@ -16,7 +16,6 @@
#include <sstream>
#include <TestSuite/Tester.h>
#include "Math/Constants.h"
#include "Math/DualQuaternion.h"
namespace Magnum { namespace Math { namespace Test {
@ -17,7 +17,6 @@
#include <Utility/Configuration.h>
#include "Math/Matrix3.h"
#include "Math/Matrix4.h"
#include "Math/Quaternion.h"
#include "Math/Vector.h"
@ -15,7 +15,6 @@
#include "Capsule.h"
#include "Math/Functions.h"
#include "Sphere.h"
#include "Physics/AxisAlignedBox.h"
#include "Physics/Point.h"
@ -13,7 +13,6 @@
GNU Lesser General Public License version 3 for more details.
*/
#include "Physics/Capsule.h"
#include "Physics/Sphere.h"
#include "Physics/Line.h"
#include "Physics/LineSegment.h"
#include "Physics/Plane.h"
#include "Math/Point3D.h"
namespace Magnum { namespace Primitives {
#include "Cylinder.h"
#include "SceneGraph/AbstractCamera.hpp" /* only for aspectRatioFix(), so it doesn't have to be exported */
#include "SceneGraph/Camera2D.h"
#include "SceneGraph/Camera3D.h"
#include "SceneGraph/EuclideanMatrixTransformation2D.h"
#include "SceneGraph/Scene.h"
#include "SceneGraph/EuclideanMatrixTransformation3D.h"
#include "SceneGraph/MatrixTransformation2D.h"
#include "SceneGraph/MatrixTransformation3D.h"