "Magnum/SceneGraph/Drawable.h"
#include "Magnum/Shaders/Shaders.h"
#include "Magnum/DebugTools/magnumDebugToolsVisibility.h"
namespace Magnum { namespace DebugTools {

2
src/Magnum/DebugTools/Profiler.cpp

@ -28,7 +28,7 @@
#include <numeric>
#include <Corrade/Utility/Assert.h>
#include "Magnum.h"
#include "Magnum/Magnum.h"
using namespace std::chrono;

4
src/Magnum/DebugTools/Profiler.h

@ -33,8 +33,8 @@
#include <string>
#include <vector>
#include "Types.h"
#include "magnumDebugToolsVisibility.h"
#include "Magnum/Types.h"
#include "Magnum/DebugTools/magnumDebugToolsVisibility.h"
namespace Magnum { namespace DebugTools {

12
src/Magnum/DebugTools/ResourceManager.cpp

@ -26,12 +26,12 @@
#include "ResourceManager.h"
#include "Buffer.h"
#include "Mesh.h"
#include "MeshView.h"
#include "DebugTools/ForceRenderer.h"
#include "DebugTools/ObjectRenderer.h"
#include "DebugTools/ShapeRenderer.h"
#include "Magnum/Buffer.h"
#include "Magnum/Mesh.h"
#include "Magnum/MeshView.h"
#include "Magnum/DebugTools/ForceRenderer.h"
#include "Magnum/DebugTools/ObjectRenderer.h"
#include "Magnum/DebugTools/ShapeRenderer.h"
namespace Magnum {

14
src/Magnum/DebugTools/ResourceManager.h

@ -28,18 +28,16 @@
* @brief Class Magnum::DebugTools::ResourceManager
*/
#include "Magnum.h"
#ifndef MAGNUM_RESOURCEMANAGER_DEFINE_INTERNALINSTANCE
#define MAGNUM_RESOURCEMANAGER_DONT_DEFINE_INTERNALINSTANCE
#endif
#include "../ResourceManager.h"
#include "SceneGraph/SceneGraph.h"
#include "Shapes/Shapes.h"
#include "DebugTools.h"
#include "Magnum/ResourceManager.h"
#include "magnumDebugToolsVisibility.h"
#include "Magnum/Magnum.h"
#include "Magnum/DebugTools/DebugTools.h"
#include "Magnum/DebugTools/magnumDebugToolsVisibility.h"
#include "Magnum/SceneGraph/SceneGraph.h"
#include "Magnum/Shapes/Shapes.h"
namespace Magnum {

8
src/Magnum/DebugTools/ShapeRenderer.cpp

@ -24,10 +24,10 @@
#include "ShapeRenderer.h"
#include "ResourceManager.h"
#include "Shapes/Composition.h"
#include "Shapes/Shape.h"
#include "SceneGraph/AbstractCamera.h"
#include "Magnum/DebugTools/ResourceManager.h"
#include "Magnum/Shapes/Composition.h"
#include "Magnum/Shapes/Shape.h"
#include "Magnum/SceneGraph/AbstractCamera.h"
#include "Implementation/AxisAlignedBoxRenderer.h"
#include "Implementation/BoxRenderer.h"

13
src/Magnum/DebugTools/ShapeRenderer.h

@ -28,13 +28,12 @@
* @brief Class Magnum::DebugTools::ShapeRenderer, Magnum::DebugTools::ShapeRendererOptions, typedef Magnum::DebugTools::ShapeRenderer2D, Magnum::DebugTools::ShapeRenderer3D
*/
#include "Color.h"
#include "Resource.h"
#include "SceneGraph/Drawable.h"
#include "Shapes/Shapes.h"
#include "Shapes/shapeImplementation.h"
#include "magnumDebugToolsVisibility.h"
#include "Magnum/Color.h"
#include "Magnum/Resource.h"
#include "Magnum/SceneGraph/Drawable.h"
#include "Magnum/Shapes/Shapes.h"
#include "Magnum/Shapes/shapeImplementation.h"
#include "Magnum/DebugTools/magnumDebugToolsVisibility.h"
namespace Magnum { namespace DebugTools {

2
src/Magnum/DebugTools/Test/CapsuleRendererTest.cpp

@ -24,7 +24,7 @@
#include <Corrade/TestSuite/Tester.h>
#include "DebugTools/Implementation/CapsuleRendererTransformation.h"
#include "../Implementation/CapsuleRendererTransformation.h"
namespace Magnum { namespace DebugTools { namespace Test {

2
src/Magnum/DebugTools/Test/CylinderRendererTest.cpp

@ -24,7 +24,7 @@
#include <Corrade/TestSuite/Tester.h>
#include "DebugTools/Implementation/CylinderRendererTransformation.h"
#include "../Implementation/CylinderRendererTransformation.h"
namespace Magnum { namespace DebugTools { namespace Test {

