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Added @todos.

pull/279/head
Vladimír Vondruš 14 years ago
parent
commit
131e75ef91
  1. 3
      src/Texture.h

3
src/Texture.h

@ -48,6 +48,7 @@ for more information.
@requires_gl31 Extension @extension{ARB,texture_rectangle} (rectangle textures)
@see Texture1D, Texture2D, Texture3D, CubeMapTexture, CubeMapTextureArray
@todo @extension{AMD,sparse_texture}
*/
template<size_t dimensions> class Texture: public AbstractTexture {
public:
@ -125,6 +126,8 @@ template<size_t dimensions> class Texture: public AbstractTexture {
* more information.
* @see bind(), @fn_gl{TexParameter} with @def_gl{TEXTURE_WRAP_S},
* @def_gl{TEXTURE_WRAP_T}, @def_gl{TEXTURE_WRAP_R}
* @todo Use something better for this than Vector (mainly something
* that can easily create all values the same)
*/
inline Texture<Dimensions>* setWrapping(const Math::Vector<Dimensions, Wrapping>& wrapping) {
bind();

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