@ -1451,8 +1451,8 @@ void MeshGLTest::addVertexBufferUnsignedIntWithShort() {
MAGNUM_VERIFY_NO_GL_ERROR ( ) ;
MAGNUM_VERIFY_NO_GL_ERROR ( ) ;
const auto value = Checker ( IntegerShader ( " uint " ) , RenderbufferFormat : : R16I , mesh )
const auto value = Checker ( IntegerShader ( " uint " ) , RenderbufferFormat : : R16U I , mesh )
. get < Short > ( PixelFormat : : RedInteger , PixelType : : Short ) ;
. get < Unsigned Short> ( PixelFormat : : RedInteger , PixelType : : Unsigned Short) ;
# if defined(MAGNUM_TARGET_GLES) && !defined(MAGNUM_TARGET_WEBGL)
# if defined(MAGNUM_TARGET_GLES) && !defined(MAGNUM_TARGET_WEBGL)
CORRADE_EXPECT_FAIL_IF ( Context : : current ( ) . detectedDriver ( ) & Context : : DetectedDriver : : SwiftShader ,
CORRADE_EXPECT_FAIL_IF ( Context : : current ( ) . detectedDriver ( ) & Context : : DetectedDriver : : SwiftShader ,
@ -1489,8 +1489,8 @@ void MeshGLTest::addVertexBufferIntWithUnsignedShort() {
MAGNUM_VERIFY_NO_GL_ERROR ( ) ;
MAGNUM_VERIFY_NO_GL_ERROR ( ) ;
const auto value = Checker ( IntegerShader ( " int " ) , RenderbufferFormat : : R16U I , mesh )
const auto value = Checker ( IntegerShader ( " int " ) , RenderbufferFormat : : R16I , mesh )
. get < Unsigned Short> ( PixelFormat : : RedInteger , PixelType : : Unsigned Short) ;
. get < Short > ( PixelFormat : : RedInteger , PixelType : : Short ) ;
# if defined(MAGNUM_TARGET_GLES) && !defined(MAGNUM_TARGET_WEBGL)
# if defined(MAGNUM_TARGET_GLES) && !defined(MAGNUM_TARGET_WEBGL)
CORRADE_EXPECT_FAIL_IF ( Context : : current ( ) . detectedDriver ( ) & Context : : DetectedDriver : : SwiftShader ,
CORRADE_EXPECT_FAIL_IF ( Context : : current ( ) . detectedDriver ( ) & Context : : DetectedDriver : : SwiftShader ,