2
src/Magnum/DebugTools/Test/ForceRendererTest.cpp

@ -24,7 +24,7 @@
#include <Corrade/TestSuite/Tester.h>
#include "DebugTools/Implementation/ForceRendererTransformation.h"
#include "../Implementation/ForceRendererTransformation.h"
namespace Magnum { namespace DebugTools { namespace Implementation { namespace Test {

9
src/Magnum/DebugTools/Test/LineSegmentRendererTest.cpp

@ -24,10 +24,11 @@
#include <Corrade/TestSuite/Tester.h>
#include "Math/Matrix3.h"
#include "Math/Matrix4.h"
#include "Magnum.h"
#include "DebugTools/Implementation/LineSegmentRendererTransformation.h"
#include "Magnum/Magnum.h"
#include "Magnum/Math/Matrix3.h"
#include "Magnum/Math/Matrix4.h"
#include "../Implementation/LineSegmentRendererTransformation.h"
namespace Magnum { namespace DebugTools { namespace Test {

2
src/Magnum/DebugTools/magnumDebugToolsVisibility.h

@ -26,7 +26,7 @@
#include <Corrade/Utility/VisibilityMacros.h>
#include "magnumConfigure.h"
#include "Magnum/magnumConfigure.h"
#ifndef MAGNUM_BUILD_STATIC
#ifdef MagnumDebugTools_EXPORTS

8
src/Magnum/DefaultFramebuffer.cpp

@ -26,10 +26,10 @@
#include <Corrade/Containers/Array.h>
#include "Context.h"
#include "Extensions.h"
#include "Implementation/State.h"
#include "Implementation/FramebufferState.h"
#include "Magnum/Context.h"
#include "Magnum/Extensions.h"
#include "Magnum/Implementation/State.h"
#include "Magnum/Implementation/FramebufferState.h"
namespace Magnum {

2
src/Magnum/DefaultFramebuffer.h

@ -28,7 +28,7 @@
* @brief Class @ref Magnum::DefaultFramebuffer
*/
#include "AbstractFramebuffer.h"
#include "Magnum/AbstractFramebuffer.h"
namespace Magnum {

4
src/Magnum/DimensionTraits.h

@ -24,8 +24,8 @@
DEALINGS IN THE SOFTWARE.
*/
#include "Math/Math.h"
#include "Types.h"
#include "Magnum/Math/Math.h"
#include "Magnum/Types.h"
/** @file
* @brief Class Magnum::DimensionTraits

2
src/Magnum/Extensions.h

@ -28,7 +28,7 @@
* @brief Namespace Magnum::Extensions
*/
#include "Version.h"
#include "Magnum/Version.h"
namespace Magnum {

12
src/Magnum/Framebuffer.cpp

@ -24,12 +24,12 @@
#include "Framebuffer.h"
#include "BufferImage.h"
#include "Context.h"
#include "Extensions.h"
#include "Image.h"
#include "Renderbuffer.h"
#include "Texture.h"
#include "Magnum/BufferImage.h"
#include "Magnum/Context.h"
#include "Magnum/Extensions.h"
#include "Magnum/Image.h"
#include "Magnum/Renderbuffer.h"
#include "Magnum/Texture.h"
#include "Implementation/DebugState.h"
#include "Implementation/State.h"

4
src/Magnum/Framebuffer.h

@ -28,8 +28,8 @@
* @brief Class @ref Magnum::Framebuffer
*/
#include "AbstractFramebuffer.h"
#include "CubeMapTexture.h"
#include "Magnum/AbstractFramebuffer.h"
#include "Magnum/CubeMapTexture.h"
#ifdef _X11_XLIB_H_ /* Xlib.h, I hate you sincerely */
#undef Status

2
src/Magnum/Image.h

@ -28,7 +28,7 @@
* @brief Class @ref Magnum::Image, typedef @ref Magnum::Image1D, @ref Magnum::Image2D, @ref Magnum::Image3D
*/
#include "ImageReference.h"
#include "Magnum/ImageReference.h"
namespace Magnum {

2
src/Magnum/ImageFormat.h

@ -31,7 +31,7 @@
*/
#endif
#include "ColorFormat.h"
#include "Magnum/ColorFormat.h"
#ifdef MAGNUM_BUILD_DEPRECATED
namespace Magnum {

6
src/Magnum/ImageReference.h

@ -28,9 +28,9 @@
* @brief Class @ref Magnum::ImageReference, typedef @ref Magnum::ImageReference1D, @ref Magnum::ImageReference2D, @ref Magnum::ImageReference3D
*/
#include "Math/Vector3.h"
#include "AbstractImage.h"
#include "DimensionTraits.h"
#include "Magnum/Math/Vector3.h"
#include "Magnum/AbstractImage.h"
#include "Magnum/DimensionTraits.h"
namespace Magnum {

