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explicit PhongMaterialData(Flags flags, const Color4& ambientColor, UnsignedInt ambientTexture, UnsignedInt ambientCoordinateSet, const Color4& diffuseColor, UnsignedInt diffuseTexture, UnsignedInt diffuseCoordinateSet, const Color4& specularColor, UnsignedInt specularTexture, UnsignedInt specularCoordinateSet, UnsignedInt normalTexture, UnsignedInt normalCoordinateSet, const Matrix3& textureMatrix, MaterialAlphaMode alphaMode, Float alphaMask, Float shininess, const void* importerState = nullptr) noexcept; |
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explicit PhongMaterialData(Flags flags, const Color4& ambientColor, UnsignedInt ambientTexture, UnsignedInt ambientCoordinateSet, const Color4& diffuseColor, UnsignedInt diffuseTexture, UnsignedInt diffuseCoordinateSet, const Color4& specularColor, UnsignedInt specularTexture, UnsignedInt specularCoordinateSet, UnsignedInt normalTexture, UnsignedInt normalCoordinateSet, const Matrix3& textureMatrix, MaterialAlphaMode alphaMode, Float alphaMask, Float shininess, const void* importerState = nullptr) noexcept; |