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@ -1132,7 +1132,7 @@ void MeshGLTest::addVertexBufferMatrixMxNd() { |
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const Matrix3x4d data[] = { |
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const Matrix3x4d data[] = { |
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{}, |
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{}, |
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Matrix3x4d::fromDiagonal({0.0f, -0.9f, 1.0f}), |
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Matrix3x4d::fromDiagonal({0.0, -0.9, 1.0}), |
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Matrix3x4d::fromDiagonal(Math::unpack<Vector3d>(Math::Vector3<UnsignedShort>(315, 65201, 2576))) |
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Matrix3x4d::fromDiagonal(Math::unpack<Vector3d>(Math::Vector3<UnsignedShort>(315, 65201, 2576))) |
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}; |
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}; |
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Buffer buffer; |
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Buffer buffer; |
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