Browse Source

Cleaned up includes.

pull/7/head
Vladimír Vondruš 13 years ago
parent
commit
3cbeb43078
  1. 1
      src/Math/Test/DualQuaternionTest.cpp
  2. 1
      src/Math/Test/Matrix3Test.cpp
  3. 1
      src/Math/Test/Matrix4Test.cpp
  4. 1
      src/Math/Test/QuaternionTest.cpp
  5. 1
      src/Math/Test/VectorTest.cpp
  6. 1
      src/Physics/Capsule.cpp
  7. 1
      src/Physics/Sphere.cpp
  8. 1
      src/Physics/Test/AxisAlignedBoxTest.cpp
  9. 1
      src/Physics/Test/CapsuleTest.cpp
  10. 1
      src/Physics/Test/LineTest.cpp
  11. 1
      src/Physics/Test/PlaneTest.cpp
  12. 1
      src/Physics/Test/SphereTest.cpp
  13. 1
      src/Primitives/Capsule.cpp
  14. 1
      src/Primitives/Cylinder.cpp
  15. 1
      src/SceneGraph/Test/CameraTest.cpp
  16. 1
      src/SceneGraph/Test/EuclideanMatrixTransformation2DTest.cpp
  17. 1
      src/SceneGraph/Test/EuclideanMatrixTransformation3DTest.cpp
  18. 1
      src/SceneGraph/Test/MatrixTransformation2DTest.cpp
  19. 1
      src/SceneGraph/Test/MatrixTransformation3DTest.cpp
  20. 1
      src/SceneGraph/Test/ObjectTest.cpp

1
src/Math/Test/DualQuaternionTest.cpp

@ -16,7 +16,6 @@
#include <sstream>
#include <TestSuite/Tester.h>
#include "Math/Constants.h"
#include "Math/DualQuaternion.h"
namespace Magnum { namespace Math { namespace Test {

1
src/Math/Test/Matrix3Test.cpp

@ -17,7 +17,6 @@
#include <TestSuite/Tester.h>
#include <Utility/Configuration.h>
#include "Math/Constants.h"
#include "Math/Matrix3.h"
namespace Magnum { namespace Math { namespace Test {

1
src/Math/Test/Matrix4Test.cpp

@ -17,7 +17,6 @@
#include <TestSuite/Tester.h>
#include <Utility/Configuration.h>
#include "Math/Constants.h"
#include "Math/Matrix4.h"
namespace Magnum { namespace Math { namespace Test {

1
src/Math/Test/QuaternionTest.cpp

@ -16,7 +16,6 @@
#include <sstream>
#include <TestSuite/Tester.h>
#include "Math/Constants.h"
#include "Math/Matrix4.h"
#include "Math/Quaternion.h"

1
src/Math/Test/VectorTest.cpp

@ -17,7 +17,6 @@
#include <TestSuite/Tester.h>
#include <Utility/Configuration.h>
#include "Math/Constants.h"
#include "Math/Vector.h"
namespace Magnum { namespace Math { namespace Test {

1
src/Physics/Capsule.cpp

@ -15,7 +15,6 @@
#include "Capsule.h"
#include "Math/Constants.h"
#include "Math/Functions.h"
#include "Math/Matrix3.h"
#include "Math/Matrix4.h"

1
src/Physics/Sphere.cpp

@ -15,7 +15,6 @@
#include "Sphere.h"
#include "Math/Constants.h"
#include "Math/Functions.h"
#include "Math/Matrix3.h"
#include "Math/Matrix4.h"

1
src/Physics/Test/AxisAlignedBoxTest.cpp

@ -15,7 +15,6 @@
#include <TestSuite/Tester.h>
#include "Math/Constants.h"
#include "Math/Matrix4.h"
#include "Physics/AxisAlignedBox.h"
#include "Physics/Point.h"

1
src/Physics/Test/CapsuleTest.cpp

@ -13,7 +13,6 @@
GNU Lesser General Public License version 3 for more details.
*/
#include "Math/Constants.h"
#include "Physics/Capsule.h"
#include "Physics/Point.h"
#include "Physics/Sphere.h"

1
src/Physics/Test/LineTest.cpp

@ -15,7 +15,6 @@
#include <TestSuite/Tester.h>
#include "Math/Constants.h"
#include "Math/Matrix4.h"
#include "Physics/Line.h"

1
src/Physics/Test/PlaneTest.cpp

@ -13,7 +13,6 @@
GNU Lesser General Public License version 3 for more details.
*/
#include "Math/Constants.h"
#include "Physics/LineSegment.h"
#include "Physics/Point.h"
#include "Physics/Plane.h"

1
src/Physics/Test/SphereTest.cpp

@ -13,7 +13,6 @@
GNU Lesser General Public License version 3 for more details.
*/
#include "Math/Constants.h"
#include "Physics/LineSegment.h"
#include "Physics/Point.h"
#include "Physics/Sphere.h"

1
src/Primitives/Capsule.cpp

@ -15,7 +15,6 @@
#include "Capsule.h"
#include "Math/Constants.h"
#include "Math/Point3D.h"
namespace Magnum { namespace Primitives {

1
src/Primitives/Cylinder.cpp

@ -15,7 +15,6 @@
#include "Cylinder.h"
#include "Math/Constants.h"
#include "Math/Point3D.h"
namespace Magnum { namespace Primitives {

1
src/SceneGraph/Test/CameraTest.cpp

@ -15,7 +15,6 @@
#include <TestSuite/Tester.h>
#include "Math/Constants.h"
#include "SceneGraph/AbstractCamera.hpp" /* only for aspectRatioFix(), so it doesn't have to be exported */
#include "SceneGraph/Camera2D.h"
#include "SceneGraph/Camera3D.h"

1
src/SceneGraph/Test/EuclideanMatrixTransformation2DTest.cpp

@ -15,7 +15,6 @@
#include <TestSuite/Tester.h>
#include "Math/Constants.h"
#include "SceneGraph/EuclideanMatrixTransformation2D.h"
#include "SceneGraph/Scene.h"

1
src/SceneGraph/Test/EuclideanMatrixTransformation3DTest.cpp

@ -15,7 +15,6 @@
#include <TestSuite/Tester.h>
#include "Math/Constants.h"
#include "SceneGraph/EuclideanMatrixTransformation3D.h"
#include "SceneGraph/Scene.h"

1
src/SceneGraph/Test/MatrixTransformation2DTest.cpp

@ -15,7 +15,6 @@
#include <TestSuite/Tester.h>
#include "Math/Constants.h"
#include "SceneGraph/MatrixTransformation2D.h"
#include "SceneGraph/Scene.h"

1
src/SceneGraph/Test/MatrixTransformation3DTest.cpp

@ -15,7 +15,6 @@
#include <TestSuite/Tester.h>
#include "Math/Constants.h"
#include "SceneGraph/MatrixTransformation3D.h"
#include "SceneGraph/Scene.h"

1
src/SceneGraph/Test/ObjectTest.cpp

@ -16,7 +16,6 @@
#include <sstream>
#include <TestSuite/Tester.h>
#include "Math/Constants.h"
#include "SceneGraph/MatrixTransformation3D.h"
#include "SceneGraph/Scene.h"

Loading…
Cancel
Save