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@ -179,7 +179,7 @@ void DistanceFieldGLTest::test() {
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.setMagnificationFilter(GL::SamplerFilter::Nearest) |
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.setStorage(1, outputFormat, data.size); |
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TextureTools::DistanceField distanceField{32}; |
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DistanceField distanceField{32}; |
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CORRADE_COMPARE(distanceField.radius(), 32); |
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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@ -306,7 +306,7 @@ void DistanceFieldGLTest::benchmark() {
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MAGNUM_VERIFY_NO_GL_ERROR(); |
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TextureTools::DistanceField distanceField{32}; |
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DistanceField distanceField{32}; |
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/* So it doesn't spam too much */ |
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GL::DebugOutput::setCallback(nullptr); |
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