Shaders: more convenient VertexColor::Color[34] attribute specifiers.
Much easier to write (and explain!) than Shaders::VertexColor2D::Color{
Shaders::VertexColor2D::Color::Components::Three}. Ugh. Why again it
took me *years* to realize?
CORRADE_DEPRECATED("use Color3 or Color4 instead")constexprexplicitColor(Componentscomponents,DataTypedataType=DataType::Float,DataOptionsdataOptions={});
CORRADE_DEPRECATED("use Color3 or Color4 instead")constexprexplicitColor(Componentscomponents,DataTypedataType=DataType::Float,DataOptionsdataOptions=DataOptions()):Attribute<3,Magnum::Color4>{components,dataType,dataOptions}{}
CORRADE_DEPRECATED("use Color3 or Color4 instead")constexprexplicitColor(DataTypedataType=DataType::Float,DataOptionsdataOptions=DataOptions()):Attribute<3,Magnum::Color4>{Components::Three,dataType,dataOptions}{}