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Test: don't have unnecessarily large buffer size for XFB.

Caused me a few minutes figuring out what's wrong and why my overflow
query doesn't work.
pull/187/head^2
Vladimír Vondruš 10 years ago
parent
commit
2519f9fc06
  1. 2
      src/Magnum/Test/PrimitiveQueryGLTest.cpp

2
src/Magnum/Test/PrimitiveQueryGLTest.cpp

@ -280,7 +280,7 @@ void PrimitiveQueryGLTest::transformFeedbackPrimitivesWritten() {
} shader; } shader;
Buffer output; Buffer output;
output.setData({nullptr, 18*sizeof(Vector2)}, BufferUsage::StaticDraw); output.setData({nullptr, 9*sizeof(Vector2)}, BufferUsage::StaticDraw);
Mesh mesh; Mesh mesh;
mesh.setPrimitive(MeshPrimitive::Triangles) mesh.setPrimitive(MeshPrimitive::Triangles)

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