2
src/Magnum/Implementation/BufferState.h

@ -24,7 +24,7 @@
DEALINGS IN THE SOFTWARE.
*/
#include "Buffer.h"
#include "Magnum/Buffer.h"
namespace Magnum { namespace Implementation {

6
src/Magnum/Implementation/DebugState.cpp

@ -24,9 +24,9 @@
#include "DebugState.h"
#include "AbstractObject.h"
#include "Context.h"
#include "Extensions.h"
#include "Magnum/AbstractObject.h"
#include "Magnum/Context.h"
#include "Magnum/Extensions.h"
namespace Magnum { namespace Implementation {

2
src/Magnum/Implementation/DebugState.h

@ -26,7 +26,7 @@
#include <string>
#include "DebugMessage.h"
#include "Magnum/DebugMessage.h"
namespace Magnum { namespace Implementation {

6
src/Magnum/Implementation/FramebufferState.h

@ -24,9 +24,9 @@
DEALINGS IN THE SOFTWARE.
*/
#include "Math/Range.h"
#include "Magnum.h"
#include "OpenGL.h"
#include "Magnum/Magnum.h"
#include "Magnum/OpenGL.h"
#include "Magnum/Math/Range.h"
namespace Magnum { namespace Implementation {

2
src/Magnum/Implementation/MeshState.h

@ -24,7 +24,7 @@
DEALINGS IN THE SOFTWARE.
*/
#include "Magnum.h"
#include "Magnum/Magnum.h"
namespace Magnum { namespace Implementation {

2
src/Magnum/Implementation/RendererState.h

@ -24,7 +24,7 @@
DEALINGS IN THE SOFTWARE.
*/
#include "Renderer.h"
#include "Magnum/Renderer.h"
namespace Magnum { namespace Implementation {

2
src/Magnum/Implementation/ShaderProgramState.h

@ -24,7 +24,7 @@
DEALINGS IN THE SOFTWARE.
*/
#include "OpenGL.h"
#include "Magnum/OpenGL.h"
namespace Magnum { namespace Implementation {

6
src/Magnum/Implementation/ShaderState.h

@ -24,9 +24,9 @@
DEALINGS IN THE SOFTWARE.
*/
#include "OpenGL.h"
#include "Types.h"
#include "magnumConfigure.h"
#include "Magnum/OpenGL.h"
#include "Magnum/Types.h"
#include "Magnum/magnumConfigure.h"
namespace Magnum { namespace Implementation {

21
src/Magnum/Implementation/State.cpp

@ -24,16 +24,17 @@
#include "State.h"
#include "Context.h"
#include "Extensions.h"
#include "Implementation/BufferState.h"
#include "Implementation/DebugState.h"
#include "Implementation/FramebufferState.h"
#include "Implementation/MeshState.h"
#include "Implementation/RendererState.h"
#include "Implementation/ShaderState.h"
#include "Implementation/ShaderProgramState.h"
#include "Implementation/TextureState.h"
#include "Magnum/Context.h"
#include "Magnum/Extensions.h"
#include "BufferState.h"
#include "DebugState.h"
#include "FramebufferState.h"
#include "MeshState.h"
#include "RendererState.h"
#include "ShaderState.h"
#include "ShaderProgramState.h"
#include "TextureState.h"
namespace Magnum { namespace Implementation {

2
src/Magnum/Implementation/State.h

@ -24,7 +24,7 @@
DEALINGS IN THE SOFTWARE.
*/
#include "Magnum.h"
#include "Magnum/Magnum.h"
namespace Magnum { namespace Implementation {

2
src/Magnum/Implementation/TextureState.h

@ -26,7 +26,7 @@
#include <vector>
#include "OpenGL.h"
#include "Magnum/OpenGL.h"
namespace Magnum { namespace Implementation {

6
src/Magnum/Magnum.h

@ -30,9 +30,9 @@
#include <Corrade/Utility/Utility.h>
#include "Math/Math.h"
#include "Types.h"
#include "magnumConfigure.h"
#include "Magnum/Types.h"
#include "Magnum/magnumConfigure.h"
#include "Magnum/Math/Math.h"
#ifdef MAGNUM_BUILD_DEPRECATED
#include <Corrade/Utility/Macros.h>

2
src/Magnum/Math/Algorithms/GaussJordan.h

@ -28,7 +28,7 @@
* @brief Function Magnum::Math::Algorithms::gaussJordanInPlaceTransposed(), Magnum::Math::Algorithms::gaussJordanInPlace()
*/
#include "Math/RectangularMatrix.h"
#include "Magnum/Math/RectangularMatrix.h"
namespace Magnum { namespace Math { namespace Algorithms {

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