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glGenerateMipmap() requires OpenGL 3.0 / EXT_framebuffer_object.

vectorfields
Vladimír Vondruš 14 years ago
parent
commit
453aa4de99
  1. 2
      src/AbstractTexture.h

2
src/AbstractTexture.h

@ -539,7 +539,6 @@ class MAGNUM_EXPORT AbstractTexture {
*
* Default value is `1.0`, which means no anisotropy. Set to value
* greater than `1.0` for anisotropic filtering.
*
* @see maxSupportedAnisotropy()
* @requires_extension <tt>EXT_texture_filter_anisotropic</tt>
*/
@ -553,6 +552,7 @@ class MAGNUM_EXPORT AbstractTexture {
*
* Can not be used for rectangle textures.
* @see setMinificationFilter()
* @requires_gl30 Extension <tt>EXT_framebuffer_object</tt>
*/
void generateMipmap();

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