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Removed WTF todo. It was the case only for ES.

vectorfields
Vladimír Vondruš 14 years ago
parent
commit
4d8825bee0
  1. 1
      src/IndexedMesh.h

1
src/IndexedMesh.h

@ -88,7 +88,6 @@ class MAGNUM_EXPORT IndexedMesh: public Mesh {
*
* Expects an active shader with all uniforms set.
* @see Buffer::bind(), bind(), unbind(), finalize(), @fn_gl{DrawElements}
* @todo Index buffer bound every time?!
*/
void draw();

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