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@ -253,15 +253,18 @@ typedef Math::Color3<UnsignedShort> Color3us; |
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typedef Math::Color4<UnsignedShort> Color4us; |
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typedef Math::Color4<UnsignedShort> Color4us; |
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typedef Math::Matrix3<Float> Matrix3; |
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typedef Math::Matrix3<Float> Matrix3; |
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typedef Math::Matrix4<Float> Matrix4; |
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typedef Math::Matrix4<Float> Matrix4; |
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typedef Math::Matrix2x1<Float> Matrix2x1; |
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typedef Math::Matrix2x2<Float> Matrix2x2; |
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typedef Math::Matrix2x2<Float> Matrix2x2; |
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typedef Math::Matrix3x3<Float> Matrix3x3; |
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typedef Math::Matrix4x4<Float> Matrix4x4; |
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typedef Math::Matrix2x3<Float> Matrix2x3; |
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typedef Math::Matrix2x3<Float> Matrix2x3; |
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typedef Math::Matrix3x2<Float> Matrix3x2; |
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typedef Math::Matrix2x4<Float> Matrix2x4; |
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typedef Math::Matrix2x4<Float> Matrix2x4; |
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typedef Math::Matrix4x2<Float> Matrix4x2; |
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typedef Math::Matrix3x1<Float> Matrix3x1; |
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typedef Math::Matrix3x2<Float> Matrix3x2; |
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typedef Math::Matrix3x3<Float> Matrix3x3; |
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typedef Math::Matrix3x4<Float> Matrix3x4; |
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typedef Math::Matrix3x4<Float> Matrix3x4; |
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typedef Math::Matrix4x1<Float> Matrix4x1; |
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typedef Math::Matrix4x2<Float> Matrix4x2; |
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typedef Math::Matrix4x3<Float> Matrix4x3; |
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typedef Math::Matrix4x3<Float> Matrix4x3; |
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typedef Math::Matrix4x4<Float> Matrix4x4; |
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typedef Math::Matrix2x2<Byte> Matrix2x2b; |
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typedef Math::Matrix2x2<Byte> Matrix2x2b; |
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typedef Math::Matrix2x3<Byte> Matrix2x3b; |
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typedef Math::Matrix2x3<Byte> Matrix2x3b; |
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typedef Math::Matrix2x4<Byte> Matrix2x4b; |
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typedef Math::Matrix2x4<Byte> Matrix2x4b; |
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@ -330,15 +333,18 @@ typedef Math::Vector3<Double> Vector3d; |
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typedef Math::Vector4<Double> Vector4d; |
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typedef Math::Vector4<Double> Vector4d; |
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typedef Math::Matrix3<Double> Matrix3d; |
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typedef Math::Matrix3<Double> Matrix3d; |
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typedef Math::Matrix4<Double> Matrix4d; |
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typedef Math::Matrix4<Double> Matrix4d; |
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typedef Math::Matrix2x1<Double> Matrix2x1d; |
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typedef Math::Matrix2x2<Double> Matrix2x2d; |
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typedef Math::Matrix2x2<Double> Matrix2x2d; |
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typedef Math::Matrix3x3<Double> Matrix3x3d; |
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typedef Math::Matrix4x4<Double> Matrix4x4d; |
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typedef Math::Matrix2x3<Double> Matrix2x3d; |
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typedef Math::Matrix2x3<Double> Matrix2x3d; |
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typedef Math::Matrix3x2<Double> Matrix3x2d; |
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typedef Math::Matrix2x4<Double> Matrix2x4d; |
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typedef Math::Matrix2x4<Double> Matrix2x4d; |
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typedef Math::Matrix4x2<Double> Matrix4x2d; |
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typedef Math::Matrix3x1<Double> Matrix3x1d; |
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typedef Math::Matrix3x2<Double> Matrix3x2d; |
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typedef Math::Matrix3x3<Double> Matrix3x3d; |
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typedef Math::Matrix3x4<Double> Matrix3x4d; |
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typedef Math::Matrix3x4<Double> Matrix3x4d; |
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typedef Math::Matrix4x1<Double> Matrix4x1d; |
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typedef Math::Matrix4x2<Double> Matrix4x2d; |
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typedef Math::Matrix4x3<Double> Matrix4x3d; |
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typedef Math::Matrix4x3<Double> Matrix4x3d; |
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typedef Math::Matrix4x4<Double> Matrix4x4d; |
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typedef Math::QuadraticBezier2D<Double> QuadraticBezier2Dd; |
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typedef Math::QuadraticBezier2D<Double> QuadraticBezier2Dd; |
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typedef Math::QuadraticBezier3D<Double> QuadraticBezier3Dd; |
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typedef Math::QuadraticBezier3D<Double> QuadraticBezier3Dd; |
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typedef Math::CubicBezier2D<Double> CubicBezier2Dd; |
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typedef Math::CubicBezier2D<Double> CubicBezier2Dd; |
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