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@ -162,7 +162,8 @@ class MAGNUM_EXPORT Mesh {
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* @brief Set point size |
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* |
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* @see setProgramPointSize() |
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* @requires_gl |
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* @requires_gl Set directly in vertex shader using @c gl_PointSize |
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* builtin variable. |
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*/ |
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inline static void setPointSize(GLfloat size) { |
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glPointSize(size); |
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@ -174,7 +175,7 @@ class MAGNUM_EXPORT Mesh {
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* If enabled, the point size is taken from vertex/geometry shader |
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* builtin `gl_PointSize`. |
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* @see setPointSize() |
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* @requires_gl |
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* @requires_gl Always enabled. |
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*/ |
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inline static void setProgramPointSize(bool enabled) { |
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enabled ? glEnable(GL_PROGRAM_POINT_SIZE) : glDisable(GL_PROGRAM_POINT_SIZE); |
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