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GL: doc++

pull/228/head
Vladimír Vondruš 7 years ago
parent
commit
11b9f2382c
  1. 6
      src/Magnum/GL/Attribute.h

6
src/Magnum/GL/Attribute.h

@ -40,7 +40,7 @@ namespace Magnum { namespace GL {
namespace Implementation { template<class> struct Attribute; }
/**
@brief Base class for attribute location and type
@brief Base class for vertex attribute location and type
For use in @ref AbstractShaderProgram subclasses. Template parameter @p location
is vertex attribute location, number between @cpp 0 @ce and
@ -317,7 +317,7 @@ template<class T> Debug& operator<<(Debug& debug, Attribute<T>::DataType);
#endif
/**
@brief Base class for dynamic attribute location and type
@brief Base class for dynamic vertex attribute location and type
Counterpart to @ref Attribute that allows runtime specification of attribute
location and base type. Note that unlike the compile-time specification, this
@ -499,7 +499,7 @@ class DynamicAttribute {
/** @brief Attribute location */
constexpr UnsignedInt location() const { return _location; }
/** @brief Component count of passed data */
/** @brief Component count */
constexpr Components components() const { return _components; }
/** @brief Type of passed data */

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